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{{DISPLAYTITLE:''Persona'' (Series)}} | {{DISPLAYTITLE:''Persona'' (Series)}} | ||
{{#seo:|image=Persona PSP Logo JP.png}} | {{#seo:|image=Persona PSP Logo JP.png}} | ||
[[File:Persona PSP Logo JP.png|325px|right]] | [[File:Persona PSP Logo JP.png|325px|right|class=invert-image]] | ||
'''''Persona''''' is a series in the [[Megami Tensei (Franchise)|''Megami Tensei'' franchise]]. Beginning with {{Link|Game|mip}} for the PlayStation in 1996, the series initially began as a follow-up to {{Link|Game|smtif}}, itself a side-story in the {{Link|Series|smt}}. Like its precursor, the ''Persona'' series predominately follows a party of high schoolers. However, instead of recruiting and commanding demons, characters use [[Persona (Concept)|Persona]]s—the manifestation of their personality or inner thoughts. In addition to party members having their own unique Personas, demons can also be summoned as Personas at the recurring [[Velvet Room]]. From {{Link|Game|p3}} and onward, the main series games adopted a calendar system where events occur as days pass while the protagonist balances their day-to-day life with their life as a Persona user, as well as the addition of [[Social Link]]s where the protagonist can befriend characters who correspond with an [[Arcana]]. This system also adds a dating sim mechanic with some characters. | '''''Persona''''' is a series in the [[Megami Tensei (Franchise)|''Megami Tensei'' franchise]]. Beginning with {{Link|Game|mip}} for the PlayStation in 1996, the series initially began as a follow-up to {{Link|Game|smtif}}, itself a side-story in the {{Link|Series|smt}}. Like its precursor, the ''Persona'' series predominately follows a party of high schoolers. However, instead of recruiting and commanding demons, characters use [[Persona (Concept)|Persona]]s—the manifestation of their personality or inner thoughts. In addition to party members having their own unique Personas, demons can also be summoned as Personas at the recurring [[Velvet Room]]. From {{Link|Game|p3}} and onward, the main series games adopted a calendar system where events occur as days pass while the protagonist balances their day-to-day life with their life as a Persona user, as well as the addition of [[Social Link]]s where the protagonist can befriend characters who correspond with an [[Arcana]]. This system also adds a dating sim mechanic with some characters. | ||