User:RustyVanBurace/Sandbox5: Difference between revisions

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In many content pages, the Gameplay section covers any gameplay-related information pertinent to the subject. This can include stat tables for playable characters or Demons, encounter lists, item lists, shops or other local services, etc. The Gameplay section is usually one of the first sections on most pages, allowing users to readily find gameplay information without having to scroll too far down or through potentially spoilery sections below.
In many content pages, the Gameplay section covers any gameplay-related information pertinent to the subject. This can include stat tables for playable characters or Demons, encounter lists, item lists, shops or other local services, etc. The Gameplay section is usually one of the first sections on most pages, allowing users to readily find gameplay information without having to scroll too far down or through potentially spoilery sections below.


Each game covered in this section should be given its own Level 3 subsection <code><nowiki>===Level 3===</nowiki></code>. Remasters or enhanced ports can have their own subsection if there is substantial difference from the original's gameplay information to warrant its own coverage, such as the addition of new mechanics. Otherwise, a [[#Tabbers|tabber]] can suffice for minor version differences, such as differing stats for stat tables or other lists.
Each game covered in this section should be given its own Level 3 subsection <code><nowiki>===Level 3===</nowiki></code>. Remasters or enhanced ports can have their own subsection if there is substantial difference from the original's gameplay information to warrant its own coverage, such as the addition of new mechanics. Otherwise, a [[#Tabs|tab]] can suffice for minor version differences, such as differing stats for stat tables or other lists.


===Gameplay Pages===
===Gameplay Pages===
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Additional wikitext can be used to format and present gameplay information in certain ways as necessary.
Additional wikitext can be used to format and present gameplay information in certain ways as necessary.


===Tabbers===
===Tabs===
Information can be placed within tabs, allowing users to switch between different sets of information by clicking or tapping on tabber buttons. Tabbers are especially used to switch between differing information between versions of subjects or games. This helps keep information organized while also keeping the page's contents brief.
Information can be placed into tabs, allowing users to switch between different sets of information by clicking or tapping on tabber buttons. This helps to keep information organized while also keeping a page's contents brief.


Tabs are created using tabber tags and giving each tab a label. The code for this is:
Tabs are created using tabber tags and giving each tab a label. The code for this is:
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</pre>
</pre>


Tabs should each be given a short label that reflects their coverage.
Tabs can be used to switch between templates, such as different list tables or stat tables. This is especially used to display information between different versions of games or subjects.
*For different versions of games, label after the game's [[Guidelines:Media_Abbreviations#List of Abbreviations|media abbreviation]]. E.g. <code>P3</code>, <code>P3P</code>, <code>P3R</code>.
 
*If the game's title stays the same between versions, label after the platform's abbreviation. E.g. <code>SFC</code>, <code>CD2</code>, <code>MCD</code>, <code>GBA</code>.
To achieve this, simply add the template's code as the contents with each tab. For example, for list templates:
<pre>
<tabber>
P3=
{{Enctr/Header}}
{{Enctr|name=|race=|level=|note=}}
{{Enctr|name=|race=|level=|note=}}
|}
|-|
P3R=
{{Enctr/Header}}
{{Enctr|name=|race=|level=|note=}}
{{Enctr|name=|race=|level=|note=}}
|}
</tabber>
</pre>
 
And for stat tables:
<pre>
<tabber>
Ally=
{{SMT5 Party Stats
|level=
|st=
|vi=
|ma=
|ag=
|lu=
|race=
|hp=
|mp=
|cost=
|fusioncondition=
|gifttype=
|location=
|skills=
}}
|-|
Enemy=
{{SMT5 Demon Stats
|level=
|st=
|vi=
|ma=
|ag=
|lu=
|race=
|hp=
|mp=
|exp=
|macca=
|talk=
|tone=
|location=
|drop1=
|droprate1=
|skills=
}}
</tabber>
</pre>
 
Tabs should each be given a short label reflecting the specific source or subject they cover.
*For information from different versions of games, label after each game's [[Guidelines:Media_Abbreviations#List of Abbreviations|media abbreviation]]. E.g. <code>P3</code>, <code>P3P</code>, <code>P3R</code>.
*If the game's title stays the same between versions, label after the platform's abbreviation. E.g. <code>SFC</code>, <code>CD2</code>, <code>MCD</code>, <code>GBA</code>. If a version is multi-platform, label as a re-release with the release date. E.g. <code>2023 Re-release</code>.
*For different stat tables of the same subject, label after the relevant role. E.g. <code>Partner</code> (for main character party members), <code>Enemy</code>, <code>Ally</code> (for allied Demons), <code>Boss</code>, <code>Persona</code>, <code>Shadow</code>.
*For different stat tables of the same subject, label after the relevant role. E.g. <code>Partner</code> (for main character party members), <code>Enemy</code>, <code>Ally</code> (for allied Demons), <code>Boss</code>, <code>Persona</code>, <code>Shadow</code>.
*For specific versions of a subject, clarify this in parentheses. E.g. <code>Enemy (MCD)</code>, <code>Boss (Phase 1)</code>.
*For specific versions of a subject, such as Demon stats from a specific game version or a boss with multiple forms or phases, clarify this in parentheses. E.g. <code>Enemy (PSP)</code>, <code>Boss (Phase 1)</code>.