This Devil Children series mechanics page is a stub. You can help Megami Tensei Wiki by expanding it. | |
No reason provided. |
Combos, also called Combo Skills, are a mechanic in the Devil Children series. Similar to Fusion Spells, Combos can be used when two specific Demons are active in battle, creating unique skills that often have special effects or increased damage output.
Profile
Devil Children Black Book and Red Book
- Main article: List of Devil Children Black Book and Red Book Combos
This section is a stub. You can help Megami Tensei Wiki by expanding it. | |
No reason provided. |
Devil Children White Book
- Main article: List of Devil Children White Book Combos
This section is a stub. You can help Megami Tensei Wiki by expanding it. | |
No reason provided. |
Devil Children Light Book and Dark Book
- Main article: List of Devil Children Light Book and Dark Book Combos
In Devil Children Light Book and Dark Book, Combos become available once Jin/Akira obtains the King Riser at the Rebel Army Lair Devil Children Light Book
/Dark Palace Devil Children Dark Book
, which can summon a third Demon ally in battle. When performing a Combo, both Demons will consume the required MP.
Devil Children Fire Book and Ice Book
- Main article: List of Devil Children Fire Book and Ice Book Combos
With an increased Demon roster, Devil Children Fire Book and Ice Book introduces 25 new Combos, though they work exactly like they do in the previous titles. Combos become available once Jin/Akira obtains the King Riser at the Dark Palace Devil Children Fire Book
/Light Palace Devil Children Ice Book
.
Nomenclature
Language | Name | Meaning |
---|---|---|
Japanese | コンボ Konbo
|