Digital Devil Saga: Avatar Tuner: Difference between revisions

→‎Development: added kaneko dev info
No edit summary
(→‎Development: added kaneko dev info)
Line 64: Line 64:
==Development==
==Development==
{{Sectionstub}}
{{Sectionstub}}
The game attempted to make a more accessible ''Shin Megami Tensei'' game with a more traditional JRPG narrative while still maintaining the series' tone.<ref>{{Cite Web|quote='''Bill Alexander''': SMT: Digital Devil Saga was designed to make the franchise more appealing to a broader audience. While the series has a large following in Japan, here in the US it is relatively unknown. The developer, our parent company, hoped to expand its audience in both countries by making the game more appealing and accessible to mainstream gamers, while staying true to its roots. This title also has extremely high production values, including well-known voice talent and eye-popping movie sequences. For gamers who like games such as Final Fantasy, but are tired of the same old hero-saves-the-world plot, SMT: Digital Devil Saga will satiate their hunger for something new. While the artistic style and mature themes are common to all games in the series, the stories are unrelated, so gamers need not have played other SMT titles to enjoy this one.|translquote=|author=Richard Aihoshi|url=[https://www.ign.com/articles/2005/02/26/shin-megami-tensei-digital-devil-saga-interview Shin Megami Tensei: Digital Devil Saga Interview]|archive=|published=February 26, 2005|retrieved=December 13, 2023|site=[[Wikipedia:IGN|IGN]]|type=}}</ref>  It was notable for having full voice acting, which cost Atlus a lot of money.{{Citation Needed}}
The game attempted to make a more accessible ''Shin Megami Tensei'' game with a more traditional JRPG narrative while still maintaining the series' tone.<ref>{{Cite Web|quote='''Bill Alexander''': SMT: Digital Devil Saga was designed to make the franchise more appealing to a broader audience. While the series has a large following in Japan, here in the US it is relatively unknown. The developer, our parent company, hoped to expand its audience in both countries by making the game more appealing and accessible to mainstream gamers, while staying true to its roots. This title also has extremely high production values, including well-known voice talent and eye-popping movie sequences. For gamers who like games such as Final Fantasy, but are tired of the same old hero-saves-the-world plot, SMT: Digital Devil Saga will satiate their hunger for something new. While the artistic style and mature themes are common to all games in the series, the stories are unrelated, so gamers need not have played other SMT titles to enjoy this one.|translquote=|author=Richard Aihoshi|url=[https://www.ign.com/articles/2005/02/26/shin-megami-tensei-digital-devil-saga-interview Shin Megami Tensei: Digital Devil Saga Interview]|archive=|published=February 26, 2005|retrieved=December 13, 2023|site=[[Wikipedia:IGN|IGN]]|type=}}</ref> The game was based on various ideas from [[Kazuma Kaneko]] that he told to the planning staff to interpet themselves, with his original concepts being much darker than the final project<ref>{{Cite Interview|quote= '''Kazuma Kaneko''': I explained my ideas to the people in charge of planning and scenario, told them about the concept of good and so on and gradually turned them into something easier to understand. All I did after that was to wait and see how they would interpret these ideas in their own style. The end result gained a lighter atmosphere, or, how should I put it…since it was milder, so quite charming. If I had written the story, it would have turned out really bleak. |translquote= |title= |publ= |publisher= |page= |url= [https://dijehtranslations.wordpress.com/2016/08/08/kaneko-kazuma-interview-about-digital-devil-saga/ Playstation.com Kaneko Kazuma interview, 2004 Digital Devil Saga]|archive=https://web.archive.org/web/20231214185408/https://dijehtranslations.wordpress.com/2016/08/08/kaneko-kazuma-interview-about-digital-devil-saga/ |published=August 8, 2016 |retrieved= December 14, 2023|site=Dijeh Translations |type= }}</ref>  It was notable for having full voice acting, which cost Atlus a lot of money.{{Citation Needed}}


==Gallery==
==Gallery==
1,485

edits