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end | end | ||
end | end | ||
if getSkill.skill[input].battlename then --For Shin Megami Tensei: Devil Summoner and Shin Megami Tensei: Nine | |||
battlename = '\n|style="text-align:center;"|' .. getSkill.skill[input].battlename | |||
else | |||
battlename = '' | |||
end | |||
if getSkill.skill[input].skilltype then --Magic vs. Extra | |||
skilltype = '\n|style="text-align:center;"|' .. getSkill.skill[input].skilltype | |||
else | |||
skilltype = '' | |||
end | |||
if getSkill.skill[input].damagetype then --Magical vs. Physical | |||
damagetype = '\n|style="text-align:center;"|' .. getSkill.skill[input].damagetype | |||
else | |||
damagetype = '' | |||
end | |||
if game == 'mip' and getSkill.skill[input] and getSkill.skill[input].rpname then | if game == 'mip' and getSkill.skill[input] and getSkill.skill[input].rpname then | ||
rpname = '\n|style="text-align:center;"|' .. getSkill.skill[input].rpname | rpname = '\n|style="text-align:center;"|' .. getSkill.skill[input].rpname | ||
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end | end | ||
local output = name .. rpname .. cost .. powerlvl .. target .. range .. hit .. power .. crit .. acc .. rank .. description .. rpdescription .. effect .. '\n|-' | local output = name .. rpname .. battlename .. skilltype .. damagetype .. cost .. powerlvl .. target .. range .. hit .. power .. crit .. acc .. rank .. description .. rpdescription .. effect .. '\n|-' | ||
return output | return output | ||
end | end | ||
return p | return p |