Module:Data/Skill/dx2: Difference between revisions

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     nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Divine Massacre|Divine Massacre]]   {{Data/Icon/Dx2|light}}',
     nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Divine Massacre|Divine Massacre]]   {{Data/Icon/Dx2|light}}',
     default = '[[Divine Massacre]]'
     default = '[[Divine Massacre]]'
},
['mudo'] = {
    cost = '4 MP',
    pow = '120',
    hit = '1',
    target = 'Single',
    target_list = 'Single',
    description = 'Inflicts Dark (Magic) damage with 120 power on a Single Enemy.',
    effect = '—',
    skillpoints = '1',
    unique = '—',
    level = 'Lv. 6: +12% to damage.',
    name = '[[Mudo]]<span id="Mudo"></span>',
    namicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Mudo|Mudo]]&nbsp;&nbsp;&nbsp;{{Data/Icon/Dx2|dark}}',
    default = '[[Mudo]]'
},
['mudoon'] = {
    cost = '5 MP',
    pow = '140',
    hit = '1',
    target = 'Single',
    target_list = 'Single',
    description = 'Inflicts Dark (Magic) damage with 140 power on a Single Enemy.',
    effect = '—',
    skillpoints = '6',
    unique = '—',
    level = 'Lv. 6: +12% to damage.',
    name = '[[Mudoon]]<span id="Mudoon"></span>',
    namicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Mudoon|Mudoon]]&nbsp;&nbsp;&nbsp;{{Data/Icon/Dx2|dark}}',
    default = '[[Mudoon]]'
},
['mudoon l'] = {
    cost = '4 MP',
    pow = '140',
    hit = '1',
    target = 'Single',
    target_list = 'Single',
    description = 'Inflicts Dark (Magic) damage with 140 power on a Single Enemy.',
    effect = '—',
    skillpoints = '6',
    unique = '—',
    level = 'Lv. 6: +12% to damage.',
    name = '[[Mudoon|Mudoon L]]<span id="Mudoon L"></span>',
    namicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Mudoon L|Mudoon L]]&nbsp;&nbsp;&nbsp;{{Data/Icon/Dx2|dark}}',
    default = '[[Mudoon|Mudoon L]]'
},
['black slash'] = {
    cost = '5 MP',
    pow = '120',
    hit = '1',
    target = 'Single',
    target_list = 'Single',
    description = 'Inflicts Dark (Physical) damage (Power: 120) with 30% crit rate on a single enemy.',
    effect = '—',
    skillpoints = '10',
    unique = '—',
    level = 'Lv. 4: +20% to damage dealt using this skill.',
    name = '[[Black Slash]]<span id="Black Slash"></span>',
    namicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Black Slash|Black Slash]]&nbsp;&nbsp;&nbsp;{{Data/Icon/Dx2|dark}}',
    default = '[[Black Slash]]'
},
['dynamic evil spear'] = {
    cost = '5 MP',
    pow = '150',
    hit = '1',
    target = 'Single',
    target_list = 'Single',
    description = 'Inflicts Dark (Physical) Pierce effect damage (Power: 150) with 80% crit rate on a single enemy.<hr>Revives all party members with 30% HP if the attack is successful.<br>*The damage inflicted by this skill is dependent on Phys ATK.<br>*Ignores all death prevention skills.',
    effect = '—',
    skillpoints = '—',
    unique = '[[Murmur]]',
    level = 'Lv. 6: +20% to damage dealt using this skill and +20% to hit rate of this skill.',
    name = '[[Dynamic Evil Spear]]<span id="Dynamic Evil Spear"></span>',
    nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Dynamic Evil Spear|Dynamic Evil Spear]]&nbsp;&nbsp;&nbsp;{{Data/Icon/Dx2|dark}}',
    default = '[[Dynamic Evil Spear]]'
},
['light devourer'] = {
    cost = '5 MP',
    pow = '170',
    hit = '1',
    target = 'Single',
    target_list = 'Single',
    description = 'Inflicts Dark (Magic) damage (Power: 170) with Dark Pierce effect on a single enemy, while healing caster 100% of damage dealt.',
    effect = '—',
    skillpoints = '—',
    unique = '[[Lucifuge]]',
    level = 'Lv. 6: +20% to damage dealt using this skill.<br>MP cost of this skill -1.',
    name = '[[Light Devourer]]<span id="Light Devourer"></span>',
    nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Light Devourer|Light Devourer]]&nbsp;&nbsp;&nbsp;{{Data/Icon/Dx2|dark}}',
    default = '[[Light Devourer]]'
},
['dark gift'] = {
    cost = '6 MP',
    pow = '250',
    hit = '1',
    target = 'Single',
    target_list = 'Single',
    description = 'Inflicts Dark damage (Physical, Power: 250) with a 100% critical hit rate on a single enemy.<br>*Damage done by this skill depends on own Magic ATK and ignores all counter and death prevention skills.<hr>Activates the following chain effect if the attack is successful: Inflicts Gloom on all enemies. (2 turn)',
    effect = '—',
    skillpoints = '—',
    unique = '[[Guedhe]]',
    level = 'Lv. 6: +20% to damage dealt using this skill<br>MP cost of this skill -1.',
    name = '[[Dark Gift]]<span id="Dark Gift"></span>',
    nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Dark Gift|Dark Gift]]&nbsp;&nbsp;&nbsp;{{Data/Icon/Dx2|dark}}',
    default = '[[Dark Gift]]'
},
['demonic sword'] = {
    cost = '6 MP',
    pow = '260',
    hit = '1',
    target = 'Single',
    target_list = 'Single',
    description = 'Inflicts Dark damage (Physical, 260 Power) with Bulwark Pierce and a 50% Critical hit rate on a Single Enemy.<hr>Activates the following Chain Effect if the attack is successful: Increases the party\'s ATK, DEF, and EV/AC by 20%. (1 turn)<br>*Ignores all counter and death prevention skills.<br>*Enemies downed by this skill will be unable to revive.',
    effect = '—',
    skillpoints = '—',
    unique = '[[Unit 01 Dx2 Type]]',
    level = 'Lv. 6: +20% to damage dealt using this skill and +20% to hit rate of this skill.',
    name = '[[Demonic Sword]]<span id="Demonic Sword"></span>',
    nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Demonic Sword|Demonic Sword]]&nbsp;&nbsp;&nbsp;{{Data/Icon/Dx2|dark}}',
    default = '[[Demonic Sword]]'
},
['fangs of vengeance'] = {
    cost = '6 MP',
    pow = '100',
    hit = '3* (Increases with Boost level.)',
    target = 'Single',
    target_list = 'Single',
    description = 'Inflicts Dark (Physical) damage (Power: 100) with 50% crit rate on a single enemy 3 times (Total Power: 300) with a 50% chance to inflict Charm.<hr>Activates the following Chain Effect if the attack is successful: Receive 1 additional Press Turn Icon. (This Chain Effect activates once per turn.)<hr>*This skill will gain 1 Boost level after being used.<br>[Boost Level 1]: Increases critical hit rate to 100%.<br>[Boost Level 2]: Increases number of hits to 4 (New Total Power: 400).',
    effect = '—',
    skillpoints = '—',
    unique = '[[Tiamat]] ([[Dimensional]])',
    level = 'Lv. 6: +20% to damage dealt using this skill.<br>MP cost of this skill -1.',
    name = '[[Fangs of Vengeance]]<span id="Fangs of Vengeance"></span>',
    nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Fangs of Vengeance|Fangs of Vengeance]]&nbsp;&nbsp;&nbsp;{{Data/Icon/Dx2|dark}}',
    default = '[[Fangs of Vengeance]]'
},
['hell\'s trivia'] = {
    cost = '6 MP',
    pow = '140',
    hit = '1* (Subsequent attack(s) upon success)',
    target = 'Single',
    target_list = 'Single',
    description = 'Inflicts Dark (Magic) damage (Power: 140) with Dark Pierce effect on a single enemy.<hr>Activates the following Chain Effect when the attack is successful: Inflict Dark (Magic) damage (Power: 80) with Dark Pierce effect on all enemies.',
    effect = '—',
    skillpoints = '—',
    unique = '[[Hecate]]',
    level = 'Lv. 6: +20% to damage dealt using this skill.<br>MP cost of this skill -1.',
    name = '[[Hell\'s Trivia]]<span id="Hell\'s Trivia"></span>',
    nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Hell\'s Trivia|Hell\'s Trivia]]&nbsp;&nbsp;&nbsp;{{Data/Icon/Dx2|dark}}',
    default = '[[Hell\'s Trivia]]'
},
['mudodyne'] = {
    cost = '6 MP',
    pow = '160',
    hit = '1',
    target = 'Single',
    target_list = 'Single',
    description = 'Inflicts Dark (Magic) damage with 160 power on a Single Enemy.',
    effect = '—',
    skillpoints = '9',
    unique = '—',
    level = 'Lv. 6: +12% to damage.',
    name = '[[Mudodyne]]<span id="Mudodyne"></span>',
    nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Mudodyne|Mudodyne]]&nbsp;&nbsp;&nbsp;{{Data/Icon/Dx2|dark}}',
    default = '[[Mudodyne]]'
},
['soul hunt'] = {
    cost = '6 MP',
    pow = '180',
    hit = '1',
    target = 'Single',
    target_list = 'Single',
    description = 'Inflicts Dark (Magic) Pierce effect damage (Power:180) on a single enemy and reduces ATK/DEF of all enemies by 20% if the attack is successful. (3 turns)<br>*Damage from this skill ignores all death prevention skills.',
    effect = '—',
    skillpoints = '—',
    unique = '[[Cernunnos]]',
    level = 'Lv. 6: +20% to damage dealt using this skill.<br>MP cost of this skill -1.',
    name = '[[Soul Hunt]]<span id="Soul Hunt"></span>',
    nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Soul Hunt|Soul Hunt]]&nbsp;&nbsp;&nbsp;{{Data/Icon/Dx2|dark}}',
    default = '[[Soul Hunt]]'
},
['soul levy'] = {
    cost = '6 MP',
    pow = '1',
    hit = '1* (Subsequent attack(s) upon success)',
    target = 'Single',
    target_list = 'Single',
    description = 'Inflicts Dark damage (Magic, Power: 50) with Bulwark Pierce and Remnants on a single enemy and adds 3 counts of Decay on that enemy.<hr>Activates the following Chain Effect when the attack is successful: Inflicts Dark damage (Magic, Power: 250) with Bulwark Pierce to a single enemy.<br>*Damage inflicted by this skill will ignore all death prevention skills.<br>*Enemies downed by this skill will not be able to revive.',
    effect = '—',
    skillpoints = '—',
    unique = '[[Mephisto]]',
    level = 'Lv. 6: +20% to damage dealt using this skill<br>MP cost of this skill -1',
    name = '[[Soul Levy]]<span id="Soul Levy"></span>',
    nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Soul Levy|Soul Levy]]&nbsp;&nbsp;&nbsp;{{Data/Icon/Dx2|dark}}',
    default = '[[Soul Levy]]'
},
['temptation'] = {
    cost = '6 MP',
    pow = '140',
    hit = '1',
    target = 'Single',
    target_list = 'Single',
    description = 'Inflicts Dark (Physical) damage (Power: 140) with 50% crit rate on a single enemy with 50% chance to inflict Charm on all enemies if the attack is successful.<br>*The damage inflicted by this skill is dependent on Mag ATK.<br>*Nullifies all death prevention skills.<br>*This skill has a chance of having a Critical effect or a Miss which are dependent on their respective rates.<br>*Enemies downed by this skill will not be able to revive.',
    effect = '—',
    skillpoints = '—',
    unique = '[[Lilith]] ([[Dimensional]])',
    level = '—',
    name = '[[Temptation]]<span id="Temptation"></span>',
    nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Temptation|Temptation]]&nbsp;&nbsp;&nbsp;{{Data/Icon/Dx2|dark}}',
    default = '[[Temptation]]'
},
['underworld miasma'] = {
    cost = '6 MP',
    pow = '280',
    hit = '1',
    target = 'Single',
    target_list = 'Single',
    description = 'Inflicts Dark damage (Magic, Power: 280) with Bulwark Pierce and Remnants to a single enemy.<hr>Activates the following Chain Effect if the attack is successful: Adds 1 count of Fortify to the one with this skill.<br>*Damage done by this skill will be calculated by using 30% of own Max HP as their ATK stat.<br>*Ignores all death prevention skills.',
    effect = '—',
    skillpoints = '—',
    unique = '[[Osiris]]',
    level = 'Lv. 6: +20% to damage dealt using this skill<br>MP cost of this skill -1.',
    name = '[[Underworld Miasma]]<span id="Underworld Miasma"></span>',
    nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Underworld Miasma|Underworld Miasma]]&nbsp;&nbsp;&nbsp;{{Data/Icon/Dx2|dark}}',
    default = '[[Underworld Miasma]]'
},
['die for me!'] = {
    cost = '7 MP',
    pow = '200',
    hit = '1',
    target = 'Single',
    target_list = 'Single',
    description = 'Inflicts Dark (Magic) Pierce effect damage (Power: 200) on a single enemy with 100% chance to inflict Mortal. Nullifies all death prevention skills. (Uses: 1)',
    effect = '—',
    skillpoints = '—',
    unique = '[[Alice]] ([[Fiend]])',
    level = 'Lv. 6: +25% to damage dealt using this skill.<br>MP cost of this skill -1.',
    name = '[[Die For Me!]]<span id="Die For Me!"></span>',
    nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Die For Me!|Die For Me!]]&nbsp;&nbsp;&nbsp;{{Data/Icon/Dx2|dark}}',
    default = '[[Die For Me!]]'
},
['great chaos'] = {
    cost = '7 MP',
    pow = '160',
    hit = '1* (Subsequent attack(s) upon success)',
    target = 'Single',
    target_list = 'Single',
    description = 'Inflicts Dark (Magic) damage with Dark Pierce and 160 Power on a Single Enemy with 80% chance to inflict Mute on hit enemies.<hr>Inflicts Elec (Magic) damage with Elec Pierce and 80 Power on all enemies with 50% chance to inflict Bind on hit enemies if the attack is successful.',
    effect = '—',
    skillpoints = '—',
    unique = '[[Beelzebub]] (Human)',
    level = 'Lv. 4: +20% chance to inflict status ailments when using this skill.<br>MP cost of this skill -1.',
    name = '[[Great Chaos]]<span id="Great Chaos"></span>',
    nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Great Chaos|Great Chaos]]&nbsp;&nbsp;&nbsp;{{Data/Icon/Dx2|dark}}',
    default = '[[Great Chaos]]'
},
['hell gaze'] = {
    cost = '7 MP',
    pow = '180',
    hit = '1',
    target = 'Single',
    target_list = 'Single',
    description = 'Inflicts Dark (Magic) damage with 180 power on a Single Enemy.',
    effect = '—',
    skillpoints = '12',
    unique = '—',
    level = 'Lv. 6: +12% to damage.',
    name = '[[Hell Gaze]]<span id="Hell Gaze"></span>',
    nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Hell Gaze|Hell Gaze]]&nbsp;&nbsp;&nbsp;{{Data/Icon/Dx2|dark}}',
    default = '[[Hell Gaze]]'
},
['mamudo'] = {
    cost = '5 MP',
    pow = '80',
    hit = '1',
    target = 'All Enemies',
    target_list = 'All Enemies',
    description = 'Inflicts Dark (Magic) damage with 80 power on All Enemies.',
    effect = '—',
    skillpoints = '2',
    unique = '—',
    level = 'Lv. 5: +10% to damage.',
    name = '[[Mamudo]]<span id="Mamudo"></span>',
    nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Mamudo|Mamudo]]&nbsp;&nbsp;&nbsp;{{Data/Icon/Dx2|dark}}',
    default = '[[Mamudo]]'
},
['mamudo l'] = {
    cost = '4 MP',
    pow = '80',
    hit = '1',
    target = 'All Enemies',
    target_list = 'All Enemies',
    description = 'Inflicts Dark (Magic) damage with 80 power on All Enemies.',
    effect = '—',
    skillpoints = '2',
    unique = '—',
    level = 'Lv. 5: +10% to damage.',
    name = '[[Mamudo|Mamudo L]]<span id="Mamudo L"></span>',
    nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Mamudo L|Mamudo L]]&nbsp;&nbsp;&nbsp;{{Data/Icon/Dx2|dark}}',
    default = '[[Mamudo|Mamudo L]]'
},
['allure'] = {
    cost = '6 MP',
    pow = '110',
    hit = '1',
    target = 'All Enemies',
    target_list = 'All Enemies',
    description = 'Inflicts Dark (Magic) damage with 110 power on All Enemies with 35% chance to inflict Charm.',
    effect = '—',
    skillpoints = '—',
    unique = '[[Lilith]] (Standard)',
    level = 'Lv. 6: +20% to damage dealt using this skill.<br>MP cost of this skill -1.',
    name = '[[Allure]]<span id="Allure"></span>',
    nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Allure|Allure]]&nbsp;&nbsp;&nbsp;{{Data/Icon/Dx2|dark}}',
    default = '[[Allure]]'
},
['black drill destruction'] = {
    cost = ' MP',
    pow = '80',
    hit = '1',
    target = 'All Enemies',
    target_list = 'All Enemies',
    description = 'Inflict Dark damage (Physical, Power: 80) with Bulwark Pierce and a 30% Critical hit rate on all enemies.',
    effect = '—',
    skillpoints = '—',
    unique = '[[Unit 01 Dx2 Type]]',
    level = '—',
    name = '[[Black Drill Destruction]]<span id="Black Drill Destruction"></span>',
    nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Black Drill Destruction|Black Drill Destruction]]&nbsp;&nbsp;&nbsp;{{Data/Icon/Dx2|dark}}',
    default = '[[Black Drill Destruction]]'
},
['mamudoon'] = {
    cost = '6 MP',
    pow = '100',
    hit = '1',
    target = 'All Enemies',
    target_list = 'All Enemies',
    description = 'Inflicts Dark (Magic) damage with 100 power on All Enemies.',
    effect = '—',
    skillpoints = '6',
    unique = '—',
    level = 'Lv. 5: +10% to damage.',
    name = '[[Mamudoon]]<span id="Mamudoon"></span>',
    nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Mamudoon|Mamudoon]]&nbsp;&nbsp;&nbsp;{{Data/Icon/Dx2|dark}}',
    default = '[[Mamudoon]]'
},
['rending black'] = {
    cost = '6 MP',
    pow = '90',
    hit = '1',
    target = 'All Enemies',
    target_list = 'All Enemies',
    description = 'Inflicts Dark (Physical) damage (Power: 90) with 30% crit rate on all enemies.',
    effect = '—',
    skillpoints = '10',
    unique = '—',
    level = 'Lv. 4: +20% to damage dealt using this skill.',
    name = '[[Rending Black]]<span id="Rending Black"></span>',
    nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Rending Black|Rending Black]]&nbsp;&nbsp;&nbsp;{{Data/Icon/Dx2|dark}}',
    default = '[[Rending Black]]'
},
['yohuallipoca'] = {
    cost = '6 MP',
    pow = '120',
    hit = '1* (Subsequent attack(s) upon success)',
    target = 'All Enemies',
    target_list = 'All Enemies',
    description = 'Inflicts Dark (Magic) damage (Power: 120) on all enemies with 80% chance to inflict Curse on hit enemies.<hr>Activates the following Chain Effect when the attack is successful: Inflicts Dark (Magic) damage 6 times (Power: 25) on random enemies.',
    effect = '—',
    skillpoints = '—',
    unique = '[[Tezcatlipoca]]',
    level = 'Lv. 6: +20% to damage dealt using this skill.<br>MP cost of this skill -1.',
    name = '[[Yohuallipoca]]<span id="Yohuallipoca"></span>',
    nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Yohuallipoca|Yohuallipoca]]&nbsp;&nbsp;&nbsp;{{Data/Icon/Dx2|dark}}',
    default = '[[Yohuallipoca]]'
},
['gluttony'] = {
    cost = '7 MP',
    pow = '130',
    hit = '1',
    target = 'All Enemies',
    target_list = 'All Enemies',
    description = 'Inflicts Dark (Magic) damage with 130 power on All Enemies, while healing caster 50% of damage dealt.',
    effect = '—',
    skillpoints = '—',
    unique = '[[Beelzebub]] (☆☆☆☆)',
    level = 'Lv. 6: +20% to damage.<br>100% chance of 2 MP recovery.',
    name = '[[Gluttony]]<span id="Gluttony"></span>',
    nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Gluttony|Gluttony]]&nbsp;&nbsp;&nbsp;{{Data/Icon/Dx2|dark}}',
    default = '[[Gluttony]]'
},
['go to hell!'] = {
    cost = '7 MP',
    pow = '110',
    hit = '1',
    target = 'All Enemies',
    target_list = 'All Enemies',
    description = 'Inflicts Dark (Magic) damage with 110 power on All Enemies with a 80% chance to inflict Curse. This skill has the Dark Pierce effect.',
    effect = '—',
    skillpoints = '—',
    unique = '[[Black Frost]]',
    level = 'Lv. 4: +20% chance to inflict status ailments when using this skill.<br>MP cost of this skill -1.',
    name = '[[Go To Hell!]]<span id="Go To Hell!"></span>',
    nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Go To Hell!|Go To Hell!]]&nbsp;&nbsp;&nbsp;{{Data/Icon/Dx2|dark}}',
    default = '[[Go To Hell!]]'
},
['mamudodyne'] = {
    cost = '7 MP',
    pow = '120',
    hit = '1',
    target = 'All Enemies',
    target_list = 'All Enemies',
    description = 'Inflicts Dark (Magic) damage with 120 power on All Enemies.',
    effect = '—',
    skillpoints = '9',
    unique = '—',
    level = 'Lv. 5: +10% to damage.',
    name = '[[Mamudodyne]]<span id="Mamudodyne"></span>',
    nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Mamudodyne|Mamudodyne]]&nbsp;&nbsp;&nbsp;{{Data/Icon/Dx2|dark}}',
    default = '[[Mamudodyne]]'
},
['mamudodyne h'] = {
    cost = '8 MP',
    pow = '120',
    hit = '1',
    target = 'All Enemies',
    target_list = 'All Enemies',
    description = 'Inflicts Dark (Magic) damage with 120 power on All Enemies.',
    effect = '—',
    skillpoints = '9',
    unique = '—',
    level = 'Lv. 5: +10% to damage.',
    name = '[[Mamudodyne|Mamudodyne H]]<span id="Mamudodyne H"></span>',
    nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Mamudodyne H|Mamudodyne H]]&nbsp;&nbsp;&nbsp;{{Data/Icon/Dx2|dark}}',
    default = '[[Mamudodyne|Mamudodyne H]]'
},
['mamudobarion'] = {
    cost = '8 MP',
    pow = '130',
    hit = '1',
    target = 'All Enemies',
    target_list = 'All Enemies',
    description = 'Inflicts Dark (Magic) damage (Power: 130) on all enemies.',
    effect = '—',
    skillpoints = '12',
    unique = '—',
    level = 'Lv. 4: +20% to damage.',
    name = '[[Mamudobarion]]<span id="Mamudobarion"></span>',
    nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Mamudobarion|Mamudobarion]]&nbsp;&nbsp;&nbsp;{{Data/Icon/Dx2|dark}}',
    default = '[[Mamudobarion]]'
},
['evil gaze'] = {
    cost = '4 MP',
    pow = '45',
    hit = '2~4',
    target = 'Random',
    target_list = 'Random Enemies',
    description = 'Inflicts Dark (Magic) damage 2 to 4 times with 45 power on Random Enemies.',
    effect = '—',
    skillpoints = '7',
    unique = '—',
    level = 'Lv. 5: +10% to damage.',
    name = '[[Evil Gaze]]<span id="Evil Gaze"></span>',
    nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Evil Gaze|Evil Gaze]]&nbsp;&nbsp;&nbsp;{{Data/Icon/Dx2|dark}}',
    default = '[[Evil Gaze]]'
},
['purgatory'] = {
    cost = '5 MP',
    pow = '55',
    hit = '2~4',
    target = 'Random',
    target_list = 'Random Enemies',
    description = 'Inflicts Dark (Magic) damage 2 to 4 times with 55 power on Random Enemies.',
    effect = '—',
    skillpoints = '10',
    unique = '—',
    level = 'Lv. 5: +10% to damage.',
    name = '[[Purgatory]]<span id="Purgatory"></span>',
    nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Purgatory|Purgatory]]&nbsp;&nbsp;&nbsp;{{Data/Icon/Dx2|dark}}',
    default = '[[Purgatory]]'
},
['eternal hell'] = {
    cost = '6 MP',
    pow = '60',
    hit = '3~4',
    target = 'Random',
    target_list = 'Random Enemies',
    description = 'Inflicts Dark (Magic) damage 3 to 4 times on random enemy/ies. Power: 60',
    effect = '—',
    skillpoints = '12',
    unique = '—',
    level = 'Lv. 4: +20% to damage dealt using this skill.',
    name = '[[Eternal Hell]]<span id="Eternal Hell"></span>',
    nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Eternal Hell|Eternal Hell]]&nbsp;&nbsp;&nbsp;{{Data/Icon/Dx2|dark}}',
    default = '[[Eternal Hell]]'
},
},
}
}