Documentation for this module may be created at Module:Data/Skill/smt2/doc
local skill = { ['agi'] = { attribute = 'fire', cost = 3, costtype = 'MP', inbattle = 'y', outbattle = 'n', power = 23, target = 'Single enemy', hit = 1, description_ja = '', description = '', effect = 'Deals Fire damage.', skilltype = 'Magic', name = 'Agi' }, ['agilao'] = { attribute = 'fire', cost = 7, costtype = 'MP', inbattle = 'y', outbattle = 'n', power = 64, target = 'Single enemy', hit = 1, description_ja = '', description = '', effect = 'Deals Fire damage.', skilltype = 'Magic', name = 'Agilao' }, ['maragi'] = { attribute = 'fire', cost = 5, costtype = 'MP', inbattle = 'y', outbattle = 'n', power = 19, target = 'All enemies', hit = 1, description_ja = '', description = '', effect = 'Deals Fire damage.', skilltype = 'Magic', name = 'Maragi' }, ['maragion'] = { attribute = 'fire', cost = 9, costtype = 'MP', inbattle = 'y', outbattle = 'n', power = 50, target = 'Single enemy', hit = 1, description_ja = '', description = '', effect = 'Deals Fire damage.', skilltype = 'Magic', name = 'Maragion' }, ['zio'] = { attribute = 'electric', cost = 4, costtype = 'MP', inbattle = 'y', outbattle = 'n', power = 19, target = 'Single enemy', hit = 1, description_ja = '', description = '', effect = 'Deals Electric damage. Chance to inflict Shock.', skilltype = 'Magic', name = 'Zio' }, ['zionga'] = { attribute = 'electric', cost = 9, costtype = 'MP', inbattle = 'y', outbattle = 'n', power = 55, target = 'Single enemy', hit = 1, description_ja = '', description = '', effect = 'Deals Electric damage. Chance to inflict Shock.', skilltype = 'Magic', name = 'Zionga' }, ['mazio'] = { attribute = 'electric', cost = 7, costtype = 'MP', inbattle = 'y', outbattle = 'n', power = 16, target = 'All enemies', hit = 1, description_ja = '', description = '', effect = 'Deals Electric damage. Chance to inflict Shock.', skilltype = 'Magic', name = 'Mazio' }, ['mazionga'] = { attribute = 'electric', cost = 12, costtype = 'MP', inbattle = 'y', outbattle = 'n', power = 41, target = 'All enemies', hit = 1, description_ja = '', description = '', effect = 'Deals Electric damage. Chance to inflict Shock.', skilltype = 'Magic', name = 'Mazionga' }, ['zan'] = { attribute = 'force', cost = 2, costtype = 'MP', inbattle = 'y', outbattle = 'n', power = 18, target = 'Single enemy', hit = 1, description_ja = '', description = '', effect = 'Deals Force damage.', skilltype = 'Magic', name = 'Zan' }, ['zanma'] = { attribute = 'force', cost = 5, costtype = 'MP', inbattle = 'y', outbattle = 'n', power = 50, target = 'Single enemy', hit = 1, description_ja = '', description = '', effect = 'Deals Force damage.', skilltype = 'Magic', name = 'Zanma' }, ['mazan'] = { attribute = 'force', cost = 4, costtype = 'MP', inbattle = 'y', outbattle = 'n', power = 14, target = 'Single enemy', hit = 1, description_ja = '', description = '', effect = 'Deals Force damage.', skilltype = 'Magic', name = 'Mazan' }, ['mazanma'] = { attribute = 'force', cost = 7, costtype = 'MP', inbattle = 'y', outbattle = 'n', power = 38, target = 'Single enemy', hit = 1, description_ja = '', description = '', effect = 'Deals Force damage.', skilltype = 'Magic', name = 'Mazanma' }, ['megido'] = { attribute = 'almighty', cost = 15, costtype = 'MP', inbattle = 'y', outbattle = 'n', power = 70, target = 'All enemies', hit = 1, description_ja = '', description = '', effect = 'Deals Almighty damage.', skilltype = 'Magic', name = 'Megido' }, ['megidolaon'] = { attribute = 'almighty', cost = 15, costtype = 'MP', inbattle = 'y', outbattle = 'n', power = 100, target = 'All enemies', hit = 1, description_ja = '', description = '', effect = 'Deals Almighty damage.', skilltype = 'Magic', name = 'Megidolaon' }, ['dormina'] = { attribute = 'nerve', cost = 3, costtype = 'MP', inbattle = 'y', outbattle = 'n', power = 20, target = 'Random enemies', hit = '1-3', description_ja = '', description = '', effect = 'Chance to inflict Sleep.', skilltype = 'Magic', name = 'Dormina' }, ['shibaboo'] = { attribute = 'ruin', cost = 3, costtype = 'MP', inbattle = 'y', outbattle = 'n', power = 28, target = 'Random enemies', hit = '1-3', description_ja = '', description = '', effect = 'Chance to inflict Bind.', skilltype = 'Magic', name = 'Shibaboo' }, ['pulinpa'] = { attribute = 'bind', attribute_link = 'bind (attribute)', cost = 2, costtype = 'MP', inbattle = 'y', outbattle = 'n', power = 22, target = 'Random enemies', hit = '1-3', description_ja = '', description = '', effect = 'Chance to inflict Panic.', skilltype = 'Magic', name = 'Pulinpa' }, ['hapirma'] = { attribute = 'ruin', cost = 2, costtype = 'MP', inbattle = 'y', outbattle = 'n', power = 18, target = 'Random enemies', hit = '1-3', description_ja = '', description = '', effect = 'Chance to inflict Happy.', skilltype = 'Magic', name = 'Hapirma' }, ['marin karin'] = { attribute = 'ruin', cost = 2, costtype = 'MP', inbattle = 'y', outbattle = 'n', power = 18, target = 'Single enemy', hit = 1, description_ja = '', description = '', effect = 'Chance to inflict Happy.', skilltype = 'Magic', name = 'Marin Karin' }, ['makajama'] = { attribute = 'ruin', cost = 3, costtype = 'MP', inbattle = 'y', outbattle = 'n', power = 12, target = 'Random enemies', hit = '1-3', description_ja = '', description = '', effect = 'Chance to inflict Close.', skilltype = 'Magic', name = 'Makajama' }, ['mudo'] = { attribute = 'dark', cost = 3, costtype = 'MP', inbattle = 'y', outbattle = 'n', power = 16, target = 'Random enemies', hit = 2, description_ja = '', description = '', effect = 'Chance to inflict Dead.', skilltype = 'Magic', name = 'Mudo' }, ['mudo'] = { attribute = 'dark', cost = 3, costtype = 'MP', inbattle = 'y', outbattle = 'n', power = 16, target = 'Random enemies', hit = '2', description_ja = '', description = '', effect = 'Chance to inflict Dead.', skilltype = 'Magic', name = 'Mudo' }, ['mudoon'] = { attribute = 'dark', cost = 9, costtype = 'MP', inbattle = 'y', outbattle = 'n', power = 16, target = 'Random enemies', hit = '3-5', description_ja = '', description = '', effect = 'Chance to inflict Dead.', skilltype = 'Magic', name = 'Mudoon' }, ['hanma'] = { attribute = 'light', cost = 5, costtype = 'MP', inbattle = 'y', outbattle = 'n', power = 16, target = 'Random enemies', hit = '2', description_ja = '', description = '', effect = 'Chance to inflict Dead.', skilltype = 'Magic', name = 'Hanma' }, ['mahama'] = { attribute = 'light', cost = 10, costtype = 'MP', inbattle = 'y', outbattle = 'n', power = 12, target = 'All enemies', hit = 1, description_ja = '', description = '', effect = 'Chance to inflict Dead.', skilltype = 'Magic', name = 'Mahama' }, ['tarunda'] = { attribute = 'support', --internally almighty cost = 4, costtype = 'MP', inbattle = 'y', outbattle = 'n', target = 'All enemies', hit = 1, description_ja = '', description = '', effect = 'Decreases enemies\' Attack and Magic Attack stats.', skilltype = 'Magic', name = 'Tarunda' }, ['rakunda'] = { attribute = 'support', --internally almighty cost = 4, costtype = 'MP', inbattle = 'y', outbattle = 'n', target = 'All enemies', hit = 1, description_ja = '', description = '', effect = 'Decreases enemies\' Defense stat.', skilltype = 'Magic', name = 'Rakunda' }, ['sukunda'] = { attribute = 'support', --internally almighty cost = 2, costtype = 'MP', inbattle = 'y', outbattle = 'n', target = 'All enemies', hit = 1, description_ja = '', description = '', effect = 'Decreases enemies\' Accuracy stat.', skilltype = 'Magic', name = 'Sukunda' }, ['eltora'] = { attribute = 'support', --internally almighty cost = 6, costtype = 'MP', inbattle = 'y', outbattle = 'n', target = 'All enemies', hit = 1, description_ja = '', description = '', effect = '???', skilltype = 'Magic', name = 'Sukunda' }, ['dekaja'] = { attribute = 'support', --internally almighty cost = 10, costtype = 'MP', inbattle = 'y', outbattle = 'n', target = 'All enemies', hit = 1, description_ja = '', description = '', effect = 'Returns enemies\' increased stats to normal.', skilltype = 'Magic', name = 'Dekaja' }, ['rekaja'] = { attribute = 'support', --internally almighty cost = 5, costtype = 'MP', inbattle = 'y', outbattle = 'n', target = 'All allies', hit = 1, description_ja = '', description = '', effect = 'Returns allies\' decreased stats to normal.', skilltype = 'Magic', name = 'Rekaja' }, ['tetra'] = { attribute = 'support', --internally almighty cost = 8, costtype = 'MP', inbattle = 'y', outbattle = 'n', target = 'All enemies', hit = 1, description_ja = '', description = '', effect = 'Prevents enemies from using skills for 1 turn.', skilltype = 'Magic', name = 'Tetra' }, ['tarukaja'] = { attribute = 'support', --internally almighty cost = 4, costtype = 'MP', inbattle = 'y', outbattle = 'n', target = 'All allies', hit = 1, description_ja = '', description = '', effect = 'Increases allies\' Attack stat.', skilltype = 'Magic', name = 'Tarukaja' }, ['rakukaja'] = { attribute = 'support', --internally almighty cost = 4, costtype = 'MP', inbattle = 'y', outbattle = 'n', target = 'All allies', hit = 1, description_ja = '', description = '', effect = 'Increases allies\' Defense stat.', skilltype = 'Magic', name = 'Rakukaja' }, ['sukukaja'] = { attribute = 'support', --internally almighty cost = 4, costtype = 'MP', inbattle = 'y', outbattle = 'n', target = 'All allies', hit = 1, description_ja = '', description = '', effect = 'Increases allies\' Accuracy stat.', skilltype = 'Magic', name = 'Sukukaja' }, ['makakaja'] = { attribute = 'support', --internally almighty cost = 4, costtype = 'MP', inbattle = 'y', outbattle = 'n', target = 'All allies', hit = 1, description_ja = '', description = '', effect = 'Increases allies\' Magic Attack stat.', skilltype = 'Magic', name = 'Makakaja' }, ['tetraja'] = { attribute = 'support', --internally almighty cost = 5, costtype = 'MP', inbattle = 'y', outbattle = 'y', target = 'All allies', hit = 1, description_ja = '', description = '', effect = 'Protects party from instant-kill attacks and Energy Drain.', skilltype = 'Magic', name = 'Tetraja' }, ['makarakarn'] = { attribute = 'support', --internally almighty cost = 6, costtype = 'MP', inbattle = 'y', outbattle = 'y', target = 'All allies', hit = 1, description_ja = '', description = '', effect = 'Party reflects magical attacks (except Almighty) for rest of turn.', skilltype = 'Magic', name = 'Makarakarn' }, ['tetrakarn'] = { attribute = 'support', --internally almighty cost = 6, costtype = 'MP', inbattle = 'y', outbattle = 'y', target = 'All allies', hit = 1, description_ja = '', description = '', effect = 'Party reflects physical attacks for rest of turn.', skilltype = 'Magic', name = 'Tetrakarn' }, ['dia'] = { attribute = 'recovery', --internally almighty cost = 2, costtype = 'MP', inbattle = 'y', outbattle = 'y', target = 'Single ally', hit = 1, description_ja = '', description = '', effect = 'Restores small amount of HP.', skilltype = 'Magic', name = 'Dia' }, ['diarama'] = { attribute = 'recovery', --internally almighty cost = 4, costtype = 'MP', inbattle = 'y', outbattle = 'y', target = 'Single ally', hit = 1, description_ja = '', description = '', effect = 'Restores medium amount of HP.', skilltype = 'Magic', name = 'Diarama' }, ['diarahan'] = { attribute = 'recovery', --internally almighty cost = 8, costtype = 'MP', inbattle = 'y', outbattle = 'y', target = 'Single ally', hit = 1, description_ja = '', description = '', effect = 'Fully restores HP.', skilltype = 'Magic', name = 'Diarahan' }, ['media'] = { attribute = 'recovery', --internally almighty cost = 6, costtype = 'MP', inbattle = 'y', outbattle = 'y', target = 'All allies', hit = 1, description_ja = '', description = '', effect = 'Restores small amount of HP.', skilltype = 'Magic', name = 'Media' }, ['mediarama'] = { attribute = 'recovery', --internally almighty cost = 20, costtype = 'MP', inbattle = 'y', outbattle = 'y', target = 'All allies', hit = 1, description_ja = '', description = '', effect = 'Restores medium amount of HP.', skilltype = 'Magic', name = 'Mediarama' }, ['mediarahan'] = { attribute = 'recovery', --internally almighty cost = 50, costtype = 'MP', inbattle = 'y', outbattle = 'y', target = 'All allies', hit = 1, description_ja = '', description = '', effect = 'Fully restores HP.', skilltype = 'Magic', name = 'Mediarahan' }, ['patra'] = { attribute = 'recovery', --internally almighty cost = 2, costtype = 'MP', inbattle = 'y', outbattle = 'y', target = 'Single ally', hit = 1, description_ja = '', description = '', effect = 'Removes Shock, Sleep, Bind, Panic, Happy, Close, and Freeze ailments.', skilltype = 'Magic', name = 'Patra' }, ['penpatra'] = { attribute = 'recovery', --internally almighty cost = 2, costtype = 'MP', inbattle = 'y', outbattle = 'y', target = 'All allies', hit = 1, description_ja = '', description = '', effect = 'Removes Shock, Sleep, Bind, Panic, Happy, Close, and Freeze ailments.', skilltype = 'Magic', name = 'Penpatra' }, ['posumudi'] = { attribute = 'recovery', --internally almighty cost = 4, costtype = 'MP', inbattle = 'y', outbattle = 'y', target = 'Single ally', hit = 1, description_ja = '', description = '', effect = 'Removes Poison ailment.', skilltype = 'Magic', name = 'Posumudi' }, ['paraladi'] = { attribute = 'recovery', --internally almighty cost = 6, costtype = 'MP', inbattle = 'y', outbattle = 'y', target = 'Single ally', hit = 1, description_ja = '', description = '', effect = 'Removes Paralyze ailment.', skilltype = 'Magic', name = 'Paraladi' }, ['petradi'] = { attribute = 'recovery', --internally almighty cost = 10, costtype = 'MP', inbattle = 'y', outbattle = 'y', target = 'Single ally', hit = 1, description_ja = '', description = '', effect = 'Removes Stone ailment.', skilltype = 'Magic', name = 'Petradi' }, ['recarm'] = { attribute = 'recovery', --internally almighty cost = 12, costtype = 'MP', inbattle = 'y', outbattle = 'y', target = 'Single ally', hit = 1, description_ja = '', description = '', effect = 'Removes Dying or Dead ailment and restores 1/4 of max HP.', skilltype = 'Magic', name = 'Recarm' }, ['samarecarm'] = { attribute = 'recovery', --internally almighty cost = 24, costtype = 'MP', inbattle = 'y', outbattle = 'y', target = 'Single ally', hit = 1, description_ja = '', description = '', effect = 'Removes Dying or Dead ailment and fully restores HP.', skilltype = 'Magic', name = 'Recarm' }, ['recarmdra'] = { attribute = 'recovery', --internally almighty cost = 8, costtype = 'MP', inbattle = 'y', outbattle = 'y', target = 'All allies', hit = 1, description_ja = '', description = '', effect = 'Fully restores HP. Kills user.', skilltype = 'Magic', name = 'Recarm' }, ['mapper'] = { attribute = 'special', --internally almighty cost = 2, costtype = 'MP', inbattle = 'n', outbattle = 'y', description_ja = '', description = '', effect = 'Displays minimap until next New Moon. Fails if used during a New Moon.', skilltype = 'Magic', name = 'Mapper' }, ['traesto'] = { attribute = 'special', --internally almighty cost = 6, costtype = 'MP', inbattle = 'n', outbattle = 'y', description_ja = '', description = '', effect = 'Warps party to dungeon\'s entrance.', skilltype = 'Magic', name = 'Traesto' }, ['traport'] = { attribute = 'special', --internally almighty cost = 6, costtype = 'MP', inbattle = 'n', outbattle = 'y', description_ja = '', description = '', effect = 'Warps party to last visited save point.', skilltype = 'Magic', name = 'Traport' }, ['trafuri'] = { attribute = 'special', --internally almighty cost = 2, costtype = 'MP', inbattle = 'y', outbattle = 'n', description_ja = '', description = '', effect = 'Escapes battle.', skilltype = 'Magic', name = 'Trafuri' }, ['estoma'] = { attribute = 'special', --internally almighty cost = 6, costtype = 'MP', inbattle = 'n', outbattle = 'y', description_ja = '', description = '', effect = 'Prevents encounters with enemies that have a lower level than the protagonist.', skilltype = 'Magic', name = 'Estoma' }, ['sabbatma'] = { attribute = 'special', --internally almighty cost = 8, costtype = 'MP', inbattle = 'y', outbattle = 'y', target = 'Single ally in COMP', description_ja = '', description = '', effect = 'Summons ally from COMP without spending MAG.', skilltype = 'Magic', name = 'Sabbatma' }, ['necroma'] = { attribute = 'special', --internally almighty cost = 20, costtype = 'MP', inbattle = 'y', outbattle = 'n', target = 'Single dead ally in COMP', description_ja = '', description = '', effect = 'Allows summoning of Dead allies.', skilltype = 'Magic', name = 'Necroma' }, ['paral eyes'] = { attribute = 'dark', cost = 2, costtype = 'MP', inbattle = 'y', outbattle = 'n', power = 12, hit = 1, target = 'Single enemy', description_ja = '', description = '', effect = 'Chance to inflict Paralyze.', skilltype = 'Extra', name = 'Paral Eyes' }, ['petra eyes'] = { attribute = 'dark', cost = 4, costtype = 'MP', inbattle = 'y', outbattle = 'n', power = 10, hit = 1, target = 'Single enemy', description_ja = '', description = '', effect = 'Chance to inflict Stone.', skilltype = 'Extra', name = 'Petra Eyes' }, ['hell eyes'] = { attribute = 'dark', cost = 8, costtype = 'MP', inbattle = 'y', outbattle = 'n', power = 10, hit = 1, target = 'Single enemy', description_ja = '', description = '', effect = 'Chance to inflict Dead.', skilltype = 'Extra', name = 'Hell Eyes' }, ['bael\'s curse'] = { attribute = 'dark', cost = 8, costtype = 'MP', inbattle = 'y', outbattle = 'n', hit = 1, power = 6, target = 'Single enemy', description_ja = '', description = '', effect = 'Chance to inflict Fly.', skilltype = 'Extra', name = 'Bael\'s Curse' }, ['sexy dance'] = { attribute = 'ruin', cost = 6, costtype = 'MP', inbattle = 'y', outbattle = 'n', power = 12, hit = 1, target = "All enemies", description_ja = '', description = '', effect = 'Chance to inflict Charm.', skilltype = 'Extra', name = 'Sexy Dance' }, ['happy dance'] = { attribute = 'ruin', cost = 4, costtype = 'MP', inbattle = 'y', outbattle = 'n', power = 22, hit = 1, target = "All enemies", description_ja = '', description = '', effect = 'Chance to inflict Happy.', skilltype = 'Extra', name = 'Happy Dance' }, ['joy song'] = { attribute = 'nerve', cost = 4, costtype = 'MP', inbattle = 'y', outbattle = 'n', power = 14, hit = 1, target = "All enemies", description_ja = '', description = '', effect = 'Chance to inflict Happy.', skilltype = 'Extra', name = 'Joy Song' }, ['lullaby'] = { attribute = 'nerve', cost = 6, costtype = 'MP', inbattle = 'y', outbattle = 'n', power = 23, hit = 1, target = "All enemies", description_ja = '', description = '', effect = 'Chance to inflict Sleep.', skilltype = 'Extra', name = 'Lullaby' }, ['panic voice'] = { attribute = 'bind', attribute_link = 'bind (attribute)', cost = 2, costtype = 'MP', inbattle = 'y', outbattle = 'n', power = 10, hit = 1, target = "All enemies", description_ja = '', description = '', effect = 'Chance to inflict Panic.', skilltype = 'Extra', name = 'Panic Voice' }, ['bind voice'] = { attribute = 'bind', attribute_link = 'bind (attribute)', cost = 8, costtype = 'MP', inbattle = 'y', outbattle = 'n', power = 9, hit = 1, target = "All enemies", description_ja = '', description = '', effect = 'Chance to inflict Bind.', skilltype = 'Extra', name = 'Bind Voice' }, ['life drain'] = { attribute = 'dark', cost = 7, costtype = 'MP', inbattle = 'y', outbattle = 'n', power = 10, hit = 1, target = "Single enemy", description_ja = '', description = '', effect = 'Chance to inflict Bat.', skilltype = 'Extra', name = 'Life Drain' }, ['fire breath'] = { attribute = 'fire', cost = 8, costtype = 'MP', inbattle = 'y', outbattle = 'n', power = 60, hit = '1-3', target = "Random enemies", description_ja = '', description = '', effect = 'Deals Fire damage.', skilltype = 'Extra', name = 'Fire Breath' }, ['fire breath'] = { attribute = 'fire', cost = 8, costtype = 'MP', inbattle = 'y', outbattle = 'n', power = 60, hit = '1-3', target = "Random enemies", description_ja = '', description = '', effect = 'Deals Fire damage.', skilltype = 'Extra', name = 'Fire Breath' }, ['venom breath'] = { attribute = 'ruin', cost = 7, costtype = 'MP', inbattle = 'y', outbattle = 'n', power = 32, hit = '1-2', target = "Random enemies", description_ja = '', description = '', effect = 'Deals Ruin damage. Chance to inflict Poison.', skilltype = 'Extra', name = 'Venom Breath' }, ['shock'] = { attribute = 'electric', cost = 6, costtype = 'MP', inbattle = 'y', outbattle = 'n', power = 44, hit = '1-3', target = "Random enemies", description_ja = '', description = '', effect = 'Deals Electric damage. Chance to inflict Shock.', skilltype = 'Extra', name = 'Shock', link = 'Shock (Skill)' }, ['fog breath'] = { attribute = 'nerve', cost = 8, costtype = 'MP', inbattle = 'y', outbattle = 'n', target = 'All enemies', hit = '1', description_ja = '', description = '', effect = 'Halves enemies\' Accuracy stat.', skilltype = 'Extra', name = 'Fog Breath' }, ['power breath'] = { attribute = 'support', --internally almighty cost = 6, costtype = 'MP', inbattle = 'y', outbattle = 'n', target = 'Self', --Internally all enemies hit = '1', description_ja = '', description = '', effect = 'Increases user\'s Attack and Accuracy stats.', skilltype = 'Extra', name = 'Power Breath' }, ['dark breath'] = { attribute = 'support', --internally almighty cost = 6, costtype = 'MP', inbattle = 'y', outbattle = 'n', target = 'Self', --Internally all enemies hit = '1', description_ja = '', description = '', effect = 'Increases user\'s Defense and Magic Attack stats.', skilltype = 'Extra', name = 'Power Breath' }, ['sonic wave'] = { attribute = 'bind', attribute_link = 'bind (attribute)', cost = 5, costtype = 'MP', inbattle = 'y', outbattle = 'n', power = 15, target = 'All enemies', hit = 1, description_ja = '', description = '', effect = 'Chance to inflict Panic', skilltype = 'Extra', name = 'Sonic Wave' }, } return { skill = skill, }