Module:Data/Skill/p3p

Jump to navigation Jump to search

Documentation for this module may be created at Module:Data/Skill/p3p/doc

local skill = {
	['absorb elec'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Drains damage from Elec attacks.',
		effect = 'Drains damage from Elec attacks.',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 7,
		target = 'Self',
		name = 'Absorb Elec',
	},
	['absorb fire'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Drains damage from Fire attacks.',
		effect = 'Drains damage from Fire attacks.',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 7,
		target = 'Self',
		name = 'Absorb Fire',
	},
	['absorb ice'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Drains damage from Ice attacks.',
		effect = 'Drains damage from Ice attacks.',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 7,
		target = 'Self',
		name = 'Absorb Ice',
	},
	['absorb pierce'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Drains damage from Pierce attacks.',
		effect = 'Drains damage from Pierce attacks.',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 8,
		target = 'Self',
		name = 'Absorb Pierce',
	},
	['absorb slash'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Drains damage from Slash attacks.',
		effect = 'Drains damage from Slash attacks.',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 8,
		target = 'Self',
		name = 'Absorb Slash',
	},
	['absorb strike'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Drains damage from Strike attacks.',
		effect = 'Drains damage from Strike attacks.',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 8,
		target = 'Self',
		name = 'Absorb Strike',
	},
	['absorb wind'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Drains damage from Wind attacks.',
		effect = 'Drains damage from Wind attacks.',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 7,
		target = 'Self',
		name = 'Absorb Wind',
	},
	['agi'] = {
		acc = '95%',
		attribute = 'fire',
		cost = 3,
		costtype = 'SP',
		description = 'Deals light Fire damage to 1 foe.',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 40,
		powerlvl = 'Light',
		skillchange = 1.5,
		target = 'One Foe',
		name = 'Agi',
	},
	['agidyne'] = {
		acc = '95%',
		attribute = 'fire',
		cost = 12,
		costtype = 'SP',
		description = 'Deals heavy Fire damage to 1 foe.',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 320,
		powerlvl = 'Heavy',
		skillchange = 5.5,
		target = 'One Foe',
		name = 'Agidyne',
	},
	['agilao'] = {
		acc = '95%',
		attribute = 'fire',
		cost = 6,
		costtype = 'SP',
		description = 'Deals medium Fire damage to 1 foe.',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 100,
		powerlvl = 'Medium',
		skillchange = 3.5,
		target = 'One Foe',
		name = 'Agilao',
	},
	['ailment boost'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Increases odds of inflicting ailments.',
		effect = 'Increases odds of inflicting ailments by 1.25x.',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 7,
		target = 'Self',
		name = 'Ailment Boost',
	},
	['akasha arts'] = {
		acc = '85%',
		attribute = 'strike',
		cost = '19%',
		costtype = 'HP',
		crit = '10%',
		description = 'Deals heavy Strike damage to all foes.',
		effect = 'x1-2 hits',
		hits = '1-2',
		inbattle = 'y',
		outbattle = 'n',
		power = 350,
		powerlvl = 'Heavy',
		skillchange = 7,
		target = 'All Foes',
		name = 'Akasha Arts',
	},
	['alertness'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Lowers odds of being taken by surprise.',
		effect = 'Lowers chances of being ambushed',
		inbattle = 'n',
		outbattle = 'y',
		skillchange = 5,
		target = 'Self',
		name = 'Alertness',
	},
	['ali dance'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Hit rate of an attacking unit is reduced by half.',
		effect = 'Given by Barbaric Bracers, not an obtainable skill.',
		inbattle = '?',
		outbattle = '?',
		target = 'Self',
		name = 'Ali Dance',
	},
	['almighty attack'] = {
		acc = '100%',
		attribute = 'almighty',
		cost = '—',
		crit = '5%',
		description = '—',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 600,
		target = 'All Foes',
		name = 'Almighty Attack',
	},
	['amrita'] = {
		acc = '100%',
		attribute = 'recovery',
		cost = 25,
		costtype = 'SP',
		description = 'Cures all ailments (party).',
		effect = 'Cures all ailments',
		hits = 1,
		inbattle = 'y',
		outbattle = '?',
		power = '—',
		skillchange = 6,
		target = 'All Allies',
		name = 'Amrita',
	},
	['analyze'] = {
		attribute = 'support',
		cost = '—',
		description = 'Displays enemy information.',
		effect = '—',
		inbattle = 'y',
		outbattle = 'n',
		target = 'One Foe',
		name = 'Analyze',
	},
	['angelic grace'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Increases Evade against magical attacks.',
		effect = 'Doubles evasion rate against magical attacks.',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 5,
		target = 'Self',
		name = 'Angelic Grace',
	},
	['apt pupil'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Increases user\'s Critical Rate.',
		effect = 'Doubles user\'s Critical Rate.',
		inbattle = 'y',
		outbattle = 'n',
		target = 'Self',
		name = 'Apt Pupil',
	},
	['arcana shift'] = {
		acc = '900%',
		attribute = 'special',
		cost = '—',
		description = '—',
		effect = '—',
		inbattle = 'y',
		outbattle = 'n',
		power = '—',
		target = 'Self',
		name = 'Arcana Shift',
	},
	['ardhanari'] = {
		acc = '100%',
		attribute = 'fire',
		cost = '30%',
		costtype = 'SP',
		crit = '—',
		description = 'Deals massive Fire damage to all foes.',
		fusion = '[[Shiva]] x [[Parvati]]',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 900,
		powerlvl = 'Massive',
		skillchange = 99,
		target = 'All Foes',
		name = 'Ardhanari',
	},
	['armageddon'] = {
		acc = '100%',
		attribute = 'almighty',
		cost = '100%',
		costtype = 'SP',
		crit = '—',
		description = 'Deals ultimate damage to all foes.',
		fusion = '[[Satan]] x [[Helel]]',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 9999,
		powerlvl = 'Ultimate',
		skillchange = 99,
		target = 'All Foes',
		name = 'Armageddon',
	},
	['armed and ready'] = {
		attribute = 'special',
		cost = '—',
		description = '—',
		inbattle = 'y',
		outbattle = 'n',
		power = '—',
		target = 'All foes',
		name = 'Armed and Ready',
	},
	['arms master'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Halves HP cost for physical skills.',
		effect = 'Halves all HP costs',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 9,
		target = 'Self',
		name = 'Arms Master',
	},
	['arrow rain'] = {
		acc = '80%',
		attribute = 'pierce',
		cost = '19%',
		costtype = 'HP',
		crit = '5%',
		description = 'Deals medium Pierce damage to all foes',
		effect = 'x2 hits',
		hits = 2,
		inbattle = 'y',
		outbattle = 'n',
		power = 130,
		powerlvl = 'Medium',
		skillchange = 6.5,
		target = 'All Foes',
		name = 'Arrow Rain',
	},
	['assault dive'] = {
		acc = '88%',
		attribute = 'strike',
		cost = '9%',
		costtype = 'HP',
		crit = '5%',
		description = 'Deals light Strike damage to 1 foe.',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 90,
		powerlvl = 'Light',
		skillchange = 2.5,
		target = 'One Foe',
		name = 'Assault Dive',
	},
	['auto-maraku'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Automatic [[Marakukaja]] at start of battle.',
		effect = 'Begin battle with damage taken divided by 1.25x for 3 turns.',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 6,
		target = 'Self',
		name = 'Auto-Maraku',
	},
	['auto-masuku'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Automatic [[Masukukaja]] at start of battle.',
		effect = 'Begin battle with hit/evasion rate multiplied by 1.25x for 3 turns.',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 6,
		target = 'Self',
		name = 'Auto-Masuku',
	},
	['auto-mataru'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Automatic [[Matarukaja]] at start of battle.',
		effect = 'Begin battle with damage dealt multiplied by 1.25x for 3 turns.',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 6,
		target = 'Self',
		name = 'Auto-Mataru',
	},
	['auto-rakukaja'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Automatic [[Rakukaja]] at the start of battle.',
		effect = 'Begin battle with damage taken divided by 1.25x for 3 turns.',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 6,
		target = 'Self',
		name = 'Auto-Rakukaja',
	},
	['auto-sukukaja'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Automatic [[Sukukaja]] at the start of battle.',
		effect = 'Begin battle with hit/evasion rate multiplied by 1.25x for 3 turns.',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 6,
		target = 'Self',
		name = 'Auto-Sukukaja',
	},
	['auto-tarukaja'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Automatic [[Tarukaja]] at the start of battle.',
		effect = 'Begin battle with damage dealt multiplied by 1.25x for 3 turns.',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 6,
		target = 'Self',
		name = 'Auto-Tarukaja',
	},
	['bash'] = {
		acc = '90%',
		attribute = 'strike',
		cost = '7%',
		costtype = 'HP',
		crit = '5%',
		description = 'Deals light Strike damage to 1 foe.',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 30,
		powerlvl = 'Light',
		skillchange = 1.5,
		target = 'One Foe',
		name = 'Bash',
	},
	['best friends'] = {
		acc = '100%',
		attribute = 'support',
		cost = '15%',
		costtype = 'SP',
		crit = '—',
		description = 'Combines all -kaja skills on 1 ally.',
		effect = 'Attack, Hit/Evasion, Defense Up',
		fusion = '[[Forneus]] x [[Decarabia]]',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = '—',
		powerlvl = '—',
		skillchange = 99,
		target = 'One Ally',
		name = 'Best Friends',
	},
	['bewilder'] = {
		acc = '100%',
		attribute = 'ailment',
		cost = 5,
		costtype = 'SP',
		description = 'Distresses 1 foe.',
		effect = '40% chance of Distress',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = '—',
		skillchange = 1.5,
		target = 'One Foe',
		name = 'Bewilder',
	},
	['black viper'] = {
		acc = '100%',
		attribute = 'almighty',
		cost = 60,
		costtype = 'SP',
		description = 'Deals massive Almighty damage to 1 foe.',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 950,
		powerlvl = 'Massive',
		skillchange = 9,
		target = 'One Foe',
		name = 'Black Viper',
	},
	['blade of fury'] = {
		acc = '82%',
		attribute = 'slash',
		cost = '16%',
		costtype = 'HP',
		crit = '5%',
		description = 'Medium Slash damage to all foes.',
		effect = 'x2-3 hits',
		hits = '2-3',
		inbattle = 'y',
		outbattle = 'n',
		power = 100,
		powerlvl = 'Medium',
		skillchange = 5.5,
		target = 'All Foes',
		name = 'Blade of Fury',
	},
	['bow master'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Increases damage dealt by a bow and arrow.',
		effect = '1.25x damage dealt by a bow and arrow.',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 6,
		target = 'Self',
		name = 'Bow Master',
	},
	['brave blade'] = {
		acc = '99%',
		attribute = 'slash',
		cost = '20%',
		costtype = 'HP',
		crit = '5%',
		description = 'Deals heavy Slash damage to 1 foe.',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 550,
		powerlvl = 'Heavy',
		skillchange = 8,
		target = 'One Foe',
		name = 'Brave Blade',
	},
	['bufu'] = {
		acc = '95%',
		attribute = 'ice',
		cost = 4,
		costtype = 'SP',
		description = 'Deals light Ice damage /Freezes 1 foe.',
		effect = '10% chance of Freeze',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 40,
		powerlvl = 'Light',
		skillchange = 1.5,
		target = 'One Foe',
		name = 'Bufu',
	},
	['bufudyne'] = {
		acc = '95%',
		attribute = 'ice',
		cost = 16,
		costtype = 'SP',
		description = 'Deals heavy Ice damage /Freezes 1 foe.',
		effect = '10% chance of Freeze',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 320,
		powerlvl = 'Heavy',
		skillchange = 5.5,
		target = 'One Foe',
		name = 'Bufudyne',
	},
	['bufula'] = {
		acc = '95%',
		attribute = 'ice',
		cost = 8,
		costtype = 'SP',
		description = 'Deals medium Ice damage /Freezes 1 foe.',
		effect = '10% chance of Freeze',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 100,
		powerlvl = 'Medium',
		skillchange = 3.5,
		target = 'One Foe',
		name = 'Bufula',
	},
	['cadenza'] = {
		acc = '100%',
		attribute = 'recovery',
		cost = '20%',
		costtype = 'HP',
		crit = '—',
		description = 'Restores 50% HP/ Evasion up (party).',
		effect = 'Restores 50% HP, Sukukaja',
		fusion = '[[Orpheus]] x [[Apsaras]]',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 50,
		powerlvl = '—',
		skillchange = 99,
		target = 'All Allies',
		name = 'Cadenza',
	},
	['charge'] = {
		attribute = 'special',
		cost = '—',
		description = '—',
		effect = '—',
		inbattle = 'y',
		outbattle = 'n',
		power = '—',
		skillchange = 99,
		target = 'Self',
		link = 'Charge (Skill)',
		name = 'Charge',
	},
	['charm boost'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Increases odds of Charming a foe.',
		effect = 'Increases odds of Charming a foe by 1.25x.',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 3,
		target = 'Self',
		name = 'Charm Boost',
	},
	['charmdi'] = {
		acc = '100%',
		attribute = 'recovery',
		cost = 5,
		costtype = 'SP',
		description = 'Dispels Charm (1 ally).',
		effect = 'Cures Charm',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = '—',
		skillchange = 2,
		target = 'One Ally',
		name = 'Charmdi',
	},
	['cleave'] = {
		acc = '90%',
		attribute = 'slash',
		cost = '7%',
		costtype = 'HP',
		crit = '10%',
		description = 'Deals light Slash damage to 1 foe.',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 30,
		powerlvl = 'Light',
		skillchange = 1.5,
		target = 'One Foe',
		name = 'Cleave',
	},
	['cool breeze'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Slightly restores HP and SP after battle.',
		effect = 'Recover 8% HP and SP after battle',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 4,
		target = 'Self',
		name = 'Cool Breeze',
	},
	['counter'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Counter physical attacks (low odds).',
		effect = '10% chance to repel Phys attack',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 3.5,
		target = 'Self',
		name = 'Counter',
	},
	['counterstrike'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Counter physical attacks (med odds).',
		effect = '15% chance to repel Phys attack',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 4.5,
		target = 'Self',
		name = 'Counterstrike',
	},
	['cruel attack'] = {
		acc = '99%',
		attribute = 'pierce',
		cost = '10%',
		costtype = 'HP',
		crit = '1%',
		description = 'Med Pierce dmg, 1 foe.Knocked Down bonus.',
		effect = 'Dmg x2 on Downed foes',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 225,
		powerlvl = 'Medium',
		skillchange = 4,
		target = 'One Foe',
		name = 'Cruel Attack',
	},
	['dark embrace'] = {
		attribute = 'almighty',
		cost = '—',
		description = '—',
		inbattle = 'y',
		outbattle = 'n',
		target = 'All Foes',
		name = 'Dark Embrace',
	},
	['death'] = {
		acc = '100%',
		attribute = 'almighty ',
		description = '—',
		effect = '?',
		hits = 1,
		inbattle = 'y',
		link = 'Death (Skill)',
		outbattle = 'n',
		power = 9999,
		target = 'One Foe',
		name = 'Death',
	},
	['deathbound'] = {
		acc = '88%',
		attribute = 'slash',
		cost = '19%',
		costtype = 'HP',
		crit = '20%',
		description = 'Deals heavy Slash damage to all foes.',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 370,
		powerlvl = 'Heavy',
		skillchange = 6.5,
		target = 'All Foes',
		name = 'Deathbound',
	},
	['dekaja'] = {
		acc = '100%',
		attribute = 'support',
		cost = 15,
		costtype = 'SP',
		description = 'Nullifies stat bonuses on all foes.',
		effect = 'Removes -kaja effects',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 5,
		target = 'All Foes',
		name = 'Dekaja',
	},
	['dekunda'] = {
		acc = '100%',
		attribute = 'support',
		cost = 15,
		costtype = 'SP',
		description = 'Nullifies stat penalties on party.',
		effect = 'Removes -kunda effects',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 3,
		target = 'All Allies',
		name = 'Dekunda',
	},
	['dia'] = {
		acc = '100%',
		attribute = 'recovery',
		cost = 4,
		costtype = 'SP',
		description = 'Slightly restores 1 ally\'s HP.',
		effect = '50 HP restore',
		hits = 1,
		inbattle = 'y',
		outbattle = 'y',
		power = 50,
		skillchange = 2.5,
		target = 'One Ally',
		name = 'Dia',
	},
	['diarahan'] = {
		acc = '100%',
		attribute = 'recovery',
		cost = 20,
		costtype = 'SP',
		description = 'Fully restores 1 ally\'s HP.',
		effect = 'Full HP restore',
		hits = 1,
		inbattle = 'y',
		outbattle = 'y',
		power = '100% HP',
		skillchange = 5.5,
		target = 'One Ally',
		name = 'Diarahan',
	},
	['diarama'] = {
		acc = '100%',
		attribute = 'recovery',
		cost = 8,
		costtype = 'SP',
		description = 'Moderately restores 1 ally\'s HP.',
		effect = '160 HP restore',
		hits = 1,
		inbattle = 'y',
		outbattle = 'y',
		power = 160,
		skillchange = 3.5,
		target = 'One Ally',
		name = 'Diarama',
	},
	['die for me!'] = {
		acc = '100%',
		attribute = 'dark',
		cost = 40,
		costtype = 'SP',
		description = 'Darkness instant kill, all foes (very high).',
		effect = '45% chance of Insta-kill',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 9,
		target = 'All Foes',
		name = 'Die for Me!',
	},
	['distress boost'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Increases odds of Distressing a foe.',
		effect = 'Distress success rate x1.25',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 3,
		target = 'Self',
		name = 'Distress Boost',
	},
	['divine grace'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Greatly strengthens restorative magic.',
		effect = 'Doubles HP restored through magic.',
		inbattle = 'y',
		outbattle = 'y',
		skillchange = 7,
		target = 'Self',
		name = 'Divine Grace',
	},
	['dodge elec'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Evasion rate up vs Elec attacks.',
		effect = 'Doubles evasion rate against Elec attacks',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 3.5,
		target = 'Self',
		name = 'Dodge Elec',
	},
	['dodge fire'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Evasion rate up vs Fire attacks.',
		effect = 'Doubles evasion rate against Fire attacks',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 3.5,
		target = 'Self',
		name = 'Dodge Fire',
	},
	['dodge ice'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Evasion rate up vs Ice attacks.',
		effect = 'Doubles evasion rate against Ice attacks',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 3.5,
		target = 'Self',
		name = 'Dodge Ice',
	},
	['dodge pierce'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Evasion rate up vs Pierce attacks.',
		effect = 'Doubles evasion rate against Pierce attacks',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 3.5,
		target = 'Self',
		name = 'Dodge Pierce',
	},
	['dodge slash'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Evasion rate up vs Slash attacks.',
		effect = 'Doubles evasion rate against Slash attacks',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 3.5,
		target = 'Self',
		name = 'Dodge Slash',
	},
	['dodge strike'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Evasion rate up vs Strike attacks.',
		effect = 'Doubles evasion rate against Strike attacks',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 3.5,
		target = 'Self',
		name = 'Dodge Strike',
	},
	['dodge wind'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Evasion rate up vs Wind attacks.',
		effect = 'Doubles evasion rate against Wind attacks',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 3.5,
		target = 'Self',
		name = 'Dodge Wind',
	},
	['double fangs'] = {
		acc = '85%',
		attribute = 'pierce',
		cost = '9%',
		costtype = 'HP',
		crit = '1%',
		description = 'Deals light Pierce damage to 1 foe 2x.',
		effect = 'x2 hits',
		hits = 2,
		inbattle = 'y',
		outbattle = 'n',
		power = 20,
		powerlvl = 'Light',
		skillchange = 2,
		target = 'One Foe',
		name = 'Double Fangs',
	},
	['dreamfest'] = {
		acc = '100%',
		attribute = 'ailment',
		cost = '15%',
		costtype = 'SP',
		crit = '—',
		description = 'Charms all foes (high odds).',
		effect = '80% chance of Charm',
		fusion = '[[Succubus]] x [[Incubus]]',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = '—',
		powerlvl = '—',
		skillchange = 99,
		target = 'All Foes',
		name = 'Dreamfest',
	},
	['eerie sound'] = {
		acc = '100%',
		attribute = 'ailment',
		cost = 10,
		costtype = 'SP',
		description = 'Distresses all foes.',
		effect = '40% chance of Distress',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = '—',
		skillchange = 2,
		target = 'All Foes',
		name = 'Eerie Sound',
	},
	['eerie sound (elizabeth)'] = {
		acc = '100%',
		attribute = 'ailment',
		cost = 10,
		costtype = 'SP',
		description = 'Distresses all foes.',
		effect = '90% chance of Distress',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		target = 'All Foes',
		name = 'Eerie Sound',
	},
	['elec amp'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Greatly strengthens Elec attacks.',
		effect = 'Multiplies Electric damage by 1.5x',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 4,
		target = 'Self',
		name = 'Elec Amp',
	},
	['elec attack'] = {
		attribute = 'elec',
		cost = '—',
		description = 'Electric Weapon Attack, used by Mjolnir',
		inbattle = 'y',
		outbattle = 'n',
		target = 'One Foe',
		name = 'Elec Attack',
	},
	['elec boost'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Strengthens Elec attacks.',
		effect = 'Multiplies Electric damage by 1.25x',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 2.5,
		target = 'Self',
		name = 'Elec Boost',
	},
	['elec break'] = {
		acc = '100%',
		attribute = 'support',
		cost = 40,
		costtype = 'SP',
		description = 'Reduces 1 foe\'s Elec resistance to average.',
		effect = 'Removes Elec resistance for 3 turns',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 4,
		target = 'One Foe',
		name = 'Elec Break',
	},
	['endure'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Restores 1 HP upon death 1x per battle.',
		effect = 'Survive lethal attack with 1 HP once per battle',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 6,
		target = 'Self',
		name = 'Endure',
	},
	['endure dark'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Automatic revival vs Darkness magic.',
		effect = 'Always endure Dark insta-kills with 1 HP.',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 5,
		target = 'Self',
		name = 'Endure Dark',
	},
	['endure light'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Automatic revival vs Light magic.',
		effect = 'Always endure Light insta-kills with 1 HP.',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 5,
		target = 'Self',
		name = 'Endure Light',
	},
	['enduring soul'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Restores all HP upon death 1x per battle.',
		effect = 'Survive lethal attack with 100% HP once per battle',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 9,
		target = 'Self',
		name = 'Enduring Soul',
	},
	['enradi'] = {
		acc = '100%',
		attribute = 'recovery',
		cost = 5,
		costtype = 'SP',
		description = 'Dispels Rage (1 ally).',
		effect = 'Cures Rage',
		hits = 1,
		inbattle = 'y',
		outbattle = '?',
		power = '—',
		skillchange = 2,
		target = 'One Ally',
		name = 'Enradi',
	},
	['escape route'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Instantly return to Tartarus\'s entrance.',
		effect = 'Return to the entrance of Tartarus.',
		inbattle = 'n',
		outbattle = 'y',
		skillchange = 99,
		target = 'Self',
		name = 'Escape Route',
	},
	['evade elec'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Evasion rate way up vs Elec attacks.',
		effect = 'Triples evasion rate against Elec attacks',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 4,
		target = 'Self',
		name = 'Evade Elec',
	},
	['evade fire'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Evasion rate way up vs Fire attacks.',
		effect = 'Triples evasion rate against Fire attacks',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 4,
		target = 'Self',
		name = 'Evade Fire',
	},
	['evade ice'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Evasion rate way up vs Ice attacks.',
		effect = 'Triples evasion rate against Ice attacks',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 4,
		target = 'Self',
		name = 'Evade Ice',
	},
	['evade pierce'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Evasion rate way up vs Pierce attacks.',
		effect = 'Triples evasion rate against Pierce attacks',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 5,
		target = 'Self',
		name = 'Evade Pierce',
	},
	['evade slash'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Evasion rate way up vs Slash attacks.',
		effect = 'Triples evasion rate against Slash attacks',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 5,
		target = 'Self',
		name = 'Evade Slash',
	},
	['evade strike'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Evasion rate way up vs Strike attacks.',
		effect = 'Triples evasion rate against Strike attacks',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 5,
		target = 'Self',
		name = 'Evade Strike',
	},
	['evade wind'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Evasion rate way up vs Wind attacks.',
		effect = 'Triples evasion rate against Wind attacks',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 4,
		target = 'Self',
		name = 'Evade Wind',
	},
	['evil smile'] = {
		acc = '100%',
		attribute = 'ailment',
		cost = 10,
		costtype = 'SP',
		description = 'Instills Fear in all foes.',
		effect = '35% Fear',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = '—',
		skillchange = 4,
		target = 'All Foes',
		name = 'Evil Smile',
	},
	['evil smile (elizabeth)'] = {
		acc = '100%',
		attribute = 'ailment',
		cost = 10,
		costtype = 'SP',
		description = 'Instills Fear in all foes.',
		effect = '90% chance of Fear',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = '—',
		target = 'All Foes',
		name = 'Evil Smile',
	},
	['evil touch'] = {
		acc = '100%',
		attribute = 'ailment',
		cost = 5,
		costtype = 'SP',
		description = 'Instills Fear in 1 foe.',
		effect = '40% Fear',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = '—',
		skillchange = 3.5,
		target = 'One Foe',
		name = 'Evil Touch',
	},
	['fast retreat'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Increases chance of escape.',
		effect = 'Raises chances of successful escape',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 4,
		target = 'Self',
		name = 'Fast Retreat',
	},
	['fatal end'] = {
		acc = '92%',
		attribute = 'slash',
		cost = '13%',
		costtype = 'HP',
		crit = '10%',
		description = 'Deals medium Slash damage to 1 foe.',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 230,
		powerlvl = 'Medium',
		skillchange = 4.5,
		target = 'One Foe',
		name = 'Fatal End',
	},
	['fear boost'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Increases odds of instilling Fear.',
		effect = 'Increases odds of instilling Fear by 1.25x.',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 3,
		target = 'Self',
		name = 'Fear Boost',
	},
	['fire amp'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Greatly strengthens Fire attacks.',
		effect = 'Multiplies Fire damage by 1.5x',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 4,
		target = 'Self',
		name = 'Fire Amp',
	},
	['fire attack (jin)'] = {
		acc = '98%',
		attribute = 'fire',
		cost = '—',
		crit = '5',
		description = 'Jin\'s weapon attack',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 117,
		target = 'One Foe',
		name = 'Fire Attack',
	},
	['fire boost'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Strengthens Fire attacks.',
		effect = 'Multiplies Fire damage by 1.25x',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 2.5,
		target = 'Self',
		name = 'Fire Boost',
	},
	['fire break'] = {
		acc = '100%',
		attribute = 'support',
		cost = 40,
		costtype = 'SP',
		description = 'Reduces 1 foe\'s Fire resistance to average.',
		effect = 'Removes Fire resistance for 3 turns',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 4,
		target = 'One Foe',
		name = 'Fire Break',
	},
	['firm stance'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Always take half damage, but you can never dodge.',
		inbattle = 'y',
		outbattle = 'n',
		target = 'Self',
		name = 'Firm Stance',
	},
	['fist master'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Increases damage dealt by a fist weapon.',
		effect = '1.25x damage dealt by a fist weapon.',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 6,
		target = 'Self',
		name = 'Fist Master',
	},
	['foul breath'] = {
		acc = '100%',
		attribute = 'almighty',
		cost = 15,
		costtype = 'SP',
		description = 'Ailment susceptibility up, 1 foe (temp).',
		effect = 'Halves ailment resistance for 3 turns',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = '—',
		powerlvl = '—',
		skillchange = 2,
		target = 'One Foe',
		name = 'Foul Breath',
	},
	['frolic'] = {
		acc = '100%',
		attribute = 'recovery',
		cost = '10%',
		costtype = 'SP',
		crit = '—',
		description = 'Restores party\'s HP, but sometimes...',
		effect = 'Restores 100% HP, 30% Charm',
		fusion = '[[Pixie]] x [[Narcissus]]',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = '100% HP',
		powerlvl = '—',
		skillchange = 99,
		target = 'All Allies',
		name = 'Frolic',
	},
	['full analysis'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Displays enemy stats, resistances, and skills',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 99,
		target = 'One Foe',
		name = 'Full Analysis',
	},
	['gale slash'] = {
		acc = '95%',
		attribute = 'slash',
		cost = '14%',
		costtype = 'HP',
		crit = '3%',
		description = 'Deals medium Slash damage to all foes.',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 100,
		powerlvl = 'Medium',
		skillchange = 3,
		target = 'All Foes',
		name = 'Gale Slash',
	},
	['garu'] = {
		acc = '95%',
		attribute = 'wind',
		cost = 3,
		costtype = 'SP',
		description = 'Deals light Wind damage to 1 foe.',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 40,
		powerlvl = 'Light',
		skillchange = 1.5,
		target = 'One Foe',
		name = 'Garu',
	},
	['garudyne'] = {
		acc = '95%',
		attribute = 'wind',
		cost = 12,
		costtype = 'SP',
		description = 'Deals heavy Wind damage to 1 foe.',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 320,
		powerlvl = 'Heavy',
		skillchange = 5.5,
		target = 'One Foe',
		name = 'Garudyne',
	},
	['garula'] = {
		acc = '95%',
		attribute = 'wind',
		cost = 6,
		costtype = 'SP',
		description = 'Deals medium Wind damage to 1 foe.',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 100,
		powerlvl = 'Medium',
		skillchange = 3.5,
		target = 'One Foe',
		name = 'Garula',
	},
	['getsu-ei'] = {
		acc = '90%',
		attribute = 'slash',
		cost = '10%',
		costtype = 'HP',
		crit = '3%',
		description = 'Deals med Slash dmg to 1 foe. Full moon bonus.',
		effect = 'Dmg x1.5 during Full Moon',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 120,
		powerlvl = 'Medium',
		skillchange = 3,
		target = 'One Foe',
		name = 'Getsu-ei',
	},
	['ghastly wail'] = {
		acc = '100%',
		attribute = 'ailment',
		cost = 15,
		costtype = 'SP',
		description = 'Instantly kills 1 foe who is fearful.',
		effect = '100% chance of Insta-kill to Fearful foes',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = '—',
		skillchange = 8,
		target = 'All Foes',
		name = 'Ghastly Wail',
	},
	['giga spark'] = {
		acc = '98%',
		attribute = 'elec',
		cost = '—',
		description = '—',
		effect = '100% chance of Shock',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 800,
		target = 'All Foes',
		name = 'Giga Spark',
	},
	['gigantic fist'] = {
		acc = '80%',
		attribute = 'strike',
		cost = '12%',
		costtype = 'HP',
		crit = '15%',
		description = 'Deals heavy Strike damage to 1 foe.',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 305,
		powerlvl = 'Heavy',
		skillchange = 5.5,
		target = 'One Foe',
		name = 'Gigantic Fist',
	},
	['god\'s hand'] = {
		acc = '90%',
		attribute = 'strike',
		cost = '14%',
		costtype = 'HP',
		crit = '10%',
		description = 'Deals severe Strike damage to 1 foe.',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 600,
		powerlvl = 'Severe',
		skillchange = 8,
		target = 'One Foe',
		name = 'God\'s Hand',
	},
	['great seal'] = {
		acc = '100%',
		attribute = 'special',
		cost = '100%',
		costtype = 'HP',
		description = 'Unleashes the power within you to seal Nyx.',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		target = 'One Foe',
		name = 'Great Seal',
	},
	['growth 1'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Persona gains 1/4 EXP while inactive.',
		effect = 'Gains 25% EXP when not equipped',
		inbattle = '—',
		outbattle = '—',
		skillchange = 2.5,
		target = 'Self',
		name = 'Growth 1',
	},
	['growth 2'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Persona gains 1/2 EXP while inactive.',
		effect = 'Gains 50% EXP when not equipped',
		inbattle = '—',
		outbattle = '—',
		skillchange = 3.5,
		target = 'Self',
		name = 'Growth 2',
	},
	['growth 3'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Persona gains EXP while inactive.',
		effect = 'Gains 100% EXP when not equipped',
		inbattle = '—',
		outbattle = '—',
		skillchange = 4,
		target = 'Self',
		name = 'Growth 3',
	},
	['hama'] = {
		acc = '100%',
		attribute = 'light',
		cost = 6,
		costtype = 'SP',
		description = 'Light chance of instant kill, 1 foe.',
		effect = '30% chance of Insta-kill',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 2.5,
		target = 'One Foe',
		name = 'Hama',
	},
	['hama boost'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Increases success rate of Light magic.',
		effect = 'Increases Light insta-kill rate by 1.5x.',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 4,
		target = 'Self',
		name = 'Hama Boost',
	},
	['hamaon'] = {
		acc = '100%',
		attribute = 'light',
		cost = 12,
		costtype = 'SP',
		description = 'Light instant kill, 1 foe (high odds).',
		effect = '40% chance of Insta-kill',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 4.5,
		target = 'One Foe',
		name = 'Hamaon',
	},
	['healing wave'] = {
		attribute = 'support',
		cost = '—',
		description = 'Recover some HP when moving to the next floor.',
		effect = 'Recovers 15% chance of HP to party when changing floors',
		inbattle = 'n',
		outbattle = 'y',
		skillchange = 99,
		target = 'All Allies',
		name = 'Healing Wave',
	},
	['heartbreaker'] = {
		acc = '98%',
		attribute = 'special',
		cost = '—',
		description = '—',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 130,
		target = 'All Foes',
		name = 'Heartbreaker',
	},
	['heat wave'] = {
		acc = '90%',
		attribute = 'strike',
		cost = '16%',
		costtype = 'HP',
		crit = '10%',
		description = 'Deals medium Strike damage to all foes.',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 280,
		powerlvl = 'Medium',
		skillchange = 5.5,
		target = 'All Foes',
		name = 'Heat Wave',
	},
	['heaven\'s blade'] = {
		acc = '95%',
		attribute = 'slash',
		cost = '13%',
		costtype = 'HP',
		crit = '25%',
		description = 'Deals heavy Slash damage to 1 foe.',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 500,
		powerlvl = 'Heavy',
		skillchange = 7,
		target = 'One Foe',
		name = 'Heaven\'s Blade',
	},
	['heavy master'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Increases damage dealt by a heavy weapon.',
		effect = '1.25x damage dealt by a heavy weapon.',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 6,
		target = 'Self',
		name = 'Heavy Master',
	},
	['herculean strike'] = {
		acc = '85%',
		attribute = 'strike',
		cost = '18%',
		costtype = 'HP',
		crit = '3%',
		description = 'Deals medium Strike damage to all foes.',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 210,
		powerlvl = 'Medium',
		skillchange = 4,
		target = 'All Foes',
		name = 'Herculean Strike',
	},
	['high counter'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Counter physical attacks (high odds).',
		effect = '20% chance to repel Phys attack',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 5,
		target = 'Self',
		name = 'High Counter',
	},
	['high endure'] = {
		attribute = 'passive',
		cost = '—',
		description = '—',
		effect = '?',
		inbattle = '?',
		outbattle = '?',
		target = 'Self',
		name = 'High Endure',
	},
	['holy arrow'] = {
		acc = '92%',
		attribute = 'pierce',
		cost = '9%',
		costtype = 'HP',
		crit = '5%',
		description = 'Deals light Pierce damage/Charms 1 foe.',
		effect = '25% Charm',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 60,
		powerlvl = 'Light',
		skillchange = 2.5,
		target = 'One Foe',
		name = 'Holy Arrow',
	},
	['holy arrow (boss)'] = {
		acc = '190%',
		attribute = 'pierce',
		cost = '12%',
		costtype = 'HP',
		crit = '5%',
		description = 'Deals light Pierce damage/Charms 1 foe.',
		effect = '75% chance of Charm',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 40,
		powerlvl = 'Light',
		target = 'One Foe',
		name = 'Holy Arrow',
	},
	['hp up'] = {
		attribute = 'passive',
		cost = '—',
		description = '—',
		effect = 'Doubles HP, halves SP.',
		inbattle = 'y',
		outbattle = 'y',
		target = 'Self',
		name = 'HP Up',
	},
	['hp up 1'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Increases max HP by 10%.',
		effect = 'Increases max HP by 10%.',
		inbattle = 'y',
		outbattle = 'y',
		target = 'Self',
		name = 'HP Up 1',
	},
	['hp up 2'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Increase max HP by 20%.',
		effect = 'Increase max HP by 20%.',
		inbattle = 'y',
		outbattle = 'y',
		target = 'Self',
		name = 'HP Up 2',
	},
	['hp up 3'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Increases max HP by 30%.',
		effect = 'Increases max HP by 30%.',
		inbattle = 'y',
		outbattle = 'y',
		target = 'Self',
		name = 'HP Up 3',
	},
	['hp up high'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Increases max HP by 50%.',
		effect = 'Increases max HP by 50%.',
		inbattle = 'y',
		outbattle = 'y',
		target = 'Self',
		name = 'HP Up High',
	},
	['ice amp'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Greatly strengthens Ice attacks.',
		effect = 'Multiplies Ice damage by 1.5x',
		inbattle = 'y',
		outbattle = 'y',
		skillchange = 4,
		target = 'Self',
		name = 'Ice Amp',
	},
	['ice attack'] = {
		attribute = 'ice',
		cost = '—',
		description = 'Ice Weapon Attack, used by [[Sabazios]]',
		inbattle = 'y',
		outbattle = 'n',
		target = 'One Foe',
		name = 'Ice Attack',
	},
	['ice boost'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Strengthens Ice attacks.',
		effect = 'Multiplies Ice damage by 1.25x',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 2.5,
		target = 'Self',
		name = 'Ice Boost',
	},
	['ice break'] = {
		acc = '100%',
		attribute = 'support',
		cost = 40,
		costtype = 'SP',
		description = 'Reduces 1 foe\'s Ice resistance to average.',
		effect = 'Removes Ice resistance for 3 turns',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 4,
		target = 'One Foe',
		name = 'Ice Break',
	},
	['infinite endure'] = {
		attribute = 'passive',
		cost = '—',
		description = '—',
		effect = '?',
		inbattle = '?',
		outbattle = '?',
		target = 'Self',
		name = 'Infinite Endure',
	},
	['infinity'] = {
		acc = '100%',
		attribute = 'support',
		cost = '30%',
		costtype = 'SP',
		crit = '—',
		description = 'Invulnerability for 1 turn (party).',
		effect = 'Nullifies next attack',
		fusion = '[[Vishnu]] x [[Ananta]]',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = '—',
		powerlvl = '—',
		skillchange = 99,
		target = 'All Allies',
		name = 'Infinity',
	},
	['infuriate'] = {
		acc = '100%',
		attribute = 'ailment',
		cost = 10,
		costtype = 'SP',
		description = 'Enrages all foes.',
		effect = '35% Rage',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = '—',
		skillchange = 3,
		target = 'All Foes',
		name = 'Infuriate',
	},
	['invigorate 1'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Restores SP slightly each turn in battle.',
		effect = 'Recover 3 SP per turn',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 4.5,
		target = 'Self',
		name = 'Invigorate 1',
	},
	['invigorate 2'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Restores a little SP each turn in battle.',
		effect = 'Recover 5 SP per turn',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 5.5,
		target = 'Self',
		name = 'Invigorate 2',
	},
	['invigorate 3'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Restores some SP each turn in battle.',
		effect = 'Recover 7 SP per turn',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 6,
		target = 'Self',
		name = 'Invigorate 3',
	},
	['jack brothers'] = {
		acc = '100%',
		attribute = 'almighty',
		cost = '20%',
		costtype = 'SP',
		crit = '—',
		description = 'Knocks Down all foes (med odds).',
		effect = '50% chance of Knockdown',
		fusion = '[[Jack Frost]] x [[Pyro Jack]]',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = '—',
		powerlvl = '—',
		skillchange = 99,
		target = 'All Foes',
		name = 'Jack Brothers',
	},
	['justice'] = {
		acc = '50%',
		attribute = 'light',
		cost = '30%',
		costtype = 'SP',
		crit = '—',
		description = 'Halves all foes\' HP via Light magic.',
		effect = 'Halves HP',
		fusion = '[[Angel]] x [[Archangel]]',
		hits = 1,
		inbattle = 'y',
		link = 'Justice (Skill)',
		outbattle = 'n',
		power = '50% HP',
		powerlvl = '—',
		skillchange = 99,
		target = 'All Foes',
		name = 'Justice',
	},
	['kill rush'] = {
		acc = '85%',
		attribute = 'strike',
		cost = '10%',
		costtype = 'HP',
		crit = '3%',
		description = 'Medium Strike dmg to 1 foe (multi-hit).',
		effect = 'x1-2 hits',
		hits = '1-2',
		inbattle = 'y',
		outbattle = 'n',
		power = 110,
		powerlvl = 'Medium',
		skillchange = 3.5,
		target = 'One Foe',
		name = 'Kill Rush',
	},
	['king and i'] = {
		acc = '99%',
		attribute = 'ice',
		cost = '15%',
		costtype = 'SP',
		crit = '—',
		description = 'Deals medium Ice dmg/ Freezes all foes.',
		effect = '50% chance of Freeze',
		fusion = '[[King Frost]] x [[Black Frost]]',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 149,
		powerlvl = 'Medium',
		skillchange = 99,
		target = 'All Foes',
		name = 'King and I',
	},
	['last judge'] = {
		acc = '100%',
		attribute = 'almighty',
		cost = '30%',
		costtype = 'SP',
		crit = '—',
		description = 'Deals severe Almighty damage to all foes.',
		effect = '—',
		fusion = '[[Metatron]] x [[Mithra]]',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 800,
		powerlvl = 'Severe',
		skillchange = 99,
		target = 'All Foes',
		name = 'Last Judge',
	},
	['last resort'] = {
		acc = '95%',
		attribute = 'almighty',
		cost = 1,
		costtype = 'SP',
		description = 'Deals Almighty dmg (50% of HP) to all, but...',
		effect = 'Kills self and deals 50% HP as Almighty damage to everyone',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = '50% HP',
		powerlvl = '—',
		target = 'All',
		name = 'Last Resort',
	},
	['life drain'] = {
		acc = '100%',
		attribute = 'almighty',
		cost = 5,
		costtype = 'SP',
		description = 'Drains foe\'s HP.',
		effect = 'Drains 35 HP',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 35,
		powerlvl = '—',
		skillchange = 3,
		target = 'One Foe',
		name = 'Life Drain',
	},
	['life drain (boss)'] = {
		acc = '100%',
		attribute = 'almighty',
		cost = 5,
		costtype = 'SP',
		description = 'Drains foe\'s HP.',
		effect = 'Drains 300 HP',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 300,
		target = 'One Foe',
		name = 'Life Drain',
	},
	['mabufu'] = {
		acc = '90%',
		attribute = 'ice',
		cost = 8,
		costtype = 'SP',
		description = 'Deals light Ice damage /Freezes all foes.',
		effect = '8% Freeze',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 40,
		powerlvl = 'Light',
		skillchange = 2,
		target = 'All Foes',
		name = 'Mabufu',
	},
	['mabufudyne'] = {
		acc = '90%',
		attribute = 'ice',
		cost = 32,
		costtype = 'SP',
		description = 'Deals heavy Ice damage /Freezes all foes.',
		effect = '8% Freeze',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 320,
		powerlvl = 'Heavy',
		skillchange = 6,
		target = 'All Foes',
		name = 'Mabufudyne',
	},
	['mabufudyne (elizabeth)'] = {
		acc = '99%',
		attribute = 'ice',
		cost = 32,
		costtype = 'SP',
		description = 'Deals heavy Ice damage /Freezes all foes.',
		effect = '50% chance of Freeze',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 9999,
		powerlvl = 'Heavy',
		target = 'All Foes',
		name = 'Mabufudyne',
	},
	['mabufula'] = {
		acc = '90%',
		attribute = 'ice',
		cost = 16,
		costtype = 'SP',
		description = 'Deals medium Ice dmg /Freezes all foes.',
		effect = '8% Freeze',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 100,
		powerlvl = 'Medium',
		skillchange = 4,
		target = 'All Foes',
		name = 'Mabufula',
	},
	['magaru'] = {
		acc = '90%',
		attribute = 'wind',
		cost = 6,
		costtype = 'SP',
		description = 'Deals light Wind damage to all foes.',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 40,
		powerlvl = 'Light',
		skillchange = 2,
		target = 'All Foes',
		name = 'Magaru',
	},
	['magarudyne'] = {
		acc = '90%',
		attribute = 'wind',
		cost = 24,
		costtype = 'SP',
		description = 'Deals heavy Wind damage to all foes.',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 320,
		powerlvl = 'Heavy',
		skillchange = 6,
		target = 'All Foes',
		name = 'Magarudyne',
	},
	['magarudyne (elizabeth)'] = {
		acc = '99%',
		attribute = 'wind',
		cost = 24,
		costtype = 'SP',
		description = 'Deals heavy Wind damage to all foes.',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 9999,
		target = 'All Foes',
		name = 'Magarudyne',
	},
	['magarula'] = {
		acc = '90%',
		attribute = 'wind',
		cost = 12,
		costtype = 'SP',
		description = 'Deals medium Wind damage to all foes.',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 100,
		powerlvl = 'Medium',
		skillchange = 4,
		target = 'All Foes',
		name = 'Magarula',
	},
	['magic skill up'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Increases magic damage.',
		effect = '1.25x magic damage.',
		inbattle = 'y',
		outbattle = 'n',
		target = 'Self',
		name = 'Magic Skill Up',
	},
	['mahama'] = {
		acc = '100%',
		attribute = 'light',
		cost = 12,
		costtype = 'SP',
		description = 'Light chance of instant kill, all foes.',
		effect = '25% insta-kill',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 3,
		target = 'All Foes',
		name = 'Mahama',
	},
	['mahamaon'] = {
		acc = '100%',
		attribute = 'light',
		cost = 24,
		costtype = 'SP',
		description = 'Light instant kill, all foes (high odds).',
		effect = '35% insta-kill',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 5,
		target = 'All Foes',
		name = 'Mahamaon',
	},
	['mahamaon (elizabeth)'] = {
		acc = '100%',
		attribute = 'light',
		cost = 24,
		costtype = 'SP',
		description = 'Light instant kill, all foes (high odds).',
		effect = '90% chance of Insta-kill',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		target = 'All Foes',
		name = 'Mahamaon',
	},
	['makarakarn'] = {
		acc = '100%',
		attribute = 'support',
		cost = 55,
		costtype = 'SP',
		description = 'Barrier that reflects magic dmg 1x per ally.',
		effect = 'Repels next Magic attack',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 7,
		target = 'All Allies',
		name = 'Makarakarn',
	},
	['mamudo'] = {
		acc = '100%',
		attribute = 'dark',
		cost = 12,
		costtype = 'SP',
		description = 'Darkness chance of instant kill, all foes.',
		effect = '25% insta-kill',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 3,
		target = 'All Foes',
		name = 'Mamudo',
	},
	['mamudoon'] = {
		acc = '100%',
		attribute = 'dark',
		cost = 24,
		costtype = 'SP',
		description = 'Darkness instant kill, all foes (high odds).',
		effect = '35% insta-kill',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 5,
		target = 'All Foes',
		name = 'Mamudoon',
	},
	['mamudoon (elizabeth)'] = {
		acc = '100%',
		attribute = 'dark',
		cost = 24,
		costtype = 'SP',
		crit = '—',
		description = 'Darkness instant kill, all foes (high odds).',
		effect = '90% chance of Insta-kill',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		target = 'All Foes',
		name = 'Mamudoon',
	},
	['maragi'] = {
		acc = '90%',
		attribute = 'fire',
		cost = 6,
		costtype = 'SP',
		description = 'Deals light Fire damage to all foes.',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 40,
		powerlvl = 'Light',
		skillchange = 2,
		target = 'All Foes',
		name = 'Maragi',
	},
	['maragidyne'] = {
		acc = '90%',
		attribute = 'fire',
		cost = 24,
		costtype = 'SP',
		description = 'Deals heavy Fire damage to all foes.',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 320,
		powerlvl = 'Heavy',
		skillchange = 6,
		target = 'All Foes',
		name = 'Maragidyne',
	},
	['maragidyne (elizabeth)'] = {
		acc = '99%',
		attribute = 'fire',
		cost = 24,
		costtype = 'SP',
		description = 'Deals heavy Fire damage to all foes.',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 9999,
		target = 'All Foes',
		name = 'Maragidyne',
	},
	['maragion'] = {
		acc = '90%',
		attribute = 'fire',
		cost = 12,
		costtype = 'SP',
		description = 'Deals medium Fire damage to all foes.',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 100,
		powerlvl = 'Medium',
		skillchange = 4,
		target = 'All Foes',
		name = 'Maragion',
	},
	['marakukaja'] = {
		acc = '100%',
		attribute = 'support',
		cost = 16,
		costtype = 'SP',
		description = 'Increases party\'s Defense.',
		effect = 'Raises DEF by 1.33x for 3 turns',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 5,
		target = 'All Allies',
		name = 'Marakukaja',
	},
	['marakunda'] = {
		acc = '100%',
		attribute = 'support',
		cost = 16,
		costtype = 'SP',
		description = 'Decreases all foes\' Defense.',
		effect = 'Lowers DEF by 1.33x for 3 turns',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 4,
		target = 'All Foes',
		name = 'Marakunda',
	},
	['maralagidyne'] = {
		acc = '90%',
		attribute = 'fire',
		cost = 32,
		costtype = 'SP',
		description = 'Deals severe Fire damage to all foes.',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 370,
		powerlvl = 'Severe',
		skillchange = 99,
		target = 'All Foes',
		name = 'Maralagidyne',
	},
	['marin karin'] = {
		acc = '100%',
		attribute = 'ailment',
		cost = 5,
		costtype = 'SP',
		description = 'Charms 1 foe.',
		effect = '40% Charm',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = '—',
		skillchange = 2.5,
		target = 'One Foe',
		name = 'Marin Karin',
	},
	['masakados'] = {
		acc = '—',
		attribute = 'support',
		cost = '—',
		description = 'Nullifies all attacks except Almighty ones.',
		effect = 'Nullifies all attacks except Almighty ones.',
		inbattle = 'y',
		outbattle = 'n',
		target = 'Self',
		name = 'Masakados',
	},
	['masukukaja'] = {
		acc = '100%',
		attribute = 'support',
		cost = 16,
		costtype = 'SP',
		description = 'Increases party\'s Hit/Evasion rate.',
		effect = 'Raises HIT/EVA by 1.25x for 3 turns',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 5,
		target = 'All Allies',
		name = 'Masukukaja',
	},
	['masukunda'] = {
		acc = '100%',
		attribute = 'support',
		cost = 16,
		costtype = 'SP',
		description = 'Decreases all foes\' Hit/Evasion rate.',
		effect = 'Lowers HIT/EVA by 1.33x for 3 turns',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 4,
		target = 'All Foes',
		name = 'Masukunda',
	},
	['matarukaja'] = {
		acc = '100%',
		attribute = 'support',
		cost = 16,
		costtype = 'SP',
		description = 'Increases party\'s Attack.',
		effect = 'Raises ATK by 1.33x for 3 turns',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 5,
		target = 'All Allies',
		name = 'Matarukaja',
	},
	['matarunda'] = {
		acc = '100%',
		attribute = 'support',
		cost = 16,
		costtype = 'SP',
		description = 'Decreases all foes\' Attack.',
		effect = 'Lowers ATK by 1.33x for 3 turns',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 4,
		target = 'All Foes',
		name = 'Matarunda',
	},
	['mazio'] = {
		acc = '90%',
		attribute = 'elec',
		cost = 8,
		costtype = 'SP',
		description = 'Deals light Elec dmg/ Shocks all foes.',
		effect = '8% Shock',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 40,
		powerlvl = 'Light',
		skillchange = 2,
		target = 'All Foes',
		name = 'Mazio',
	},
	['maziodyne'] = {
		acc = '90%',
		attribute = 'elec',
		cost = 32,
		costtype = 'SP',
		description = 'Deals heavy Elec dmg/ Shocks all foes.',
		effect = '8% Shock',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 320,
		powerlvl = 'Heavy',
		skillchange = 6,
		target = 'All Foes',
		name = 'Maziodyne',
	},
	['maziodyne (elizabeth)'] = {
		acc = '99%',
		attribute = 'elec',
		cost = 32,
		costtype = 'SP',
		description = 'Deals heavy Elec dmg/ Shocks all foes.',
		effect = '50% chance of Shock',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 9999,
		powerlvl = 'Heavy',
		target = 'All Foes',
		name = 'Maziodyne',
	},
	['mazionga'] = {
		acc = '90%',
		attribute = 'elec',
		cost = 16,
		costtype = 'SP',
		description = 'Deals medium Elec dmg/Shocks all foes.',
		effect = '8% Shock',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 100,
		powerlvl = 'Medium',
		skillchange = 4,
		target = 'All Foes',
		name = 'Mazionga',
	},
	['me patra'] = {
		acc = '100%',
		attribute = 'recovery',
		cost = 6,
		costtype = 'SP',
		description = 'Dispels Panic, Fear, and Distress (party).',
		effect = 'Cures Panic, Fear, Distress, Freeze, and Shoc',
		hits = 1,
		inbattle = 'y',
		outbattle = '?',
		power = '—',
		skillchange = 3,
		target = 'All Allies',
		name = 'Me Patra',
	},
	['media'] = {
		acc = '100%',
		attribute = 'recovery',
		cost = 8,
		costtype = 'SP',
		description = 'Slightly restores party\'s HP.',
		effect = '40 HP restore',
		hits = 1,
		inbattle = 'y',
		outbattle = 'y',
		power = 40,
		skillchange = 3,
		target = 'All Allies',
		name = 'Media',
	},
	['mediarahan'] = {
		acc = '100%',
		attribute = 'recovery',
		cost = 40,
		costtype = 'SP',
		description = 'Fully restores party\'s HP.',
		effect = 'Full HP restore',
		hits = 1,
		inbattle = 'y',
		outbattle = 'y',
		power = '100% HP',
		skillchange = 7,
		target = 'All Allies',
		name = 'Mediarahan',
	},
	['mediarama'] = {
		acc = '100%',
		attribute = 'recovery',
		cost = 16,
		costtype = 'SP',
		description = 'Moderately restores party\'s HP.',
		effect = '140 HP restore',
		hits = 1,
		inbattle = 'y',
		outbattle = 'y',
		power = 140,
		skillchange = 5,
		target = 'All Allies',
		name = 'Mediarama',
	},
	['megido'] = {
		acc = '95%',
		attribute = 'almighty',
		cost = 45,
		costtype = 'SP',
		description = 'Deals medium Almighty damage to all foes.',
		effect = '—',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 180,
		powerlvl = 'Medium',
		skillchange = 6.5,
		target = 'All Foes',
		name = 'Megido',
	},
	['megidola'] = {
		acc = '95%',
		attribute = 'almighty',
		cost = 65,
		costtype = 'SP',
		description = 'Deals heavy Almighty damage to all foes.',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 320,
		powerlvl = 'Heavy',
		skillchange = 7.5,
		target = 'All Foes',
		name = 'Megidola',
	},
	['megidolaon'] = {
		acc = '95%',
		attribute = 'almighty',
		cost = 85,
		costtype = 'SP',
		description = 'Deals severe Almighty damage to all foes.',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 650,
		powerlvl = 'Severe',
		skillchange = 8,
		target = 'All Foes',
		name = 'Megidolaon',
	},
	['megidolaon (elizabeth)'] = {
		acc = '100%',
		attribute = 'almighty ',
		cost = 60,
		costtype = 'SP',
		description = 'Deals severe Almighty damage to all foes.',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 9999,
		powerlvl = 'Severe',
		target = 'All Foes',
		name = 'Megidolaon',
	},
	['mighty swing'] = {
		acc = '95%',
		attribute = 'slash',
		cost = '10%',
		costtype = 'HP',
		crit = '5%',
		description = 'Deals medium Slash damage to 1 foe.',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 220,
		powerlvl = 'Medium',
		skillchange = 4,
		target = 'One Foe',
		name = 'Mighty Swing',
	},
	['mind charge'] = {
		acc = '100%',
		attribute = 'support',
		cost = 15,
		costtype = 'SP',
		description = 'Doubles magic damage dealt next turn.',
		effect = 'Next Magic attack x1.9 dmg',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 5,
		target = 'Self',
		name = 'Mind Charge',
	},
	['moonless gown'] = {
		acc = '100%',
		attribute = 'special',
		cost = '—',
		description = 'Repels all incoming attacks',
		effect = '—',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 15,
		target = 'Self',
		name = 'Moonless Gown',
	},
	['morning star'] = {
		acc = '100%',
		attribute = 'almighty',
		cost = 80,
		costtype = 'SP',
		description = 'Deals massive Almighty damage to all foes.',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 800,
		powerlvl = 'Massive',
		skillchange = 9,
		target = 'All Foes',
		name = 'Morning Star',
	},
	['mudo'] = {
		acc = '100%',
		attribute = 'dark',
		cost = 6,
		costtype = 'SP',
		description = 'Darkness chance of instant kill, 1 foe.',
		effect = '30% insta-kill',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 2.5,
		target = 'One Foe',
		name = 'Mudo',
	},
	['mudo boost'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Increases success rate of Darkness magic.',
		effect = 'Dark insta-kill success rate x1.5',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 4,
		target = 'Self',
		name = 'Mudo Boost',
	},
	['mudoon'] = {
		acc = '100%',
		attribute = 'dark',
		cost = 12,
		costtype = 'SP',
		description = 'Darkness instant kill, 1 foe (high odds).',
		effect = '40% insta-kill',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 4.5,
		target = 'One Foe',
		name = 'Mudoon',
	},
	['myriad arrows'] = {
		acc = '87%',
		attribute = 'pierce',
		cost = '19%',
		costtype = 'HP',
		crit = '5%',
		description = 'Medium Pierce dmg to all foes (multi-hit).',
		effect = 'x1-2 hits',
		hits = '1-2',
		inbattle = 'y',
		outbattle = 'n',
		power = 140,
		powerlvl = 'Medium',
		skillchange = 7,
		target = 'All Foes',
		name = 'Myriad Arrows',
	},
	['niflheim'] = {
		acc = '99%',
		attribute = 'ice',
		cost = 32,
		costtype = 'SP',
		description = 'Deals severe Ice dmg /Freezes 1 foe.',
		effect = '100% Freeze',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 650,
		powerlvl = 'Severe',
		skillchange = 9,
		target = 'One Foe',
		name = 'Niflheim',
	},
	['night queen'] = {
		acc = '98%',
		link = "Night Queen (Skill)",
		attribute = 'almighty',
		cost = '—',
		description = 'Damage with a 50% chance of ailment.',
		effect = '50% chance of Charm, Distress, Panic, Fear, Rage, Poison',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 620,
		target = 'All Foes',
		name = 'Night Queen',
	},
	['null charm'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Protects user from being Charmed.',
		effect = 'Protects user from being Charmed.',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 5,
		target = 'Self',
		name = 'Null Charm',
	},
	['null dark'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Nullifies Darkness attacks.',
		effect = 'Protects user from Darkness attacks.',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 5.5,
		target = 'Self',
		name = 'Null Dark',
	},
	['null distress'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Protects user from Distress.',
		effect = 'Protects user from Distress.',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 5,
		target = 'Self',
		name = 'Null Distress',
	},
	['null elec'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Nullifies damage from Elec attacks.',
		effect = 'Protects user from Elec attacks.',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 5.5,
		target = 'Self',
		name = 'Null Elec',
	},
	['null fear'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Protects user from Fear.',
		effect = 'Protects user from Fear.',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 5,
		target = 'Self',
		name = 'Null Fear',
	},
	['null fire'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Nullifies damage from Fire attacks.',
		effect = 'Protects user from Fire attacks.',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 5.5,
		target = 'Self',
		name = 'Null Fire',
	},
	['null freeze'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Protects user from being Frozen.',
		effect = 'Protects user from being Frozen.',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 5,
		target = 'Self',
		name = 'Null Freeze',
	},
	['null ice'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Nullifies damage from Ice attacks.',
		effect = 'Protects user from Ice attacks.',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 5.5,
		target = 'Self',
		name = 'Null Ice',
	},
	['null light'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Nullifies Light attacks.',
		effect = 'Protects user from Light attacks.',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 5.5,
		target = 'Self',
		name = 'Null Light',
	},
	['null panic'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Protects user from Panic.',
		effect = 'Protects user from Panic.',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 5,
		target = 'Self',
		name = 'Null Panic',
	},
	['null pierce'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Nullifies damage from Pierce attacks.',
		effect = 'Protects user from Pierce attacks.',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 6.5,
		target = 'Self',
		name = 'Null Pierce',
	},
	['null poison'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Protects user from Poison.',
		effect = 'Protects user from Poison.',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 5,
		target = 'Self',
		name = 'Null Poison',
	},
	['null rage'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Protects user from becoming Enraged.',
		effect = 'Protects user from becoming Enraged.',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 5,
		target = 'Self',
		name = 'Null Rage',
	},
	['null shock'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Protects user from being Shocked.',
		effect = 'Protects user from being Shocked.',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 5,
		target = 'Self',
		name = 'Null Shock',
	},
	['null slash'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Nullifies damage from Slash attacks.',
		effect = 'Protects user from Slash attacks.',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 6.5,
		target = 'Self',
		name = 'Null Slash',
	},
	['null strike'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Nullifies damage from Strike attacks.',
		effect = 'Protects user from Strike attacks.',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 6.5,
		target = 'Self',
		name = 'Null Strike',
	},
	['null wind'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Nullifies damage from Wind attacks.',
		effect = 'Protects user from Wind attacks.',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 5.5,
		target = 'Self',
		name = 'Null Wind',
	},
	['oracle'] = {
		attribute = 'passive',
		link = 'Oracle (Skill)',
		cost = '—',
		description = 'Unpredictable effect.',
		effect = 'Random effect= Attack/Defense/Evasion up, Mind Charge + Power Charge, Makarakarn + Tetrakarn, Revolution',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 99,
		target = 'All Allies',
		name = 'Oracle',
	},
	['orgia mode'] = {
		attribute = 'passive',
		description = 'Activate Orgia Mode',
		effect = '0.5x Damage Taken, 1.5x Damage Dealt for 3 turns.',
		inbattle = 'y',
		outbattle = 'n',
		target = 'Self',
		name = 'Orgia Mode',
	},
	['panic boost'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Increases odds of instilling Panic.',
		effect = 'Increases odds of instilling Panic by 1.25x.',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 3,
		target = 'Self',
		name = 'Panic Boost',
	},
	['panta rhei'] = {
		acc = '99%',
		attribute = 'wind',
		cost = 30,
		costtype = 'SP',
		description = 'Deals severe Wind damage to 1 foe.',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 650,
		powerlvl = 'Severe',
		skillchange = 9,
		target = 'One Foe',
		name = 'Panta Rhei',
	},
	['paradigm shift'] = {
		attribute = 'special',
		cost = '—',
		description = '—',
		inbattle = 'y',
		outbattle = 'n',
		target = 'Self',
		name = 'Paradigm Shift',
	},
	['patra'] = {
		acc = '100%',
		attribute = 'recovery',
		cost = 3,
		costtype = 'SP',
		description = 'Dispels Panic, Fear, and Distress (1 ally).',
		effect = 'Cures Panic, Fear, Distress, Freeze, and Shock',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = '—',
		skillchange = 1.5,
		target = 'One Ally',
		name = 'Patra',
	},
	['phys skill up'] = {
		attribute = 'passive',
		description = 'Increases physical damage.',
		effect = '1.25x physical damage.',
		inbattle = 'y',
		outbattle = 'n',
		target = 'Self',
		name = 'Phys Skill Up',
	},
	['pierce attack'] = {
		acc = '98%',
		attribute = 'pierce',
		cost = '—',
		crit = '4%',
		description = 'Normal attack using the Pierce attribute',
		effect = '—',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 10,
		powerlvl = '—',
		target = 'One Foe',
		name = 'Pierce Attack',
	},
	['pierce attack (takaya)'] = {
		acc = '98%',
		attribute = 'pierce',
		cost = '—',
		crit = '5',
		description = 'Takaya\'s weapon attack',
		effect = '—',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 117,
		powerlvl = '—',
		target = '?',
		name = 'Pierce Attack',
	},
	['poisma'] = {
		acc = '100%',
		attribute = 'ailment',
		cost = 5,
		costtype = 'SP',
		description = 'Poisons 1 foe.',
		effect = '40% Poison',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = '—',
		skillchange = 1.5,
		target = 'One Foe',
		name = 'Poisma',
	},
	['poison arrow'] = {
		acc = '95%',
		attribute = 'pierce',
		cost = '13%',
		costtype = 'HP',
		crit = '3%',
		description = 'Deals heavy Pierce damage to 1 foe. Inflicts poison.',
		effect = '50% Poison',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 300,
		powerlvl = 'Heavy',
		skillchange = 5,
		target = 'One Foe',
		name = 'Poison Arrow',
	},
	['poison boost'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Increases odds of Poisoning a foe.',
		effect = 'Poison success rate x1.25',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 3,
		target = 'Self',
		name = 'Poison Boost',
	},
	['poison mist'] = {
		acc = '100%',
		attribute = 'ailment',
		cost = 10,
		costtype = 'SP',
		description = 'Poisons all foes.',
		effect = '35% Poison',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = '—',
		skillchange = 3,
		target = 'All Foes',
		name = 'Poison Mist',
	},
	['poison mist (elizabeth)'] = {
		acc = '100%',
		attribute = 'ailment ',
		cost = 10,
		costtype = 'SP',
		description = 'Poisons all foes.',
		effect = '90% chance of Poison',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		target = 'All Foes',
		name = 'Poison Mist',
	},
	['posumudi'] = {
		acc = '100%',
		attribute = 'recovery',
		cost = 5,
		costtype = 'SP',
		description = 'Neutralizes Poison (1 ally).',
		effect = 'Cures Poison',
		hits = 1,
		inbattle = 'y',
		outbattle = '?',
		power = '—',
		skillchange = 2,
		target = 'One Ally',
		name = 'Posumudi',
	},
	['power charge'] = {
		acc = '100%',
		attribute = 'support',
		cost = 15,
		costtype = 'SP',
		description = 'Doubles physical damage dealt next turn.',
		effect = 'Next Phys attack x1.9 dmg',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 4,
		target = 'Self',
		link = 'Charge (Skill)',
		name = 'Power Charge',
	},
	['power slash'] = {
		acc = '92%',
		attribute = 'slash',
		cost = '10%',
		costtype = 'HP',
		crit = '5%',
		description = 'Deals light Slash damage to 1 foe.',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 88,
		powerlvl = 'Light',
		skillchange = 2,
		target = 'One Foe',
		name = 'Power Slash',
	},
	['pralaya'] = {
		acc = '95%',
		attribute = 'pierce',
		cost = '18%',
		costtype = 'HP',
		crit = '30%',
		description = 'Deals severe Pierce dmg/Frightens all foes.',
		effect = '50% Fear',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 600,
		powerlvl = 'Severe',
		skillchange = 8,
		target = 'All Foes',
		name = 'Pralaya',
	},
	['prayer beads'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Low odds of revival vs Darkness magic.',
		effect = '10% chance to endure Dark insta-kills.',
		inbattle = 'y',
		outbattle = 'n',
		target = 'Self',
		name = 'Prayer Beads',
	},
	['premonition'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Increases Evade against Physical attacks.',
		effect = 'Doubles evasion rate against Physical attacks.',
		inbattle = 'y',
		outbattle = 'n',
		target = 'Self',
		name = 'Premonition',
	},
	['primal darkness'] = {
		attribute = 'almighty',
		cost = '—',
		description = '—',
		inbattle = 'y',
		outbattle = 'n',
		target = 'All Foes',
		name = 'Primal Darkness',
	},
	['primal force'] = {
		acc = '95%',
		attribute = 'pierce',
		cost = '21%',
		costtype = 'HP',
		crit = '5%',
		description = 'Deals severe Pierce damage to 1 foe.',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 580,
		powerlvl = 'Severe',
		skillchange = 8,
		target = 'One Foe',
		name = 'Primal Force',
	},
	['prophecy of ruin'] = {
		acc = '100%',
		attribute = 'special',
		cost = '—',
		description = '70% chance of Fear',
		effect = '70% chance of Fear',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = '—',
		target = 'All Foes',
		name = 'Prophecy of Ruin',
	},
	['provoke'] = {
		acc = '100%',
		attribute = 'ailment',
		cost = 5,
		costtype = 'SP',
		description = 'Enrages 1 foe.',
		effect = '40% Rage',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = '—',
		skillchange = 2.5,
		target = 'One Foe',
		name = 'Provoke',
	},
	['pulinpa'] = {
		acc = '100%',
		attribute = 'ailment',
		cost = 5,
		costtype = 'SP',
		description = 'Makes 1 foe Panic.',
		effect = '40% Panic',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = '—',
		skillchange = 2.5,
		target = 'One Foe',
		name = 'Pulinpa',
	},
	['rage boost'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Increases odds of Enraging a foe.',
		effect = 'Rage success rate x1.25',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 3,
		target = 'Self',
		name = 'Rage Boost',
	},
	['raging tiger'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Increases attack power while Enraged.',
		effect = 'Doubles damage when Enraged',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 1,
		target = 'Self',
		name = 'Raging Tiger',
	},
	['ragnarok'] = {
		acc = '99%',
		attribute = 'fire',
		cost = 30,
		costtype = 'SP',
		description = 'Deals severe Fire damage to 1 foe.',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 650,
		powerlvl = 'Severe',
		skillchange = 9,
		target = 'One Foe',
		name = 'Ragnarok',
	},
	['raktapaksha'] = {
		acc = '100%',
		attribute = 'almighty',
		cost = '15%',
		costtype = 'SP',
		crit = '—',
		description = 'Knocks Down all foes +Dekaja (med odds).',
		effect = '30% chance of Knockdown, Remove Buffs',
		fusion = '[[Garuda]] x [[Gurr]]',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = '—',
		powerlvl = '—',
		skillchange = 99,
		target = 'All Foes',
		name = 'Raktapaksha',
	},
	['rakukaja'] = {
		acc = '100%',
		attribute = 'support',
		cost = 8,
		costtype = 'SP',
		description = 'Increases 1 ally\'s Defense.',
		effect = 'Raises DEF by 1.33x for 3 turns',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 2,
		target = 'One Ally',
		name = 'Rakukaja',
	},
	['rakunda'] = {
		acc = '100%',
		attribute = 'support',
		cost = 8,
		costtype = 'SP',
		description = 'Decreases 1 foe\'s Defense.',
		effect = 'Lowers DEF by 1.33x for 3 turns',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 2,
		target = 'One Foe',
		name = 'Rakunda',
	},
	['re patra'] = {
		acc = '100%',
		attribute = 'recovery',
		cost = 3,
		costtype = 'SP',
		description = 'Assists 1 ally who\'s been Knocked Down.',
		effect = 'Cures Down',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = '—',
		skillchange = 2,
		target = 'One Ally',
		name = 'Re Patra',
	},
	['rebellion'] = {
		acc = '100%',
		attribute = 'support',
		cost = 5,
		costtype = 'SP',
		description = 'Increases Critical Rate (all).',
		effect = 'Raises crit rate by 10% for 3 turns',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 2,
		target = 'Universal',
		name = 'Rebellion',
	},
	['recarm'] = {
		acc = '100%',
		attribute = 'recovery',
		cost = 20,
		costtype = 'SP',
		description = 'Revives an ally, restoring 50% of HP.',
		effect = 'Revive with 50% HP',
		hits = 1,
		inbattle = 'y',
		outbattle = 'y',
		power = '50% HP',
		skillchange = 4,
		target = 'One Ally',
		name = 'Recarm',
	},
	['recarmdra'] = {
		acc = '100%',
		attribute = 'special',
		cost = 1,
		costtype = 'SP',
		description = 'User\'s HP becomes 1; allies\' HP restored.',
		effect = 'Full party HP restores, Reduces user\'s HP to 1',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = '100% HP',
		skillchange = 7,
		target = 'All Allies',
		name = 'Recarmdra',
	},
	['regenerate 1'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Restores HP slightly each turn in battle.',
		effect = 'Recover 2% HP per turn',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 4.5,
		target = 'Self',
		name = 'Regenerate 1',
	},
	['regenerate 2'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Restores a little HP each turn in battle.',
		effect = 'Recover 4% HP per turn',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 5.5,
		target = 'Self',
		name = 'Regenerate 2',
	},
	['regenerate 3'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Restores some HP each turn in battle.',
		effect = 'Recover 6% HP per turn',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 6,
		target = 'Self',
		name = 'Regenerate 3',
	},
	['repel dark'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Reflects Darkness attacks.',
		effect = 'Repels Dark attacks',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 6,
		target = 'Self',
		name = 'Repel Dark',
	},
	['repel elec'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Reflects damage from Elec attacks.',
		effect = 'Repels Elec attacks',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 6.5,
		target = 'Self',
		name = 'Repel Elec',
	},
	['repel fire'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Reflects damage from Fire attacks.',
		effect = 'Repels Fire attacks',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 6.5,
		target = 'Self',
		name = 'Repel Fire',
	},
	['repel ice'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Reflects damage from Ice attacks.',
		effect = 'Repels Ice attacks',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 6.5,
		target = 'Self',
		name = 'Repel Ice',
	},
	['repel light'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Reflects Light attacks.',
		effect = 'Repels Light attacks',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 6,
		target = 'Self',
		name = 'Repel Light',
	},
	['repel pierce'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Reflects damage from Pierce attacks.',
		effect = 'Repels Pierce attacks',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 7.5,
		target = 'Self',
		name = 'Repel Pierce',
	},
	['repel slash'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Reflects damage from Slash attacks.',
		effect = 'Repels Slash attacks',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 7.5,
		target = 'Self',
		name = 'Repel Slash',
	},
	['repel strike'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Reflects damage from Strike attacks.',
		effect = 'Repels Strike attacks',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 7.5,
		target = 'Self',
		name = 'Repel Strike',
	},
	['repel wind'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Reflects damage from Wind attacks.',
		effect = 'Repels Wind attacks',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 6.5,
		target = 'Self',
		name = 'Repel Wind',
	},
	['resist charm'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Halves chance of charm via a Charm attack.',
		effect = 'Halves chance of Charm infliction.',
		inbattle = 'y',
		outbattle = 'n',
		target = 'Self',
		name = 'Resist Charm',
	},
	['resist dark'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Halves chance of death via a Darkness attack.',
		effect = 'Halves chance of death via a Darkness attack.',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 4.5,
		target = 'Self',
		name = 'Resist Dark',
	},
	['resist distress'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Halves chance of distress ailment.',
		effect = 'Halves chance of Distress infliction.',
		inbattle = 'y',
		outbattle = 'n',
		target = 'Self',
		name = 'Resist Distress',
	},
	['resist elec'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Reduces damage from Elec attacks.',
		effect = 'Halves damage from Electric attacks.',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 4.5,
		target = 'Self',
		name = 'Resist Elec',
	},
	['resist fear'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Halves chance of fear ailment.',
		effect = 'Halves chance of Fear infliction.',
		inbattle = 'y',
		outbattle = 'n',
		target = 'Self',
		name = 'Resist Fear',
	},
	['resist fire'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Reduces damage from Fire attacks.',
		effect = 'Halves damage from Fire attacks.',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 4.5,
		target = 'Self',
		name = 'Resist Fire',
	},
	['resist freeze'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Halves chance of freeze from Ice attacks.',
		effect = 'Halves chance of Freeze infliction.',
		inbattle = 'y',
		outbattle = 'n',
		target = 'Self',
		name = 'Resist Freeze',
	},
	['resist ice'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Reduces damage from Ice attacks.',
		effect = 'Halves damage from Ice attacks.',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 4.5,
		target = 'Self',
		name = 'Resist Ice',
	},
	['resist light'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Halves chance of death via a Light attack.',
		effect = 'Halves chance of death via a Light attack.',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 4.5,
		target = 'Self',
		name = 'Resist Light',
	},
	['resist panic'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Halves chance of panic ailment.',
		effect = 'Halves chance of Panic infliction.',
		inbattle = 'y',
		outbattle = 'n',
		target = 'Self',
		name = 'Resist Panic',
	},
	['resist pierce'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Reduces damage from Pierce attacks.',
		effect = 'Halves damage from Pierce attacks.',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 5.5,
		target = 'Self',
		name = 'Resist Pierce',
	},
	['resist poison'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Halves chance of Poisoned.',
		effect = 'Halves chance of Poison infliction.',
		inbattle = 'y',
		outbattle = 'n',
		target = 'Self',
		name = 'Resist Poison',
	},
	['resist rage'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Halves chance of being Enraged.',
		effect = 'Halves chance of Rage infliction.',
		inbattle = 'y',
		outbattle = 'n',
		target = 'Self',
		name = 'Resist Rage',
	},
	['resist shock'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Halves chance of shock from Elec attacks.',
		effect = 'Halves chance of Shock infliction.',
		inbattle = 'y',
		outbattle = 'n',
		target = 'Self',
		name = 'Resist Shock',
	},
	['resist slash'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Reduces damage from Slash attacks.',
		effect = 'Halves damage from Slash attacks.',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 5.5,
		target = 'Self',
		name = 'Resist Slash',
	},
	['resist strike'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Reduces damage from Strike attacks.',
		effect = 'Halves damage from Strike attacks.',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 5.5,
		target = 'Self',
		name = 'Resist Strike',
	},
	['resist wind'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Reduces damage from Wind attacks.',
		effect = 'Halves damage from Wind attacks.',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 4.5,
		target = 'Self',
		name = 'Resist Wind',
	},
	['revolution'] = {
		acc = '100%',
		attribute = 'support',
		cost = 10,
		costtype = 'SP',
		description = 'Greatly increases Critical Rate (all).',
		effect = 'Greatly raises crit rate by 20% for 3 turns',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 3,
		target = 'Universal',
		name = 'Revolution',
	},
	['rosary'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Low odds of revival vs Light magic.',
		effect = '10% chance to endure Light instakills.',
		inbattle = 'y',
		outbattle = 'n',
		target = 'Self',
		name = 'Rosary',
	},
	['sacrifice'] = {
		acc = '100%',
		attribute = 'almighty',
		cost = '—',
		description = '—',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 100,
		target = 'All Foes',
		name = 'Sacrifice',
	},
	['salvation'] = {
		acc = '100%',
		attribute = 'recovery',
		cost = 60,
		costtype = 'SP',
		description = 'Fully restores party\'s HP. Cures ailments.',
		effect = 'Full HP restore, Cures all ailments',
		hits = 1,
		inbattle = 'y',
		outbattle = 'y',
		power = '100% HP',
		skillchange = 9,
		target = 'All Allies',
		name = 'Salvation',
	},
	['samarecarm'] = {
		acc = '100%',
		attribute = 'recovery',
		cost = 40,
		costtype = 'SP',
		description = 'Revives an ally, fully restoring HP.',
		effect = 'Revive with 100% HP',
		hits = 1,
		inbattle = 'y',
		outbattle = 'y',
		power = '100% HP',
		skillchange = 5,
		target = 'One Ally',
		name = 'Samarecarm',
	},
	['samsara'] = {
		acc = '100%',
		attribute = 'light',
		cost = 40,
		costtype = 'SP',
		description = 'Light instant kill, all foes (very high).',
		effect = '45% chance of Insta-kill',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 9,
		target = 'All Foes',
		name = 'Samsara',
	},
	['scarlet havoc'] = {
		acc = '99%',
		attribute = 'slash',
		cost = '15%',
		costtype = 'SP',
		crit = '1%',
		description = 'Deals heavy Slash damage to all foes.',
		fusion = '[[Siegfried]] x [[Ares]]',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 320,
		powerlvl = 'Heavy',
		skillchange = 99,
		target = 'All Foes',
		name = 'Scarlet Havoc',
	},
	['separate'] = {
		attribute = 'special',
		cost = '—',
		description = '—',
		inbattle = 'y',
		outbattle = 'n',
		power = '—',
		target = 'Self',
		name = 'Separate',
	},
	['sexy dance'] = {
		acc = '100%',
		attribute = 'ailment',
		cost = 10,
		costtype = 'SP',
		description = 'Charms all foes.',
		effect = '40% chance of Charm',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = '—',
		skillchange = 3,
		target = 'All Foes',
		name = 'Sexy Dance',
	},
	['sexy dance (elizabeth)'] = {
		acc = '100%',
		attribute = 'ailment ',
		cost = 10,
		costtype = 'SP',
		description = 'Charms all foes.',
		effect = '90% chance of Charm',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		target = 'All Foes',
		name = 'Sexy Dance',
	},
	['shadow hound'] = {
		acc = '100%',
		attribute = 'strike',
		cost = '15%',
		costtype = 'SP',
		crit = '1%',
		description = 'Deals heavy Strike damage to all foes.',
		fusion = '[[Cu Chulainn]] x [[Scathach]]',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 300,
		powerlvl = 'Heavy',
		skillchange = 99,
		target = 'All Foes',
		name = 'Shadow Hound',
	},
	['sharp student'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Lowers odds of sustaining crit dmg.',
		effect = 'Halves odds of sustaining crit dmg.',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 3,
		target = 'Self',
		name = 'Sharp Student',
	},
	['single shot'] = {
		acc = '95%',
		attribute = 'pierce',
		cost = '8%',
		costtype = 'HP',
		crit = '1%',
		description = 'Deals light Pierce damage to 1 foe.',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 28,
		powerlvl = 'Light',
		skillchange = 1.5,
		target = 'One Foe',
		name = 'Single Shot',
	},
	['slash attack'] = {
		acc = '90%',
		attribute = 'slash',
		cost = '—',
		crit = '4%',
		description = 'Slash Weapon Attack',
		effect = '—',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 10,
		powerlvl = '—',
		target = 'One Foe',
		name = 'Slash Attack',
	},
	['sonic punch'] = {
		acc = '95%',
		attribute = 'strike',
		cost = '9%',
		costtype = 'HP',
		crit = '12%',
		description = 'Deals light Strike damage to 1 foe.',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 70,
		powerlvl = 'Light',
		skillchange = 2.5,
		target = 'One Foe',
		name = 'Sonic Punch',
	},
	['sp up'] = {
		attribute = 'passive',
		cost = '—',
		description = '—',
		effect = 'Halves HP, doubles SP.',
		inbattle = 'y',
		outbattle = 'y',
		target = 'Self',
		name = 'SP Up',
	},
	['sp up 1'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Increases max SP by 10%.',
		effect = 'Increases max SP by 10%.',
		inbattle = 'y',
		outbattle = 'y',
		target = 'Self',
		name = 'SP Up 1',
	},
	['sp up 2'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Increases max SP by 20%.',
		effect = 'Increases max SP by 20%.',
		inbattle = 'y',
		outbattle = 'y',
		target = 'Self',
		name = 'SP Up 2',
	},
	['sp up 3'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Increases max SP by 30%.',
		effect = 'Increases max SP by 30%.',
		inbattle = 'y',
		outbattle = 'y',
		target = 'Self',
		name = 'SP Up 3',
	},
	['sp up high'] = {
		attribute = 'passive',
		cost = '—',
		description = '—',
		effect = 'Increases max SP by 50%',
		inbattle = 'y',
		outbattle = 'y',
		target = 'Self',
		name = 'SP Up High',
	},
	['spear master'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Increases damage dealt by a spear.',
		effect = '1.25x damage dealt by a spear.',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 6,
		target = 'Self',
		name = 'Spear Master',
	},
	['spell master'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Halves SP cost for magic skills.',
		effect = 'Halves SP cost for magic skills.',
		inbattle = 'y',
		outbattle = 'y',
		skillchange = 9,
		target = 'Self',
		name = 'Spell Master',
	},
	['spirit drain'] = {
		acc = '100%',
		attribute = 'almighty',
		cost = 5,
		costtype = 'SP',
		description = 'Drains foe\'s SP.',
		effect = 'Drains 20 SP',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 20,
		powerlvl = '—',
		skillchange = 4,
		target = 'One Foe',
		name = 'Spirit Drain',
	},
	['spirit drain (boss)'] = {
		acc = '100%',
		attribute = 'almighty ',
		cost = 5,
		costtype = 'SP',
		description = 'Drains foe\'s SP.',
		effect = 'Drains 300 SP',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 300,
		target = 'One Foe',
		name = 'Spirit Drain',
	},
	['spring of life'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Moderately restores HP each turn in battle.',
		effect = 'Restores 8% chance of HP each turn in battle.',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 5,
		target = 'Self',
		name = 'Spring of Life',
	},
	['stagnant air'] = {
		acc = '100%',
		attribute = 'almighty',
		cost = 15,
		costtype = 'SP',
		description = 'Ailment susceptibility up, all (temp).',
		effect = 'Halves ailment resistance for 3 turns',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = '—',
		powerlvl = '—',
		skillchange = 3,
		target = 'Universal',
		name = 'Stagnant Air',
	},
	['stamina up 1'] = {
		attribute = 'passive',
		cost = '—',
		description = '—',
		inbattle = '?',
		outbattle = '?',
		target = 'Self',
		name = 'Stamina Up 1',
	},
	['stamina up 2'] = {
		attribute = 'passive',
		cost = '—',
		description = '—',
		inbattle = '?',
		outbattle = '?',
		target = 'Self',
		name = 'Stamina Up 2',
	},
	['stamina up 3'] = {
		attribute = 'passive',
		cost = '—',
		description = '—',
		inbattle = '?',
		outbattle = '?',
		target = 'Self',
		name = 'Stamina Up 3',
	},
	['strike attack'] = {
		acc = '98%',
		attribute = 'strike',
		cost = '—',
		crit = '5%',
		description = 'Strike Weapon Attack',
		effect = '—',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 10,
		powerlvl = '—',
		target = 'One Foe',
		name = 'Strike Attack',
	},
	['sukukaja'] = {
		acc = '100%',
		attribute = 'support',
		cost = 8,
		costtype = 'SP',
		description = 'Increases 1 ally\'s Hit/Evasion rate.',
		effect = 'Raises HIT/EVA by 1.33x for 3 turns',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 2.5,
		target = 'One Ally',
		name = 'Sukukaja',
	},
	['sukunda'] = {
		acc = '100%',
		attribute = 'support',
		cost = 8,
		costtype = 'SP',
		description = 'Decreases 1 foe\'s Hit/Evasion rate.',
		effect = 'Lowers HIT/EVA by 1.33x for 3 turns',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 2.5,
		target = 'One Foe',
		name = 'Sukunda',
	},
	['summer dream'] = {
		acc = '100%',
		attribute = 'ailment',
		cost = '15%',
		costtype = 'SP',
		crit = '—',
		description = 'Unpredictable effect.',
		effect = 'Random effect= Knocks down all enemies, restores all HP/SP for allies, infilicts an ailment for all enemies',
		fusion = '[[Titania]] x [[Oberon]]',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = '—',
		powerlvl = '—',
		skillchange = 99,
		target = 'Universal',
		name = 'Summer Dream',
	},
	['summon'] = {
		acc = '100%',
		attribute = 'special',
		cost = '—',
		description = 'Call forth an ally.',
		effect = '—',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 15,
		target = 'Self',
		name = 'Summon',
	},
	['support scan'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Views any changes in an enemy\'s status.',
		effect = 'Displays all buffs and debuffs in effect',
		inbattle = 'y',
		outbattle = 'n',
		target = 'One Foe',
		name = 'Support Scan',
	},
	['survive dark'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Low odds of revival vs Darkness magic.',
		effect = '50% chance to endure Dark attacks',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 4,
		target = 'Self',
		name = 'Survive Dark',
	},
	['survive light'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Low odds of revival vs Light magic.',
		effect = '50% chance to endure Light attacks',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 4,
		target = 'Self',
		name = 'Survive Light',
	},
	['swift strike'] = {
		acc = '80%',
		attribute = 'strike',
		cost = '15%',
		costtype = 'HP',
		crit = '3%',
		description = 'Light Strike dmg to all foes (multi-hit).',
		effect = 'x1-2 hits',
		hits = '1-2',
		inbattle = 'y',
		outbattle = 'n',
		power = 95,
		powerlvl = 'Light',
		skillchange = 3,
		target = 'All Foes',
		name = 'Swift Strike',
	},
	['tarukaja'] = {
		acc = '100%',
		attribute = 'support',
		cost = 8,
		costtype = 'SP',
		description = 'Increases 1 ally\'s Attack.',
		effect = 'Raises ATK by 1.33x for 3 turns',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 2.5,
		target = 'One Ally',
		name = 'Tarukaja',
	},
	['tarunda'] = {
		acc = '100%',
		attribute = 'support',
		cost = 8,
		costtype = 'SP',
		description = 'Decreases 1 foe\'s Attack.',
		effect = 'Lowers ATK by 1.33x for 3 turns',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 2.5,
		target = 'One Foe',
		name = 'Tarunda',
	},
	['tempest slash'] = {
		acc = '95%',
		attribute = 'slash',
		cost = '13%',
		costtype = 'HP',
		crit = '5%',
		description = 'Heavy Slash dmg to 1 foe (multi-hit).',
		effect = 'x1-2 hits',
		hits = '1-2',
		inbattle = 'y',
		outbattle = 'n',
		power = 350,
		powerlvl = 'Heavy',
		skillchange = 7,
		target = 'One Foe',
		name = 'Tempest Slash',
	},
	['tentarafoo'] = {
		acc = '100%',
		attribute = 'ailment',
		cost = 10,
		costtype = 'SP',
		description = 'Makes all foes Panic.',
		effect = '40% chance of Panic',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = '—',
		skillchange = 4,
		target = 'All Foes',
		name = 'Tentarafoo',
	},
	['tentarafoo (elizabeth)'] = {
		acc = '100%',
		attribute = 'ailment ',
		cost = 10,
		costtype = 'SP',
		description = 'Makes all foes Panic.',
		effect = '90% chance of Panic',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		target = 'All Foes',
		name = 'Tentarafoo',
	},
	['tetrakarn'] = {
		acc = '100%',
		attribute = 'support',
		cost = 55,
		costtype = 'SP',
		description = 'Barrier that reflects phys dmg 1x per ally.',
		effect = 'Repels next Phys attack',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 7,
		target = 'All Allies',
		name = 'Tetrakarn',
	},
	['third eye'] = {
		attribute = 'support',
		cost = '—',
		description = 'Increases information displayed in the target.',
		effect = 'Changes target icon to show when attack will be ineffective',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 99,
		target = 'One Foe',
		name = 'Third Eye',
	},
	['thunder call'] = {
		acc = '99%',
		attribute = 'elec',
		cost = '15%',
		costtype = 'SP',
		crit = '—',
		description = 'Deals heavy Elec dmg/ Shocks all foes.',
		effect = '100% chance of Shock',
		fusion = '[[Thor]] x [[Take-Mikazuchi]]',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 450,
		powerlvl = 'Heavy',
		skillchange = 99,
		target = 'All Foes',
		name = 'Thunder Call',
	},
	['thunder reign'] = {
		acc = '99%',
		attribute = 'elec',
		cost = 32,
		costtype = 'SP',
		description = 'Deals severe Elec damage/Shocks 1 foe.',
		effect = '100% chance of Shock',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 650,
		powerlvl = 'Severe',
		skillchange = 9,
		target = 'One Foe',
		name = 'Thunder Reign',
	},
	['torrent shot'] = {
		acc = '82%',
		attribute = 'pierce',
		cost = '10%',
		costtype = 'HP',
		crit = '5%',
		description = 'Light Pierce damage to 1 foe (multi-hit).',
		effect = 'x2-3 hits',
		hits = '2-3',
		inbattle = 'y',
		outbattle = 'n',
		power = 50,
		powerlvl = 'Light',
		skillchange = 4.5,
		target = 'One Foe',
		name = 'Torrent Shot',
	},
	['traesto'] = {
		acc = '100%',
		attribute = 'special',
		cost = '—',
		description = 'Enables escape from a dungeon.',
		effect = 'Instant escape from Tartarus',
		inbattle = 'n',
		outbattle = 'y',
		target = 'All Allies',
		name = 'Traesto',
	},
	['trafuri'] = {
		acc = '100%',
		attribute = 'special',
		cost = 25,
		costtype = 'SP',
		description = 'Enables escape from most battles.',
		effect = 'Instant escape from battle',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 8,
		target = 'All Allies',
		name = 'Trafuri',
	},
	['trickster'] = {
		acc = '100%',
		attribute = 'ailment',
		cost = '15%',
		costtype = 'SP',
		crit = '—',
		description = 'Inflicts random ailments on all foes.',
		effect = '100% random ailment',
		fusion = '[[Susano-o]] x [[Loki]]',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = '—',
		powerlvl = '—',
		skillchange = 99,
		target = 'All Foes',
		name = 'Trickster',
	},
	['twin shot'] = {
		acc = '85%',
		attribute = 'pierce',
		cost = '10%',
		costtype = 'HP',
		crit = '5%',
		description = 'Deals medium Pierce damage to 1 foe 2x.',
		effect = 'x2 hits',
		hits = 2,
		inbattle = 'y',
		outbattle = 'n',
		power = 100,
		powerlvl = 'Medium',
		skillchange = 3.5,
		target = 'One Foe',
		name = 'Twin Shot',
	},
	['unite'] = {
		attribute = 'special',
		cost = '—',
		description = '—',
		inbattle = 'y',
		outbattle = 'n',
		power = '—',
		target = 'Self',
		name = 'Unite',
	},
	['unshaken will'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Protects user from mental ailments.',
		effect = 'Nullifies Charm, Distress, Panic, Fear, Rage.',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 9,
		target = 'Self',
		name = 'Unshaken Will',
	},
	['valhalla'] = {
		acc = '100%',
		attribute = 'support',
		cost = '20%',
		costtype = 'SP',
		crit = '—',
		description = 'Invulnerability for 1 turn (1 ally), but...',
		effect = 'Nullifies next attack, HP and SP reduced to 1',
		fusion = '[[Odin]] x [[Valkyrie]]',
		hits = 1,
		inbattle = 'y',
		link = 'Valhalla (Skill)',
		outbattle = 'n',
		power = '—',
		powerlvl = '—',
		skillchange = 99,
		target = 'One Ally',
		name = 'Valhalla',
	},
	['vicious strike'] = {
		acc = '90%',
		attribute = 'strike',
		cost = '19%',
		costtype = 'HP',
		crit = '8%',
		description = 'Deals heavy Strike damage to all foes.',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 340,
		powerlvl = 'Heavy',
		skillchange = 6,
		target = 'All Foes',
		name = 'Vicious Strike',
	},
	['victory cry'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Fully restores HP and SP after battle.',
		effect = 'Fully restores HP and SP after battle.',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 9,
		target = 'Self',
		name = 'Victory Cry',
	},
	['vile assault'] = {
		acc = '99%',
		attribute = 'pierce',
		cost = '12%',
		costtype = 'HP',
		crit = '1%',
		description = 'Hvy Pierce dmg, 1 foe. Knocked Down bonus',
		effect = 'Dmg x2 on Downed foes',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 295,
		powerlvl = 'Heavy',
		skillchange = 5,
		target = 'One Foe',
		name = 'Vile Assault',
	},
	['virus breath'] = {
		acc = '90%',
		attribute = 'ailment',
		cost = 40,
		costtype = 'SP',
		description = 'Deals dmg (25% of HP) /Poisons all foes.',
		effect = 'Removes 25% HP, 75% Poison',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = '25% HP',
		skillchange = 5,
		target = 'All Foes',
		name = 'Virus Breath',
	},
	['vorpal blade'] = {
		acc = '99%',
		attribute = 'slash',
		cost = '21%',
		costtype = 'HP',
		crit = '5%',
		description = 'Heavy Slash dmg to all foes. "Great" bonus.',
		effect = 'Dmg x2 when Great',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 500,
		powerlvl = 'Heavy',
		skillchange = 99,
		target = 'All Foes',
		name = 'Vorpal Blade',
	},
	['weapons master'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Increases normal attack damage using weapons.',
		inbattle = 'y',
		outbattle = 'n',
		target = 'Self',
		name = 'Weapons Master',
	},
	['weary thrust'] = {
		acc = '99%',
		attribute = 'strike',
		cost = '13%',
		costtype = 'HP',
		crit = '10%',
		description = 'Heavy Strike damage to 1 foe. "Tired" bonus.',
		effect = 'Dmg x1.5 when Tired',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 405,
		powerlvl = 'Heavy',
		skillchange = 99,
		target = 'One Foe',
		name = 'Weary Thrust',
	},
	['wheel of fortune'] = {
		attribute = 'special',
		link = 'Wheel of Fortune (Skill)',
		cost = '—',
		description = '—',
		effect = '—',
		inbattle = 'y',
		outbattle = 'n',
		power = '—',
		target = 'Universal',
		name = 'Wheel of Fortune',
	},
	['wind amp'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Greatly strengthens Wind attacks.',
		effect = 'Multiplies Wind damage by 1.5x',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 4,
		target = 'Self',
		name = 'Wind Amp',
	},
	['wind attack'] = {
		attribute = 'wind',
		cost = '—',
		description = 'Wind Weapon Attack, used by Gae Bolg',
		inbattle = 'y',
		outbattle = 'n',
		target = 'One Foe',
		name = 'Wind Attack',
	},
	['wind boost'] = {
		attribute = 'passive',
		cost = '—',
		description = 'Strengthens Wind attacks.',
		effect = 'Multiplies Wind damage by 1.25x',
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 2.5,
		target = 'Self',
		name = 'Wind Boost',
	},
	['wind break'] = {
		acc = '100%',
		attribute = 'support',
		cost = 40,
		costtype = 'SP',
		description = 'Reduces 1 foe\'s Wind resistance to average.',
		effect = 'Removes Wind resistance for 3 turns',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		skillchange = 4,
		target = 'One Foe',
		name = 'Wind Break',
	},
	['zan-ei'] = {
		acc = '80%',
		attribute = 'slash',
		cost = '10%',
		costtype = 'HP',
		crit = '3%',
		description = 'Deals med Slash dmg to 1 foe. New moon bonus.',
		effect = 'Dmg x1.5 during New Moon',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 120,
		powerlvl = 'Medium',
		skillchange = 3,
		target = 'One Foe',
		name = 'Zan-ei',
	},
	['zio'] = {
		acc = '95%',
		attribute = 'elec',
		cost = 4,
		costtype = 'SP',
		description = 'Deals light Elec damage/Shocks 1 foe.',
		effect = '10% Shock',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 40,
		powerlvl = 'Light',
		skillchange = 1.5,
		target = 'One Foe',
		name = 'Zio',
	},
	['ziodyne'] = {
		acc = '95%',
		attribute = 'elec',
		cost = 16,
		costtype = 'SP',
		description = 'Deals heavy Elec damage/Shocks 1 foe.',
		effect = '10% Shock',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 320,
		powerlvl = 'Heavy',
		skillchange = 5.5,
		target = 'One Foe',
		name = 'Ziodyne',
	},
	['zionga'] = {
		acc = '95%',
		attribute = 'elec',
		cost = 8,
		costtype = 'SP',
		description = 'Deals medium Elec damage/Shocks 1 foe.',
		effect = '10% Shock',
		hits = 1,
		inbattle = 'y',
		outbattle = 'n',
		power = 100,
		powerlvl = 'Medium',
		skillchange = 3.5,
		target = 'One Foe',
		name = 'Zionga',
	},
}
return {
	skill = skill,
}