Megami Ibunroku Persona: Difference between revisions

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==Gameplay==
==Gameplay==
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''Megami Ibunroku'' ''Persona'' features the traditional first-person dungeon crawling gameplay, though it makes several changes from the other ''Megami Tensei'' games. Fights are not played in first person, but from a 2.5D isometric view, showing every demon and party member currently in the battle. Every attack has different range on the field, and as such each party member's position can be rearranged in a menu, either in battle or in the overworld. Each party member's attack must be chosen at the same time before they're all performed in succession.
Demon [[negotiation]] is back, though this time each party member has 4 differents action they can perform during negotiation, with demons having 4 emotions they can express after an action is performed: Eager, Happy, Fear, Angry. An eager demon will be open to form a contract, give an item or go away. An happy demon will be inflicted with the Happy [[ailment]]. An angry demon will attack the party. A fearful demon will flee the battle. Two emotions can be combined for different effects.


==Version Differences==
==Version Differences==
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===PSP===
===PSP===
{{Main|[[Persona (PSP)]]}}
{{Main|[[Persona (PSP)]]}}The PSP remaster features a good number of changes, most notably in the English localization. All of the changes made in ''Revelations: Persona'' were reverted and the game features a brand new English script more faithful to the Japanese text. Additionally, the Snow Queen Quest is now translated as well. The CGI cutscenes were entirely redone, using the new English voice actors, while being silent with subtitles in Japanese. Shoji Meguro made a brand new soundtrack with fewer songs than the original. The remaster also introduced some quality of life gameplay improvements. ''Persona'' runs in 16:9 480p, and as such the UI was remade to account for the bigger screen.


==Listings==
==Listings==
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