Template:SMT2 Boss Stats/Documentation: Difference between revisions

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|race= Race
|race= Race
|raceredirect= Redirects the Race's link to another page or section
|raceredirect= Redirects the Race's link to another page or section
|alignment= The numerical value assigned to this demon's alignment
|exp= Base experience points
|exp= Base experience points
|macca= Base Macca drop, if any
|macca= Base Macca drop, if any
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| <center>race, raceredirect</center> || <div style="padding:1em;">Displays and automatically links to the boss's Race by name.<br/><br/>If the Race has a different name in-game from the article or if the title has a discriminator in it, use <code>raceredirect=</code> to redirect the link to the appropriate Race page or section. The Race name entered in <code>race=</code> will therefore become the link's display name.</div>
| <center>race, raceredirect</center> || <div style="padding:1em;">Displays and automatically links to the boss's Race by name.<br/><br/>If the Race has a different name in-game from the article or if the title has a discriminator in it, use <code>raceredirect=</code> to redirect the link to the appropriate Race page or section. The Race name entered in <code>race=</code> will therefore become the link's display name.</div>
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| <center>alignment</center> || <div style="padding:1em;">The Demon's numerical alignment value from 0 to 255. If you do not know the number, then just input "Law", "Neutral", or "Chaos".</div>
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| <center>resist</center> || <div style="padding:1em;">In ''Shin Megami Tensei II'', Demons do not have unique resistances but instead a resistance type. The <code>resist=</code> parameter requires only the resistance spread's ID number used by the Demon, which will automatically display the associated type. This data is stored in [[Template:Data/Type/SMT2]]. See the [[Guidelines:Gameplay#Resistances|Gameplay guidelines]] for full instruction on documenting resistances.</div>
| <center>resist</center> || <div style="padding:1em;">In ''Shin Megami Tensei II'', Demons do not have unique resistances but instead a resistance type. The <code>resist=</code> parameter requires only the resistance spread's ID number used by the Demon, which will automatically display the associated type. This data is stored in [[Template:Data/Type/SMT2]]. See the [[Guidelines:Gameplay#Resistances|Gameplay guidelines]] for full instruction on documenting resistances.</div>
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|race=
|race=
|raceredirect=
|raceredirect=
|alignment=
|exp=
|exp=
|macca=
|macca=