Template:SMT2 Enemy Demon Stats/Documentation: Difference between revisions

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| <center>race, raceredirect</center> || <div style="padding:1em;">Displays and automatically links to the Demon's Race by name.<br/><br/>If the Race has a different name in-game from the article or if the title has a discriminator in it, use <code>raceredirect=</code> to redirect the link to the appropriate Race page or section. The Race name entered in <code>race=</code> will therefore become the link's display name.</div>
| <center>race, raceredirect</center> || <div style="padding:1em;">Displays and automatically links to the Demon's Race by name.<br/><br/>If the Race has a different name in-game from the article or if the title has a discriminator in it, use <code>raceredirect=</code> to redirect the link to the appropriate Race page or section. The Race name entered in <code>race=</code> will therefore become the link's display name.</div>
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| <center>alignment</center> || <div style="padding:1em;">The Demon's numerical alignment value from 0 to 255. If you do not know the number, then just input "Law", "Neutral", or "Chaos".</div>
| <center>alignment</center> || <div style="padding:1em;">The Demon's numerical alignment value from 0 to 255. If you do not know the number, then just input "Law", "Neutral", or "Chaos". This parameter is filled in by default based on race, though additional demons from the GBA version may differ and require manual input.</div>
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| <center>recruit</center> || <div style="padding:1em;">Used to render a checkmark or X for whether the Demon can be recruited through [[Negotiation]]. Add <code>y</code> for yes or <code>n</code> for no. For instances where a Demon can only be recruited in certain areas, but not in others, add <code>ne</code> to render a non-equal sign. The <code>location=</code> parameter should then specify each location where recruiting is not possible using an [[Template:Exp|Exp]] tooltip. I.e. <code><nowiki>{{Exp|Cannot recruit.}}</nowiki></code>.</div>
| <center>recruit</center> || <div style="padding:1em;">Used to render a checkmark or X for whether the Demon can be recruited through [[Negotiation]]. Add <code>y</code> for yes or <code>n</code> for no. For instances where a Demon can only be recruited in certain areas, but not in others, add <code>ne</code> to render a non-equal sign. The <code>location=</code> parameter should then specify each location where recruiting is not possible using an [[Template:Exp|Exp]] tooltip. I.e. <code><nowiki>{{Exp|Cannot recruit.}}</nowiki></code>.</div>