Purpose
Table template used to document the stats of standard enemy encounters from Shin Megami Tensei if....
Usage
This template is to be used in the ==Gameplay==
section on Demon and Character pages. It can be used with <tabber></tabber>
to catalog different versions of the enemy, including versions from separate ports of the game. Duplicate tables cataloging the version of an enemy from a specific version of the game are not needed if the demon features identical stats and information in another table. The original version of the game is treated as default.
{{SMTif Demon Stats |img= Image Name |name= Name |level= Level |st= Strength |in= Intelligence |ma= Magic |vi= Vitality |ag= Agility |lu= Luck |loc= Location |race= Race |raceredirect= Race Redirect |hp= HP |mp= MP |cost= Cost of Summoning |cp= CP |drop= Item Drop |dropredirect= Item Drop Redirect |hit= Number of Hits |atk= Attack |acc= Accuracy |def= Defense |eva= Evasion |m-atk= Magical Attack |m-efc= Magical Effect |resist= Resist Type |magic= Magic Skills |extra= Extra Skills }}
The img=
parameter used to call the enemy's sprite. In the template's code it's set up as [[File:SMT1 {{{img|}}} Sprite.png]]
, so you simply have to write the version of the game and the name of the enemy.
The race=
parameter is set up so that whatever is typed into it will automatically be a link in the chart. If the demon's race was later localized as something else or is on a different page like List of Minor Demon Races, you will need to use the raceredirect=
parameter instead of race=
in order to manually pipe the link to another page.
The drop=
parameter is set up so that whatever is typed into it will automatically be a link in the chart. If the demon can drop no item, multiple items, or you need to manually pipe a link to a separate page use dropredirect=
.
In all of the Super Famicom Shin Megami Tensei games, demons do not have unique weaknesses. They all pull from a shared pool of preset weakness spreads, here called "Resistance Type". The original Shin Megami Tensei if... features 60+ types. The resist=
parameter only requires the number identified the weakness spread used by the demon being cataloged.
The magic=
and extra=
parameters use Template:SkillOld for displaying skill information.
Code
{{SMTif Demon Stats |img= |name= |level= |st= |in= |ma= |vi= |ag= |lu= |loc= |race= |raceredirect= |hp= |mp= |cost= |cp= |drop= |dropredirect= |hit= |atk= |acc= |def= |eva= |m-atk= |m-efc= |resist= |magic= |extra= }}
Examples
{{SMTif Demon Stats |name=Willy |img=if SFC Willy |align=Neutral-Neutral |level=2 |race=Fairy |hp=22 |mp=25 |cp=2 |st=1 |in=3 |ma=5 |vi=2 |ag=4 |lu=5 |loc=[[Karukozaka High School]] 1F, [[Nomos of Earth]] B10F-B9F |hit=1 |atk=6 |acc=8 |def=8 |eva=9 |m-atk=5 |m-efc=4 |resist=06 |magic= {{SkillOld|SMTif|Agi}} {{SkillOld|SMTif|Pulinpa}} {{SkillOld|SMTif|Tarukaja}} {{SkillOld|SMTif|Mapper}} }}