Module:Data/Skill/dx2: Difference between revisions

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     nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Eternal Hell|Eternal Hell]]   {{Data/Icon/Dx2|dark}}',
     nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Eternal Hell|Eternal Hell]]   {{Data/Icon/Dx2|dark}}',
     default = '[[Eternal Hell]]'
     default = '[[Eternal Hell]]'
},
['dragon king\'s rage'] = {
    cost = '6 MP',
    pow = '170',
    hit = '1',
    target = 'Single',
    target_list = 'Single',
    description = 'Inflicts Ice/Force damage (Magic, Power: 170) with Bulwark Pierce to a single enemy.<br>*The attribute will be selected automatically based on the situation.',
    effect = '—',
    skillpoints = '—',
    unique = '[[Pendragon]]',
    level = '—',
    name = '[[Dragon King\'s Rage]]<span id="Dragon King\'s Rage"></span>',
    nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Dragon King\'s Rage|Dragon King\'s Rage]]&nbsp;&nbsp;&nbsp;{{Data/Icon/Dx2|ice}}&nbsp;{{Data/Icon/Dx2|force}}',
    default = '[[Dragon King\'s Rage]]'
},
['el rey'] = {
    cost = '6 MP',
    pow = '100',
    hit = '1',
    target = 'All Enemies',
    target_list = 'Group',
    description = 'Inflicts Almighty (Magic) damage (Power: 100) on all enemies.<hr>Reduces ATK, DEF and EV/AC of all enemies by 20% if the attack is successful. (3 turns)<hr>Activates the following Chain Effect if also in a Bonus Turn: Inflicts Almighty (Magic) damage (Power: 50) on all enemies.<hr>Damage inflicted by this skill (Chain Effect included) will follow the below conditions.<br>*The damage inflicted by this skill is dependent on max HP for up to 30% of one\'s max HP.<br>*Damage inflicted by this effect will ignore all death prevention skills.',
    effect = '—',
    skillpoints = '—',
    unique = '[[Shaddai]]',
    level = 'Lv. 6: +12% to damage dealt using this skill.<br>MP cost of this skill -1.',
    name = '[[El Rey]]<span id="El Rey"></span>',
    nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#El Rey|El Rey]]&nbsp;&nbsp;&nbsp;{{Data/Icon/Dx2|almighty}}',
    default = '[[El Rey]]'
},
['godly judgement'] = {
    cost = '7 MP',
    pow = '220',
    hit = '1',
    target = 'Single',
    target_list = 'Single',
    description = 'Inflicts Almighty (Magic) damage (Power: 220) on a single enemy.<br>*Damage inflicted by this effect will ignore all death prevention skills.<br>*Enemies downed by this skill will not be able to revive.',
    effect = '—',
    skillpoints = '—',
    unique = '[[Shaddai]], [[Elohim]], [[Sabaoth]]',
    level = '—',
    name = '[[Godly Judgement]]<span id="Godly Judgement"></span>',
    nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Godly Judgement|Godly Judgement]]&nbsp;&nbsp;&nbsp;{{Data/Icon/Dx2|almighty}}',
    default = '[[Godly Judgement]]'
},
['do me a favor'] = {
    cost = '9 MP',
    pow = '—',
    hit = '1',
    target = 'All Enemies',
    target_list = 'All Enemies',
    description = 'Activates [Be My Friend] when there is a Cursed enemy, activates [Play With Me?] when there isn\'t.<hr>Play With Me?: Inflicts 50% fractional damage (2500 max) on all enemies based on their current HP with 80% chance to inflict Curse.<hr>Be My Friend: Inflicts 50% fractional damage (2500 max) on all Cursed enemies based on their max HP with 100% chance to inflict Mortal.<br>*Nullifies all death prevention skills.<br>*Fractional damage will not be affected by stat/damage increase or reduction effects.',
    effect = '—',
    skillpoints = '—',
    unique = '[[Alice]] <small>([[Undead]])</small>',
    level = 'Lv. 6: +40% chance to inflict status ailments when using this skill<br>MP cost of this skill -1.',
    name = '[[Do Me A Favor]]<span id="Do Me A Favor"></span>',
    nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Do Me A Favor|Do Me A Favor]]&nbsp;&nbsp;&nbsp;{{Data/Icon/Dx2|frac}}',
    default = '[[Do Me A Favor]]'
},
['lotus dance'] = {
    cost = '6 MP',
    pow = '—',
    target = 'All Enemies',
    target_list = 'All Enemies',
    description = '80% chance to inflict Charm on all enemies.<hr>All party members recover 1 MP.',
    effect = '—',
    skillpoints = '—',
    unique = '[[Lakshmi]]',
    level = 'Lv. 4: +20% chance to inflict status ailments when using this skill.<br>MP cost of this skill -1.',
    name = '[[Lotus Dance]]<span id="Lotus Dance"></span>',
    nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Lotus Dance|Lotus Dance]]&nbsp;&nbsp;&nbsp;{{Data/Icon/Dx2|ailment}}',
    default = '[[Lotus Dance]]'
},
['mother creation'] = {
    cost = '7 MP',
    pow = '—',
    target = 'Single',
    target_list = 'Single',
    description = 'After reviving a single party member with full HP and casting Lydia, receive 1 additional Press Turn Icon.',
    effect = '—',
    skillpoints = '—',
    use = '1',
    unique = '[[Asherah]]',
    level = 'Lv. 4: 50% chance of 1MP recovery when using this skill.<br>MP cost of this skill -1.',
    name = '[[Mother Creation]]<span id="Mother Creation"></span>',
    nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Mother Creation|Mother Creation]]&nbsp;&nbsp;&nbsp;{{Data/Icon/Dx2|heal}}',
    default = '[[Mother Creation]]'
},
['red zone'] = {
    cost = '7 MP',
    pow = '—',
    target = 'Entire Party',
    target_list = 'Entire Party',
    description = 'All Party Members enter a state of Might. The next Phys attack will have a Critical effect.',
    effect = '—',
    skillpoints = '—',
    use = '3',
    unique = '[[Hell Biker]]',
    level = 'Lv. 4: +50% chance of 1 MP recovery.<br>MP cost -1.',
    name = '[[Red Zone]]<span id="Red Zone"></span>',
    nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Red Zone|Red Zone]]&nbsp;&nbsp;&nbsp;{{Data/Icon/Dx2|support}}',
    default = '[[Red Zone]]'
},
['almighty slowda'] = {
    cost = '—',
    pow = '—',
    target = 'Self',
    target_list = 'Self',
    description = '+15% to Almighty damage.<hr>-20% to own affect on Battle Speed.',
    effect = '—',
    skillpoints = '—',
    unique = '—',
    level = '—',
    name = '[[Almighty Slowda]]<span id="Almighty Slowda"></span>',
    nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Almighty Slowda|Almighty Slowda]]&nbsp;&nbsp;&nbsp;{{Data/Icon/Dx2|passive}}',
    default = '[[Almighty Slowda]]'
},
['shaddai\'s eye'] = {
    cost = '—',
    pow = '—',
    target = 'Self',
    target_list = 'Self',
    description = '+50% to max HP.<hr>-30% to Critical hit rate of damage received.<hr>While the one with this skill is alive, all party members will receive the following effect: No bonus turn will be granted for the instigating skill when receiving a critical hit.<hr>Activates the following Chain Effect at the beginning of a battle if the enemy attacks first: Reduces 2 enemy Press Turn Icons. (Only up to 2 Press Turn Icons can be reduced by skills or effects.)',
    effect = '—',
    skillpoints = '—',
    unique = '[[Shaddai]]',
    level = 'Lv. 4: +20% to max HP.',
    name = '[[Shaddai\'s Eye]]<span id="Shaddai\'s Eye"></span>',
    nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Shaddai\'s Eye|Shaddai\'s Eye]]&nbsp;&nbsp;&nbsp;{{Data/Icon/Dx2|passive}}',
    default = '[[Shaddai\'s Eye]]'
},
['almighty amp'] = {
    cost = '—',
    pow = '—',
    target = 'Self',
    target_list = 'Self',
    description = '+25% to Almighty damage.',
    effect = '—',
    skillpoints = '21',
    unique = '—',
    level = '—',
    name = '[[Almighty Amp]]<span id="Almighty Amp"></span>',
    nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Almighty Amp|Almighty Amp]]&nbsp;&nbsp;&nbsp;{{Data/Icon/Dx2|passive}}',
    default = '[[Almighty Amp]]'
},
['godly bastion'] = {
    cost = '—',
    pow = '—',
    target = 'Self',
    target_list = 'Self',
    description = 'Adds Null Mute/Charm/Bind.',
    effect = '—',
    skillpoints = '—',
    unique = '[[Shaddai]], [[Elohim]], [[Sabaoth]]',
    level = '—',
    name = '[[Godly Bastion]]<span id="Godly Bastion"></span>',
    nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Godly Bastion|Godly Bastion]]&nbsp;&nbsp;&nbsp;{{Data/Icon/Dx2|passive}}',
    default = '[[Godly Bastion]]'
},
['lunar downfall'] = {
    cost = '—',
    pow = '—',
    target = 'Self',
    target_list = 'Self',
    description = 'Activates the following Chain Effect at the beginning of a battle if the enemy attacks first: Reduces all enemy ATK and EV/AC by 20%. (1 turn)',
    effect = '—',
    skillpoints = '18',
    unique = '—',
    level = '—',
    name = '[[Lunar Downfall]]<span id="Lunar Downfall"></span>',
    nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Lunar Downfall|Lunar Downfall]]&nbsp;&nbsp;&nbsp;{{Data/Icon/Dx2|passive}}',
    default = '[[Lunar Downfall]]'
},
['godly power'] = {
    cost = '—',
    pow = '—',
    target = 'Self',
    target_list = 'Self',
    description = '+25% to Magic damage.',
    effect = '—',
    skillpoints = '—',
    unique = '[[Shaddai]], [[Elohim]], [[Sabaoth]]',
    level = '—',
    name = '[[Godly Power]]<span id="Godly Power"></span>',
    nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Godly Power|Godly Power]]&nbsp;&nbsp;&nbsp;{{Data/Icon/Dx2|passive}}',
    default = '[[Godly Power]]'
},
['almighty survivor'] = {
    cost = '—',
    pow = '—',
    target = 'Self',
    target_list = 'Self',
    description = '+15% to Almighty damage and HP stops at 1 HP upon receiving the first killing blow.',
    effect = '—',
    skillpoints = '16',
    unique = '—',
    level = '—',
    name = '[[Almighty Survivor]]<span id="Almighty Survivor"></span>',
    nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Almighty Survivor|Almighty Survivor]]&nbsp;&nbsp;&nbsp;{{Data/Icon/Dx2|passive}}',
    default = '[[Almighty Survivor]]'
},
['godly shield'] = {
    cost = '—',
    pow = '—',
    target = 'Self',
    target_list = 'Self',
    description = 'Adds Drain Light/Dark.',
    effect = '—',
    skillpoints = '—',
    unique = '[[Shaddai]], [[Elohim]], [[Sabaoth]]',
    level = '—',
    name = '[[Godly Shield]]<span id="Godly Shield"></span>',
    nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Godly Shield|Godly Shield]]&nbsp;&nbsp;&nbsp;{{Data/Icon/Dx2|passive}}',
    default = '[[Godly Shield]]'
},
['life surge'] = {
    cost = '—',
    pow = '—',
    target = 'Self',
    target_list = 'Self',
    description = '+30% to Max HP.',
    effect = '—',
    skillpoints = '15',
    unique = '—',
    level = '—',
    name = '[[Life Surge]]<span id="Life Surge"></span>',
    nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Life Surge|Life Surge]]&nbsp;&nbsp;&nbsp;{{Data/Icon/Dx2|passive}}',
    default = '[[Life Surge]]'
},
['omniscience and omnipotence'] = {
    cost = '—',
    pow = '—',
    target = 'Self',
    target_list = 'Self',
    description = 'Adds Elec Pierce.<hr>+25% to Elec damage dealt.<hr>Activates the following Chain Effect at the start of own turn: Decreases the Elec attribute affinity of all enemies by 2 levels. (1 turn)<hr>Activates the following Chain Effect at the start of enemy turn: Inflicts Elec (Physical) damage (Power: 100) to a single enemy.<hr>Activates the following Chain Effect when a party member (including the one with this skill) strikes a weak point: Inflicts Elec (Physical) damage (Power: 100) to all enemies, and give the party an additional Press Turn Icon. (Once per turn)<br>*Attribute affinity decreases does not apply to Democalypse.',
    effect = '—',
    skillpoints = '—',
    unique = '[[Zeus]]',
    level = 'Lv. 4: +20% to AC.',
    name = '[[Omniscience and Omnipotence]]<span id="Omniscience and Omnipotence"></span>',
    nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Omniscience and Omnipotence|Omniscience and Omnipotence]]&nbsp;&nbsp;&nbsp;{{Data/Icon/Dx2|passive}}',
    default = '[[Omniscience and Omnipotence]]'
},
},
}
}