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local statTable = { | local statTable = { | ||
atk = levelMinus20 + (strength * 3) + math.floor(vitality / 4), | atk = levelMinus20 + (strength * 3) + math.floor(vitality / 4), | ||
acc = math.floor( | acc = math.floor(vitality / 4) + agility, | ||
def = math.floor(levelMinus20 / 2) + math.floor(strength / 4) + (vitality * 3), | def = math.floor(levelMinus20 / 2) + math.floor(strength / 4) + (vitality * 3), | ||
eva = math.floor(intelligence / 8) + agility, | eva = math.floor(intelligence / 8) + agility, |