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Stat tables are used in the Gameplay section on Demon pages, or in their respective Gameplay page if available. It can be used with <code><nowiki><tabber></tabber></nowiki></code> tags to catalog different stat tables of the subject, particularly for enemy or boss versions of Demons. Refer to the [[Guidelines:Gameplay|Gameplay guidelines]] for full instruction on using stat tables and tabbers. | Stat tables are used in the Gameplay section on Demon pages, or in their respective Gameplay page if available. It can be used with <code><nowiki><tabber></tabber></nowiki></code> tags to catalog different stat tables of the subject, particularly for enemy or boss versions of Demons. Refer to the [[Guidelines:Gameplay|Gameplay guidelines]] for full instruction on using stat tables and tabbers. | ||
Parameters that are non-applicable to the subject, such as element/ailment resistances or Skill | Parameters that are non-applicable to the subject, such as element/ailment resistances or Skill Potential, should be omitted from usage. This will automatically add an em dash to their fields. | ||
===Parameter Explanation=== | ===Parameter Explanation=== | ||
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|mudfrac= Fractional resistance to the Mud ailment | |mudfrac= Fractional resistance to the Mud ailment | ||
|shroudfrac= Fractional resistance to the Shroud ailment | |shroudfrac= Fractional resistance to the Shroud ailment | ||
|spphysical= Skill | |spphysical= Skill Potential with the Physical element | ||
|spfire= Skill | |spfire= Skill Potential with the Fire element | ||
|spice= Skill | |spice= Skill Potential with the Ice element | ||
|spelectric= Skill | |spelectric= Skill Potential with the Elec element | ||
|spforce= Skill | |spforce= Skill Potential with the Force element | ||
|splight= Skill | |splight= Skill Potential with the Light element | ||
|spdark= Skill | |spdark= Skill Potential with the Dark element | ||
|almighty= Skill | |almighty= Skill Potential with the Almighty element | ||
|ailment= Skill | |ailment= Skill Potential with the Ailment element | ||
|healing= Skill | |healing= Skill Potential with the Healing element | ||
|support= Skill | |support= Skill Potential with the Support element | ||
|hit= Basic attack's number of hits | |hit= Basic attack's number of hits | ||
|element= Basic attack's element | |element= Basic attack's element | ||
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|lu= | |lu= | ||
|race= | |race= | ||
|raceredirect= | |||
|hp= | |hp= | ||
|mp= | |mp= |