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acc = math.floor(level * 1.5) + agility + math.floor(luck / 2), --Somewhat close | acc = math.floor(level * 1.5) + agility + math.floor(luck / 2), --Somewhat close | ||
pdef = (level + vitality) * 2 + 16, --Good | pdef = (level + vitality) * 2 + 16, --Good | ||
peva = math.floor(level * 1.5) + agility + math.floor(luck / 2), -- | peva = math.floor(level * 1.5) + agility + math.floor(luck / 2), --Unknown; need more data | ||
matk = level + math.floor(intelligence / 3) + magic * 3, -- | matk = level + math.floor(intelligence / 3) + magic * 3, --Very close | ||
msuc = intelligence + math.floor(magic / 2), --Good | msuc = intelligence + math.floor(magic / 2), --Good | ||
mdef = level + vitality + intelligence * 2 + math.floor(magic/4) --Good | mdef = level + vitality + intelligence * 2 + math.floor(magic/4) --Good |