Template:P5 Shadow Stats
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Purpose
Stat table template used to document the stats of enemy Shadows in Persona 5.
For the stats of Personas, use Template:P5 Persona Stats instead.
For Persona 5 Royal, use Template:P5R Shadow Stats.
Usage
Stat tables are used in the Gameplay section on subject pages, or in their respective Gameplay page if available. It can be used with tabs to catalog different stat tables of the subject. Refer to the Gameplay guidelines for full instruction on using stat tables and tabs.
Parameters that are non-applicable to the subject, such as element/ailment resistances, should be omitted from usage.
Parameter Explanation
{{P5 Shadow Stats |name= Shadow Name; defaults to article's name when omitted |level= Level |hp= HP |sp= SP |st= Strength |ma= Magic |en= Endurance |ag= Agility |lu= Luck |location= Encounter location |arcana= Arcana |recruit= Can the Shadow be recruited during battle? Use Y for yes, N for no |beg= Can the Shadow stop to beg during battle? Use Y for yes, N for no |type= Personality Type |randomencounter= Can the Shadow be randomly encountered? Use Y for yes, N for no |exp= Base experience points |yen= Base Yen drop |drop= Item drop, if any |droprate= Percentage rate for item dropping |minyen= Minimum Yen amount received from Negotiation |maxyen= Maximum Yen amount received from Negotiation |talkdrop1= First kind of item received from Negotiation |talkdrop2= Second kind of item received from Negotiation |talkdrop3= Third kind of item received from Negotiation |talkdrop4= Fourth kind of item received from Negotiation |phys= Resistance to the Phys element; use Wk, Str, Nul, Dr, or Rpl |gun= Resistance to the Gun element |fire= Resistance to the Fire element |ice= Resistance to the Ice element |elec= Resistance to the Elec element |wind= Resistance to the Wind element |psy= Resistance to the Psy element |nuke= Resistance to the Nuke element |bless= Resistance to the Bless element |curse= Resistance to the Curse element |physfrac= Fractional resistance to the Phys element |gunfrac= Fractional resistance to the Gun element |firefrac= Fractional resistance to the Fire element |icefrac= Fractional resistance to the Ice element |elecfrac= Fractional resistance to the Elec element |windfrac= Fractional resistance to the Wind element |psyfrac= Fractional resistance to the Psy element |nukefrac= Fractional resistance to the Nuke element |blessfrac= Fractional resistance to the Bless element |cursefrac= Fractional resistance to the Curse element |almifrac= Fractional resistance to the Almi element |dizzy= Fractional resistance to the Dizzy ailment |confuse= Fractional resistance to the Confuse ailment |fear= Fractional resistance to the Fear ailment |forget= Fractional resistance to the Forget ailment |hunger= Fractional resistance to the Hunger ailment |sleep= Fractional resistance to the Sleep ailment |rage= Fractional resistance to the Rage ailment |despair= Fractional resistance to the Despair ailment |brainwash= Fractional resistance to the Brainwash ailment |burn= Fractional resistance to the Burn ailment |freeze= Fractional resistance to the Freeze ailment |shock= Fractional resistance to the Shock ailment |down= Can the Shadow be afflicted by Down? Use N if no |critical= Can the Shadow be hit by critical hits? Use N if no |power= Basic attack's base power |acc= Basic attack's accuracy rate |skills= Known skills; use {{Skill}} to add skills }}
Parameter | Notes |
---|---|
The name entered should be of the Shadow's descriptive name prior to having its true name discovered. I.e. "Mocking Snowman" and not Jack Frost. If the parameter is omitted, then by default, the template will automatically render the Shadow's name the same as the article name.
If the stat table is to be transcluded onto another page, then the name parameter must be used. | |
Optional; does not display when parameter is omitted. Displays where the Shadow can be encountered. See the Gameplay guidelines for full instruction on listing locations.
| |
Used to render a checkmark or X for whether the Shadow can be recruited through Negotiation. Add
y for yes or n for no. For instances where a Shadow can only be recruited in certain areas, but not in others, add ne to render a non-equal sign. The location= parameter should then specify each location where recruiting is not possible using an Exp tooltip. I.e. {{Exp|Cannot recruit.}} . | |
Displays the Shadow's potential item drop after battle and its percentage rate.
| |
The
minyen= and maxyen= parameters are used to display the minimum and maximum amount of Yen that can be received from Negotiation. This is separate from the base amount of Yen that drops after battle. | |
The
talkdrop#= parameters are used to display the items that can be received from Negotiation. These are separate from any items that drop after battle. | |
Element resistance parameters have two sets of rows: the first is used for the in-game resistance UI (Wk, Str, Nul, Dr, Rpl), the second is used for precise fractional values. Ailment resistance parameters use fractional values only.
The fraction parameters default to ×1 to indicate neutral resistance. Fractions are added by inputting the equivalent numerical value (i.e. "2" for ×2, "1.5" for ×1.5, etc). See the Gameplay guidelines for full instruction on documenting resistances. The Almi element does not have a resistance UI icon, however some Shadows have varying resistances to the Almi element regardless. almifrac= can be used to input its fractional resistance. Down and Critical in the ailment row both default to yes; if the Shadow is immune to Down and/or critical hits, add N for render an X. | |
The power= and acc= parameters display information about the basic attack's base power and accuracy rate. By default, the stat table will render the most common data: 13 base power, 95% accuracy. All other aspects of the basic attack are shared between Shadows in Persona 5. See the Gameplay guidelines for full instruction on formatting basic attack information.
| |
Use Template:Skill to add skills. E.g.
{{Skill|P5|Agi}} . This stat table will display the skill name, cost, and description (if available for that skill).Skill information is called from Module:Data/Skill/p5. |
Code
- All parameters
{{P5 Shadow Stats |name= |level= |hp= |sp= |st= |ma= |en= |ag= |lu= |location= |arcana= |recruit= |beg= |type= |randomencounter= |exp= |yen= |drop= |droprate= |minyen= |maxyen= |talkdrop1= |talkdrop2= |talkdrop3= |talkdrop4= |phys= |gun= |fire= |ice= |elec= |wind= |psy= |nuke= |bless= |curse= |physfrac= |gunfrac= |firefrac= |icefrac= |elecfrac= |windfrac= |psyfrac= |nukefrac= |blessfrac= |cursefrac= |almifrac= |dizzy= |confuse= |fear= |forget= |hunger= |sleep= |rage= |despair= |brainwash= |burn= |freeze= |shock= |down= |critical= |power= |acc= |skills= }}
References
- General