Megami Ibunroku Persona: Difference between revisions

no edit summary
No edit summary
No edit summary
Line 5: Line 5:
|imagecover=<gallery>
|imagecover=<gallery>
MIP Cover.png|PS
MIP Cover.png|PS
Revelations Persona Cover.png|US PS
MIP Win Cover.png|Win
MIP Win Cover.png|Win
</gallery>
</gallery>
Line 63: Line 64:
Notoriously, the Snow Queen Quest was almost entirely discarded, with only remnants of translated information being accessible through the usage of cheats. The majority of the quest still exists within the game's files, but the data is largely untranslated. The engine cannot support Japanese characters, so upon accessing this data, the game cannot process this information properly, and the text is left almost entirely unintelligible.<ref name=":2">https://tcrf.net/Revelations:_Persona#Snow_Queen_Quest_Localization</ref>
Notoriously, the Snow Queen Quest was almost entirely discarded, with only remnants of translated information being accessible through the usage of cheats. The majority of the quest still exists within the game's files, but the data is largely untranslated. The engine cannot support Japanese characters, so upon accessing this data, the game cannot process this information properly, and the text is left almost entirely unintelligible.<ref name=":2">https://tcrf.net/Revelations:_Persona#Snow_Queen_Quest_Localization</ref>


There was a loading screen graphic added in the localization; the Japanese version's loading screens are entirely black.
There was a loading screen graphic added in the localization; the Japanese version's loading screens are entirely black.<ref>https://tcrf.net/Revelations:_Persona#Loading_Screen</ref>


===PSP===
===PSP===
Line 86: Line 87:
While the Megami Tensei franchise had been going strong since 1987 in Japan, the United States didn't see any title due to their heavy use of religious imagery and taboo topics which could potentially prove controversial. As such, Atlus lacked a flagship RPG title in the west, akin to Konami's Suikoden or Capcom's Breath of Fire.<ref name=":1" /> While [[Jack Bros.|Jack Bros]] had been localized in 1995, the lack of any controversial content in ''Megami Ibunroku Persona'' meant it could be released in the west, which Atlus USA was interested in doing.<ref name=":1" />
While the Megami Tensei franchise had been going strong since 1987 in Japan, the United States didn't see any title due to their heavy use of religious imagery and taboo topics which could potentially prove controversial. As such, Atlus lacked a flagship RPG title in the west, akin to Konami's Suikoden or Capcom's Breath of Fire.<ref name=":1" /> While [[Jack Bros.|Jack Bros]] had been localized in 1995, the lack of any controversial content in ''Megami Ibunroku Persona'' meant it could be released in the west, which Atlus USA was interested in doing.<ref name=":1" />


The team responsible for the localization of ''Megami Ibunroku Persona'' into ''Revelations: Persona'' was pretty small, consisting of only 6 full time employees at Atlus USA.<ref name=":1" /> In order to make ''Revelations: Persona'' more accessible to western audience, the localization team choose to remove or change almost every reference to Japan and Japanese culture<ref name=":1" />. They set the game in the United States and decided to change character design<ref name=":0" /> so they would look more american.<ref name=":3" /><ref name=":1" /> Plus, due to the american version releasing only 3 months after the japanese release, there was pressure to finish it quickly for the christmas 1996 deadline. The official website for Atlus planned for a November 1996 date<ref>https://web.archive.org/web/19961029122616/http://atlus.com/about.html</ref> but the game finally launched on December 14th of that year. Due to needing to heavily modify the script and sprites, the Snow Queen Quest had to be cut to finish the game on time. However, the data is still accessible on the disk via cheats, though untranslated, and unreadable as the text engine cannot render japanese characters.<ref name=":2" /> [[Philemon]]'s cutscene at the entrance of the dream world in [[Hypnos' Tower]] has been fully translated and dubbed.<ref name=":2" />
The team responsible for the localization of ''Megami Ibunroku Persona'' into ''Revelations: Persona'' was pretty small, consisting of only 6 full time employees at Atlus USA.<ref name=":1" /> In order to make ''Revelations: Persona'' more accessible to western audience, the localization team choose to remove or change almost every reference to Japan and Japanese culture.<ref name=":1" /> They set the game in the United States and decided to change character design so they would look more american.<ref name=":0" /><ref name=":3" /><ref name=":1" /> Plus, due to the american version releasing only 3 months after the japanese release, there was pressure to finish it quickly for the christmas 1996 deadline. The official website for Atlus planned for a November 1996 date,<ref>https://web.archive.org/web/19961029122616/http://atlus.com/about.html</ref> but the game finally launched on December 14th of that year. Due to needing to heavily modify the script and sprites, the Snow Queen Quest had to be cut to finish the game on time. However, the data is still accessible on the disk via cheats, though untranslated, and unreadable as the text engine cannot render japanese characters.<ref name=":2" /> [[Philemon]]'s cutscene at the entrance of the dream world in [[Hypnos' Tower]] has been fully translated and dubbed.<ref name=":2" />


== Reception ==
== Reception ==
Line 118: Line 119:
==Gallery==
==Gallery==
<gallery>
<gallery>
MIP PS one Books Cover.png|PS one Books cover of ''Megami Ibunroku Persona''.
File:MIP PS one Books Cover.png|PS one Books cover of ''Megami Ibunroku Persona''.
File:Revelations Persona Cover.png|''Revelations: Persona'' cover
File:MIP PlayStation The Best Cover.jpg|PlayStation the Best cover of ''Megami Ibunroku Persona''.
File:MIP Back Cover.jpg|The back of the Japanese box.
File:MIP Back Cover.jpg|Back of the Japanese box.
File:RP Stitched Inside Cover.png|Inside cover for ''Revelations: Persona''.
File:RP Back Cover.jpg|Back of the American box.
File:MIP Key Artwork.png|Key artwork.
File:MIP Key Artwork.png|Key artwork.
File:MIP PERSONA Key Artwork.png|Artwork by [[Kazuma Kaneko]] titled "PERSONA"
File:MIP PERSONA Key Artwork.png|Artwork by [[Kazuma Kaneko]] titled "PERSONA"
File:P1 Group Artwork.png|Artwork by [[Kazuma Kaneko]] featuring the main cast
File:P1 Group Artwork.png|Artwork by [[Kazuma Kaneko]] featuring the main cast
File:RP Magazine Advertisement Artwork.jpg|Magazine advertisement for ''Revelations: Persona''.
File:MIP Title Screen Screenshot.png|Title screen of the PlayStation version of ''Megami Ibunroku Persona''.
File:MIP Title Screen Screenshot.png|Title screen of the PlayStation version of ''Megami Ibunroku Persona''.
File:RP Title Screen Screenshot.png|Title screen of ''Revelations: Persona''.
File:RP Title Screen Screenshot.png|Title screen of ''Revelations: Persona''.
MIP Win Back Cover.png|Back cover for the Windows port of ''Megami Ibunroku Persona''.
File:MIP Win Back Cover.png|Back cover for the Windows port of ''Megami Ibunroku Persona''.
MIP PC Title Screen Screenshot.png|Title screen of the Windows port of ''Megami Ibunroku Persona''.  
File:MIP PC Title Screen Screenshot.png|Title screen of the Windows port of ''Megami Ibunroku Persona''.
MIP PC Executable Icon.png|Executable icon of the PC release.
File:MIP PC Executable Icon.png|Executable icon of the PC release.
</gallery>
</gallery>
== Trivia ==
* The official website and inside cover for ''Revelations: Persona'' re-use art from ''[[Shin Megami Tensei: Devil Summoner]]'', due to the failed localization project by Atlus USA.<ref name=":4">https://web.archive.org/web/19971211223741/http://www.atlus.com/Persona/screen.html</ref><ref>https://web.archive.org/web/19971211224655/http://www.atlus.com:80/Persona/index.html</ref>
** This includes art of demons not present in ''Revelations: Persona'', such as [[Phoenix]] and [[Dwarf]].
* The back cover, official website, and advertising for ''Revelations: Persona'' claim that over 300 demons are present in the game.<ref name=":4" /> This is false, even including Personas gained exclusively through fusion.


==References==
==References==
121

edits