Purpose
Table template used to document the stats of enemy Demons, including bosses, in Digital Devil Story: Megami Tensei II. For ally Demons, use Template:MT2 Party Stats.
This stat table is specifically designed for the original Famicom version of Digital Devil Story: Megami Tensei II. For Kyūyaku Megami Tensei, use Template:KMT Demon Stats instead.
Usage
This template is to be used in the ==Gameplay==
section on Demon or character pages, or in their respective Gameplay:
page if available. It can be used with <tabber></tabber>
tags to catalog different versions of the subject. Refer to the tabber guidelines for instruction.
Parameters that are non-applicable to the subject should be omitted from usage.
{{MT2 Demon Stats |img= Image subject name |name= Name |level= Level |vi= Vitality |in= Intelligence |st= Strength |ag= Agility |lu= Luck |loc= Encounter location(s) |race= Race |raceredirect= Race redirect |align= Alignment |hp= HP |mp= MP |moon= Moon Phase Aggression |resist= Resist Type |magic= Known Magic Skills; use {{SkillOld}} to add skills |extra= Known Extra Skills; use {{SkillMTExtra}} to add skills }}
Parameter | Notes |
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By default, the template will automatically add the Demon's sprite as
[[File:MT2 {{{PAGENAME}}} Sprite.png]] . The img= parameter inputs a different subject name to call the sprite from. This should be used if the Demon's in-game name differs from the article name. | |
By default, the template will automatically render the Demon's name the same as the article name. Use the name parameter if the name differs in-game.
| |
Displays where the Demon can be encountered. These should be linked to and multiple locations separated by a semicolon, adhering to the Gameplay guidelines.
| |
The race parameters displays the Demon's race. The
race= parameter will automatically link to the named race's page.If the race has a different name in-game from the race page, use raceredirect= instead to manually link to the appropriate race page or section. This must be formatted with brackets. | |
In the Famicom Megami Tensei games, Demons do not have unique resistances. These are pulled from a shared pool of preset weakness spreads, here called "Resistance Type". Digital Devil Story: Megami Tensei II features 34 types. The
resist= parameter only requires the weakness spread's ID number used by the Demon being cataloged. This data is stored in Template:Data/Type/MT2. | |
Use Template:SkillOld to add Magic Skills and Template:SkillMTExtra for Extra Skills. These are called from Template:Data/Skill/MT2. This stat table will display the skill name, attribute, cost (for Magic Skills), and description or effect.
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Code
{{MT2 Demon Stats |img= |name= |level= |vi= |in= |st= |ag= |lu= |loc= |race= |raceredirect= |align= |hp= |mp= |moon= |resist= |magic= |extra= }}