Template:P5R Persona Stats/Documentation

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Purpose

Stat table template used to document the stats of Personas in Persona 5 Royal.

For the stats of Shadows, use Template:P5R Shadow Stats instead.

For the original version of Persona 5, use Template:P5 Persona Stats.

Usage

Stat tables are used in the Gameplay section on subject pages, or in their respective Gameplay page if available. It can be used with tabs to catalog different stat tables of the subject. Refer to the Gameplay guidelines for full instruction on using stat tables and tabs.

Parameters that are non-applicable to the subject, such as element/ailment resistances, should be omitted from usage.

Parameter Explanation

{{P5R Persona Stats
|name= Name; defaults to article's name when omitted
|level= Base level
|st= Base strength
|ma= Base magic
|en= Base endurance
|ag= Base agility
|lu= Base luck
|stgr= Strength growth rate
|magr= Magic growth rate
|engr= Endurance growth rate
|aggr= Agility growth rate
|lugr= Luck growth rate
|location= Encounter location or obtain method
|arcana= Arcana
|cost= Base compendium summoning cost, if applicable
|fusioncondition= Condition criteria to unlock Persona in fusion
|inherit= Inheritance type, if applicable
|item= Item received from Electric Chair, if applicable
|alarmitem= Item received from Electric Chair during a Fusion Alarm
|intro= Introduction quote after recruiting during Negotiation
|greet= Greeting quote after fusing
|phys= Resistance to the Phys element; use Wk, Str, Nul, Dr, or Rpl
|gun= Resistance to the Gun element
|fire= Resistance to the Fire element
|ice= Resistance to the Ice element
|elec= Resistance to the Elec element
|wind= Resistance to the Wind element
|psy= Resistance to the Psy element
|nuke= Resistance to the Nuke element
|bless= Resistance to the Bless element
|curse= Resistance to the Curse element
|physfrac= Fractional resistance to the Phys element
|gunfrac= Fractional resistance to the Gun element
|firefrac= Fractional resistance to the Fire element
|icefrac= Fractional resistance to the Ice element
|elecfrac= Fractional resistance to the Elec element
|windfrac= Fractional resistance to the Wind element
|psyfrac= Fractional resistance to the Psy element
|nukefrac= Fractional resistance to the Nuke element
|blessfrac= Fractional resistance to the Bless element
|cursefrac= Fractional resistance to the Curse element
|almifrac= Fractional resistance to the Almi element
|dizzy= Fractional resistance to the Dizzy ailment
|confuse= Fractional resistance to the Confuse ailment
|fear= Fractional resistance to the Fear ailment
|forget= Fractional resistance to the Forget ailment
|hunger= Fractional resistance to the Hunger ailment
|sleep= Fractional resistance to the Sleep ailment
|rage= Fractional resistance to the Rage ailment
|despair= Fractional resistance to the Despair ailment
|brainwash= Fractional resistance to the Brainwash ailment
|burn= Fractional resistance to the Burn ailment
|freeze= Fractional resistance to the Freeze ailment
|shock= Fractional resistance to the Shock ailment
|trait= Trait; enter name of Trait
|skills= Known and learnable skills; use {{Skill}} to add skills
}}
Parameter Notes
name
Optional; not used when parameter is omitted. By default, the template will automatically render the Persona's name the same as the article name. Use the name parameter if the Persona's name differs in-game or if the article title has a discriminator in it.

If the stat table is to be transcluded onto another page, then the name parameter must be used.
location
Optional; does not display when parameter is omitted. Displays where the Persona can be found or how to obtain. See the Gameplay guidelines for full instruction on listing locations.
cost
Displays the base cost to summon the Persona from the Compendium. This cost should reflect the Persona's base stats without any alterations. If the Persona cannot be summoned from the Compendium, do not use this parameter.
fusioncondition
Optional; does not display when parameter is omitted. Displays the conditional criteria needed to be able to fuse this Persona, such as reaching a certain Confidant Rank or defeating a boss. This parameter should be kept concise; any complicated explanations or lengthier conditions should be explained outside of the stat table in its own paragraph. For Social Link Rank conditions, format as [[Arcana Name]] Rank #. For bosses, format as Defeat [[Boss Name]].
intro, greet
Optional; does not display when parameters are omitted. intro= is used to display the Persona's introduction quote after recruiting in Negotiation, while greet= displays the greeting quote after fusing. Add just the full quote without quotation marks.
Resistances
Element resistance parameters have two sets of rows: the first is used for the in-game resistance UI (Wk, Str, Nul, Dr, Rpl), the second is used for precise fractional values. Ailment resistance parameters use fractional values only.

The fraction parameters default to ×1 to indicate neutral resistance. Fractions are added by inputting the equivalent numerical value (i.e. "2" for ×2, "1.5" for ×1.5, etc). See the Gameplay guidelines for full instruction on documenting resistances.

The Almi element does not have a resistance UI icon, however some Personas have varying resistances to the Almi element regardless. almifrac= can be used to input its fractional resistance.
trait
Enter the name of the Persona's Trait to add. This stat table will display the Trait name and description. Trait information is called from Template:Data/Trait/P5R.
skills
Use Template:Skill to add skills and the level they are learned at. E.g. {{Skill|P5R|Agi|-}}. Adding a hyphen in the level parameter will automatically add "Innate" to indicate a skill known by default. This stat table will display the skill name, cost, description, and level learned at.

Skill information is called from Module:Data/Skill/p5r.

Code

All parameters
{{P5R Persona Stats
|name=
|level=
|hp=
|sp=
|st=
|ma=
|en=
|ag=
|lu=
|stgr=
|magr=
|engr=
|aggr=
|lugr=
|location=
|arcana=
|cost=
|fusioncondition=
|inherit=
|item=
|alarmitem=
|intro=
|greet=
|phys=
|gun=
|fire=
|ice=
|elec=
|wind=
|psy=
|nuke=
|bless=
|curse=
|physfrac=
|gunfrac=
|firefrac=
|icefrac=
|elecfrac=
|windfrac=
|psyfrac=
|nukefrac=
|blessfrac=
|cursefrac=
|almifrac=
|dizzy=
|confuse=
|fear=
|forget=
|hunger=
|sleep=
|rage=
|despair=
|brainwash=
|burn=
|freeze=
|shock=
|trait=
|skills=
}}

Example

{{P5R Persona Stats
|name=Arsène
|level=1
|st=2
|ma=2
|en=2
|ag=3
|lu=1
|arcana=Fool
|inherit=Curse
|item=Arsène's Cane
|alarmitem=The Great Thief Stick
|greet= I am the pillager of twilight—Arsène! You need my help once more? Very well, use my power wisely.
|ice=wk
|bless=wk
|curse=str
|trait= Pinch Anchor
|skills={{Skill|P5R|Eiha|-}}
{{Skill|P5R|Cleave|2}}
{{Skill|P5R|Sukunda|4}}
{{Skill|P5R|Dream Needle|5}}
{{Skill|P5R|Adverse Resolve|7}}
}}
Name Level
Arsène 1
Strength
2
Magic
2
Endurance
2
Agility
3
Luck
1

Arcana C. CostCompendium Summoning Cost

Inheritance Electric Chair Items
Fool

Curse Arsène's Cane The Great Thief Stick (FAFusion Alarm)

Fusion Quote "I am the pillager of twilight—Arsène! You need my help once more? Very well, use my power wisely."
Resistances
Curse
WkWeak WkWeak StrStrong
×1 ×1 ×1 ×1 ×1 ×1 ×1 ×1 ×1 ×1 ×1
Ailment Resistances
Dizzy Confuse Fear Forget Hunger Sleep
×1 ×1 ×1 ×1 ×1 ×1
Rage Despair Brainwash Burn Freeze Shock
×1 ×1 ×1 ×1 ×1 ×1
Trait
Pinch Anchor After a Baton Pass, allows use of skills only available when surrounded.
Skills
Skill Cost Description Level
Curse Eiha 4 SP Light Curse dmg to one foe. Innate
Cleave 6% HP Light Phys dmg to one foe. 2
Sukunda 8 SP Decreases Accuracy/Evasion for one foe for 3 turns. 4
Dream Needle 8% HP Light Gun dmg to one foe. Medium chance of Sleep. 5
Adverse Resolve Increases Critical rate when surrounded. 7

References

General