Module:Data/Skill/p3p

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Documentation for this module may be created at Module:Data/Skill/p3p/doc

local skill = {
['absorb elec'] = {
	name = 'Absorb Elec',
	description = 'Drains damage from Elec attacks. ',
	effect = 'Drains damage from Elec attacks. ',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 7,
	attribute = 'passive',
	cost = '—',
},
['absorb fire'] = {
	name = 'Absorb Fire',
	description = 'Drains damage from Fire attacks. ',
	effect = 'Drains damage from Fire attacks. ',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 7,
	attribute = 'passive',
	cost = '—',
},
['absorb ice'] = {
	name = 'Absorb Ice',
	description = 'Drains damage from Ice attacks. ',
	effect = 'Drains damage from Ice attacks. ',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 7,
	attribute = 'passive',
	cost = '—',
},
['absorb pierce'] = {
	name = 'Absorb Pierce',
	description = 'Drains damage from Pierce attacks. ',
	effect = 'Drains damage from Pierce attacks. ',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 8,
	attribute = 'passive',
	cost = '—',
},
['absorb slash'] = {
	name = 'Absorb Slash',
	description = 'Drains damage from Slash attacks. ',
	effect = 'Drains damage from Slash attacks. ',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 8,
	attribute = 'passive',
	cost = '—',
},
['absorb strike'] = {
	name = 'Absorb Strike',
	description = 'Drains damage from Strike attacks. ',
	effect = 'Drains damage from Strike attacks. ',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 8,
	attribute = 'passive',
	cost = '—',
},
['absorb wind'] = {
	name = 'Absorb Wind',
	description = 'Drains damage from Wind attacks. ',
	effect = 'Drains damage from Wind attacks. ',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 7,
	attribute = 'passive',
	cost = '—',
},
['agi'] = {
	name = 'Agi',
	cost = 3,
	costtype = 'SP',
	power = 40,
	hits = 1,
	acc = '95%',
	description = 'Deals light Fire damage to 1 foe.',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 1.5,
	attribute = 'fire',
},
['agidyne'] = {
	name = 'Agidyne',
	cost = 12,
	costtype = 'SP',
	power = 320,
	hits = 1,
	acc = '95%',
	description = 'Deals heavy Fire damage to 1 foe.',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 5.5,
	attribute = 'fire',
},
['agilao'] = {
	name = 'Agilao',
	cost = 6,
	costtype = 'SP',
	power = 100,
	hits = 1,
	acc = '95%',
	description = 'Deals medium Fire damage to 1 foe.',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 3.5,
	attribute = 'fire',
},
['ailment boost'] = {
	name = 'Ailment Boost',
	description = 'Increases odds of inflicting ailments. ',
	effect = 'Increases odds of inflicting ailments by 1.25x.',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 7,
	attribute = 'passive',
	cost = '—',
},
['akasha arts'] = {
	name = 'Akasha Arts',
	cost = '19%',
	costtype = 'HP',
	power = 350,
	hits = 1-2,
	acc = '85%',
	crit = '10%',
	description = 'Deals heavy Strike damage to all foes.',
	effect = 'x1-2 hits',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 7,
	attribute = 'strike',
},
['alertness'] = {
	name = 'Alertness',
	description = 'Lowers odds of being taken by surprise. ',
	effect = 'Lowers chances of being ambushed',
	target = 'Self',
	inbattle = 'n',
	outbattle = 'y',
	skillchange = 5,
	attribute = 'passive',
	cost = '—',
},
['ali dance'] = {
	name = 'Ali Dance',
	description = 'Hit rate of an attacking unit is reduced by half.',
	effect = 'Given by Barbaric Bracers, not an obtainable skill.',
	target = 'Self',
	inbattle = '?',
	outbattle = '?',
	attribute = 'passive',
	cost = '—',
},
['almighty attack'] = {
	name = 'Almighty Attack',
	power = 600,
	hits = 1,
	acc = '100%',
	crit = '5%',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	attribute = 'almighty',
},
['amrita'] = {
	name = 'Amrita',
	cost = 25,
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Cures all ailments (party).',
	effect = 'Cures all ailments',
	target = 'All Allies',
	skillchange = 6,
	attribute = 'recovery',
},
['analyze'] = {
	name = 'Analyze',
	description = 'Displays enemy information.',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	attribute = 'support',
},
['angelic grace'] = {
	name = 'Angelic Grace',
	description = 'Increases Evade against magical attacks. ',
	effect = 'Doubles evasion rate against magical attacks.',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 5,
	attribute = 'passive',
	cost = '—',
},
['apt pupil'] = {
	name = 'Apt Pupil',
	description = 'Increases user\'s Critical Rate. ',
	effect = 'Doubles user\'s Critical Rate.',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	attribute = 'passive',
	cost = '—',},
['arcana shift'] = {
	name = 'Arcana Shift',
	description = '—',
	effect = '?',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	attribute = 'special',
},
['ardhanari'] = {
	name = 'Ardhanari',
	cost = '30%',
	costtype = 'SP',
	power = 900,
	hits = 1,
	acc = '100%',
	description = 'Deals massive Fire damage to all foes.',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 99,
	attribute = 'fire',
	fusion = 'Shiva x Parvati',
},
['armageddon'] = {
	name = 'Armageddon',
	cost = '100%',
	costtype = 'SP',
	power = 9999,
	hits = 1,
	acc = '100%',
	description = 'Deals ultimate damage to all foes.',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 99,
	attribute = 'almighty',
	fusion = 'Satan x Helel',
},
['armed and ready'] = {
	name = 'Armed and Ready',
	description = '—',
	effect = '?',
	target = 'All foes',
	inbattle = 'y',
	outbattle = 'n',
	attribute = 'special',
},
['arms master'] = {
	name = 'Arms Master',
	description = 'Halves HP cost for physical skills. ',
	effect = 'Halves all HP costs',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 9,
	attribute = 'passive',
	cost = '—',
},
['arrow rain'] = {
	name = 'Arrow Rain',
	cost = '19%',
	costtype = 'HP',
	power = 130,
	hits = 2,
	acc = '80%',
	crit = '5%',
	description = 'Deals medium Pierce damage to all foes',
	effect = 'x2 hits',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 6.5,
	attribute = 'pierce',
},
['assault dive'] = {
	name = 'Assault Dive',
	cost = '9%',
	costtype = 'HP',
	power = 90,
	hits = 1,
	acc = '88%',
	crit = '5%',
	description = 'Deals light Strike damage to 1 foe.',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 2.5,
	attribute = 'strike',
},
['auto-maraku'] = {
	name = 'Auto-Maraku',
	description = 'Automatic Marakukaja at start of battle. ',
	effect = 'Begin battle with damage taken divided by 1.25x for 3 turns.',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 6,
	attribute = 'passive',
	cost = '—',
},
['auto-masuku'] = {
	name = 'Auto-Masuku',
	description = 'Automatic Masukukaja at start of battle. ',
	effect = 'Begin battle with hit/evasion rate multiplied by 1.25x for 3 turns.',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 6,
	attribute = 'passive',
	cost = '—',
},
['auto-mataru'] = {
	name = 'Auto-Mataru',
	description = 'Automatic Matarukaja at start of battle. ',
	effect = 'Begin battle with damage dealt multiplied by 1.25x for 3 turns.',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 6,
	attribute = 'passive',
	cost = '—',
},
['auto-rakukaja'] = {
	name = 'Auto-Rakukaja',
	description = 'Automatic Rakukaja at the start of battle. ',
	effect = 'Begin battle with damage taken divided by 1.25x for 3 turns.',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 6,
	attribute = 'passive',
	cost = '—',
},
['auto-sukukaja'] = {
	name = 'Auto-Sukukaja',
	description = 'Automatic Sukukaja at the start of battle. ',
	effect = 'Begin battle with hit/evasion rate multiplied by 1.25x for 3 turns.',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 6,
	attribute = 'passive',
	cost = '—',
},
['auto-tarukaja'] = {
	name = 'Auto-Tarukaja',
	description = 'Automatic Tarukaja at the start of battle. ',
	effect = 'Begin battle with damage dealt multiplied by 1.25x for 3 turns.',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 6,
	attribute = 'passive',
	cost = '—',
},
['bash'] = {
	name = 'Bash',
	cost = '7%',
	costtype = 'HP',
	power = 30,
	hits = 1,
	acc = '90%',
	crit = '5%',
	description = 'Deals light Strike damage to 1 foe.',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 1.5,
	attribute = 'strike',
},
['best friends'] = {
	name = 'Best Friends',
	cost = '15%',
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Combines all -kaja skills on 1 ally.',
	effect = 'Attack, Hit/Evasion, Defense Up',
	target = 'One Ally',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 99,
	attribute = 'support',
	fusion = 'Forneus x Decarabia',
},
['bewilder'] = {
	name = 'Bewilder',
	cost = 5,
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Distresses 1 foe.',
	effect = '40% chance of Distress',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 1.5,
	attribute = 'ailment',
},
['black viper'] = {
	name = 'Black Viper',
	cost = 60,
	costtype = 'SP',
	power = 950,
	hits = 1,
	acc = '100%',
	description = 'Deals massive Almighty damage to 1 foe.',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 9,
	attribute = 'almighty',
},
['blade of fury'] = {
	name = 'Blade of Fury',
	cost = '16%',
	costtype = 'HP',
	power = 100,
	hits = 2-3,
	acc = '82%',
	crit = '5%',
	description = 'Medium Slash damage to all foes.',
	effect = 'x2-3 hits',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 5.5,
	attribute = 'slash',
},
['bow master'] = {
	name = 'Bow Master',
	description = 'Increases damage dealt by a bow and arrow. ',
	effect = '1.25x damage dealt by a bow and arrow.',
	target = 'Self',
	skillchange = 6,
	attribute = 'passive',
	cost = '—',
},
['brave blade'] = {
	name = 'Brave Blade',
	cost = '20%',
	costtype = 'HP',
	power = 550,
	hits = 1,
	acc = '99%',
	crit = '5%',
	description = 'Deals heavy Slash damage to 1 foe.',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 8,
	attribute = 'slash',
},
['bufu'] = {
	name = 'Bufu',
	cost = 4,
	costtype = 'SP',
	power = 40,
	hits = 1,
	acc = '95%',
	description = 'Deals light Ice damage /Freezes 1 foe.',
	effect = '10% chance of Freeze',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 1.5,
	attribute = 'ice',
},
['bufudyne'] = {
	name = 'Bufudyne',
	cost = 16,
	costtype = 'SP',
	power = 320,
	hits = 1,
	acc = '95%',
	description = 'Deals heavy Ice damage /Freezes 1 foe.',
	effect = '10% chance of Freeze',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 5.5,
	attribute = 'ice',
},
['bufula'] = {
	name = 'Bufula',
	cost = 8,
	costtype = 'SP',
	power = 100,
	hits = 1,
	acc = '95%',
	description = 'Deals medium Ice damage /Freezes 1 foe.',
	effect = '10% chance of Freeze',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 3.5,
	attribute = 'ice',
},
['cadenza'] = {
	name = 'Cadenza',
	cost = '20%',
	costtype = 'HP',
	power = 50,
	hits = 1,
	acc = '100%',
	description = 'Restores 50% HP/ Evasion up (party).',
	effect = 'Restores 50% HP, Sukukaja',
	target = 'All Allies',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 99,
	attribute = 'recovery',
	fusion = 'Orpheus x Apsaras',
},
['charge'] = {
	name = 'Charge',
	description = '—',
	effect = '?',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	attribute = 'special',
},
['charm boost'] = {
	name = 'Charm Boost',
	description = 'Increases odds of Charming a foe. ',
	effect = 'Increases odds of Charming a foe by 1.25x. ',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 3,
	attribute = 'passive',
	cost = '—',
},
['charmdi'] = {
	name = 'Charmdi',
	cost = 5,
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Dispels Charm (1 ally).',
	effect = 'Cures Charm',
	target = 'One Ally',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 2,
	attribute = 'recovery',
},
['cleave'] = {
	name = 'Cleave',
	cost = '7%',
	costtype = 'HP',
	power = 30,
	hits = 1,
	acc = '90%',
	crit = '10%',
	description = 'Deals light Slash damage to 1 foe.',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 1.5,
	attribute = 'slash',
},
['cool breeze'] = {
	name = 'Cool Breeze',
	description = 'Slightly restores HP and SP after battle. ',
	effect = 'Recover 8% HP and SP after battle',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 4,
	attribute = 'passive',
	cost = '—',
},
['counter'] = {
	name = 'Counter',
	description = 'Counter physical attacks (low odds). ',
	effect = '10% chance to repel Phys attack',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 3.5,
	attribute = 'passive',
	cost = '—',
},
['counterstrike'] = {
	name = 'Counterstrike',
	description = 'Counter physical attacks (med odds). ',
	effect = '15% chance to repel Phys attack',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 4.5,
	attribute = 'passive',
	cost = '—',
},
['cruel attack'] = {
	name = 'Cruel Attack',
	cost = '10%',
	costtype = 'HP',
	power = 225,
	hits = 1,
	acc = '99%',
	crit = '1%',
	description = 'Med Pierce dmg, 1 foe. Knocked Down bonus.',
	effect = 'Dmg x2 on Downed foes',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 4,
	attribute = 'pierce',
},
['dark embrace'] = {
	name = 'Dark Embrace',
	description = '—',
	effect = '?',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	attribute = 'almighty',
},
['death (skill)'] = {
	name = 'Death',
	power = 9999,
	hits = 1,
	acc = '100%',
	description = '—',
	effect = '?',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	attribute = 'almighty ',
},
['deathbound'] = {
	name = 'Deathbound',
	cost = '19%',
	costtype = 'HP',
	power = 370,
	hits = 1,
	acc = '88%',
	crit = '20%',
	description = 'Deals heavy Slash damage to all foes.',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 6.5,
	attribute = 'slash',
},
['dekaja'] = {
	name = 'Dekaja',
	cost = 15,
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Nullifies stat bonuses on all foes.',
	effect = 'Removes -kaja effects',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 5,
	attribute = 'support',
},
['dekunda'] = {
	name = 'Dekunda',
	cost = 15,
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Nullifies stat penalties on party.',
	effect = 'Removes -kunda effects',
	target = 'All Allies',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 3,
	attribute = 'support',
},
['dia'] = {
	name = 'Dia',
	cost = 4,
	costtype = 'SP',
	power = 50,
	hits = 1,
	acc = '100%',
	description = 'Slightly restores 1 ally\'s HP.',
	effect = '50 HP restore',
	target = 'One Ally',
	inbattle = 'y',
	outbattle = 'y',
	skillchange = 2.5,
	attribute = 'recovery',
},
['diarahan'] = {
	name = 'Diarahan',
	cost = 20,
	costtype = 'SP',
	power = '100% HP',
	hits = 1,
	acc = '100%',
	description = 'Fully restores 1 ally\'s HP.',
	effect = 'Full HP restore',
	target = 'One Ally',
	inbattle = 'y',
	outbattle = 'y',
	skillchange = 5.5,
	attribute = 'recovery',
},
['diarama'] = {
	name = 'Diarama',
	cost = 8,
	costtype = 'SP',
	power = 160,
	hits = 1,
	acc = '100%',
	description = 'Moderately restores 1 ally\'s HP.',
	effect = '160 HP restore',
	target = 'One Ally',
	inbattle = 'y',
	outbattle = 'y',
	skillchange = 3.5,
	attribute = 'recovery',
},
['die for me!'] = {
	name = 'Die for Me!',
	cost = 40,
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Darkness: instant kill, all foes (very high).',
	effect = '45% chance of Insta-kill',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 9,
	attribute = 'dark',
},
['distress boost'] = {
	name = 'Distress Boost',
	description = 'Increases odds of Distressing a foe. ',
	effect = 'Distress success rate x1.25',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 3,
	attribute = 'passive',
	cost = '—',
},
['divine grace'] = {
	name = 'Divine Grace',
	description = 'Greatly strengthens restorative magic. ',
	effect = 'Doubles HP restored through magic.',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'y',
	skillchange = 7,
	attribute = 'passive',
	cost = '—',
},
['dodge elec'] = {
	name = 'Dodge Elec',
	description = 'Evasion rate up vs Elec attacks. ',
	effect = 'Doubles evasion rate against Elec attacks',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 3.5,
	attribute = 'passive',
	cost = '—',
},
['dodge fire'] = {
	name = 'Dodge Fire',
	description = 'Evasion rate up vs Fire attacks. ',
	effect = 'Doubles evasion rate against Fire attacks',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 3.5,
	attribute = 'passive',
	cost = '—',
},
['dodge ice'] = {
	name = 'Dodge Ice',
	description = 'Evasion rate up vs Ice attacks. ',
	effect = 'Doubles evasion rate against Ice attacks',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 3.5,
	attribute = 'passive',
	cost = '—',
},
['dodge pierce'] = {
	name = 'Dodge Pierce',
	description = 'Evasion rate up vs Pierce attacks. ',
	effect = 'Doubles evasion rate against Pierce attacks',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 3.5,
	attribute = 'passive',
	cost = '—',
},
['dodge slash'] = {
	name = 'Dodge Slash',
	description = 'Evasion rate up vs Slash attacks. ',
	effect = 'Doubles evasion rate against Slash attacks',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 3.5,
	attribute = 'passive',
	cost = '—',
},
['dodge strike'] = {
	name = 'Dodge Strike',
	description = 'Evasion rate up vs Strike attacks. ',
	effect = 'Doubles evasion rate against Strike attacks',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 3.5,
	attribute = 'passive',
	cost = '—',
},
['dodge wind'] = {
	name = 'Dodge Wind',
	description = 'Evasion rate up vs Wind attacks. ',
	effect = 'Doubles evasion rate against Wind attacks',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 3.5,
	attribute = 'passive',
	cost = '—',
},
['double fangs'] = {
	name = 'Double Fangs',
	cost = '9%',
	costtype = 'HP',
	power = 20,
	hits = 2,
	acc = '85%',
	crit = '1%',
	description = 'Deals light Pierce damage to 1 foe 2x.',
	effect = 'x2 hits',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 2,
	attribute = 'pierce',
},
['dreamfest'] = {
	name = 'Dreamfest',
	cost = '15%',
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Charms all foes (high odds).',
	effect = '80% chance of Charm',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 99,
	attribute = 'ailment',
	fusion = 'Succubus x Incubus',
},
['eerie sound'] = {
	name = 'Eerie Sound',
	cost = 10,
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Distresses all foes.',
	effect = '40% chance of Distress',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 2,
	attribute = 'ailment',
},
['eerie sound (elizabeth)'] = {
	name = 'Eerie Sound',
	cost = 10,
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Distresses all foes.',
	effect = '90% chance of Distress',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	attribute = 'ailment',
},
['elec amp'] = {
	name = 'Elec Amp',
	description = 'Greatly strengthens Elec attacks. ',
	effect = 'Multiplies Electric damage by 1.5x',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 4,
	attribute = 'passive',
	cost = '—',
},
['elec attack'] = {
	name = 'Elec Attack',
	power = '?',
	hits = 0,
	acc = '?',
	crit = '?',
	description = 'Electric Weapon Attack, used by Mjolnir',
	target = 'One Foe',
	inbattle = '?',
	outbattle = '?',
	attribute = 'elec',
},
['elec boost'] = {
	name = 'Elec Boost',
	description = 'Strengthens Elec attacks. ',
	effect = 'Multiplies Electric damage by 1.25x',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 2.5,
	attribute = 'passive',
	cost = '—',
},
['elec break'] = {
	name = 'Elec Break',
	cost = 40,
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Reduces 1 foe\'s Elec resistance to average.',
	effect = 'Removes Elec resistance for 3 turns',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 4,
	attribute = 'support',
},
['endure'] = {
	name = 'Endure',
	description = 'Restores 1 HP upon death 1x per battle. ',
	effect = 'Survive lethal attack with 1 HP once per battle',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 6,
	attribute = 'passive',
	cost = '—',
},
['endure dark'] = {
	name = 'Endure Dark',
	description = 'Automatic revival vs Darkness magic. ',
	effect = 'Always endure Dark insta-kills with 1 HP.',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 5,
	attribute = 'passive',
	cost = '—',
},
['endure light'] = {
	name = 'Endure Light',
	description = 'Automatic revival vs Light magic. ',
	effect = 'Always endure Light insta-kills with 1 HP.',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 5,
	attribute = 'passive',
	cost = '—',
},
['enduring soul'] = {
	name = 'Enduring Soul',
	description = 'Restores all HP upon death 1x per battle. ',
	effect = 'Survive lethal attack with 100% HP once per battle',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 9,
	attribute = 'passive',
	cost = '—',
},
['enradi'] = {
	name = 'Enradi',
	cost = 5,
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Dispels Rage (1 ally).',
	effect = 'Cures Rage',
	target = 'One Ally',
	inbattle = 'y',
	outbattle = '?',
	skillchange = 2,
	attribute = 'recovery',
},
['escape route'] = {
	name = 'Escape Route',
	description = 'Instantly return to Tartarus\'s entrance.',
	effect = 'Return to the entrance of Tartarus.',
	target = 'Self',
	inbattle = 'n',
	outbattle = 'y',
	skillchange = 99,
	attribute = 'passive',
	cost = '—',
},
['evade elec'] = {
	name = 'Evade Elec',
	description = 'Evasion rate way up vs Elec attacks. ',
	effect = 'Triples evasion rate against Elec attacks',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 4,
	attribute = 'passive',
	cost = '—',
},
['evade fire'] = {
	name = 'Evade Fire',
	description = 'Evasion rate way up vs Fire attacks. ',
	effect = 'Triples evasion rate against Fire attacks',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 4,
	attribute = 'passive',
	cost = '—',
},
['evade ice'] = {
	name = 'Evade Ice',
	description = 'Evasion rate way up vs Ice attacks. ',
	effect = 'Triples evasion rate against Ice attacks',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 4,
	attribute = 'passive',
	cost = '—',
},
['evade pierce'] = {
	name = 'Evade Pierce',
	description = 'Evasion rate way up vs Pierce attacks. ',
	effect = 'Triples evasion rate against Pierce attacks',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 5,
	attribute = 'passive',
	cost = '—',
},
['evade slash'] = {
	name = 'Evade Slash',
	description = 'Evasion rate way up vs Slash attacks. ',
	effect = 'Triples evasion rate against Slash attacks',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 5,
	attribute = 'passive',
	cost = '—',
},
['evade strike'] = {
	name = 'Evade Strike',
	description = 'Evasion rate way up vs Strike attacks. ',
	effect = 'Triples evasion rate against Strike attacks',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 5,
	attribute = 'passive',
	cost = '—',
},
['evade wind'] = {
	name = 'Evade Wind',
	description = 'Evasion rate way up vs Wind attacks. ',
	effect = 'Triples evasion rate against Wind attacks',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 4,
	attribute = 'passive',
	cost = '—',
},
['evil smile'] = {
	name = 'Evil Smile',
	cost = 10,
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Instills Fear in all foes.',
	effect = '35% Fear',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 4,
	attribute = 'ailment',
},
['evil smile (elizabeth)'] = {
	name = 'Evil Smile',
	cost = 10,
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Instills Fear in all foes.',
	effect = '90% chance of Fear',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	attribute = 'ailment ',
},
['evil touch'] = {
	name = 'Evil Touch',
	cost = 5,
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Instills Fear in 1 foe.',
	effect = '40% Fear',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 3.5,
	attribute = 'ailment',
},
['fast retreat'] = {
	name = 'Fast Retreat',
	description = 'Increases chance of escape. ',
	effect = 'Raises chances of successful escape',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 4,
	attribute = 'passive',
	cost = '—',
},
['fatal end'] = {
	name = 'Fatal End',
	cost = '13%',
	costtype = 'HP',
	power = 230,
	hits = 1,
	acc = '92%',
	crit = '10%',
	description = 'Deals medium Slash damage to 1 foe.',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 4.5,
	attribute = 'slash',
},
['fear boost'] = {
	name = 'Fear Boost',
	description = 'Increases odds of instilling Fear. ',
	effect = 'Increases odds of instilling Fear by 1.25x.',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 3,
	attribute = 'passive',
	cost = '—',
},
['fire amp'] = {
	name = 'Fire Amp',
	description = 'Greatly strengthens Fire attacks. ',
	effect = 'Multiplies Fire damage by 1.5x',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 4,
	attribute = 'passive',
	cost = '—',
},
['fire attack (jin)'] = {
	name = 'Fire Attack',
	power = 117,
	hits = 1,
	acc = '98%',
	crit = '5',
	description = 'Jin\'s weapon attack',
	effect = '?',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	attribute = 'fire',
},
['fire boost'] = {
	name = 'Fire Boost',
	description = 'Strengthens Fire attacks. ',
	effect = 'Multiplies Fire damage by 1.25x',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 2.5,
	attribute = 'passive',
	cost = '—',
},
['fire break'] = {
	name = 'Fire Break',
	cost = 40,
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Reduces 1 foe\'s Fire resistance to average.',
	effect = 'Removes Fire resistance for 3 turns',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 4,
	attribute = 'support',
},
['firm stance'] = {
	name = 'Firm Stance',
	description = 'Always take half damage, but you can never dodge.',
	effect = '?',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	attribute = 'passive',
	cost = '—',
},
['fist master'] = {
	name = 'Fist Master',
	description = 'Increases damage dealt by a fist weapon. ',
	effect = '1.25x damage dealt by a fist weapon.',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 6,
	attribute = 'passive',
	cost = '—',
},
['foul breath'] = {
	name = 'Foul Breath',
	cost = 15,
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Ailment susceptibility up, 1 foe (temp).',
	effect = 'Halves ailment resistance for 3 turns',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 2,
	attribute = 'almighty',
},
['frolic'] = {
	name = 'Frolic',
	cost = '10%',
	costtype = 'SP',
	power = '100% HP',
	hits = 1,
	acc = '100%',
	description = 'Restores party\'s HP, but sometimes...',
	effect = 'Restores 100% HP, 30% Charm',
	target = 'All Allies',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 99,
	attribute = 'recovery',
	fusion = 'Pixie x Narcissus',
},
['full analysis'] = {
	name = 'Full Analysis',
	description = 'Displays enemy stats, resistances, and skills',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'y',
	skillchange = 99,
	attribute = 'passive',
	cost = '—',
},
['gale slash'] = {
	name = 'Gale Slash',
	cost = '14%',
	costtype = 'HP',
	power = 100,
	hits = 1,
	acc = '95%',
	crit = '3%',
	description = 'Deals medium Slash damage to all foes.',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 3,
	attribute = 'slash',
},
['garu'] = {
	name = 'Garu',
	cost = 3,
	costtype = 'SP',
	power = 40,
	hits = 1,
	acc = '95%',
	description = 'Deals light Wind damage to 1 foe.',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 1.5,
	attribute = 'wind',
},
['garudyne'] = {
	name = 'Garudyne',
	cost = 12,
	costtype = 'SP',
	power = 320,
	hits = 1,
	acc = '95%',
	description = 'Deals heavy Wind damage to 1 foe.',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 5.5,
	attribute = 'wind',
},
['garula'] = {
	name = 'Garula',
	cost = 6,
	costtype = 'SP',
	power = 100,
	hits = 1,
	acc = '95%',
	description = 'Deals medium Wind damage to 1 foe.',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 3.5,
	attribute = 'wind',
},
['getsu-ei'] = {
	name = 'Getsu-ei',
	cost = '10%',
	costtype = 'HP',
	power = 120,
	hits = 1,
	acc = '90%',
	crit = '3%',
	description = 'Deals med Slash dmg to 1 foe. Full moon bonus.',
	effect = 'Dmg x1.5 during Full Moon',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 3,
	attribute = 'slash',
},
['ghastly wail'] = {
	name = 'Ghastly Wail',
	cost = 15,
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Instantly kills 1 foe who is fearful.',
	effect = '100% chance of Insta-kill to Fearful foes',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 8,
	attribute = 'ailment',
},
['giga spark'] = {
	name = 'Giga Spark',
	power = 800,
	hits = 1,
	acc = '98%',
	description = '—',
	effect = '100% chance of Shock',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	attribute = 'elec',
},
['gigantic fist'] = {
	name = 'Gigantic Fist',
	cost = '12%',
	costtype = 'HP',
	power = 305,
	hits = 1,
	acc = '80%',
	crit = '15%',
	description = 'Deals heavy Strike damage to 1 foe.',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 5.5,
	attribute = 'strike',
},
['god\'s hand'] = {
	name = 'God\'s Hand',
	cost = '14%',
	costtype = 'HP',
	power = 600,
	hits = 1,
	acc = '90%',
	crit = '10%',
	description = 'Deals severe Strike damage to 1 foe.',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 8,
	attribute = 'strike',
},
['great seal'] = {
	name = 'Great Seal',
	cost = '100%',
	costtype = 'HP',
	hits = 1,
	acc = '100%',
	description = 'Unleashes the power within you to seal Nyx.',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	attribute = 'special',
},
['growth 1'] = {
	name = 'Growth 1',
	description = 'Persona gains 1/4 EXP while inactive. ',
	effect = 'Gains 25% EXP when not equipped',
	target = 'Self',
	inbattle = '',
	outbattle = '',
	skillchange = 2.5,
	attribute = 'passive',
	cost = '—',
},
['growth 2'] = {
	name = 'Growth 2',
	description = 'Persona gains 1/2 EXP while inactive. ',
	effect = 'Gains 50% EXP when not equipped',
	target = 'Self',
	inbattle = '',
	outbattle = '',
	skillchange = 3.5,
	attribute = 'passive',
	cost = '—',
},
['growth 3'] = {
	name = 'Growth 3',
	description = 'Persona gains EXP while inactive. ',
	effect = 'Gains 100% EXP when not equipped',
	target = 'Self',
	inbattle = '',
	outbattle = '',
	skillchange = 4,
	attribute = 'passive',
	cost = '—',
},
['hama'] = {
	name = 'Hama',
	cost = 6,
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Light: chance of instant kill, 1 foe.',
	effect = '30% chance of Insta-kill',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 2.5,
	attribute = 'light',
},
['hama boost'] = {
	name = 'Hama Boost',
	description = 'Increases success rate of Light magic. ',
	effect = 'Increases Light insta-kill rate by 1.5x.',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 4,
	attribute = 'passive',
	cost = '—',
},
['hamaon'] = {
	name = 'Hamaon',
	cost = 12,
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Light: instant kill, 1 foe (high odds).',
	effect = '40% chance of Insta-kill',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 4.5,
	attribute = 'light',
},
['healing wave'] = {
	name = 'Healing Wave',
	description = 'Recover some HP when moving to the next floor. ',
	effect = 'Recovers 15% chance of HP to party when changing floors',
	target = 'All Allies',
	inbattle = 'n',
	outbattle = 'y',
	skillchange = 99,
	attribute = 'support',
},
['heartbreaker'] = {
	name = 'Heartbreaker',
	power = 500,
	hits = 1,
	acc = '98%',
	description = '—',
	effect = '?',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	attribute = 'special',
},
['heat wave'] = {
	name = 'Heat Wave',
	cost = '16%',
	costtype = 'HP',
	power = 280,
	hits = 1,
	acc = '90%',
	crit = '10%',
	description = 'Deals medium Strike damage to all foes.',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 5.5,
	attribute = 'strike',
},
['heaven\'s blade'] = {
	name = 'Heaven\'s Blade',
	cost = '13%',
	costtype = 'HP',
	power = 500,
	hits = 1,
	acc = '95%',
	crit = '25%',
	description = 'Deals heavy Slash damage to 1 foe.',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 7,
	attribute = 'slash',
},
['heavy master'] = {
	name = 'Heavy Master',
	description = 'Increases damage dealt by a heavy weapon. ',
	effect = '1.25x damage dealt by a heavy weapon.',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 6,
	attribute = 'passive',
	cost = '—',
},
['herculean strike'] = {
	name = 'Herculean Strike',
	cost = '18%',
	costtype = 'HP',
	power = 210,
	hits = 1,
	acc = '85%',
	crit = '3%',
	description = 'Deals medium Strike damage to all foes.',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 4,
	attribute = 'strike',
},
['high counter'] = {
	name = 'High Counter',
	description = 'Counter physical attacks (high odds). ',
	effect = '20% chance to repel Phys attack',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 5,
	attribute = 'passive',
	cost = '—',
},
['high endure'] = {
	name = 'High Endure',
	description = '—',
	effect = '?',
	target = 'Self',
	inbattle = '?',
	outbattle = '?',
	attribute = 'passive',
	cost = '—',
},
['holy arrow'] = {
	name = 'Holy Arrow',
	cost = '9%',
	costtype = 'HP',
	power = 60,
	hits = 1,
	acc = '92%',
	crit = '5%',
	description = 'Deals light Pierce damage/Charms 1 foe.',
	effect = '25% Charm',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 2.5,
	attribute = 'pierce',
},
['holy arrow (boss)'] = {
	name = 'Holy Arrow',
	cost = '12%',
	costtype = 'HP',
	power = 40,
	hits = 1,
	acc = '190%',
	crit = '5%',
	description = 'Deals light Pierce damage/Charms 1 foe.',
	effect = '75% chance of Charm',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	attribute = 'pierce',
},
['hp up'] = {
	name = 'HP Up',
	description = '?',
	effect = 'Doubles HP, halves SP.',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'y',
	attribute = 'passive ',
},
['hp up 1'] = {
	name = 'HP Up 1',
	description = 'Increases max HP by 10%.',
	effect = 'Increases max HP by 10%.',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'y',
	attribute = 'passive ',
},
['hp up 2'] = {
	name = 'HP Up 2',
	description = 'Increase max HP by 20%.',
	effect = 'Increase max HP by 20%.',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'y',
	attribute = 'passive ',
},
['hp up 3'] = {
	name = 'HP Up 3',
	description = 'Increases max HP by 30%.',
	effect = 'Increases max HP by 30%.',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'y',
	attribute = 'passive ',
},
['hp up high'] = {
	name = 'HP Up High',
	description = 'Increases max HP by 50%.',
	effect = 'Increases max HP by 50%.',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'y',
	attribute = 'passive ',
},
['ice amp'] = {
	name = 'Ice Amp',
	description = 'Greatly strengthens Ice attacks. ',
	effect = 'Multiplies Ice damage by 1.5x',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'y',
	skillchange = 4,
	attribute = 'passive',
	cost = '—',
},
['ice attack'] = {
	name = 'Ice Attack',
	power = '?',
	hits = '?',
	acc = '?',
	crit = '?',
	description = 'Ice Weapon Attack, used by Sabazios',
	effect = '?',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	attribute = 'ice',
},
['ice boost'] = {
	name = 'Ice Boost',
	description = 'Strengthens Ice attacks. ',
	effect = 'Multiplies Ice damage by 1.25x',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 2.5,
	attribute = 'passive',
	cost = '—',
},
['ice break'] = {
	name = 'Ice Break',
	cost = 40,
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Reduces 1 foe\'s Ice resistance to average.',
	effect = 'Removes Ice resistance for 3 turns',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 4,
	attribute = 'support',
},
['infinite endure'] = {
	name = 'Infinite Endure',
	description = '—',
	effect = '?',
	target = 'Self',
	inbattle = '?',
	outbattle = '?',
	attribute = 'passive',
	cost = '—',
},
['infinity'] = {
	name = 'Infinity',
	cost = '30%',
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Invulnerability for 1 turn (party).',
	effect = 'Nullifies next attack',
	target = 'All Allies',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 99,
	attribute = 'support',
	fusion = 'Vishnu x Ananta',
},
['infuriate'] = {
	name = 'Infuriate',
	cost = 10,
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Enrages all foes.',
	effect = '35% Rage',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 3,
	attribute = 'ailment',
},
['invigorate 1'] = {
	name = 'Invigorate 1',
	description = 'Restores SP slightly each turn in battle. ',
	effect = 'Recover 3 SP per turn',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 4.5,
	attribute = 'passive',
	cost = '—',
},
['invigorate 2'] = {
	name = 'Invigorate 2',
	description = 'Restores a little SP each turn in battle. ',
	effect = 'Recover 5 SP per turn',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 5.5,
	attribute = 'passive',
	cost = '—',
},
['invigorate 3'] = {
	name = 'Invigorate 3',
	description = 'Restores some SP each turn in battle. ',
	effect = 'Recover 7 SP per turn',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 6,
	attribute = 'passive',
	cost = '—',
},
['jack brothers'] = {
	name = 'Jack Brothers',
	cost = '20%',
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Knocks Down all foes (med odds).',
	effect = '50% chance of Knockdown',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 99,
	attribute = 'almighty',
	fusion = 'Jack Frost x Pyro Jack',
},
['justice (skill)'] = {
	name = 'Justice',
	cost = '30%',
	costtype = 'SP',
	power = '50% HP',
	hits = 1,
	acc = '50%',
	description = 'Halves all foes\' HP via Light magic.',
	effect = 'Halves HP',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 99,
	attribute = 'light',
	fusion = 'Angel x Archangel',
},
['kill rush'] = {
	name = 'Kill Rush',
	cost = '10%',
	costtype = 'HP',
	power = 110,
	hits = 1-2,
	acc = '85%',
	crit = '3%',
	description = 'Medium Strike dmg to 1 foe (multi-hit).',
	effect = 'x1-2 hits',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 3.5,
	attribute = 'strike',
},
['king and i'] = {
	name = 'King and I',
	cost = '15%',
	costtype = 'SP',
	power = 149,
	hits = 1,
	acc = '99%',
	crit = '—',
	description = 'Deals medium Ice dmg/ Freezes all foes.',
	effect = '50% chance of Freeze',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 99,
	attribute = 'ice',
	fusion = 'King Frost x Black Frost',
},
['last judge'] = {
	name = 'Last Judge',
	cost = '30%',
	costtype = 'SP',
	power = 800,
	hits = 1,
	acc = '100%',
	description = 'Deals severe Almighty damage to all foes.',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 99,
	attribute = 'almighty',
	fusion = 'Metatron x Mithra',
},
['last resort'] = {
	name = 'Last Resort',
	cost = 1,
	costtype = 'SP',
	power = '50% HP',
	hits = 1,
	acc = '95%',
	description = 'Deals Almighty dmg (50% of HP) to all, but...',
	effect = 'Kills self and deals 50% HP as Almighty damage to everyone',
	target = 'All',
	inbattle = 'y',
	outbattle = 'n',
	attribute = 'almighty',
},
['life drain'] = {
	name = 'Life Drain',
	cost = 5,
	costtype = 'SP',
	power = 35,
	hits = 1,
	acc = '100%',
	description = 'Drains foe\'s HP.',
	effect = 'Drains 35 HP',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 3,
	attribute = 'almighty',
},
['life drain (boss)'] = {
	name = 'Life Drain',
	cost = 5,
	costtype = 'SP',
	power = 300,
	hits = 1,
	acc = '100%',
	description = 'Drains foe\'s HP.',
	effect = 'Drains 300 HP',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	attribute = 'almighty ',
},
['mabufu'] = {
	name = 'Mabufu',
	cost = 8,
	costtype = 'SP',
	power = 40,
	hits = 1,
	acc = '90%',
	description = 'Deals light Ice damage /Freezes all foes.',
	effect = '8% Freeze',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 2,
	attribute = 'ice',
},
['mabufudyne'] = {
	name = 'Mabufudyne',
	cost = 32,
	costtype = 'SP',
	power = 320,
	hits = 1,
	acc = '90%',
	description = 'Deals heavy Ice damage /Freezes all foes.',
	effect = '8% Freeze',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 6,
	attribute = 'ice',
},
['mabufudyne (elizabeth)'] = {
	name = 'Mabufudyne',
	cost = 32,
	costtype = 'SP',
	power = 9999,
	hits = 1,
	acc = '99%',
	description = 'Deals heavy Ice damage /Freezes all foes.',
	effect = '50% chance of Freeze',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	attribute = 'ice',
},
['mabufula'] = {
	name = 'Mabufula',
	cost = 16,
	costtype = 'SP',
	power = 100,
	hits = 1,
	acc = '90%',
	description = 'Deals medium Ice dmg /Freezes all foes.',
	effect = '8% Freeze',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 4,
	attribute = 'ice',
},
['magaru'] = {
	name = 'Magaru',
	cost = 6,
	costtype = 'SP',
	power = 40,
	hits = 1,
	acc = '90%',
	description = 'Deals light Wind damage to all foes.',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 2,
	attribute = 'wind',
},
['magarudyne'] = {
	name = 'Magarudyne',
	cost = 24,
	costtype = 'SP',
	power = 320,
	hits = 1,
	acc = '90%',
	description = 'Deals heavy Wind damage to all foes.',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 6,
	attribute = 'wind',
},
['magarudyne (elizabeth)'] = {
	name = 'Magarudyne',
	cost = 24,
	costtype = 'SP',
	power = 9999,
	hits = 1,
	acc = '99%',
	description = 'Deals heavy Wind damage to all foes.',
	target = 'All Foes',
	inbattle = 'y',
	attribute = 'wind',
},
['magarula'] = {
	name = 'Magarula',
	cost = 12,
	costtype = 'SP',
	power = 100,
	hits = 1,
	acc = '90%',
	description = 'Deals medium Wind damage to all foes.',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 4,
	attribute = 'wind',
},
['magic skill up'] = {
	name = 'Magic Skill Up',
	description = 'Increases magic damage.',
	effect = '1.25x magic damage.',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	attribute = 'passive ',
},
['mahama'] = {
	name = 'Mahama',
	cost = 12,
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Light: chance of instant kill, all foes.',
	effect = '25% insta-kill',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 3,
	attribute = 'light',
},
['mahamaon'] = {
	name = 'Mahamaon',
	cost = 24,
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Light: instant kill, all foes (high odds).',
	effect = '35% insta-kill',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 5,
	attribute = 'light',
},
['mahamaon (elizabeth)'] = {
	name = 'Mahamaon',
	cost = 24,
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Light: instant kill, all foes (high odds).',
	effect = '90% chance of Insta-kill',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	attribute = 'light',
},
['makarakarn'] = {
	name = 'Makarakarn',
	cost = 55,
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Barrier that reflects magic dmg 1x per ally.',
	effect = 'Repels next Magic attack',
	target = 'All Allies',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 7,
	attribute = 'support',
},
['mamudo'] = {
	name = 'Mamudo',
	cost = 12,
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Darkness: chance of instant kill, all foes.',
	effect = '25% insta-kill',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 3,
	attribute = 'dark',
},
['mamudoon'] = {
	name = 'Mamudoon',
	cost = 24,
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Darkness: instant kill, all foes (high odds).',
	effect = '35% insta-kill',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 5,
	attribute = 'dark',
},
['mamudoon (elizabeth)'] = {
	name = 'Mamudoon',
	cost = 24,
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Darkness: instant kill, all foes (high odds).',
	effect = '90% chance of Insta-kill',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	attribute = 'dark',
},
['maragi'] = {
	name = 'Maragi',
	cost = 6,
	costtype = 'SP',
	power = 40,
	hits = 1,
	acc = '90%',
	description = 'Deals light Fire damage to all foes.',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 2,
	attribute = 'fire',
},
['maragidyne'] = {
	name = 'Maragidyne',
	cost = 24,
	costtype = 'SP',
	power = 320,
	hits = 1,
	acc = '90%',
	description = 'Deals heavy Fire damage to all foes.',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 6,
	attribute = 'fire',
},
['maragidyne (elizabeth)'] = {
	name = 'Maragidyne',
	cost = 24,
	costtype = 'SP',
	power = 9999,
	hits = 1,
	acc = '99%',
	description = 'Deals heavy Fire damage to all foes.',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	attribute = 'fire',
},
['maragion'] = {
	name = 'Maragion',
	cost = 12,
	costtype = 'SP',
	power = 100,
	hits = 1,
	acc = '90%',
	description = 'Deals medium Fire damage to all foes.',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 4,
	attribute = 'fire',
},
['marakukaja'] = {
	name = 'Marakukaja',
	cost = 16,
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Increases party\'s Defense.',
	effect = 'Raises DEF by 1.33x for 3 turns',
	target = 'All Allies',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 5,
	attribute = 'support',
},
['marakunda'] = {
	name = 'Marakunda',
	cost = 16,
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Decreases all foes\' Defense.',
	effect = 'Lowers DEF by 1.33x for 3 turns',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 4,
	attribute = 'support',
},
['maralagidyne'] = {
	name = 'Maralagidyne',
	cost = 32,
	costtype = 'SP',
	power = 370,
	hits = 1,
	acc = '90%',
	description = 'Deals severe Fire damage to all foes.',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 99,
	attribute = 'fire',
},
['marin karin'] = {
	name = 'Marin Karin',
	cost = 5,
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Charms 1 foe.',
	effect = '40% Charm',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 2.5,
	attribute = 'ailment',
},
['masakados'] = {
	name = 'Masakados',
	description = 'Nullifies all attacks except Almighty ones. ',
	effect = 'Nullifies all attacks except Almighty ones. ',
	target = '',
	inbattle = 'y',
	outbattle = 'n',
	attribute = 'support',
},
['masukukaja'] = {
	name = 'Masukukaja',
	cost = 16,
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Increases party\'s Hit/Evasion rate.',
	effect = 'Raises HIT/EVA by 1.25x for 3 turns',
	target = 'All Allies',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 5,
	attribute = 'support',
},
['masukunda'] = {
	name = 'Masukunda',
	cost = 16,
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Decreases all foes\' Hit/Evasion rate.',
	effect = 'Lowers HIT/EVA by 1.33x for 3 turns',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 4,
	attribute = 'support',
},
['matarukaja'] = {
	name = 'Matarukaja',
	cost = 16,
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Increases party\'s Attack.',
	effect = 'Raises ATK by 1.33x for 3 turns',
	target = 'All Allies',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 5,
	attribute = 'support',
},
['matarunda'] = {
	name = 'Matarunda',
	cost = 16,
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Decreases all foes\' Attack.',
	effect = 'Lowers ATK by 1.33x for 3 turns',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 4,
	attribute = 'support',
},
['mazio'] = {
	name = 'Mazio',
	cost = 8,
	costtype = 'SP',
	power = 40,
	hits = 1,
	acc = '90%',
	description = 'Deals light Elec dmg/ Shocks all foes.',
	effect = '8% Shock',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 2,
	attribute = 'elec',
},
['maziodyne'] = {
	name = 'Maziodyne',
	cost = 32,
	costtype = 'SP',
	power = 320,
	hits = 1,
	acc = '90%',
	description = 'Deals heavy Elec dmg/ Shocks all foes.',
	effect = '8% Shock',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 6,
	attribute = 'elec',
},
['maziodyne (elizabeth)'] = {
	name = 'Maziodyne',
	cost = 32,
	costtype = 'SP',
	power = 9999,
	hits = 1,
	acc = '99%',
	description = 'Deals heavy Elec dmg/ Shocks all foes.',
	effect = '50% chance of Shock',
	target = '',
	inbattle = 'y',
	outbattle = 'n',
	attribute = 'elec',
},
['mazionga'] = {
	name = 'Mazionga',
	cost = 16,
	costtype = 'SP',
	power = 100,
	hits = 1,
	acc = '90%',
	description = 'Deals medium Elec dmg/Shocks all foes.',
	effect = '8% Shock',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 4,
	attribute = 'elec',
},
['me patra'] = {
	name = 'Me Patra',
	cost = 6,
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Dispels Panic, Fear, and Distress (party).',
	effect = 'Cures Panic, Fear, Distress, Freeze, and Shoc',
	target = 'All Allies',
	inbattle = 'y',
	outbattle = '?',
	skillchange = 3,
	attribute = 'recovery',
},
['media'] = {
	name = 'Media',
	cost = 8,
	costtype = 'SP',
	power = 40,
	hits = 1,
	acc = '100%',
	description = 'Slightly restores party\'s HP.',
	effect = '40 HP restore',
	target = 'All Allies',
	inbattle = 'y',
	outbattle = 'y',
	skillchange = 3,
	attribute = 'recovery',
},
['mediarahan'] = {
	name = 'Mediarahan',
	cost = 40,
	costtype = 'SP',
	power = '100% HP',
	hits = 1,
	acc = '100%',
	description = 'Fully restores party\'s HP.',
	effect = 'Full HP restore',
	target = 'All Allies',
	inbattle = 'y',
	outbattle = 'y',
	skillchange = 7,
	attribute = 'recovery',
},
['mediarama'] = {
	name = 'Mediarama',
	cost = 16,
	costtype = 'SP',
	power = 140,
	hits = 1,
	acc = '100%',
	description = 'Moderately restores party\'s HP.',
	effect = '140 HP restore',
	target = 'All Allies',
	inbattle = 'y',
	outbattle = 'y',
	skillchange = 5,
	attribute = 'recovery',
},
['megido'] = {
	name = 'Megido',
	cost = 45,
	costtype = 'SP',
	power = 180,
	hits = 1,
	acc = '95%',
	description = 'Deals medium Almighty damage to all foes.',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 6.5,
	attribute = 'almighty',
},
['megidola'] = {
	name = 'Megidola',
	cost = 65,
	costtype = 'SP',
	power = 320,
	hits = 1,
	acc = '95%',
	description = 'Deals heavy Almighty damage to all foes.',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 7.5,
	attribute = 'almighty',
},
['megidolaon'] = {
	name = 'Megidolaon',
	cost = 85,
	costtype = 'SP',
	power = 650,
	hits = 1,
	acc = '95%',
	description = 'Deals severe Almighty damage to all foes.',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 8,
	attribute = 'almighty',
},
['megidolaon (elizabeth)'] = {
	name = 'Megidolaon',
	cost = 60,
	costtype = 'SP',
	power = 9999,
	hits = 1,
	acc = '100%',
	description = 'Deals severe Almighty damage to all foes.',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	attribute = 'almighty ',
},
['mighty swing'] = {
	name = 'Mighty Swing',
	cost = '10%',
	costtype = 'HP',
	power = 220,
	hits = 1,
	acc = '95%',
	crit = '5%',
	description = 'Deals medium Slash damage to 1 foe.',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 4,
	attribute = 'slash',
},
['mind charge'] = {
	name = 'Mind Charge',
	cost = 15,
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Doubles magic damage dealt next turn.',
	effect = 'Next Magic attack x1.9 dmg',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 5,
	attribute = 'support',
},
['moonless gown'] = {
	name = 'Moonless Gown',
	power = 15,
	hits = 1,
	acc = '100%',
	description = 'Repels all incoming attacks',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	attribute = 'special',
},
['morning star'] = {
	name = 'Morning Star',
	cost = 80,
	costtype = 'SP',
	power = 800,
	hits = 1,
	acc = '100%',
	description = 'Deals massive Almighty damage to all foes.',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 9,
	attribute = 'almighty',
},
['mudo'] = {
	name = 'Mudo',
	cost = 6,
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Darkness: chance of instant kill, 1 foe.',
	effect = '30% insta-kill',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 2.5,
	attribute = 'dark',
},
['mudo boost'] = {
	name = 'Mudo Boost',
	description = 'Increases success rate of Darkness magic. ',
	effect = 'Dark insta-kill success rate x1.5',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 4,
	attribute = 'passive',
	cost = '—',
},
['mudoon'] = {
	name = 'Mudoon',
	cost = 12,
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Darkness: instant kill, 1 foe (high odds).',
	effect = '40% insta-kill',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 4.5,
	attribute = 'dark',
},
['myriad arrows'] = {
	name = 'Myriad Arrows',
	cost = '19%',
	costtype = 'HP',
	power = 140,
	hits = 1-2,
	acc = '87%',
	crit = '5%',
	description = 'Medium Pierce dmg to all foes (multi-hit).',
	effect = 'x1-2 hits',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 7,
	attribute = 'pierce',
},
['niflheim'] = {
	name = 'Niflheim',
	cost = 32,
	costtype = 'SP',
	power = 650,
	hits = 1,
	acc = '99%',
	description = 'Deals severe Ice dmg /Freezes 1 foe.',
	effect = '100% Freeze',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 9,
	attribute = 'ice',
},
['night queen'] = {
	name = 'Night Queen',
	power = 620,
	hits = 1,
	acc = '98%',
	description = 'Damage with a 50% chance of ailment.',
	effect = '50% chance of Charm, Distress, Panic, Fear, Rage, Poison',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	attribute = 'almighty',
},
['null charm'] = {
	name = 'Null Charm',
	description = 'Protects user from being Charmed. ',
	effect = 'Protects user from being Charmed. ',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 5,
	attribute = 'passive',
	cost = '—',
},
['null dark'] = {
	name = 'Null Dark',
	description = 'Nullifies Darkness attacks. ',
	effect = 'Protects user from Darkness attacks. ',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 5.5,
	attribute = 'passive',
	cost = '—',
},
['null distress'] = {
	name = 'Null Distress',
	description = 'Protects user from Distress. ',
	effect = 'Protects user from Distress. ',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 5,
	attribute = 'passive',
	cost = '—',
},
['null elec'] = {
	name = 'Null Elec',
	description = 'Nullifies damage from Elec attacks. ',
	effect = 'Protects user from Elec attacks. ',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 5.5,
	attribute = 'passive',
	cost = '—',
},
['null fear'] = {
	name = 'Null Fear',
	description = 'Protects user from Fear. ',
	effect = 'Protects user from Fear. ',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 5,
	attribute = 'passive',
	cost = '—',
},
['null fire'] = {
	name = 'Null Fire',
	description = 'Nullifies damage from Fire attacks. ',
	effect = 'Protects user from Fire attacks. ',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 5.5,
	attribute = 'passive',
	cost = '—',
},
['null freeze'] = {
	name = 'Null Freeze',
	description = 'Protects user from being Frozen. ',
	effect = 'Protects user from being Frozen. ',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 5,
	attribute = 'passive',
	cost = '—',
},
['null ice'] = {
	name = 'Null Ice',
	description = 'Nullifies damage from Ice attacks. ',
	effect = 'Protects user from Ice attacks. ',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 5.5,
	attribute = 'passive',
	cost = '—',
},
['null light'] = {
	name = 'Null Light',
	description = 'Nullifies Light attacks. ',
	effect = 'Protects user from Light attacks. ',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 5.5,
	attribute = 'passive',
	cost = '—',
},
['null panic'] = {
	name = 'Null Panic',
	description = 'Protects user from Panic. ',
	effect = 'Protects user from Panic. ',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 5,
	attribute = 'passive',
	cost = '—',
},
['null pierce'] = {
	name = 'Null Pierce',
	description = 'Nullifies damage from Pierce attacks. ',
	effect = 'Protects user from Pierce attacks. ',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 6.5,
	attribute = 'passive',
	cost = '—',
},
['null poison'] = {
	name = 'Null Poison',
	description = 'Protects user from Poison. ',
	effect = 'Protects user from Poison. ',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 5,
	attribute = 'passive',
	cost = '—',
},
['null rage'] = {
	name = 'Null Rage',
	description = 'Protects user from becoming Enraged. ',
	effect = 'Protects user from becoming Enraged. ',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 5,
	attribute = 'passive',
	cost = '—',
},
['null shock'] = {
	name = 'Null Shock',
	description = 'Protects user from being Shocked. ',
	effect = 'Protects user from being Shocked. ',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 5,
	attribute = 'passive',
	cost = '—',
},
['null slash'] = {
	name = 'Null Slash',
	description = 'Nullifies damage from Slash attacks.',
	effect = 'Protects user from Slash attacks.',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 6.5,
	attribute = 'passive',
	cost = '—',
},
['null strike'] = {
	name = 'Null Strike',
	description = 'Nullifies damage from Strike attacks. ',
	effect = 'Protects user from Strike attacks. ',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 6.5,
	attribute = 'passive',
	cost = '—',
},
['null wind'] = {
	name = 'Null Wind',
	description = 'Nullifies damage from Wind attacks. ',
	effect = 'Protects user from Wind attacks. ',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 5.5,
	attribute = 'passive',
	cost = '—',
},
['oracle'] = {
	name = 'Oracle',
	description = 'Unpredictable effect.',
	effect = 'Random effect: HP restored, SP restored, Both restored, All ailments cured, HP and SP reduced to 1',
	target = 'Universal',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 99,
	attribute = 'passive',
	cost = '—',
},
['orgia mode'] = {
	name = 'Orgia Mode',
	description = '?',
	effect = '0.5x Damage Taken, 1.5x Damage Dealt for 3 turns.',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	attribute = 'passive ',
},
['panic boost'] = {
	name = 'Panic Boost',
	description = 'Increases odds of instilling Panic. ',
	effect = 'Increases odds of instilling Panic by 1.25x.',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 3,
	attribute = 'passive',
	cost = '—',
},
['panta rhei'] = {
	name = 'Panta Rhei',
	cost = 30,
	costtype = 'SP',
	power = 650,
	hits = 1,
	acc = '99%',
	description = 'Deals severe Wind damage to 1 foe.',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 9,
	attribute = 'wind',
},
['paradigm shift'] = {
	name = 'Paradigm Shift',
	description = '—',
	effect = '?',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	attribute = 'special',
},
['patra'] = {
	name = 'Patra',
	cost = 3,
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Dispels Panic, Fear, and Distress (1 ally).',
	effect = 'Cures Panic, Fear, Distress, Freeze, and Shock',
	target = 'One Ally',
	inbattle = 'y',
	outbattle = '?',
	skillchange = 1.5,
	attribute = 'recovery',
},
['phys skill up'] = {
	name = 'Phys Skill Up',
	description = 'Increases physical damage. ',
	effect = '1.25x physical damage.',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	attribute = 'passive ',
},
['pierce attack'] = {
	name = 'Pierce Attack',
	cost = '—',
	power = 10,
	hits = 1,
	acc = '98%',
	crit = '4%',
	description = 'Normal attack using the Pierce attribute',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	attribute = 'pierce',
},
['pierce attack (takaya)'] = {
	name = 'Pierce Attack',
	cost = '—',
	power = 117,
	hits = 1,
	acc = '98%',
	crit = '5',
	description = 'Takaya\'s weapon attack',
	effect = '?',
	target = '?',
	inbattle = 'y',
	outbattle = 'n',
	attribute = 'pierce',
},
['poisma'] = {
	name = 'Poisma',
	cost = 5,
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Poisons 1 foe.',
	effect = '40% Poison',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 1.5,
	attribute = 'ailment',
},
['poison arrow'] = {
	name = 'Poison Arrow',
	cost = '13%',
	costtype = 'HP',
	power = 300,
	hits = 1,
	acc = '95%',
	crit = '3%',
	description = 'Deals heavy Pierce damage to 1 foe. Inflicts poison.',
	effect = '50% Poison',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 5,
	attribute = 'pierce',
},
['poison boost'] = {
	name = 'Poison Boost',
	description = 'Increases odds of Poisoning a foe. ',
	effect = 'Poison success rate x1.25',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 3,
	attribute = 'passive',
	cost = '—',
},
['poison mist'] = {
	name = 'Poison Mist',
	cost = 10,
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Poisons all foes.',
	effect = '35% Poison',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 3,
	attribute = 'ailment',
},
['poison mist (elizabeth)'] = {
	name = 'Poison Mist',
	cost = 10,
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Poisons all foes.',
	effect = '90% chance of Poison',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	attribute = 'ailment ',
},
['posumudi'] = {
	name = 'Posumudi',
	cost = 5,
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Neutralizes Poison (1 ally).',
	effect = 'Cures Poison',
	target = 'One Ally',
	inbattle = 'y',
	outbattle = '?',
	skillchange = 2,
	attribute = 'recovery',
},
['power charge'] = {
	name = 'Power Charge',
	cost = 15,
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Doubles physical damage dealt next turn.',
	effect = 'Next Phys attack x1.9 dmg',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 4,
	attribute = 'support',
},
['power slash'] = {
	name = 'Power Slash',
	cost = '10%',
	costtype = 'HP',
	power = 88,
	hits = 1,
	acc = '92%',
	crit = '5%',
	description = 'Deals light Slash damage to 1 foe.',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 2,
	attribute = 'slash',
},
['pralaya'] = {
	name = 'Pralaya',
	cost = '18%',
	costtype = 'HP',
	power = 600,
	hits = 1,
	acc = '95%',
	crit = '30%',
	description = 'Deals severe Pierce dmg/Frightens all foes.',
	effect = '50% Fear',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 8,
	attribute = 'pierce',
},
['prayer beads'] = {
	name = 'Prayer Beads',
	description = 'Low odds of revival vs Darkness magic.',
	effect = '10% chance to endure Dark insta-kills.',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	attribute = 'passive',
	cost = '—',
},
['premonition'] = {
	name = 'Premonition',
	description = 'Increases Evade against Physical attacks. ',
	effect = 'Doubles evasion rate against Physical attacks.',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	attribute = 'passive',
	cost = '—',
},
['primal darkness'] = {
	name = 'Primal Darkness',
	description = '—',
	effect = '?',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	attribute = 'almighty',
},
['primal force'] = {
	name = 'Primal Force',
	cost = '21%',
	costtype = 'HP',
	power = 580,
	hits = 1,
	acc = '95%',
	crit = '5%',
	description = 'Deals severe Pierce damage to 1 foe.',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 8,
	attribute = 'pierce',
},
['prophecy of ruin'] = {
	name = 'Prophecy of Ruin',
	hits = 1,
	acc = '100%',
	description = '—',
	effect = '70% chance of Fear',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	attribute = 'special',
},
['provoke'] = {
	name = 'Provoke',
	cost = 5,
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Enrages 1 foe.',
	effect = '40% Rage',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 2.5,
	attribute = 'ailment',
},
['pulinpa'] = {
	name = 'Pulinpa',
	cost = 5,
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Makes 1 foe Panic.',
	effect = '40% Panic',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 2.5,
	attribute = 'ailment',
},
['rage boost'] = {
	name = 'Rage Boost',
	description = 'Increases odds of Enraging a foe. ',
	effect = 'Rage success rate x1.25',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 3,
	attribute = 'passive',
	cost = '—',
},
['raging tiger'] = {
	name = 'Raging Tiger',
	description = 'Increases attack power while Enraged. ',
	effect = 'Doubles damage when Enraged',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 1,
	attribute = 'passive',
	cost = '—',
},
['ragnarok'] = {
	name = 'Ragnarok',
	cost = 30,
	costtype = 'SP',
	power = 650,
	hits = 1,
	acc = '99%',
	description = 'Deals severe Fire damage to 1 foe.',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 9,
	attribute = 'fire',
},
['raktapaksha'] = {
	name = 'Raktapaksha',
	cost = '15%',
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Knocks Down all foes +Dekaja (med odds).',
	effect = '30% chance of Knockdown, Remove Buffs',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 99,
	attribute = 'almighty',
	fusion = 'Garuda x Gurr',
},
['rakukaja'] = {
	name = 'Rakukaja',
	cost = 8,
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Increases 1 ally\'s Defense.',
	effect = 'Raises DEF by 1.33x for 3 turns',
	target = 'One Ally',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 2,
	attribute = 'support',
},
['rakunda'] = {
	name = 'Rakunda',
	cost = 8,
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Decreases 1 foe\'s Defense.',
	effect = 'Lowers DEF by 1.33x for 3 turns',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 2,
	attribute = 'support',
},
['re patra'] = {
	name = 'Re Patra',
	cost = 3,
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Assists 1 ally who\'s been Knocked Down.',
	effect = 'Cures Down',
	target = 'One Ally',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 2,
	attribute = 'recovery',
},
['rebellion'] = {
	name = 'Rebellion',
	cost = 5,
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Increases Critical Rate (all).',
	effect = 'Raises crit rate by 10% for 3 turns',
	target = 'Universal',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 2,
	attribute = 'support',
},
['recarm'] = {
	name = 'Recarm',
	cost = 20,
	costtype = 'SP',
	power = '50% HP',
	hits = 1,
	acc = '100%',
	description = 'Revives an ally, restoring 50% of HP.',
	effect = 'Revive with 50% HP',
	target = 'One Ally',
	inbattle = 'y',
	outbattle = 'y',
	skillchange = 4,
	attribute = 'recovery',
},
['recarmdra'] = {
	name = 'Recarmdra',
	cost = 1,
	costtype = 'SP',
	power = '100% HP',
	hits = 1,
	acc = '100%',
	description = 'User\'s HP becomes 1; allies\' HP restored.',
	effect = 'Full party HP restores, Reduces user\'s HP to 1',
	target = 'All Allies',
	outbattle = 'n',
	skillchange = 7,
	attribute = 'special',
},
['regenerate 1'] = {
	name = 'Regenerate 1',
	description = 'Restores HP slightly each turn in battle. ',
	effect = 'Recover 2% HP per turn',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 4.5,
	attribute = 'passive',
	cost = '—',
},
['regenerate 2'] = {
	name = 'Regenerate 2',
	description = 'Restores a little HP each turn in battle. ',
	effect = 'Recover 4% HP per turn',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 5.5,
	attribute = 'passive',
	cost = '—',
},
['regenerate 3'] = {
	name = 'Regenerate 3',
	description = 'Restores some HP each turn in battle. ',
	effect = 'Recover 6% HP per turn',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 6,
	attribute = 'passive',
	cost = '—',
},
['repel dark'] = {
	name = 'Repel Dark',
	description = 'Reflects Darkness attacks. ',
	effect = 'Repels Dark attacks',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 6,
	attribute = 'passive',
	cost = '—',
},
['repel elec'] = {
	name = 'Repel Elec',
	description = 'Reflects damage from Elec attacks. ',
	effect = 'Repels Elec attacks',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 6.5,
	attribute = 'passive',
	cost = '—',
},
['repel fire'] = {
	name = 'Repel Fire',
	description = 'Reflects damage from Fire attacks. ',
	effect = 'Repels Fire attacks',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 6.5,
	attribute = 'passive',
	cost = '—',
},
['repel ice'] = {
	name = 'Repel Ice',
	description = 'Reflects damage from Ice attacks. ',
	effect = 'Repels Ice attacks',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 6.5,
	attribute = 'passive',
	cost = '—',
},
['repel light'] = {
	name = 'Repel Light',
	description = 'Reflects Light attacks. ',
	effect = 'Repels Light attacks',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 6,
	attribute = 'passive',
	cost = '—',
},
['repel pierce'] = {
	name = 'Repel Pierce',
	description = 'Reflects damage from Pierce attacks. ',
	effect = 'Repels Pierce attacks',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 7.5,
	attribute = 'passive',
	cost = '—',
},
['repel slash'] = {
	name = 'Repel Slash',
	description = 'Reflects damage from Slash attacks. ',
	effect = 'Repels Slash attacks',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 7.5,
	attribute = 'passive',
	cost = '—',
},
['repel strike'] = {
	name = 'Repel Strike',
	description = 'Reflects damage from Strike attacks. ',
	effect = 'Repels Strike attacks',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 7.5,
	attribute = 'passive',
	cost = '—',
},
['repel wind'] = {
	name = 'Repel Wind',
	description = 'Reflects damage from Wind attacks. ',
	effect = 'Repels Wind attacks',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 6.5,
	attribute = 'passive',
	cost = '—',
},
['resist charm'] = {
	name = 'Resist Charm',
	description = 'Halves chance of charm via a Charm attack.',
	effect = 'Halves chance of Charm infliction.',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	attribute = 'passive',
	cost = '—',
},
['resist dark'] = {
	name = 'Resist Dark',
	description = 'Halves chance of death via a Darkness attack. ',
	effect = 'Halves chance of death via a Darkness attack. ',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 4.5,
	attribute = 'passive',
	cost = '—',
},
['resist distress'] = {
	name = 'Resist Distress',
	description = 'Halves chance of distress ailment.',
	effect = 'Halves chance of Distress infliction. ',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	attribute = 'passive',
	cost = '—',
},
['resist elec'] = {
	name = 'Resist Elec',
	description = 'Reduces damage from Elec attacks. ',
	effect = 'Halves damage from Electric attacks.',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 4.5,
	attribute = 'passive',
	cost = '—',
},
['resist fear'] = {
	name = 'Resist Fear',
	description = 'Halves chance of fear ailment.',
	effect = 'Halves chance of Fear infliction.',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	attribute = 'passive',
	cost = '—',
},
['resist fire'] = {
	name = 'Resist Fire',
	description = 'Reduces damage from Fire attacks. ',
	effect = 'Halves damage from Fire attacks.',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 4.5,
	attribute = 'passive',
	cost = '—',
},
['resist freeze'] = {
	name = 'Resist Freeze',
	description = 'Halves chance of freeze from Ice attacks.',
	effect = 'Halves chance of Freeze infliction.',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	attribute = 'passive',
	cost = '—',
},
['resist ice'] = {
	name = 'Resist Ice',
	description = 'Reduces damage from Ice attacks. ',
	effect = 'Halves damage from Ice attacks.',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 4.5,
	attribute = 'passive',
	cost = '—',
},
['resist light'] = {
	name = 'Resist Light',
	description = 'Halves chance of death via a Light attack. ',
	effect = 'Halves chance of death via a Light attack. ',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 4.5,
	attribute = 'passive',
	cost = '—',
},
['resist panic'] = {
	name = 'Resist Panic',
	description = 'Halves chance of panic ailment.',
	effect = 'Halves chance of Panic infliction.',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	attribute = 'passive',
	cost = '—',
},
['resist pierce'] = {
	name = 'Resist Pierce',
	description = 'Reduces damage from Pierce attacks. ',
	effect = 'Halves damage from Pierce attacks.',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 5.5,
	attribute = 'passive',
	cost = '—',
},
['resist poison'] = {
	name = 'Resist Poison',
	description = 'Halves chance of Poisoned.',
	effect = 'Halves chance of Poison infliction.',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	attribute = 'passive',
	cost = '—',
},
['resist rage'] = {
	name = 'Resist Rage',
	description = 'Halves chance of being Enraged.',
	effect = 'Halves chance of Rage infliction.',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	attribute = 'passive',
	cost = '—',
},
['resist shock'] = {
	name = 'Resist Shock',
	description = 'Halves chance of shock from Elec attacks.',
	effect = 'Halves chance of Shock infliction.',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	attribute = 'passive',
	cost = '—',
},
['resist slash'] = {
	name = 'Resist Slash',
	description = 'Reduces damage from Slash attacks.',
	effect = 'Halves damage from Slash attacks.',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 5.5,
	attribute = 'passive',
	cost = '—',
},
['resist strike'] = {
	name = 'Resist Strike',
	description = 'Reduces damage from Strike attacks. ',
	effect = 'Halves damage from Strike attacks.',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 5.5,
	attribute = 'passive',
	cost = '—',
},
['resist wind'] = {
	name = 'Resist Wind',
	description = 'Reduces damage from Wind attacks. ',
	effect = 'Halves damage from Wind attacks.',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 4.5,
	attribute = 'passive',
	cost = '—',
},
['revolution'] = {
	name = 'Revolution',
	cost = 10,
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Greatly increases Critical Rate (all).',
	effect = 'Greatly raises crit rate by 20% for 3 turns',
	target = 'Universal',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 3,
	attribute = 'support',
},
['rosary'] = {
	name = 'Rosary',
	description = 'Low odds of revival vs Light magic.',
	effect = '10% chance to endure Light instakills.',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	attribute = 'passive',
	cost = '—',
},
['sacrifice'] = {
	name = 'Sacrifice',
	power = 100,
	hits = 1,
	acc = '100%',
	description = '—',
	effect = '?',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	attribute = 'almighty ',
},
['salvation'] = {
	name = 'Salvation',
	cost = 60,
	costtype = 'SP',
	power = '100% HP',
	hits = 1,
	acc = '100%',
	description = 'Fully restores party\'s HP. Cures ailments.',
	effect = 'Full HP restore, Cures all ailments',
	target = 'All Allies',
	inbattle = 'y',
	outbattle = 'y',
	skillchange = 9,
	attribute = 'recovery',
},
['samarecarm'] = {
	name = 'Samarecarm',
	cost = 40,
	costtype = 'SP',
	power = '100% HP',
	hits = 1,
	acc = '100%',
	description = 'Revives an ally, fully restoring HP.',
	effect = 'Revive with 100% HP',
	target = 'One Ally',
	inbattle = 'y',
	outbattle = 'y',
	skillchange = 5,
	attribute = 'recovery',
},
['samsara'] = {
	name = 'Samsara',
	cost = 40,
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Light: instant kill, all foes (very high).',
	effect = '45% chance of Insta-kill',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 9,
	attribute = 'light',
},
['scarlet havoc'] = {
	name = 'Scarlet Havoc',
	cost = '15%',
	costtype = 'SP',
	power = 320,
	hits = 1,
	acc = '99%',
	crit = '1%',
	description = 'Deals heavy Slash damage to all foes.',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 99,
	attribute = 'slash',
	fusion = 'Siegfried x Ares',
},
['separate'] = {
	name = 'Separate',
	description = '—',
	effect = '?',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	attribute = 'special',
},
['sexy dance'] = {
	name = 'Sexy Dance',
	cost = 10,
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Charms all foes.',
	effect = '40% chance of Charm',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 3,
	attribute = 'ailment',
},
['sexy dance (elizabeth)'] = {
	name = 'Sexy Dance',
	cost = 10,
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Charms all foes.',
	effect = '90% chance of Charm',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	attribute = 'ailment ',
},
['shadow hound'] = {
	name = 'Shadow Hound',
	cost = '15%',
	costtype = 'SP',
	power = 300,
	hits = 1,
	acc = '100%',
	crit = '1%',
	description = 'Deals heavy Strike damage to all foes.',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 99,
	attribute = 'strike',
	fusion = 'Cu Chulainn x Scathach',
},
['sharp student'] = {
	name = 'Sharp Student',
	description = 'Lowers odds of sustaining crit dmg. ',
	effect = 'Halves odds of sustaining crit dmg. ',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 3,
	attribute = 'passive',
	cost = '—',
},
['single shot'] = {
	name = 'Single Shot',
	cost = '8%',
	costtype = 'HP',
	power = 28,
	hits = 1,
	acc = '95%',
	crit = '1%',
	description = 'Deals light Pierce damage to 1 foe.',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 1.5,
	attribute = 'pierce',
},
['slash attack'] = {
	name = 'Slash Attack',
	cost = '—',
	power = 10,
	hits = 1,
	acc = '90%',
	crit = '4%',
	description = 'Slash Weapon Attack',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	attribute = 'slash',
},
['sonic punch'] = {
	name = 'Sonic Punch',
	cost = '9%',
	costtype = 'HP',
	power = 70,
	hits = 1,
	acc = '95%',
	crit = '12%',
	description = 'Deals light Strike damage to 1 foe.',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 2.5,
	attribute = 'strike',
},
['sp up'] = {
	name = 'SP Up',
	description = '—',
	effect = 'Halves HP, doubles SP.',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'y',
	attribute = 'passive ',
},
['sp up 1'] = {
	name = 'SP Up 1',
	description = 'Increases max SP by 10%.',
	effect = 'Increases max SP by 10%.',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'y',
	attribute = 'passive ',
},
['sp up 2'] = {
	name = 'SP Up 2',
	description = 'Increases max SP by 20%.',
	effect = 'Increases max SP by 20%.',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'y',
	attribute = 'passive ',
},
['sp up 3'] = {
	name = 'SP Up 3',
	description = 'Increases max SP by 30%.',
	effect = 'Increases max SP by 30%.',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'y',
	attribute = 'passive ',
},
['sp up high'] = {
	name = 'SP Up High',
	description = '—',
	effect = 'Increases max SP by 50%',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'y',
	attribute = 'passive ',
},
['spear master'] = {
	name = 'Spear Master',
	description = 'Increases damage dealt by a spear. ',
	effect = '1.25x damage dealt by a spear.',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 6,
	attribute = 'passive',
	cost = '—',
},
['spell master'] = {
	name = 'Spell Master',
	description = 'Halves SP cost for magic skills. ',
	effect = 'Halves SP cost for magic skills. ',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'y',
	skillchange = 9,
	attribute = 'passive',
	cost = '—',
},
['spirit drain'] = {
	name = 'Spirit Drain',
	cost = 5,
	costtype = 'SP',
	power = 20,
	hits = 1,
	acc = '100%',
	description = 'Drains foe\'s SP.',
	effect = 'Drains 20 SP',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 4,
	attribute = 'almighty',
},
['spirit drain (boss)'] = {
	name = 'Spirit Drain',
	cost = 5,
	costtype = 'SP',
	power = 300,
	hits = 1,
	acc = '100%',
	description = 'Drains foe\'s SP.',
	effect = 'Drains 300 SP',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	attribute = 'almighty ',
},
['spring of life'] = {
	name = 'Spring of Life',
	description = 'Moderately restores HP each turn in battle. ',
	effect = 'Restores 8% chance of HP each turn in battle.',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 5,
	attribute = 'passive',
	cost = '—',
},
['stagnant air'] = {
	name = 'Stagnant Air',
	cost = 15,
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Ailment susceptibility up, all (temp).',
	effect = 'Halves ailment resistance for 3 turns',
	target = 'Universal',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 3,
	attribute = 'almighty',
},
['stamina up 1'] = {
	name = 'Stamina Up 1',
	description = '—',
	effect = '?',
	target = 'Self',
	inbattle = '?',
	outbattle = '?',
	attribute = 'passive ',
},
['stamina up 2'] = {
	name = 'Stamina Up 2',
	description = '—',
	effect = '?',
	target = 'Self',
	inbattle = '?',
	outbattle = '?',
	attribute = 'passive ',
},
['stamina up 3'] = {
	name = 'Stamina Up 3',
	description = '—',
	effect = '?',
	target = 'Self',
	inbattle = '?',
	outbattle = '?',
	attribute = 'passive ',
},
['strike attack'] = {
	name = 'Strike Attack',
	cost = '—',
	power = 10,
	hits = 1,
	acc = '98%',
	crit = '5%',
	description = 'Strike Weapon Attack',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	attribute = 'strike',
},
['sukukaja'] = {
	name = 'Sukukaja',
	cost = 8,
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Increases 1 ally\'s Hit/Evasion rate.',
	effect = 'Raises HIT/EVA by 1.33x for 3 turns',
	target = 'One Ally',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 2.5,
	attribute = 'support',
},
['sukunda'] = {
	name = 'Sukunda',
	cost = 8,
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Decreases 1 foe\'s Hit/Evasion rate.',
	effect = 'Lowers HIT/EVA by 1.33x for 3 turns',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 2.5,
	attribute = 'support',
},
['summer dream'] = {
	name = 'Summer Dream',
	cost = '15%',
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Knocks down all enemies. Unpredictable effect.',
	effect = 'Knocks down all allies|Knocks down everyone|No effect|Restores all HP/SP for allies|Restores all HP/SP for enemies|Restores all HP/SP for everyone|Halves all allies HP/SP|Deals exactly 2000 damage to all enemies|Applies a random ailment|100% instant kill, almighty, one enemy|Halves all enemies HP/SP|Halves everyone\'s HP/SP|Reduces all enemies HP to 1',
	target = 'Universal',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 99,
	attribute = 'ailment',
	fusion = 'Titania x Oberon',
},
['summon'] = {
	name = 'Summon',
	power = 15,
	hits = 1,
	acc = '100%',
	description = 'Call forth an ally.',
	effect = '?',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	attribute = 'special',
},
['support scan'] = {
	name = 'Support Scan',
	description = 'Views any changes in an enemy\'s status. ',
	effect = 'Displays all buffs and debuffs in effect',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	attribute = 'passive',
	cost = '—',
},
['survive dark'] = {
	name = 'Survive Dark',
	description = 'Low odds of revival vs Darkness magic. ',
	effect = '50% chance to endure Dark attacks',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 4,
	attribute = 'passive',
	cost = '—',
},
['survive light'] = {
	name = 'Survive Light',
	description = 'Low odds of revival vs Light magic. ',
	effect = '50% chance to endure Light attacks',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 4,
	attribute = 'passive',
	cost = '—',
},
['swift strike'] = {
	name = 'Swift Strike',
	cost = '15%',
	costtype = 'HP',
	power = 95,
	hits = 1-2,
	acc = '80%',
	crit = '3%',
	description = 'Light Strike dmg to all foes (multi-hit).',
	effect = 'x1-2 hits',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 3,
	attribute = 'strike',
},
['tarukaja'] = {
	name = 'Tarukaja',
	cost = 8,
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Increases 1 ally\'s Attack.',
	effect = 'Raises ATK by 1.33x for 3 turns',
	target = 'One Ally',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 2.5,
	attribute = 'support',
},
['tarunda'] = {
	name = 'Tarunda',
	cost = 8,
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Decreases 1 foe\'s Attack.',
	effect = 'Lowers ATK by 1.33x for 3 turns',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 2.5,
	attribute = 'support',
},
['tempest slash'] = {
	name = 'Tempest Slash',
	cost = '13%',
	costtype = 'HP',
	power = 350,
	hits = 1-2,
	acc = '95%',
	crit = '5%',
	description = 'Heavy Slash dmg to 1 foe (multi-hit).',
	effect = 'x1-2 hits',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 7,
	attribute = 'slash',
},
['tentarafoo'] = {
	name = 'Tentarafoo',
	cost = 10,
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Makes all foes Panic.',
	effect = '40% chance of Panic',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 4,
	attribute = 'ailment',
},
['tentarafoo (elizabeth)'] = {
	name = 'Tentarafoo',
	cost = 10,
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Makes all foes Panic.',
	effect = '90% chance of Panic',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	attribute = 'ailment ',
},
['tetrakarn'] = {
	name = 'Tetrakarn',
	cost = 55,
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Barrier that reflects phys dmg 1x per ally.',
	effect = 'Repels next Phys attack',
	target = 'All Allies',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 7,
	attribute = 'support',
},
['third eye'] = {
	name = 'Third Eye',
	description = 'Increases information displayed in the target.',
	effect = 'Changes target icon to show when attack will be ineffective',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 99,
	attribute = 'support',
},
['thunder call'] = {
	name = 'Thunder Call',
	cost = '15%',
	costtype = 'SP',
	power = 450,
	hits = 1,
	acc = '99%',
	description = 'Deals heavy Elec dmg/ Shocks all foes.',
	effect = '100% chance of Shock',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 99,
	attribute = 'elec',
	fusion = 'Thor x Take-Mikazuchi',
},
['thunder reign'] = {
	name = 'Thunder Reign',
	cost = 32,
	costtype = 'SP',
	power = 650,
	hits = 1,
	acc = '99%',
	description = 'Deals severe Elec damage/Shocks 1 foe.',
	effect = '100% chance of Shock',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 9,
	attribute = 'elec',
},
['torrent shot'] = {
	name = 'Torrent Shot',
	cost = '10%',
	costtype = 'HP',
	power = 50,
	hits = 2-3,
	acc = '82%',
	crit = '5%',
	description = 'Light Pierce damage to 1 foe (multi-hit).',
	effect = 'x2-3 hits',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 4.5,
	attribute = 'pierce',
},
['traesto'] = {
	name = 'Traesto',
	description = 'Enables escape from a dungeon.',
	effect = 'Instant escape from Tartarus',
	target = 'All Allies',
	inbattle = 'n',
	outbattle = 'y',
	attribute = 'special',
},
['trafuri'] = {
	name = 'Trafuri',
	cost = 25,
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Enables escape from most battles.',
	effect = 'Instant escape from battle',
	target = 'All Allies',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 8,
	attribute = 'special',
},
['trickster'] = {
	name = 'Trickster',
	cost = '15%',
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Inflicts random ailments on all foes.',
	effect = '100% random ailment',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 99,
	attribute = 'ailment',
	fusion = 'Susano-o x Loki',
},
['twin shot'] = {
	name = 'Twin Shot',
	cost = '10%',
	costtype = 'HP',
	power = 100,
	hits = 2,
	acc = '85%',
	crit = '5%',
	description = 'Deals medium Pierce damage to 1 foe 2x.',
	effect = 'x2 hits',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 3.5,
	attribute = 'pierce',
},
['unite'] = {
	name = 'Unite',
	description = '—',
	effect = '?',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	attribute = 'special',
},
['unshaken will'] = {
	name = 'Unshaken Will',
	description = 'Protects user from mental ailments. ',
	effect = 'Nullifies Charm, Distress, Panic, Fear, Rage.',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 9,
	attribute = 'passive',
	cost = '—',
},
['valhalla'] = {
	name = 'Valhalla',
	cost = '20%',
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Invulnerability for 1 turn (1 ally), but...',
	effect = 'Nullifies next attack, HP and SP reduced to 1',
	target = 'One Ally',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 99,
	attribute = 'support',
	fusion = 'Odin x Valkyrie',
},
['vicious strike'] = {
	name = 'Vicious Strike',
	cost = '19%',
	costtype = 'HP',
	power = 340,
	hits = 1,
	acc = '90%',
	crit = '8%',
	description = 'Deals heavy Strike damage to all foes.',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 6,
	attribute = 'strike',
},
['victory cry'] = {
	name = 'Victory Cry',
	description = 'Fully restores HP and SP after battle. ',
	effect = 'Fully restores HP and SP after battle. ',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 9,
	attribute = 'passive',
	cost = '—',
},
['vile assault'] = {
	name = 'Vile Assault',
	cost = '12%',
	costtype = 'HP',
	power = 295,
	hits = 1,
	acc = '99%',
	crit = '1%',
	description = 'Hvy Pierce dmg, 1 foe. Knocked Down bonus',
	effect = 'Dmg x2 on Downed foes',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 5,
	attribute = 'pierce',
},
['virus breath'] = {
	name = 'Virus Breath',
	cost = 40,
	costtype = 'SP',
	power = '25% HP',
	hits = 1,
	acc = '90%',
	description = 'Deals dmg (25% of HP) /Poisons all foes.',
	effect = 'Removes 25% HP, 75% Poison',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 5,
	attribute = 'ailment',
},
['vorpal blade'] = {
	name = 'Vorpal Blade',
	cost = '21%',
	costtype = 'HP',
	power = 500,
	hits = 1,
	acc = '99%',
	crit = '5%',
	description = 'Heavy Slash dmg to all foes. "Great" bonus.',
	effect = 'Dmg x2 when Great',
	target = 'All Foes',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 99,
	attribute = 'slash',
},
['weapons master'] = {
	name = 'Weapons Master',
	description = 'Increases normal attack damage using weapons.',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	attribute = 'passive',
	cost = '—',
},
['weary thrust'] = {
	name = 'Weary Thrust',
	cost = '13%',
	costtype = 'HP',
	power = 405,
	hits = 1,
	acc = '99%',
	crit = '10%',
	description = 'Heavy Strike damage to 1 foe. "Tired" bonus.',
	effect = 'Dmg x1.5 when Tired',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 99,
	attribute = 'strike',
},
['wheel of fortune'] = {
	name = 'Wheel of Fortune',
	description = '—',
	effect = '?',
	target = 'Universal',
	inbattle = 'y',
	outbattle = 'n',
	attribute = 'special',
},
['wind amp'] = {
	name = 'Wind Amp',
	description = 'Greatly strengthens Wind attacks. ',
	effect = 'Multiplies Wind damage by 1.5x',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 4,
	attribute = 'passive',
	cost = '—',
},
['wind attack'] = {
	name = 'Wind Attack',
	power = '?',
	hits = '?',
	acc = '?',
	crit = '?',
	description = 'Wind Weapon Attack, used by Gae Bolg',
	effect = '?',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	attribute = 'wind',
},
['wind boost'] = {
	name = 'Wind Boost',
	description = 'Strengthens Wind attacks. ',
	effect = 'Multiplies Wind damage by 1.25x',
	target = 'Self',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 2.5,
	attribute = 'passive',
	cost = '—',
},
['wind break'] = {
	name = 'Wind Break',
	cost = 40,
	costtype = 'SP',
	hits = 1,
	acc = '100%',
	description = 'Reduces 1 foe\'s Wind resistance to average.',
	effect = 'Removes Wind resistance for 3 turns',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 4,
	attribute = 'support',
},
['zan-ei'] = {
	name = 'Zan-ei',
	cost = '10%',
	costtype = 'HP',
	power = 120,
	hits = 1,
	acc = '80%',
	crit = '3%',
	description = 'Deals med Slash dmg to 1 foe. New moon bonus.',
	effect = 'Dmg x1.5 during New Moon',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 3,
	attribute = 'slash',
},
['zio'] = {
	name = 'Zio',
	cost = 4,
	costtype = 'SP',
	power = 40,
	hits = 1,
	acc = '95%',
	description = 'Deals light Elec damage/Shocks 1 foe.',
	effect = '10% Shock',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 1.5,
	attribute = 'elec',
},
['ziodyne'] = {
	name = 'Ziodyne',
	cost = 16,
	costtype = 'SP',
	power = 320,
	hits = 1,
	acc = '95%',
	description = 'Deals heavy Elec damage/Shocks 1 foe.',
	effect = '10% Shock',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 5.5,
	attribute = 'elec',
},
['zionga'] = {
	name = 'Zionga',
	cost = 8,
	costtype = 'SP',
	power = 100,
	hits = 1,
	acc = '95%',
	description = 'Deals medium Elec damage/Shocks 1 foe.',
	effect = '10% Shock',
	target = 'One Foe',
	inbattle = 'y',
	outbattle = 'n',
	skillchange = 3.5,
	attribute = 'elec',
}
}

return {
	skill = skill,
}