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Shin Megami Tensei: Nine, stylized as Shin Megami Tensei NINE, is a role-playing game and the fourth entry in the Template:Serieslink. It was developed and published by Atlus for the Xbox on December 5, 2002. The name "Nine" is in reference to the game's nine endings, each based on the intersecting Law/Neutral/Chaos and Light/Dark alignments, as opposed to the standard three alignment endings in other Shin Megami Tensei games.
To date, Shin Megami Tensei: Nine has not seen an official release outside of Japan nor a translation patch.
Blurb
"The real world has collapsed and the cyber world is bloated. The end that awaits all... The real world has broken down due to nuclear weapons. Forced to live underground, humanity's hope is sustained by a virtual city built in the cyber world. However, the frequent noise and people's rampant desires soon lead humanity to an overture of further collapse... Can you withstand this shocking story?"
- Shin Megami Tensei: Nine box blurb[1].
Synopsis
Gameplay
Listings
Characters
Demons
Skills
Items
Locations
Development
Trivia
Nomenclature
Notes
References
- ↑ Atlus Co., Ltd. (2002). Shin Megami Tensei: Nine box blurb. Tokyo, Japan: Atlus Co., Ltd. Available at: <https://gamefaqs.gamespot.com/a/box/9/0/0/19900_back.jpg>.