Shin Megami Tensei: Nine: Difference between revisions

no edit summary
No edit summary
Line 15: Line 15:
|theme=[[File:SMTN Opening Movie Audio.flac]]
|theme=[[File:SMTN Opening Movie Audio.flac]]
}}
}}
'''''Shin Megami Tensei: Nine''''', stylized as '''''Shin Megami Tensei NINE''''', is a 2002 role-playing game for the Xbox, and the fourth entry in the {{Link|Series|smt-}}. It was developed and published by [[Atlus]] and released on December 5, 2002. The name ''Nine'' is in reference to the game's nine endings, each based on the intersecting Law-Neutral-Chaos and Light-Dark [[Alignment]]s, as opposed to the standard three alignment endings in other ''Shin Megami Tensei'' games.  
'''''Shin Megami Tensei: Nine''''', stylized as '''''Shin Megami Tensei NINE''''', is a 2002 role-playing game for the Xbox, and the fourth entry in the {{Link|Series|smt-}}. It was developed and published by [[Atlus]] and released on December 5, 2002. The name ''Nine'' is in reference to the game's nine alignments that the protagonist can have due to the addition of the Light-Dark axis, as opposed to the standard three alignments the protagonist can have in other ''Shin Megami Tensei'' games (on the Law-Chaos axis only).


To date, ''Nine'' has not seen an official release outside of Japan nor a translation patch.
To date, ''Nine'' has not seen an official release outside of Japan nor a translation patch.