Module:CalculatedStats: Difference between revisions

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acc = math.floor(level * 1.5) + agility + math.floor(luck / 2), --Somewhat close
acc = math.floor(level * 1.5) + agility + math.floor(luck / 2), --Somewhat close
pdef = (level + vitality) * 2 + 16, --Good
pdef = (level + vitality) * 2 + 16, --Good
peva = math.floor(level * 1.5) + agility + math.floor(luck / 2), --Good
peva = math.floor(level * 1.5) + agility + math.floor(luck / 2), --Unknown; need more data
matk = level + math.floor(intelligence / 3) + magic * 3, --Good
matk = level + math.floor(intelligence / 3) + magic * 3, --Very close
msuc = intelligence + math.floor(magic / 2), --Good
msuc = intelligence + math.floor(magic / 2), --Good
mdef = level + vitality + intelligence * 2 + math.floor(magic/4) --Good
mdef = level + vitality + intelligence * 2 + math.floor(magic/4) --Good

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