Documentation for this module may be created at Module:Skill List/Header/doc

local getArgs = require('Module:Arguments').getArgs
local p = {}

function p.main(frame)
	local args = getArgs(frame)
	local game = args[1]:lower()
	local exampleSkill = args[2]:lower()
	local getSkill = require('Module:Data/Skill/' .. game)
	local columnIds = { "name", "rpname", "battlename", "skilltype", "damagetype", "cost", "powerlvl", "target", "range", "hit", "power", "crit", "acc", "rank", "description", "rpdescription", "effect" }
	local columnLabels = {
		"Name",
		frame:expandTemplate{ title = "tt", args = { "RP Name", "''Revelations: Persona'' Name" } },
		"Battle Name",
		frame:expandTemplate{ title = "tt", args = { "S. Type", "Skill Type" } },
		frame:expandTemplate{ title = "tt", args = { "D. Type", "Damage Type" } },
		"Cost",
		frame:expandTemplate{ title = "tt", args = { "P. Level", "Power Level" } },
		"Target",
		"Range",
		"Hits",
		frame:expandTemplate{ title = "tt", args = { "B. Power", "Base Power" } },
		frame:expandTemplate{ title = "tt", args = { "C. Rate", "Critical Hit Rate" } },
		"Accuracy",
		"Rank",
		"Description",
		frame:expandTemplate{ title = "tt", args = { "RP Description", "''Revelations: Persona'' Description" } },
		"Effect"
	}
	local usedColumns = ""
	for i, columnId in ipairs(columnIds) do
		if getSkill.skill[exampleSkill][columnId] then
			usedColumns = usedColumns .. "! " .. columnLabels[i] .. "\n"
		end
	end
	
	return '{| class="wikitable"\n' .. usedColumns .. "|-\n"
end

return p