Module:Data/Skill/p3p
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Documentation for this module may be created at Module:Data/Skill/p3p/doc
local skill = { ['absorb elec'] = { name = 'Absorb Elec', description = 'Drains damage from Elec attacks. ', effect = 'Drains damage from Elec attacks. ', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 7, attribute = 'passive', cost = '—', }, ['absorb fire'] = { name = 'Absorb Fire', description = 'Drains damage from Fire attacks. ', effect = 'Drains damage from Fire attacks. ', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 7, attribute = 'passive', cost = '—', }, ['absorb ice'] = { name = 'Absorb Ice', description = 'Drains damage from Ice attacks. ', effect = 'Drains damage from Ice attacks. ', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 7, attribute = 'passive', cost = '—', }, ['absorb pierce'] = { name = 'Absorb Pierce', description = 'Drains damage from Pierce attacks. ', effect = 'Drains damage from Pierce attacks. ', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 8, attribute = 'passive', cost = '—', }, ['absorb slash'] = { name = 'Absorb Slash', description = 'Drains damage from Slash attacks. ', effect = 'Drains damage from Slash attacks. ', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 8, attribute = 'passive', cost = '—', }, ['absorb strike'] = { name = 'Absorb Strike', description = 'Drains damage from Strike attacks. ', effect = 'Drains damage from Strike attacks. ', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 8, attribute = 'passive', cost = '—', }, ['absorb wind'] = { name = 'Absorb Wind', description = 'Drains damage from Wind attacks. ', effect = 'Drains damage from Wind attacks. ', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 7, attribute = 'passive', cost = '—', }, ['agi'] = { name = 'Agi', cost = 3, costtype = 'SP', power = 40, hits = 1, acc = '95%', description = 'Deals light Fire damage to 1 foe.', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 1.5, attribute = 'fire', }, ['agidyne'] = { name = 'Agidyne', cost = 12, costtype = 'SP', power = 320, hits = 1, acc = '95%', description = 'Deals heavy Fire damage to 1 foe.', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 5.5, attribute = 'fire', }, ['agilao'] = { name = 'Agilao', cost = 6, costtype = 'SP', power = 100, hits = 1, acc = '95%', description = 'Deals medium Fire damage to 1 foe.', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 3.5, attribute = 'fire', }, ['ailment boost'] = { name = 'Ailment Boost', description = 'Increases odds of inflicting ailments. ', effect = 'Increases odds of inflicting ailments by 1.25x.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 7, attribute = 'passive', cost = '—', }, ['akasha arts'] = { name = 'Akasha Arts', cost = '19%', costtype = 'HP', power = 350, hits = 1-2, acc = '85%', crit = '10%', description = 'Deals heavy Strike damage to all foes.', effect = 'x1-2 hits', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 7, attribute = 'strike', }, ['alertness'] = { name = 'Alertness', description = 'Lowers odds of being taken by surprise. ', effect = 'Lowers chances of being ambushed', target = 'Self', inbattle = 'n', outbattle = 'y', skillchange = 5, attribute = 'passive', cost = '—', }, ['ali dance'] = { name = 'Ali Dance', description = 'Hit rate of an attacking unit is reduced by half.', effect = 'Given by Barbaric Bracers, not an obtainable skill.', target = 'Self', inbattle = '?', outbattle = '?', attribute = 'passive', cost = '—', }, ['almighty attack'] = { name = 'Almighty Attack', power = 600, hits = 1, acc = '100%', crit = '5%', target = 'All Foes', inbattle = 'y', outbattle = 'n', attribute = 'almighty', }, ['amrita'] = { name = 'Amrita', cost = 25, costtype = 'SP', hits = 1, acc = '100%', description = 'Cures all ailments (party).', effect = 'Cures all ailments', target = 'All Allies', skillchange = 6, attribute = 'recovery', }, ['analyze'] = { name = 'Analyze', description = 'Displays enemy information.', target = 'One Foe', inbattle = 'y', outbattle = 'n', attribute = 'support', }, ['angelic grace'] = { name = 'Angelic Grace', description = 'Increases Evade against magical attacks. ', effect = 'Doubles evasion rate against magical attacks.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 5, attribute = 'passive', cost = '—', }, ['apt pupil'] = { name = 'Apt Pupil', description = 'Increases user\'s Critical Rate. ', effect = 'Doubles user\'s Critical Rate.', target = 'Self', inbattle = 'y', outbattle = 'n', attribute = 'passive', cost = '—',}, ['arcana shift'] = { name = 'Arcana Shift', description = '—', effect = '?', target = 'Self', inbattle = 'y', outbattle = 'n', attribute = 'special', }, ['ardhanari'] = { name = 'Ardhanari', cost = '30%', costtype = 'SP', power = 900, hits = 1, acc = '100%', description = 'Deals massive Fire damage to all foes.', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 99, attribute = 'fire', fusion = 'Shiva x Parvati', }, ['armageddon'] = { name = 'Armageddon', cost = '100%', costtype = 'SP', power = 9999, hits = 1, acc = '100%', description = 'Deals ultimate damage to all foes.', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 99, attribute = 'almighty', fusion = 'Satan x Helel', }, ['armed and ready'] = { name = 'Armed and Ready', description = '—', effect = '?', target = 'All foes', inbattle = 'y', outbattle = 'n', attribute = 'special', }, ['arms master'] = { name = 'Arms Master', description = 'Halves HP cost for physical skills. ', effect = 'Halves all HP costs', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 9, attribute = 'passive', cost = '—', }, ['arrow rain'] = { name = 'Arrow Rain', cost = '19%', costtype = 'HP', power = 130, hits = 2, acc = '80%', crit = '5%', description = 'Deals medium Pierce damage to all foes', effect = 'x2 hits', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 6.5, attribute = 'pierce', }, ['assault dive'] = { name = 'Assault Dive', cost = '9%', costtype = 'HP', power = 90, hits = 1, acc = '88%', crit = '5%', description = 'Deals light Strike damage to 1 foe.', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 2.5, attribute = 'strike', }, ['auto-maraku'] = { name = 'Auto-Maraku', description = 'Automatic Marakukaja at start of battle. ', effect = 'Begin battle with damage taken divided by 1.25x for 3 turns.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 6, attribute = 'passive', cost = '—', }, ['auto-masuku'] = { name = 'Auto-Masuku', description = 'Automatic Masukukaja at start of battle. ', effect = 'Begin battle with hit/evasion rate multiplied by 1.25x for 3 turns.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 6, attribute = 'passive', cost = '—', }, ['auto-mataru'] = { name = 'Auto-Mataru', description = 'Automatic Matarukaja at start of battle. ', effect = 'Begin battle with damage dealt multiplied by 1.25x for 3 turns.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 6, attribute = 'passive', cost = '—', }, ['auto-rakukaja'] = { name = 'Auto-Rakukaja', description = 'Automatic Rakukaja at the start of battle. ', effect = 'Begin battle with damage taken divided by 1.25x for 3 turns.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 6, attribute = 'passive', cost = '—', }, ['auto-sukukaja'] = { name = 'Auto-Sukukaja', description = 'Automatic Sukukaja at the start of battle. ', effect = 'Begin battle with hit/evasion rate multiplied by 1.25x for 3 turns.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 6, attribute = 'passive', cost = '—', }, ['auto-tarukaja'] = { name = 'Auto-Tarukaja', description = 'Automatic Tarukaja at the start of battle. ', effect = 'Begin battle with damage dealt multiplied by 1.25x for 3 turns.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 6, attribute = 'passive', cost = '—', }, ['bash'] = { name = 'Bash', cost = '7%', costtype = 'HP', power = 30, hits = 1, acc = '90%', crit = '5%', description = 'Deals light Strike damage to 1 foe.', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 1.5, attribute = 'strike', }, ['best friends'] = { name = 'Best Friends', cost = '15%', costtype = 'SP', hits = 1, acc = '100%', description = 'Combines all -kaja skills on 1 ally.', effect = 'Attack, Hit/Evasion, Defense Up', target = 'One Ally', inbattle = 'y', outbattle = 'n', skillchange = 99, attribute = 'support', fusion = 'Forneus x Decarabia', }, ['bewilder'] = { name = 'Bewilder', cost = 5, costtype = 'SP', hits = 1, acc = '100%', description = 'Distresses 1 foe.', effect = '40% chance of Distress', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 1.5, attribute = 'ailment', }, ['black viper'] = { name = 'Black Viper', cost = 60, costtype = 'SP', power = 950, hits = 1, acc = '100%', description = 'Deals massive Almighty damage to 1 foe.', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 9, attribute = 'almighty', }, ['blade of fury'] = { name = 'Blade of Fury', cost = '16%', costtype = 'HP', power = 100, hits = 2-3, acc = '82%', crit = '5%', description = 'Medium Slash damage to all foes.', effect = 'x2-3 hits', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 5.5, attribute = 'slash', }, ['bow master'] = { name = 'Bow Master', description = 'Increases damage dealt by a bow and arrow. ', effect = '1.25x damage dealt by a bow and arrow.', target = 'Self', skillchange = 6, attribute = 'passive', cost = '—', }, ['brave blade'] = { name = 'Brave Blade', cost = '20%', costtype = 'HP', power = 550, hits = 1, acc = '99%', crit = '5%', description = 'Deals heavy Slash damage to 1 foe.', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 8, attribute = 'slash', }, ['bufu'] = { name = 'Bufu', cost = 4, costtype = 'SP', power = 40, hits = 1, acc = '95%', description = 'Deals light Ice damage /Freezes 1 foe.', effect = '10% chance of Freeze', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 1.5, attribute = 'ice', }, ['bufudyne'] = { name = 'Bufudyne', cost = 16, costtype = 'SP', power = 320, hits = 1, acc = '95%', description = 'Deals heavy Ice damage /Freezes 1 foe.', effect = '10% chance of Freeze', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 5.5, attribute = 'ice', }, ['bufula'] = { name = 'Bufula', cost = 8, costtype = 'SP', power = 100, hits = 1, acc = '95%', description = 'Deals medium Ice damage /Freezes 1 foe.', effect = '10% chance of Freeze', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 3.5, attribute = 'ice', }, ['cadenza'] = { name = 'Cadenza', cost = '20%', costtype = 'HP', power = 50, hits = 1, acc = '100%', description = 'Restores 50% HP/ Evasion up (party).', effect = 'Restores 50% HP, Sukukaja', target = 'All Allies', inbattle = 'y', outbattle = 'n', skillchange = 99, attribute = 'recovery', fusion = 'Orpheus x Apsaras', }, ['charge'] = { name = 'Charge', description = '—', effect = '?', target = 'Self', inbattle = 'y', outbattle = 'n', attribute = 'special', }, ['charm boost'] = { name = 'Charm Boost', description = 'Increases odds of Charming a foe. ', effect = 'Increases odds of Charming a foe by 1.25x. ', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 3, attribute = 'passive', cost = '—', }, ['charmdi'] = { name = 'Charmdi', cost = 5, costtype = 'SP', hits = 1, acc = '100%', description = 'Dispels Charm (1 ally).', effect = 'Cures Charm', target = 'One Ally', inbattle = 'y', outbattle = 'n', skillchange = 2, attribute = 'recovery', }, ['cleave'] = { name = 'Cleave', cost = '7%', costtype = 'HP', power = 30, hits = 1, acc = '90%', crit = '10%', description = 'Deals light Slash damage to 1 foe.', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 1.5, attribute = 'slash', }, ['cool breeze'] = { name = 'Cool Breeze', description = 'Slightly restores HP and SP after battle. ', effect = 'Recover 8% HP and SP after battle', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 4, attribute = 'passive', cost = '—', }, ['counter'] = { name = 'Counter', description = 'Counter physical attacks (low odds). ', effect = '10% chance to repel Phys attack', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 3.5, attribute = 'passive', cost = '—', }, ['counterstrike'] = { name = 'Counterstrike', description = 'Counter physical attacks (med odds). ', effect = '15% chance to repel Phys attack', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 4.5, attribute = 'passive', cost = '—', }, ['cruel attack'] = { name = 'Cruel Attack', cost = '10%', costtype = 'HP', power = 225, hits = 1, acc = '99%', crit = '1%', description = 'Med Pierce dmg, 1 foe. Knocked Down bonus.', effect = 'Dmg x2 on Downed foes', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 4, attribute = 'pierce', }, ['dark embrace'] = { name = 'Dark Embrace', description = '—', effect = '?', target = 'All Foes', inbattle = 'y', outbattle = 'n', attribute = 'almighty', }, ['death (skill)'] = { name = 'Death', power = 9999, hits = 1, acc = '100%', description = '—', effect = '?', target = 'One Foe', inbattle = 'y', outbattle = 'n', attribute = 'almighty ', }, ['deathbound'] = { name = 'Deathbound', cost = '19%', costtype = 'HP', power = 370, hits = 1, acc = '88%', crit = '20%', description = 'Deals heavy Slash damage to all foes.', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 6.5, attribute = 'slash', }, ['dekaja'] = { name = 'Dekaja', cost = 15, costtype = 'SP', hits = 1, acc = '100%', description = 'Nullifies stat bonuses on all foes.', effect = 'Removes -kaja effects', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 5, attribute = 'support', }, ['dekunda'] = { name = 'Dekunda', cost = 15, costtype = 'SP', hits = 1, acc = '100%', description = 'Nullifies stat penalties on party.', effect = 'Removes -kunda effects', target = 'All Allies', inbattle = 'y', outbattle = 'n', skillchange = 3, attribute = 'support', }, ['dia'] = { name = 'Dia', cost = 4, costtype = 'SP', power = 50, hits = 1, acc = '100%', description = 'Slightly restores 1 ally\'s HP.', effect = '50 HP restore', target = 'One Ally', inbattle = 'y', outbattle = 'y', skillchange = 2.5, attribute = 'recovery', }, ['diarahan'] = { name = 'Diarahan', cost = 20, costtype = 'SP', power = '100% HP', hits = 1, acc = '100%', description = 'Fully restores 1 ally\'s HP.', effect = 'Full HP restore', target = 'One Ally', inbattle = 'y', outbattle = 'y', skillchange = 5.5, attribute = 'recovery', }, ['diarama'] = { name = 'Diarama', cost = 8, costtype = 'SP', power = 160, hits = 1, acc = '100%', description = 'Moderately restores 1 ally\'s HP.', effect = '160 HP restore', target = 'One Ally', inbattle = 'y', outbattle = 'y', skillchange = 3.5, attribute = 'recovery', }, ['die for me!'] = { name = 'Die for Me!', cost = 40, costtype = 'SP', hits = 1, acc = '100%', description = 'Darkness: instant kill, all foes (very high).', effect = '45% chance of Insta-kill', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 9, attribute = 'dark', }, ['distress boost'] = { name = 'Distress Boost', description = 'Increases odds of Distressing a foe. ', effect = 'Distress success rate x1.25', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 3, attribute = 'passive', cost = '—', }, ['divine grace'] = { name = 'Divine Grace', description = 'Greatly strengthens restorative magic. ', effect = 'Doubles HP restored through magic.', target = 'Self', inbattle = 'y', outbattle = 'y', skillchange = 7, attribute = 'passive', cost = '—', }, ['dodge elec'] = { name = 'Dodge Elec', description = 'Evasion rate up vs Elec attacks. ', effect = 'Doubles evasion rate against Elec attacks', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 3.5, attribute = 'passive', cost = '—', }, ['dodge fire'] = { name = 'Dodge Fire', description = 'Evasion rate up vs Fire attacks. ', effect = 'Doubles evasion rate against Fire attacks', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 3.5, attribute = 'passive', cost = '—', }, ['dodge ice'] = { name = 'Dodge Ice', description = 'Evasion rate up vs Ice attacks. ', effect = 'Doubles evasion rate against Ice attacks', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 3.5, attribute = 'passive', cost = '—', }, ['dodge pierce'] = { name = 'Dodge Pierce', description = 'Evasion rate up vs Pierce attacks. ', effect = 'Doubles evasion rate against Pierce attacks', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 3.5, attribute = 'passive', cost = '—', }, ['dodge slash'] = { name = 'Dodge Slash', description = 'Evasion rate up vs Slash attacks. ', effect = 'Doubles evasion rate against Slash attacks', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 3.5, attribute = 'passive', cost = '—', }, ['dodge strike'] = { name = 'Dodge Strike', description = 'Evasion rate up vs Strike attacks. ', effect = 'Doubles evasion rate against Strike attacks', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 3.5, attribute = 'passive', cost = '—', }, ['dodge wind'] = { name = 'Dodge Wind', description = 'Evasion rate up vs Wind attacks. ', effect = 'Doubles evasion rate against Wind attacks', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 3.5, attribute = 'passive', cost = '—', }, ['double fangs'] = { name = 'Double Fangs', cost = '9%', costtype = 'HP', power = 20, hits = 2, acc = '85%', crit = '1%', description = 'Deals light Pierce damage to 1 foe 2x.', effect = 'x2 hits', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 2, attribute = 'pierce', }, ['dreamfest'] = { name = 'Dreamfest', cost = '15%', costtype = 'SP', hits = 1, acc = '100%', description = 'Charms all foes (high odds).', effect = '80% chance of Charm', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 99, attribute = 'ailment', fusion = 'Succubus x Incubus', }, ['eerie sound'] = { name = 'Eerie Sound', cost = 10, costtype = 'SP', hits = 1, acc = '100%', description = 'Distresses all foes.', effect = '40% chance of Distress', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 2, attribute = 'ailment', }, ['eerie sound (elizabeth)'] = { name = 'Eerie Sound', cost = 10, costtype = 'SP', hits = 1, acc = '100%', description = 'Distresses all foes.', effect = '90% chance of Distress', target = 'All Foes', inbattle = 'y', outbattle = 'n', attribute = 'ailment', }, ['elec amp'] = { name = 'Elec Amp', description = 'Greatly strengthens Elec attacks. ', effect = 'Multiplies Electric damage by 1.5x', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 4, attribute = 'passive', cost = '—', }, ['elec attack'] = { name = 'Elec Attack', power = '?', hits = 0, acc = '?', crit = '?', description = 'Electric Weapon Attack, used by Mjolnir', target = 'One Foe', inbattle = '?', outbattle = '?', attribute = 'elec', }, ['elec boost'] = { name = 'Elec Boost', description = 'Strengthens Elec attacks. ', effect = 'Multiplies Electric damage by 1.25x', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 2.5, attribute = 'passive', cost = '—', }, ['elec break'] = { name = 'Elec Break', cost = 40, costtype = 'SP', hits = 1, acc = '100%', description = 'Reduces 1 foe\'s Elec resistance to average.', effect = 'Removes Elec resistance for 3 turns', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 4, attribute = 'support', }, ['endure'] = { name = 'Endure', description = 'Restores 1 HP upon death 1x per battle. ', effect = 'Survive lethal attack with 1 HP once per battle', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 6, attribute = 'passive', cost = '—', }, ['endure dark'] = { name = 'Endure Dark', description = 'Automatic revival vs Darkness magic. ', effect = 'Always endure Dark insta-kills with 1 HP.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 5, attribute = 'passive', cost = '—', }, ['endure light'] = { name = 'Endure Light', description = 'Automatic revival vs Light magic. ', effect = 'Always endure Light insta-kills with 1 HP.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 5, attribute = 'passive', cost = '—', }, ['enduring soul'] = { name = 'Enduring Soul', description = 'Restores all HP upon death 1x per battle. ', effect = 'Survive lethal attack with 100% HP once per battle', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 9, attribute = 'passive', cost = '—', }, ['enradi'] = { name = 'Enradi', cost = 5, costtype = 'SP', hits = 1, acc = '100%', description = 'Dispels Rage (1 ally).', effect = 'Cures Rage', target = 'One Ally', inbattle = 'y', outbattle = '?', skillchange = 2, attribute = 'recovery', }, ['escape route'] = { name = 'Escape Route', description = 'Instantly return to Tartarus\'s entrance.', effect = 'Return to the entrance of Tartarus.', target = 'Self', inbattle = 'n', outbattle = 'y', skillchange = 99, attribute = 'passive', cost = '—', }, ['evade elec'] = { name = 'Evade Elec', description = 'Evasion rate way up vs Elec attacks. ', effect = 'Triples evasion rate against Elec attacks', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 4, attribute = 'passive', cost = '—', }, ['evade fire'] = { name = 'Evade Fire', description = 'Evasion rate way up vs Fire attacks. ', effect = 'Triples evasion rate against Fire attacks', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 4, attribute = 'passive', cost = '—', }, ['evade ice'] = { name = 'Evade Ice', description = 'Evasion rate way up vs Ice attacks. ', effect = 'Triples evasion rate against Ice attacks', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 4, attribute = 'passive', cost = '—', }, ['evade pierce'] = { name = 'Evade Pierce', description = 'Evasion rate way up vs Pierce attacks. ', effect = 'Triples evasion rate against Pierce attacks', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 5, attribute = 'passive', cost = '—', }, ['evade slash'] = { name = 'Evade Slash', description = 'Evasion rate way up vs Slash attacks. ', effect = 'Triples evasion rate against Slash attacks', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 5, attribute = 'passive', cost = '—', }, ['evade strike'] = { name = 'Evade Strike', description = 'Evasion rate way up vs Strike attacks. ', effect = 'Triples evasion rate against Strike attacks', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 5, attribute = 'passive', cost = '—', }, ['evade wind'] = { name = 'Evade Wind', description = 'Evasion rate way up vs Wind attacks. ', effect = 'Triples evasion rate against Wind attacks', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 4, attribute = 'passive', cost = '—', }, ['evil smile'] = { name = 'Evil Smile', cost = 10, costtype = 'SP', hits = 1, acc = '100%', description = 'Instills Fear in all foes.', effect = '35% Fear', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 4, attribute = 'ailment', }, ['evil smile (elizabeth)'] = { name = 'Evil Smile', cost = 10, costtype = 'SP', hits = 1, acc = '100%', description = 'Instills Fear in all foes.', effect = '90% chance of Fear', target = 'All Foes', inbattle = 'y', outbattle = 'n', attribute = 'ailment ', }, ['evil touch'] = { name = 'Evil Touch', cost = 5, costtype = 'SP', hits = 1, acc = '100%', description = 'Instills Fear in 1 foe.', effect = '40% Fear', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 3.5, attribute = 'ailment', }, ['fast retreat'] = { name = 'Fast Retreat', description = 'Increases chance of escape. ', effect = 'Raises chances of successful escape', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 4, attribute = 'passive', cost = '—', }, ['fatal end'] = { name = 'Fatal End', cost = '13%', costtype = 'HP', power = 230, hits = 1, acc = '92%', crit = '10%', description = 'Deals medium Slash damage to 1 foe.', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 4.5, attribute = 'slash', }, ['fear boost'] = { name = 'Fear Boost', description = 'Increases odds of instilling Fear. ', effect = 'Increases odds of instilling Fear by 1.25x.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 3, attribute = 'passive', cost = '—', }, ['fire amp'] = { name = 'Fire Amp', description = 'Greatly strengthens Fire attacks. ', effect = 'Multiplies Fire damage by 1.5x', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 4, attribute = 'passive', cost = '—', }, ['fire attack (jin)'] = { name = 'Fire Attack', power = 117, hits = 1, acc = '98%', crit = '5', description = 'Jin\'s weapon attack', effect = '?', target = 'One Foe', inbattle = 'y', outbattle = 'n', attribute = 'fire', }, ['fire boost'] = { name = 'Fire Boost', description = 'Strengthens Fire attacks. ', effect = 'Multiplies Fire damage by 1.25x', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 2.5, attribute = 'passive', cost = '—', }, ['fire break'] = { name = 'Fire Break', cost = 40, costtype = 'SP', hits = 1, acc = '100%', description = 'Reduces 1 foe\'s Fire resistance to average.', effect = 'Removes Fire resistance for 3 turns', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 4, attribute = 'support', }, ['firm stance'] = { name = 'Firm Stance', description = 'Always take half damage, but you can never dodge.', effect = '?', target = 'Self', inbattle = 'y', outbattle = 'n', attribute = 'passive', cost = '—', }, ['fist master'] = { name = 'Fist Master', description = 'Increases damage dealt by a fist weapon. ', effect = '1.25x damage dealt by a fist weapon.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 6, attribute = 'passive', cost = '—', }, ['foul breath'] = { name = 'Foul Breath', cost = 15, costtype = 'SP', hits = 1, acc = '100%', description = 'Ailment susceptibility up, 1 foe (temp).', effect = 'Halves ailment resistance for 3 turns', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 2, attribute = 'almighty', }, ['frolic'] = { name = 'Frolic', cost = '10%', costtype = 'SP', power = '100% HP', hits = 1, acc = '100%', description = 'Restores party\'s HP, but sometimes...', effect = 'Restores 100% HP, 30% Charm', target = 'All Allies', inbattle = 'y', outbattle = 'n', skillchange = 99, attribute = 'recovery', fusion = 'Pixie x Narcissus', }, ['full analysis'] = { name = 'Full Analysis', description = 'Displays enemy stats, resistances, and skills', target = 'One Foe', inbattle = 'y', outbattle = 'y', skillchange = 99, attribute = 'passive', cost = '—', }, ['gale slash'] = { name = 'Gale Slash', cost = '14%', costtype = 'HP', power = 100, hits = 1, acc = '95%', crit = '3%', description = 'Deals medium Slash damage to all foes.', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 3, attribute = 'slash', }, ['garu'] = { name = 'Garu', cost = 3, costtype = 'SP', power = 40, hits = 1, acc = '95%', description = 'Deals light Wind damage to 1 foe.', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 1.5, attribute = 'wind', }, ['garudyne'] = { name = 'Garudyne', cost = 12, costtype = 'SP', power = 320, hits = 1, acc = '95%', description = 'Deals heavy Wind damage to 1 foe.', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 5.5, attribute = 'wind', }, ['garula'] = { name = 'Garula', cost = 6, costtype = 'SP', power = 100, hits = 1, acc = '95%', description = 'Deals medium Wind damage to 1 foe.', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 3.5, attribute = 'wind', }, ['getsu-ei'] = { name = 'Getsu-ei', cost = '10%', costtype = 'HP', power = 120, hits = 1, acc = '90%', crit = '3%', description = 'Deals med Slash dmg to 1 foe. Full moon bonus.', effect = 'Dmg x1.5 during Full Moon', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 3, attribute = 'slash', }, ['ghastly wail'] = { name = 'Ghastly Wail', cost = 15, costtype = 'SP', hits = 1, acc = '100%', description = 'Instantly kills 1 foe who is fearful.', effect = '100% chance of Insta-kill to Fearful foes', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 8, attribute = 'ailment', }, ['giga spark'] = { name = 'Giga Spark', power = 800, hits = 1, acc = '98%', description = '—', effect = '100% chance of Shock', target = 'All Foes', inbattle = 'y', outbattle = 'n', attribute = 'elec', }, ['gigantic fist'] = { name = 'Gigantic Fist', cost = '12%', costtype = 'HP', power = 305, hits = 1, acc = '80%', crit = '15%', description = 'Deals heavy Strike damage to 1 foe.', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 5.5, attribute = 'strike', }, ['god\'s hand'] = { name = 'God\'s Hand', cost = '14%', costtype = 'HP', power = 600, hits = 1, acc = '90%', crit = '10%', description = 'Deals severe Strike damage to 1 foe.', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 8, attribute = 'strike', }, ['great seal'] = { name = 'Great Seal', cost = '100%', costtype = 'HP', hits = 1, acc = '100%', description = 'Unleashes the power within you to seal Nyx.', target = 'One Foe', inbattle = 'y', outbattle = 'n', attribute = 'special', }, ['growth 1'] = { name = 'Growth 1', description = 'Persona gains 1/4 EXP while inactive. ', effect = 'Gains 25% EXP when not equipped', target = 'Self', inbattle = '', outbattle = '', skillchange = 2.5, attribute = 'passive', cost = '—', }, ['growth 2'] = { name = 'Growth 2', description = 'Persona gains 1/2 EXP while inactive. ', effect = 'Gains 50% EXP when not equipped', target = 'Self', inbattle = '', outbattle = '', skillchange = 3.5, attribute = 'passive', cost = '—', }, ['growth 3'] = { name = 'Growth 3', description = 'Persona gains EXP while inactive. ', effect = 'Gains 100% EXP when not equipped', target = 'Self', inbattle = '', outbattle = '', skillchange = 4, attribute = 'passive', cost = '—', }, ['hama'] = { name = 'Hama', cost = 6, costtype = 'SP', hits = 1, acc = '100%', description = 'Light: chance of instant kill, 1 foe.', effect = '30% chance of Insta-kill', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 2.5, attribute = 'light', }, ['hama boost'] = { name = 'Hama Boost', description = 'Increases success rate of Light magic. ', effect = 'Increases Light insta-kill rate by 1.5x.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 4, attribute = 'passive', cost = '—', }, ['hamaon'] = { name = 'Hamaon', cost = 12, costtype = 'SP', hits = 1, acc = '100%', description = 'Light: instant kill, 1 foe (high odds).', effect = '40% chance of Insta-kill', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 4.5, attribute = 'light', }, ['healing wave'] = { name = 'Healing Wave', description = 'Recover some HP when moving to the next floor. ', effect = 'Recovers 15% chance of HP to party when changing floors', target = 'All Allies', inbattle = 'n', outbattle = 'y', skillchange = 99, attribute = 'support', }, ['heartbreaker'] = { name = 'Heartbreaker', power = 500, hits = 1, acc = '98%', description = '—', effect = '?', target = 'All Foes', inbattle = 'y', outbattle = 'n', attribute = 'special', }, ['heat wave'] = { name = 'Heat Wave', cost = '16%', costtype = 'HP', power = 280, hits = 1, acc = '90%', crit = '10%', description = 'Deals medium Strike damage to all foes.', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 5.5, attribute = 'strike', }, ['heaven\'s blade'] = { name = 'Heaven\'s Blade', cost = '13%', costtype = 'HP', power = 500, hits = 1, acc = '95%', crit = '25%', description = 'Deals heavy Slash damage to 1 foe.', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 7, attribute = 'slash', }, ['heavy master'] = { name = 'Heavy Master', description = 'Increases damage dealt by a heavy weapon. ', effect = '1.25x damage dealt by a heavy weapon.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 6, attribute = 'passive', cost = '—', }, ['herculean strike'] = { name = 'Herculean Strike', cost = '18%', costtype = 'HP', power = 210, hits = 1, acc = '85%', crit = '3%', description = 'Deals medium Strike damage to all foes.', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 4, attribute = 'strike', }, ['high counter'] = { name = 'High Counter', description = 'Counter physical attacks (high odds). ', effect = '20% chance to repel Phys attack', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 5, attribute = 'passive', cost = '—', }, ['high endure'] = { name = 'High Endure', description = '—', effect = '?', target = 'Self', inbattle = '?', outbattle = '?', attribute = 'passive', cost = '—', }, ['holy arrow'] = { name = 'Holy Arrow', cost = '9%', costtype = 'HP', power = 60, hits = 1, acc = '92%', crit = '5%', description = 'Deals light Pierce damage/Charms 1 foe.', effect = '25% Charm', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 2.5, attribute = 'pierce', }, ['holy arrow (boss)'] = { name = 'Holy Arrow', cost = '12%', costtype = 'HP', power = 40, hits = 1, acc = '190%', crit = '5%', description = 'Deals light Pierce damage/Charms 1 foe.', effect = '75% chance of Charm', target = 'One Foe', inbattle = 'y', outbattle = 'n', attribute = 'pierce', }, ['hp up'] = { name = 'HP Up', description = '?', effect = 'Doubles HP, halves SP.', target = 'Self', inbattle = 'y', outbattle = 'y', attribute = 'passive ', }, ['hp up 1'] = { name = 'HP Up 1', description = 'Increases max HP by 10%.', effect = 'Increases max HP by 10%.', target = 'Self', inbattle = 'y', outbattle = 'y', attribute = 'passive ', }, ['hp up 2'] = { name = 'HP Up 2', description = 'Increase max HP by 20%.', effect = 'Increase max HP by 20%.', target = 'Self', inbattle = 'y', outbattle = 'y', attribute = 'passive ', }, ['hp up 3'] = { name = 'HP Up 3', description = 'Increases max HP by 30%.', effect = 'Increases max HP by 30%.', target = 'Self', inbattle = 'y', outbattle = 'y', attribute = 'passive ', }, ['hp up high'] = { name = 'HP Up High', description = 'Increases max HP by 50%.', effect = 'Increases max HP by 50%.', target = 'Self', inbattle = 'y', outbattle = 'y', attribute = 'passive ', }, ['ice amp'] = { name = 'Ice Amp', description = 'Greatly strengthens Ice attacks. ', effect = 'Multiplies Ice damage by 1.5x', target = 'Self', inbattle = 'y', outbattle = 'y', skillchange = 4, attribute = 'passive', cost = '—', }, ['ice attack'] = { name = 'Ice Attack', power = '?', hits = '?', acc = '?', crit = '?', description = 'Ice Weapon Attack, used by Sabazios', effect = '?', target = 'One Foe', inbattle = 'y', outbattle = 'n', attribute = 'ice', }, ['ice boost'] = { name = 'Ice Boost', description = 'Strengthens Ice attacks. ', effect = 'Multiplies Ice damage by 1.25x', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 2.5, attribute = 'passive', cost = '—', }, ['ice break'] = { name = 'Ice Break', cost = 40, costtype = 'SP', hits = 1, acc = '100%', description = 'Reduces 1 foe\'s Ice resistance to average.', effect = 'Removes Ice resistance for 3 turns', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 4, attribute = 'support', }, ['infinite endure'] = { name = 'Infinite Endure', description = '—', effect = '?', target = 'Self', inbattle = '?', outbattle = '?', attribute = 'passive', cost = '—', }, ['infinity'] = { name = 'Infinity', cost = '30%', costtype = 'SP', hits = 1, acc = '100%', description = 'Invulnerability for 1 turn (party).', effect = 'Nullifies next attack', target = 'All Allies', inbattle = 'y', outbattle = 'n', skillchange = 99, attribute = 'support', fusion = 'Vishnu x Ananta', }, ['infuriate'] = { name = 'Infuriate', cost = 10, costtype = 'SP', hits = 1, acc = '100%', description = 'Enrages all foes.', effect = '35% Rage', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 3, attribute = 'ailment', }, ['invigorate 1'] = { name = 'Invigorate 1', description = 'Restores SP slightly each turn in battle. ', effect = 'Recover 3 SP per turn', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 4.5, attribute = 'passive', cost = '—', }, ['invigorate 2'] = { name = 'Invigorate 2', description = 'Restores a little SP each turn in battle. ', effect = 'Recover 5 SP per turn', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 5.5, attribute = 'passive', cost = '—', }, ['invigorate 3'] = { name = 'Invigorate 3', description = 'Restores some SP each turn in battle. ', effect = 'Recover 7 SP per turn', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 6, attribute = 'passive', cost = '—', }, ['jack brothers'] = { name = 'Jack Brothers', cost = '20%', costtype = 'SP', hits = 1, acc = '100%', description = 'Knocks Down all foes (med odds).', effect = '50% chance of Knockdown', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 99, attribute = 'almighty', fusion = 'Jack Frost x Pyro Jack', }, ['justice (skill)'] = { name = 'Justice', cost = '30%', costtype = 'SP', power = '50% HP', hits = 1, acc = '50%', description = 'Halves all foes\' HP via Light magic.', effect = 'Halves HP', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 99, attribute = 'light', fusion = 'Angel x Archangel', }, ['kill rush'] = { name = 'Kill Rush', cost = '10%', costtype = 'HP', power = 110, hits = 1-2, acc = '85%', crit = '3%', description = 'Medium Strike dmg to 1 foe (multi-hit).', effect = 'x1-2 hits', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 3.5, attribute = 'strike', }, ['king and i'] = { name = 'King and I', cost = '15%', costtype = 'SP', power = 149, hits = 1, acc = '99%', crit = '—', description = 'Deals medium Ice dmg/ Freezes all foes.', effect = '50% chance of Freeze', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 99, attribute = 'ice', fusion = 'King Frost x Black Frost', }, ['last judge'] = { name = 'Last Judge', cost = '30%', costtype = 'SP', power = 800, hits = 1, acc = '100%', description = 'Deals severe Almighty damage to all foes.', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 99, attribute = 'almighty', fusion = 'Metatron x Mithra', }, ['last resort'] = { name = 'Last Resort', cost = 1, costtype = 'SP', power = '50% HP', hits = 1, acc = '95%', description = 'Deals Almighty dmg (50% of HP) to all, but...', effect = 'Kills self and deals 50% HP as Almighty damage to everyone', target = 'All', inbattle = 'y', outbattle = 'n', attribute = 'almighty', }, ['life drain'] = { name = 'Life Drain', cost = 5, costtype = 'SP', power = 35, hits = 1, acc = '100%', description = 'Drains foe\'s HP.', effect = 'Drains 35 HP', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 3, attribute = 'almighty', }, ['life drain (boss)'] = { name = 'Life Drain', cost = 5, costtype = 'SP', power = 300, hits = 1, acc = '100%', description = 'Drains foe\'s HP.', effect = 'Drains 300 HP', target = 'One Foe', inbattle = 'y', outbattle = 'n', attribute = 'almighty ', }, ['mabufu'] = { name = 'Mabufu', cost = 8, costtype = 'SP', power = 40, hits = 1, acc = '90%', description = 'Deals light Ice damage /Freezes all foes.', effect = '8% Freeze', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 2, attribute = 'ice', }, ['mabufudyne'] = { name = 'Mabufudyne', cost = 32, costtype = 'SP', power = 320, hits = 1, acc = '90%', description = 'Deals heavy Ice damage /Freezes all foes.', effect = '8% Freeze', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 6, attribute = 'ice', }, ['mabufudyne (elizabeth)'] = { name = 'Mabufudyne', cost = 32, costtype = 'SP', power = 9999, hits = 1, acc = '99%', description = 'Deals heavy Ice damage /Freezes all foes.', effect = '50% chance of Freeze', target = 'All Foes', inbattle = 'y', outbattle = 'n', attribute = 'ice', }, ['mabufula'] = { name = 'Mabufula', cost = 16, costtype = 'SP', power = 100, hits = 1, acc = '90%', description = 'Deals medium Ice dmg /Freezes all foes.', effect = '8% Freeze', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 4, attribute = 'ice', }, ['magaru'] = { name = 'Magaru', cost = 6, costtype = 'SP', power = 40, hits = 1, acc = '90%', description = 'Deals light Wind damage to all foes.', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 2, attribute = 'wind', }, ['magarudyne'] = { name = 'Magarudyne', cost = 24, costtype = 'SP', power = 320, hits = 1, acc = '90%', description = 'Deals heavy Wind damage to all foes.', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 6, attribute = 'wind', }, ['magarudyne (elizabeth)'] = { name = 'Magarudyne', cost = 24, costtype = 'SP', power = 9999, hits = 1, acc = '99%', description = 'Deals heavy Wind damage to all foes.', target = 'All Foes', inbattle = 'y', attribute = 'wind', }, ['magarula'] = { name = 'Magarula', cost = 12, costtype = 'SP', power = 100, hits = 1, acc = '90%', description = 'Deals medium Wind damage to all foes.', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 4, attribute = 'wind', }, ['magic skill up'] = { name = 'Magic Skill Up', description = 'Increases magic damage.', effect = '1.25x magic damage.', target = 'Self', inbattle = 'y', outbattle = 'n', attribute = 'passive ', }, ['mahama'] = { name = 'Mahama', cost = 12, costtype = 'SP', hits = 1, acc = '100%', description = 'Light: chance of instant kill, all foes.', effect = '25% insta-kill', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 3, attribute = 'light', }, ['mahamaon'] = { name = 'Mahamaon', cost = 24, costtype = 'SP', hits = 1, acc = '100%', description = 'Light: instant kill, all foes (high odds).', effect = '35% insta-kill', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 5, attribute = 'light', }, ['mahamaon (elizabeth)'] = { name = 'Mahamaon', cost = 24, costtype = 'SP', hits = 1, acc = '100%', description = 'Light: instant kill, all foes (high odds).', effect = '90% chance of Insta-kill', target = 'All Foes', inbattle = 'y', outbattle = 'n', attribute = 'light', }, ['makarakarn'] = { name = 'Makarakarn', cost = 55, costtype = 'SP', hits = 1, acc = '100%', description = 'Barrier that reflects magic dmg 1x per ally.', effect = 'Repels next Magic attack', target = 'All Allies', inbattle = 'y', outbattle = 'n', skillchange = 7, attribute = 'support', }, ['mamudo'] = { name = 'Mamudo', cost = 12, costtype = 'SP', hits = 1, acc = '100%', description = 'Darkness: chance of instant kill, all foes.', effect = '25% insta-kill', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 3, attribute = 'dark', }, ['mamudoon'] = { name = 'Mamudoon', cost = 24, costtype = 'SP', hits = 1, acc = '100%', description = 'Darkness: instant kill, all foes (high odds).', effect = '35% insta-kill', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 5, attribute = 'dark', }, ['mamudoon (elizabeth)'] = { name = 'Mamudoon', cost = 24, costtype = 'SP', hits = 1, acc = '100%', description = 'Darkness: instant kill, all foes (high odds).', effect = '90% chance of Insta-kill', target = 'All Foes', inbattle = 'y', outbattle = 'n', attribute = 'dark', }, ['maragi'] = { name = 'Maragi', cost = 6, costtype = 'SP', power = 40, hits = 1, acc = '90%', description = 'Deals light Fire damage to all foes.', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 2, attribute = 'fire', }, ['maragidyne'] = { name = 'Maragidyne', cost = 24, costtype = 'SP', power = 320, hits = 1, acc = '90%', description = 'Deals heavy Fire damage to all foes.', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 6, attribute = 'fire', }, ['maragidyne (elizabeth)'] = { name = 'Maragidyne', cost = 24, costtype = 'SP', power = 9999, hits = 1, acc = '99%', description = 'Deals heavy Fire damage to all foes.', target = 'All Foes', inbattle = 'y', outbattle = 'n', attribute = 'fire', }, ['maragion'] = { name = 'Maragion', cost = 12, costtype = 'SP', power = 100, hits = 1, acc = '90%', description = 'Deals medium Fire damage to all foes.', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 4, attribute = 'fire', }, ['marakukaja'] = { name = 'Marakukaja', cost = 16, costtype = 'SP', hits = 1, acc = '100%', description = 'Increases party\'s Defense.', effect = 'Raises DEF by 1.33x for 3 turns', target = 'All Allies', inbattle = 'y', outbattle = 'n', skillchange = 5, attribute = 'support', }, ['marakunda'] = { name = 'Marakunda', cost = 16, costtype = 'SP', hits = 1, acc = '100%', description = 'Decreases all foes\' Defense.', effect = 'Lowers DEF by 1.33x for 3 turns', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 4, attribute = 'support', }, ['maralagidyne'] = { name = 'Maralagidyne', cost = 32, costtype = 'SP', power = 370, hits = 1, acc = '90%', description = 'Deals severe Fire damage to all foes.', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 99, attribute = 'fire', }, ['marin karin'] = { name = 'Marin Karin', cost = 5, costtype = 'SP', hits = 1, acc = '100%', description = 'Charms 1 foe.', effect = '40% Charm', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 2.5, attribute = 'ailment', }, ['masakados'] = { name = 'Masakados', description = 'Nullifies all attacks except Almighty ones. ', effect = 'Nullifies all attacks except Almighty ones. ', target = '', inbattle = 'y', outbattle = 'n', attribute = 'support', }, ['masukukaja'] = { name = 'Masukukaja', cost = 16, costtype = 'SP', hits = 1, acc = '100%', description = 'Increases party\'s Hit/Evasion rate.', effect = 'Raises HIT/EVA by 1.25x for 3 turns', target = 'All Allies', inbattle = 'y', outbattle = 'n', skillchange = 5, attribute = 'support', }, ['masukunda'] = { name = 'Masukunda', cost = 16, costtype = 'SP', hits = 1, acc = '100%', description = 'Decreases all foes\' Hit/Evasion rate.', effect = 'Lowers HIT/EVA by 1.33x for 3 turns', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 4, attribute = 'support', }, ['matarukaja'] = { name = 'Matarukaja', cost = 16, costtype = 'SP', hits = 1, acc = '100%', description = 'Increases party\'s Attack.', effect = 'Raises ATK by 1.33x for 3 turns', target = 'All Allies', inbattle = 'y', outbattle = 'n', skillchange = 5, attribute = 'support', }, ['matarunda'] = { name = 'Matarunda', cost = 16, costtype = 'SP', hits = 1, acc = '100%', description = 'Decreases all foes\' Attack.', effect = 'Lowers ATK by 1.33x for 3 turns', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 4, attribute = 'support', }, ['mazio'] = { name = 'Mazio', cost = 8, costtype = 'SP', power = 40, hits = 1, acc = '90%', description = 'Deals light Elec dmg/ Shocks all foes.', effect = '8% Shock', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 2, attribute = 'elec', }, ['maziodyne'] = { name = 'Maziodyne', cost = 32, costtype = 'SP', power = 320, hits = 1, acc = '90%', description = 'Deals heavy Elec dmg/ Shocks all foes.', effect = '8% Shock', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 6, attribute = 'elec', }, ['maziodyne (elizabeth)'] = { name = 'Maziodyne', cost = 32, costtype = 'SP', power = 9999, hits = 1, acc = '99%', description = 'Deals heavy Elec dmg/ Shocks all foes.', effect = '50% chance of Shock', target = '', inbattle = 'y', outbattle = 'n', attribute = 'elec', }, ['mazionga'] = { name = 'Mazionga', cost = 16, costtype = 'SP', power = 100, hits = 1, acc = '90%', description = 'Deals medium Elec dmg/Shocks all foes.', effect = '8% Shock', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 4, attribute = 'elec', }, ['me patra'] = { name = 'Me Patra', cost = 6, costtype = 'SP', hits = 1, acc = '100%', description = 'Dispels Panic, Fear, and Distress (party).', effect = 'Cures Panic, Fear, Distress, Freeze, and Shoc', target = 'All Allies', inbattle = 'y', outbattle = '?', skillchange = 3, attribute = 'recovery', }, ['media'] = { name = 'Media', cost = 8, costtype = 'SP', power = 40, hits = 1, acc = '100%', description = 'Slightly restores party\'s HP.', effect = '40 HP restore', target = 'All Allies', inbattle = 'y', outbattle = 'y', skillchange = 3, attribute = 'recovery', }, ['mediarahan'] = { name = 'Mediarahan', cost = 40, costtype = 'SP', power = '100% HP', hits = 1, acc = '100%', description = 'Fully restores party\'s HP.', effect = 'Full HP restore', target = 'All Allies', inbattle = 'y', outbattle = 'y', skillchange = 7, attribute = 'recovery', }, ['mediarama'] = { name = 'Mediarama', cost = 16, costtype = 'SP', power = 140, hits = 1, acc = '100%', description = 'Moderately restores party\'s HP.', effect = '140 HP restore', target = 'All Allies', inbattle = 'y', outbattle = 'y', skillchange = 5, attribute = 'recovery', }, ['megido'] = { name = 'Megido', cost = 45, costtype = 'SP', power = 180, hits = 1, acc = '95%', description = 'Deals medium Almighty damage to all foes.', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 6.5, attribute = 'almighty', }, ['megidola'] = { name = 'Megidola', cost = 65, costtype = 'SP', power = 320, hits = 1, acc = '95%', description = 'Deals heavy Almighty damage to all foes.', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 7.5, attribute = 'almighty', }, ['megidolaon'] = { name = 'Megidolaon', cost = 85, costtype = 'SP', power = 650, hits = 1, acc = '95%', description = 'Deals severe Almighty damage to all foes.', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 8, attribute = 'almighty', }, ['megidolaon (elizabeth)'] = { name = 'Megidolaon', cost = 60, costtype = 'SP', power = 9999, hits = 1, acc = '100%', description = 'Deals severe Almighty damage to all foes.', target = 'All Foes', inbattle = 'y', outbattle = 'n', attribute = 'almighty ', }, ['mighty swing'] = { name = 'Mighty Swing', cost = '10%', costtype = 'HP', power = 220, hits = 1, acc = '95%', crit = '5%', description = 'Deals medium Slash damage to 1 foe.', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 4, attribute = 'slash', }, ['mind charge'] = { name = 'Mind Charge', cost = 15, costtype = 'SP', hits = 1, acc = '100%', description = 'Doubles magic damage dealt next turn.', effect = 'Next Magic attack x1.9 dmg', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 5, attribute = 'support', }, ['moonless gown'] = { name = 'Moonless Gown', power = 15, hits = 1, acc = '100%', description = 'Repels all incoming attacks', target = 'Self', inbattle = 'y', outbattle = 'n', attribute = 'special', }, ['morning star'] = { name = 'Morning Star', cost = 80, costtype = 'SP', power = 800, hits = 1, acc = '100%', description = 'Deals massive Almighty damage to all foes.', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 9, attribute = 'almighty', }, ['mudo'] = { name = 'Mudo', cost = 6, costtype = 'SP', hits = 1, acc = '100%', description = 'Darkness: chance of instant kill, 1 foe.', effect = '30% insta-kill', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 2.5, attribute = 'dark', }, ['mudo boost'] = { name = 'Mudo Boost', description = 'Increases success rate of Darkness magic. ', effect = 'Dark insta-kill success rate x1.5', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 4, attribute = 'passive', cost = '—', }, ['mudoon'] = { name = 'Mudoon', cost = 12, costtype = 'SP', hits = 1, acc = '100%', description = 'Darkness: instant kill, 1 foe (high odds).', effect = '40% insta-kill', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 4.5, attribute = 'dark', }, ['myriad arrows'] = { name = 'Myriad Arrows', cost = '19%', costtype = 'HP', power = 140, hits = 1-2, acc = '87%', crit = '5%', description = 'Medium Pierce dmg to all foes (multi-hit).', effect = 'x1-2 hits', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 7, attribute = 'pierce', }, ['niflheim'] = { name = 'Niflheim', cost = 32, costtype = 'SP', power = 650, hits = 1, acc = '99%', description = 'Deals severe Ice dmg /Freezes 1 foe.', effect = '100% Freeze', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 9, attribute = 'ice', }, ['night queen'] = { name = 'Night Queen', power = 620, hits = 1, acc = '98%', description = 'Damage with a 50% chance of ailment.', effect = '50% chance of Charm, Distress, Panic, Fear, Rage, Poison', target = 'All Foes', inbattle = 'y', outbattle = 'n', attribute = 'almighty', }, ['null charm'] = { name = 'Null Charm', description = 'Protects user from being Charmed. ', effect = 'Protects user from being Charmed. ', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 5, attribute = 'passive', cost = '—', }, ['null dark'] = { name = 'Null Dark', description = 'Nullifies Darkness attacks. ', effect = 'Protects user from Darkness attacks. ', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 5.5, attribute = 'passive', cost = '—', }, ['null distress'] = { name = 'Null Distress', description = 'Protects user from Distress. ', effect = 'Protects user from Distress. ', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 5, attribute = 'passive', cost = '—', }, ['null elec'] = { name = 'Null Elec', description = 'Nullifies damage from Elec attacks. ', effect = 'Protects user from Elec attacks. ', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 5.5, attribute = 'passive', cost = '—', }, ['null fear'] = { name = 'Null Fear', description = 'Protects user from Fear. ', effect = 'Protects user from Fear. ', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 5, attribute = 'passive', cost = '—', }, ['null fire'] = { name = 'Null Fire', description = 'Nullifies damage from Fire attacks. ', effect = 'Protects user from Fire attacks. ', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 5.5, attribute = 'passive', cost = '—', }, ['null freeze'] = { name = 'Null Freeze', description = 'Protects user from being Frozen. ', effect = 'Protects user from being Frozen. ', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 5, attribute = 'passive', cost = '—', }, ['null ice'] = { name = 'Null Ice', description = 'Nullifies damage from Ice attacks. ', effect = 'Protects user from Ice attacks. ', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 5.5, attribute = 'passive', cost = '—', }, ['null light'] = { name = 'Null Light', description = 'Nullifies Light attacks. ', effect = 'Protects user from Light attacks. ', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 5.5, attribute = 'passive', cost = '—', }, ['null panic'] = { name = 'Null Panic', description = 'Protects user from Panic. ', effect = 'Protects user from Panic. ', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 5, attribute = 'passive', cost = '—', }, ['null pierce'] = { name = 'Null Pierce', description = 'Nullifies damage from Pierce attacks. ', effect = 'Protects user from Pierce attacks. ', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 6.5, attribute = 'passive', cost = '—', }, ['null poison'] = { name = 'Null Poison', description = 'Protects user from Poison. ', effect = 'Protects user from Poison. ', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 5, attribute = 'passive', cost = '—', }, ['null rage'] = { name = 'Null Rage', description = 'Protects user from becoming Enraged. ', effect = 'Protects user from becoming Enraged. ', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 5, attribute = 'passive', cost = '—', }, ['null shock'] = { name = 'Null Shock', description = 'Protects user from being Shocked. ', effect = 'Protects user from being Shocked. ', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 5, attribute = 'passive', cost = '—', }, ['null slash'] = { name = 'Null Slash', description = 'Nullifies damage from Slash attacks.', effect = 'Protects user from Slash attacks.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 6.5, attribute = 'passive', cost = '—', }, ['null strike'] = { name = 'Null Strike', description = 'Nullifies damage from Strike attacks. ', effect = 'Protects user from Strike attacks. ', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 6.5, attribute = 'passive', cost = '—', }, ['null wind'] = { name = 'Null Wind', description = 'Nullifies damage from Wind attacks. ', effect = 'Protects user from Wind attacks. ', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 5.5, attribute = 'passive', cost = '—', }, ['oracle'] = { name = 'Oracle', description = 'Unpredictable effect.', effect = 'Random effect: HP restored, SP restored, Both restored, All ailments cured, HP and SP reduced to 1', target = 'Universal', inbattle = 'y', outbattle = 'n', skillchange = 99, attribute = 'passive', cost = '—', }, ['orgia mode'] = { name = 'Orgia Mode', description = '?', effect = '0.5x Damage Taken, 1.5x Damage Dealt for 3 turns.', target = 'Self', inbattle = 'y', outbattle = 'n', attribute = 'passive ', }, ['panic boost'] = { name = 'Panic Boost', description = 'Increases odds of instilling Panic. ', effect = 'Increases odds of instilling Panic by 1.25x.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 3, attribute = 'passive', cost = '—', }, ['panta rhei'] = { name = 'Panta Rhei', cost = 30, costtype = 'SP', power = 650, hits = 1, acc = '99%', description = 'Deals severe Wind damage to 1 foe.', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 9, attribute = 'wind', }, ['paradigm shift'] = { name = 'Paradigm Shift', description = '—', effect = '?', target = 'Self', inbattle = 'y', outbattle = 'n', attribute = 'special', }, ['patra'] = { name = 'Patra', cost = 3, costtype = 'SP', hits = 1, acc = '100%', description = 'Dispels Panic, Fear, and Distress (1 ally).', effect = 'Cures Panic, Fear, Distress, Freeze, and Shock', target = 'One Ally', inbattle = 'y', outbattle = '?', skillchange = 1.5, attribute = 'recovery', }, ['phys skill up'] = { name = 'Phys Skill Up', description = 'Increases physical damage. ', effect = '1.25x physical damage.', target = 'Self', inbattle = 'y', outbattle = 'n', attribute = 'passive ', }, ['pierce attack'] = { name = 'Pierce Attack', cost = '—', power = 10, hits = 1, acc = '98%', crit = '4%', description = 'Normal attack using the Pierce attribute', target = 'One Foe', inbattle = 'y', outbattle = 'n', attribute = 'pierce', }, ['pierce attack (takaya)'] = { name = 'Pierce Attack', cost = '—', power = 117, hits = 1, acc = '98%', crit = '5', description = 'Takaya\'s weapon attack', effect = '?', target = '?', inbattle = 'y', outbattle = 'n', attribute = 'pierce', }, ['poisma'] = { name = 'Poisma', cost = 5, costtype = 'SP', hits = 1, acc = '100%', description = 'Poisons 1 foe.', effect = '40% Poison', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 1.5, attribute = 'ailment', }, ['poison arrow'] = { name = 'Poison Arrow', cost = '13%', costtype = 'HP', power = 300, hits = 1, acc = '95%', crit = '3%', description = 'Deals heavy Pierce damage to 1 foe. Inflicts poison.', effect = '50% Poison', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 5, attribute = 'pierce', }, ['poison boost'] = { name = 'Poison Boost', description = 'Increases odds of Poisoning a foe. ', effect = 'Poison success rate x1.25', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 3, attribute = 'passive', cost = '—', }, ['poison mist'] = { name = 'Poison Mist', cost = 10, costtype = 'SP', hits = 1, acc = '100%', description = 'Poisons all foes.', effect = '35% Poison', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 3, attribute = 'ailment', }, ['poison mist (elizabeth)'] = { name = 'Poison Mist', cost = 10, costtype = 'SP', hits = 1, acc = '100%', description = 'Poisons all foes.', effect = '90% chance of Poison', target = 'All Foes', inbattle = 'y', outbattle = 'n', attribute = 'ailment ', }, ['posumudi'] = { name = 'Posumudi', cost = 5, costtype = 'SP', hits = 1, acc = '100%', description = 'Neutralizes Poison (1 ally).', effect = 'Cures Poison', target = 'One Ally', inbattle = 'y', outbattle = '?', skillchange = 2, attribute = 'recovery', }, ['power charge'] = { name = 'Power Charge', cost = 15, costtype = 'SP', hits = 1, acc = '100%', description = 'Doubles physical damage dealt next turn.', effect = 'Next Phys attack x1.9 dmg', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 4, attribute = 'support', }, ['power slash'] = { name = 'Power Slash', cost = '10%', costtype = 'HP', power = 88, hits = 1, acc = '92%', crit = '5%', description = 'Deals light Slash damage to 1 foe.', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 2, attribute = 'slash', }, ['pralaya'] = { name = 'Pralaya', cost = '18%', costtype = 'HP', power = 600, hits = 1, acc = '95%', crit = '30%', description = 'Deals severe Pierce dmg/Frightens all foes.', effect = '50% Fear', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 8, attribute = 'pierce', }, ['prayer beads'] = { name = 'Prayer Beads', description = 'Low odds of revival vs Darkness magic.', effect = '10% chance to endure Dark insta-kills.', target = 'Self', inbattle = 'y', outbattle = 'n', attribute = 'passive', cost = '—', }, ['premonition'] = { name = 'Premonition', description = 'Increases Evade against Physical attacks. ', effect = 'Doubles evasion rate against Physical attacks.', target = 'Self', inbattle = 'y', outbattle = 'n', attribute = 'passive', cost = '—', }, ['primal darkness'] = { name = 'Primal Darkness', description = '—', effect = '?', target = 'All Foes', inbattle = 'y', outbattle = 'n', attribute = 'almighty', }, ['primal force'] = { name = 'Primal Force', cost = '21%', costtype = 'HP', power = 580, hits = 1, acc = '95%', crit = '5%', description = 'Deals severe Pierce damage to 1 foe.', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 8, attribute = 'pierce', }, ['prophecy of ruin'] = { name = 'Prophecy of Ruin', hits = 1, acc = '100%', description = '—', effect = '70% chance of Fear', target = 'All Foes', inbattle = 'y', outbattle = 'n', attribute = 'special', }, ['provoke'] = { name = 'Provoke', cost = 5, costtype = 'SP', hits = 1, acc = '100%', description = 'Enrages 1 foe.', effect = '40% Rage', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 2.5, attribute = 'ailment', }, ['pulinpa'] = { name = 'Pulinpa', cost = 5, costtype = 'SP', hits = 1, acc = '100%', description = 'Makes 1 foe Panic.', effect = '40% Panic', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 2.5, attribute = 'ailment', }, ['rage boost'] = { name = 'Rage Boost', description = 'Increases odds of Enraging a foe. ', effect = 'Rage success rate x1.25', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 3, attribute = 'passive', cost = '—', }, ['raging tiger'] = { name = 'Raging Tiger', description = 'Increases attack power while Enraged. ', effect = 'Doubles damage when Enraged', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 1, attribute = 'passive', cost = '—', }, ['ragnarok'] = { name = 'Ragnarok', cost = 30, costtype = 'SP', power = 650, hits = 1, acc = '99%', description = 'Deals severe Fire damage to 1 foe.', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 9, attribute = 'fire', }, ['raktapaksha'] = { name = 'Raktapaksha', cost = '15%', costtype = 'SP', hits = 1, acc = '100%', description = 'Knocks Down all foes +Dekaja (med odds).', effect = '30% chance of Knockdown, Remove Buffs', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 99, attribute = 'almighty', fusion = 'Garuda x Gurr', }, ['rakukaja'] = { name = 'Rakukaja', cost = 8, costtype = 'SP', hits = 1, acc = '100%', description = 'Increases 1 ally\'s Defense.', effect = 'Raises DEF by 1.33x for 3 turns', target = 'One Ally', inbattle = 'y', outbattle = 'n', skillchange = 2, attribute = 'support', }, ['rakunda'] = { name = 'Rakunda', cost = 8, costtype = 'SP', hits = 1, acc = '100%', description = 'Decreases 1 foe\'s Defense.', effect = 'Lowers DEF by 1.33x for 3 turns', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 2, attribute = 'support', }, ['re patra'] = { name = 'Re Patra', cost = 3, costtype = 'SP', hits = 1, acc = '100%', description = 'Assists 1 ally who\'s been Knocked Down.', effect = 'Cures Down', target = 'One Ally', inbattle = 'y', outbattle = 'n', skillchange = 2, attribute = 'recovery', }, ['rebellion'] = { name = 'Rebellion', cost = 5, costtype = 'SP', hits = 1, acc = '100%', description = 'Increases Critical Rate (all).', effect = 'Raises crit rate by 10% for 3 turns', target = 'Universal', inbattle = 'y', outbattle = 'n', skillchange = 2, attribute = 'support', }, ['recarm'] = { name = 'Recarm', cost = 20, costtype = 'SP', power = '50% HP', hits = 1, acc = '100%', description = 'Revives an ally, restoring 50% of HP.', effect = 'Revive with 50% HP', target = 'One Ally', inbattle = 'y', outbattle = 'y', skillchange = 4, attribute = 'recovery', }, ['recarmdra'] = { name = 'Recarmdra', cost = 1, costtype = 'SP', power = '100% HP', hits = 1, acc = '100%', description = 'User\'s HP becomes 1; allies\' HP restored.', effect = 'Full party HP restores, Reduces user\'s HP to 1', target = 'All Allies', outbattle = 'n', skillchange = 7, attribute = 'special', }, ['regenerate 1'] = { name = 'Regenerate 1', description = 'Restores HP slightly each turn in battle. ', effect = 'Recover 2% HP per turn', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 4.5, attribute = 'passive', cost = '—', }, ['regenerate 2'] = { name = 'Regenerate 2', description = 'Restores a little HP each turn in battle. ', effect = 'Recover 4% HP per turn', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 5.5, attribute = 'passive', cost = '—', }, ['regenerate 3'] = { name = 'Regenerate 3', description = 'Restores some HP each turn in battle. ', effect = 'Recover 6% HP per turn', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 6, attribute = 'passive', cost = '—', }, ['repel dark'] = { name = 'Repel Dark', description = 'Reflects Darkness attacks. ', effect = 'Repels Dark attacks', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 6, attribute = 'passive', cost = '—', }, ['repel elec'] = { name = 'Repel Elec', description = 'Reflects damage from Elec attacks. ', effect = 'Repels Elec attacks', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 6.5, attribute = 'passive', cost = '—', }, ['repel fire'] = { name = 'Repel Fire', description = 'Reflects damage from Fire attacks. ', effect = 'Repels Fire attacks', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 6.5, attribute = 'passive', cost = '—', }, ['repel ice'] = { name = 'Repel Ice', description = 'Reflects damage from Ice attacks. ', effect = 'Repels Ice attacks', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 6.5, attribute = 'passive', cost = '—', }, ['repel light'] = { name = 'Repel Light', description = 'Reflects Light attacks. ', effect = 'Repels Light attacks', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 6, attribute = 'passive', cost = '—', }, ['repel pierce'] = { name = 'Repel Pierce', description = 'Reflects damage from Pierce attacks. ', effect = 'Repels Pierce attacks', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 7.5, attribute = 'passive', cost = '—', }, ['repel slash'] = { name = 'Repel Slash', description = 'Reflects damage from Slash attacks. ', effect = 'Repels Slash attacks', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 7.5, attribute = 'passive', cost = '—', }, ['repel strike'] = { name = 'Repel Strike', description = 'Reflects damage from Strike attacks. ', effect = 'Repels Strike attacks', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 7.5, attribute = 'passive', cost = '—', }, ['repel wind'] = { name = 'Repel Wind', description = 'Reflects damage from Wind attacks. ', effect = 'Repels Wind attacks', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 6.5, attribute = 'passive', cost = '—', }, ['resist charm'] = { name = 'Resist Charm', description = 'Halves chance of charm via a Charm attack.', effect = 'Halves chance of Charm infliction.', target = 'Self', inbattle = 'y', outbattle = 'n', attribute = 'passive', cost = '—', }, ['resist dark'] = { name = 'Resist Dark', description = 'Halves chance of death via a Darkness attack. ', effect = 'Halves chance of death via a Darkness attack. ', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 4.5, attribute = 'passive', cost = '—', }, ['resist distress'] = { name = 'Resist Distress', description = 'Halves chance of distress ailment.', effect = 'Halves chance of Distress infliction. ', target = 'Self', inbattle = 'y', outbattle = 'n', attribute = 'passive', cost = '—', }, ['resist elec'] = { name = 'Resist Elec', description = 'Reduces damage from Elec attacks. ', effect = 'Halves damage from Electric attacks.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 4.5, attribute = 'passive', cost = '—', }, ['resist fear'] = { name = 'Resist Fear', description = 'Halves chance of fear ailment.', effect = 'Halves chance of Fear infliction.', target = 'Self', inbattle = 'y', outbattle = 'n', attribute = 'passive', cost = '—', }, ['resist fire'] = { name = 'Resist Fire', description = 'Reduces damage from Fire attacks. ', effect = 'Halves damage from Fire attacks.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 4.5, attribute = 'passive', cost = '—', }, ['resist freeze'] = { name = 'Resist Freeze', description = 'Halves chance of freeze from Ice attacks.', effect = 'Halves chance of Freeze infliction.', target = 'Self', inbattle = 'y', outbattle = 'n', attribute = 'passive', cost = '—', }, ['resist ice'] = { name = 'Resist Ice', description = 'Reduces damage from Ice attacks. ', effect = 'Halves damage from Ice attacks.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 4.5, attribute = 'passive', cost = '—', }, ['resist light'] = { name = 'Resist Light', description = 'Halves chance of death via a Light attack. ', effect = 'Halves chance of death via a Light attack. ', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 4.5, attribute = 'passive', cost = '—', }, ['resist panic'] = { name = 'Resist Panic', description = 'Halves chance of panic ailment.', effect = 'Halves chance of Panic infliction.', target = 'Self', inbattle = 'y', outbattle = 'n', attribute = 'passive', cost = '—', }, ['resist pierce'] = { name = 'Resist Pierce', description = 'Reduces damage from Pierce attacks. ', effect = 'Halves damage from Pierce attacks.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 5.5, attribute = 'passive', cost = '—', }, ['resist poison'] = { name = 'Resist Poison', description = 'Halves chance of Poisoned.', effect = 'Halves chance of Poison infliction.', target = 'Self', inbattle = 'y', outbattle = 'n', attribute = 'passive', cost = '—', }, ['resist rage'] = { name = 'Resist Rage', description = 'Halves chance of being Enraged.', effect = 'Halves chance of Rage infliction.', target = 'Self', inbattle = 'y', outbattle = 'n', attribute = 'passive', cost = '—', }, ['resist shock'] = { name = 'Resist Shock', description = 'Halves chance of shock from Elec attacks.', effect = 'Halves chance of Shock infliction.', target = 'Self', inbattle = 'y', outbattle = 'n', attribute = 'passive', cost = '—', }, ['resist slash'] = { name = 'Resist Slash', description = 'Reduces damage from Slash attacks.', effect = 'Halves damage from Slash attacks.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 5.5, attribute = 'passive', cost = '—', }, ['resist strike'] = { name = 'Resist Strike', description = 'Reduces damage from Strike attacks. ', effect = 'Halves damage from Strike attacks.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 5.5, attribute = 'passive', cost = '—', }, ['resist wind'] = { name = 'Resist Wind', description = 'Reduces damage from Wind attacks. ', effect = 'Halves damage from Wind attacks.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 4.5, attribute = 'passive', cost = '—', }, ['revolution'] = { name = 'Revolution', cost = 10, costtype = 'SP', hits = 1, acc = '100%', description = 'Greatly increases Critical Rate (all).', effect = 'Greatly raises crit rate by 20% for 3 turns', target = 'Universal', inbattle = 'y', outbattle = 'n', skillchange = 3, attribute = 'support', }, ['rosary'] = { name = 'Rosary', description = 'Low odds of revival vs Light magic.', effect = '10% chance to endure Light instakills.', target = 'Self', inbattle = 'y', outbattle = 'n', attribute = 'passive', cost = '—', }, ['sacrifice'] = { name = 'Sacrifice', power = 100, hits = 1, acc = '100%', description = '—', effect = '?', target = 'All Foes', inbattle = 'y', outbattle = 'n', attribute = 'almighty ', }, ['salvation'] = { name = 'Salvation', cost = 60, costtype = 'SP', power = '100% HP', hits = 1, acc = '100%', description = 'Fully restores party\'s HP. Cures ailments.', effect = 'Full HP restore, Cures all ailments', target = 'All Allies', inbattle = 'y', outbattle = 'y', skillchange = 9, attribute = 'recovery', }, ['samarecarm'] = { name = 'Samarecarm', cost = 40, costtype = 'SP', power = '100% HP', hits = 1, acc = '100%', description = 'Revives an ally, fully restoring HP.', effect = 'Revive with 100% HP', target = 'One Ally', inbattle = 'y', outbattle = 'y', skillchange = 5, attribute = 'recovery', }, ['samsara'] = { name = 'Samsara', cost = 40, costtype = 'SP', hits = 1, acc = '100%', description = 'Light: instant kill, all foes (very high).', effect = '45% chance of Insta-kill', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 9, attribute = 'light', }, ['scarlet havoc'] = { name = 'Scarlet Havoc', cost = '15%', costtype = 'SP', power = 320, hits = 1, acc = '99%', crit = '1%', description = 'Deals heavy Slash damage to all foes.', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 99, attribute = 'slash', fusion = 'Siegfried x Ares', }, ['separate'] = { name = 'Separate', description = '—', effect = '?', target = 'Self', inbattle = 'y', outbattle = 'n', attribute = 'special', }, ['sexy dance'] = { name = 'Sexy Dance', cost = 10, costtype = 'SP', hits = 1, acc = '100%', description = 'Charms all foes.', effect = '40% chance of Charm', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 3, attribute = 'ailment', }, ['sexy dance (elizabeth)'] = { name = 'Sexy Dance', cost = 10, costtype = 'SP', hits = 1, acc = '100%', description = 'Charms all foes.', effect = '90% chance of Charm', target = 'All Foes', inbattle = 'y', outbattle = 'n', attribute = 'ailment ', }, ['shadow hound'] = { name = 'Shadow Hound', cost = '15%', costtype = 'SP', power = 300, hits = 1, acc = '100%', crit = '1%', description = 'Deals heavy Strike damage to all foes.', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 99, attribute = 'strike', fusion = 'Cu Chulainn x Scathach', }, ['sharp student'] = { name = 'Sharp Student', description = 'Lowers odds of sustaining crit dmg. ', effect = 'Halves odds of sustaining crit dmg. ', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 3, attribute = 'passive', cost = '—', }, ['single shot'] = { name = 'Single Shot', cost = '8%', costtype = 'HP', power = 28, hits = 1, acc = '95%', crit = '1%', description = 'Deals light Pierce damage to 1 foe.', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 1.5, attribute = 'pierce', }, ['slash attack'] = { name = 'Slash Attack', cost = '—', power = 10, hits = 1, acc = '90%', crit = '4%', description = 'Slash Weapon Attack', target = 'One Foe', inbattle = 'y', outbattle = 'n', attribute = 'slash', }, ['sonic punch'] = { name = 'Sonic Punch', cost = '9%', costtype = 'HP', power = 70, hits = 1, acc = '95%', crit = '12%', description = 'Deals light Strike damage to 1 foe.', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 2.5, attribute = 'strike', }, ['sp up'] = { name = 'SP Up', description = '—', effect = 'Halves HP, doubles SP.', target = 'Self', inbattle = 'y', outbattle = 'y', attribute = 'passive ', }, ['sp up 1'] = { name = 'SP Up 1', description = 'Increases max SP by 10%.', effect = 'Increases max SP by 10%.', target = 'Self', inbattle = 'y', outbattle = 'y', attribute = 'passive ', }, ['sp up 2'] = { name = 'SP Up 2', description = 'Increases max SP by 20%.', effect = 'Increases max SP by 20%.', target = 'Self', inbattle = 'y', outbattle = 'y', attribute = 'passive ', }, ['sp up 3'] = { name = 'SP Up 3', description = 'Increases max SP by 30%.', effect = 'Increases max SP by 30%.', target = 'Self', inbattle = 'y', outbattle = 'y', attribute = 'passive ', }, ['sp up high'] = { name = 'SP Up High', description = '—', effect = 'Increases max SP by 50%', target = 'Self', inbattle = 'y', outbattle = 'y', attribute = 'passive ', }, ['spear master'] = { name = 'Spear Master', description = 'Increases damage dealt by a spear. ', effect = '1.25x damage dealt by a spear.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 6, attribute = 'passive', cost = '—', }, ['spell master'] = { name = 'Spell Master', description = 'Halves SP cost for magic skills. ', effect = 'Halves SP cost for magic skills. ', target = 'Self', inbattle = 'y', outbattle = 'y', skillchange = 9, attribute = 'passive', cost = '—', }, ['spirit drain'] = { name = 'Spirit Drain', cost = 5, costtype = 'SP', power = 20, hits = 1, acc = '100%', description = 'Drains foe\'s SP.', effect = 'Drains 20 SP', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 4, attribute = 'almighty', }, ['spirit drain (boss)'] = { name = 'Spirit Drain', cost = 5, costtype = 'SP', power = 300, hits = 1, acc = '100%', description = 'Drains foe\'s SP.', effect = 'Drains 300 SP', target = 'One Foe', inbattle = 'y', outbattle = 'n', attribute = 'almighty ', }, ['spring of life'] = { name = 'Spring of Life', description = 'Moderately restores HP each turn in battle. ', effect = 'Restores 8% chance of HP each turn in battle.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 5, attribute = 'passive', cost = '—', }, ['stagnant air'] = { name = 'Stagnant Air', cost = 15, costtype = 'SP', hits = 1, acc = '100%', description = 'Ailment susceptibility up, all (temp).', effect = 'Halves ailment resistance for 3 turns', target = 'Universal', inbattle = 'y', outbattle = 'n', skillchange = 3, attribute = 'almighty', }, ['stamina up 1'] = { name = 'Stamina Up 1', description = '—', effect = '?', target = 'Self', inbattle = '?', outbattle = '?', attribute = 'passive ', }, ['stamina up 2'] = { name = 'Stamina Up 2', description = '—', effect = '?', target = 'Self', inbattle = '?', outbattle = '?', attribute = 'passive ', }, ['stamina up 3'] = { name = 'Stamina Up 3', description = '—', effect = '?', target = 'Self', inbattle = '?', outbattle = '?', attribute = 'passive ', }, ['strike attack'] = { name = 'Strike Attack', cost = '—', power = 10, hits = 1, acc = '98%', crit = '5%', description = 'Strike Weapon Attack', target = 'One Foe', inbattle = 'y', outbattle = 'n', attribute = 'strike', }, ['sukukaja'] = { name = 'Sukukaja', cost = 8, costtype = 'SP', hits = 1, acc = '100%', description = 'Increases 1 ally\'s Hit/Evasion rate.', effect = 'Raises HIT/EVA by 1.33x for 3 turns', target = 'One Ally', inbattle = 'y', outbattle = 'n', skillchange = 2.5, attribute = 'support', }, ['sukunda'] = { name = 'Sukunda', cost = 8, costtype = 'SP', hits = 1, acc = '100%', description = 'Decreases 1 foe\'s Hit/Evasion rate.', effect = 'Lowers HIT/EVA by 1.33x for 3 turns', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 2.5, attribute = 'support', }, ['summer dream'] = { name = 'Summer Dream', cost = '15%', costtype = 'SP', hits = 1, acc = '100%', description = 'Knocks down all enemies. Unpredictable effect.', effect = 'Knocks down all allies|Knocks down everyone|No effect|Restores all HP/SP for allies|Restores all HP/SP for enemies|Restores all HP/SP for everyone|Halves all allies HP/SP|Deals exactly 2000 damage to all enemies|Applies a random ailment|100% instant kill, almighty, one enemy|Halves all enemies HP/SP|Halves everyone\'s HP/SP|Reduces all enemies HP to 1', target = 'Universal', inbattle = 'y', outbattle = 'n', skillchange = 99, attribute = 'ailment', fusion = 'Titania x Oberon', }, ['summon'] = { name = 'Summon', power = 15, hits = 1, acc = '100%', description = 'Call forth an ally.', effect = '?', target = 'Self', inbattle = 'y', outbattle = 'n', attribute = 'special', }, ['support scan'] = { name = 'Support Scan', description = 'Views any changes in an enemy\'s status. ', effect = 'Displays all buffs and debuffs in effect', target = 'One Foe', inbattle = 'y', outbattle = 'n', attribute = 'passive', cost = '—', }, ['survive dark'] = { name = 'Survive Dark', description = 'Low odds of revival vs Darkness magic. ', effect = '50% chance to endure Dark attacks', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 4, attribute = 'passive', cost = '—', }, ['survive light'] = { name = 'Survive Light', description = 'Low odds of revival vs Light magic. ', effect = '50% chance to endure Light attacks', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 4, attribute = 'passive', cost = '—', }, ['swift strike'] = { name = 'Swift Strike', cost = '15%', costtype = 'HP', power = 95, hits = 1-2, acc = '80%', crit = '3%', description = 'Light Strike dmg to all foes (multi-hit).', effect = 'x1-2 hits', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 3, attribute = 'strike', }, ['tarukaja'] = { name = 'Tarukaja', cost = 8, costtype = 'SP', hits = 1, acc = '100%', description = 'Increases 1 ally\'s Attack.', effect = 'Raises ATK by 1.33x for 3 turns', target = 'One Ally', inbattle = 'y', outbattle = 'n', skillchange = 2.5, attribute = 'support', }, ['tarunda'] = { name = 'Tarunda', cost = 8, costtype = 'SP', hits = 1, acc = '100%', description = 'Decreases 1 foe\'s Attack.', effect = 'Lowers ATK by 1.33x for 3 turns', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 2.5, attribute = 'support', }, ['tempest slash'] = { name = 'Tempest Slash', cost = '13%', costtype = 'HP', power = 350, hits = 1-2, acc = '95%', crit = '5%', description = 'Heavy Slash dmg to 1 foe (multi-hit).', effect = 'x1-2 hits', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 7, attribute = 'slash', }, ['tentarafoo'] = { name = 'Tentarafoo', cost = 10, costtype = 'SP', hits = 1, acc = '100%', description = 'Makes all foes Panic.', effect = '40% chance of Panic', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 4, attribute = 'ailment', }, ['tentarafoo (elizabeth)'] = { name = 'Tentarafoo', cost = 10, costtype = 'SP', hits = 1, acc = '100%', description = 'Makes all foes Panic.', effect = '90% chance of Panic', target = 'All Foes', inbattle = 'y', outbattle = 'n', attribute = 'ailment ', }, ['tetrakarn'] = { name = 'Tetrakarn', cost = 55, costtype = 'SP', hits = 1, acc = '100%', description = 'Barrier that reflects phys dmg 1x per ally.', effect = 'Repels next Phys attack', target = 'All Allies', inbattle = 'y', outbattle = 'n', skillchange = 7, attribute = 'support', }, ['third eye'] = { name = 'Third Eye', description = 'Increases information displayed in the target.', effect = 'Changes target icon to show when attack will be ineffective', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 99, attribute = 'support', }, ['thunder call'] = { name = 'Thunder Call', cost = '15%', costtype = 'SP', power = 450, hits = 1, acc = '99%', description = 'Deals heavy Elec dmg/ Shocks all foes.', effect = '100% chance of Shock', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 99, attribute = 'elec', fusion = 'Thor x Take-Mikazuchi', }, ['thunder reign'] = { name = 'Thunder Reign', cost = 32, costtype = 'SP', power = 650, hits = 1, acc = '99%', description = 'Deals severe Elec damage/Shocks 1 foe.', effect = '100% chance of Shock', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 9, attribute = 'elec', }, ['torrent shot'] = { name = 'Torrent Shot', cost = '10%', costtype = 'HP', power = 50, hits = 2-3, acc = '82%', crit = '5%', description = 'Light Pierce damage to 1 foe (multi-hit).', effect = 'x2-3 hits', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 4.5, attribute = 'pierce', }, ['traesto'] = { name = 'Traesto', description = 'Enables escape from a dungeon.', effect = 'Instant escape from Tartarus', target = 'All Allies', inbattle = 'n', outbattle = 'y', attribute = 'special', }, ['trafuri'] = { name = 'Trafuri', cost = 25, costtype = 'SP', hits = 1, acc = '100%', description = 'Enables escape from most battles.', effect = 'Instant escape from battle', target = 'All Allies', inbattle = 'y', outbattle = 'n', skillchange = 8, attribute = 'special', }, ['trickster'] = { name = 'Trickster', cost = '15%', costtype = 'SP', hits = 1, acc = '100%', description = 'Inflicts random ailments on all foes.', effect = '100% random ailment', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 99, attribute = 'ailment', fusion = 'Susano-o x Loki', }, ['twin shot'] = { name = 'Twin Shot', cost = '10%', costtype = 'HP', power = 100, hits = 2, acc = '85%', crit = '5%', description = 'Deals medium Pierce damage to 1 foe 2x.', effect = 'x2 hits', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 3.5, attribute = 'pierce', }, ['unite'] = { name = 'Unite', description = '—', effect = '?', target = 'Self', inbattle = 'y', outbattle = 'n', attribute = 'special', }, ['unshaken will'] = { name = 'Unshaken Will', description = 'Protects user from mental ailments. ', effect = 'Nullifies Charm, Distress, Panic, Fear, Rage.', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 9, attribute = 'passive', cost = '—', }, ['valhalla'] = { name = 'Valhalla', cost = '20%', costtype = 'SP', hits = 1, acc = '100%', description = 'Invulnerability for 1 turn (1 ally), but...', effect = 'Nullifies next attack, HP and SP reduced to 1', target = 'One Ally', inbattle = 'y', outbattle = 'n', skillchange = 99, attribute = 'support', fusion = 'Odin x Valkyrie', }, ['vicious strike'] = { name = 'Vicious Strike', cost = '19%', costtype = 'HP', power = 340, hits = 1, acc = '90%', crit = '8%', description = 'Deals heavy Strike damage to all foes.', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 6, attribute = 'strike', }, ['victory cry'] = { name = 'Victory Cry', description = 'Fully restores HP and SP after battle. ', effect = 'Fully restores HP and SP after battle. ', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 9, attribute = 'passive', cost = '—', }, ['vile assault'] = { name = 'Vile Assault', cost = '12%', costtype = 'HP', power = 295, hits = 1, acc = '99%', crit = '1%', description = 'Hvy Pierce dmg, 1 foe. Knocked Down bonus', effect = 'Dmg x2 on Downed foes', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 5, attribute = 'pierce', }, ['virus breath'] = { name = 'Virus Breath', cost = 40, costtype = 'SP', power = '25% HP', hits = 1, acc = '90%', description = 'Deals dmg (25% of HP) /Poisons all foes.', effect = 'Removes 25% HP, 75% Poison', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 5, attribute = 'ailment', }, ['vorpal blade'] = { name = 'Vorpal Blade', cost = '21%', costtype = 'HP', power = 500, hits = 1, acc = '99%', crit = '5%', description = 'Heavy Slash dmg to all foes. "Great" bonus.', effect = 'Dmg x2 when Great', target = 'All Foes', inbattle = 'y', outbattle = 'n', skillchange = 99, attribute = 'slash', }, ['weapons master'] = { name = 'Weapons Master', description = 'Increases normal attack damage using weapons.', target = 'Self', inbattle = 'y', outbattle = 'n', attribute = 'passive', cost = '—', }, ['weary thrust'] = { name = 'Weary Thrust', cost = '13%', costtype = 'HP', power = 405, hits = 1, acc = '99%', crit = '10%', description = 'Heavy Strike damage to 1 foe. "Tired" bonus.', effect = 'Dmg x1.5 when Tired', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 99, attribute = 'strike', }, ['wheel of fortune'] = { name = 'Wheel of Fortune', description = '—', effect = '?', target = 'Universal', inbattle = 'y', outbattle = 'n', attribute = 'special', }, ['wind amp'] = { name = 'Wind Amp', description = 'Greatly strengthens Wind attacks. ', effect = 'Multiplies Wind damage by 1.5x', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 4, attribute = 'passive', cost = '—', }, ['wind attack'] = { name = 'Wind Attack', power = '?', hits = '?', acc = '?', crit = '?', description = 'Wind Weapon Attack, used by Gae Bolg', effect = '?', target = 'One Foe', inbattle = 'y', outbattle = 'n', attribute = 'wind', }, ['wind boost'] = { name = 'Wind Boost', description = 'Strengthens Wind attacks. ', effect = 'Multiplies Wind damage by 1.25x', target = 'Self', inbattle = 'y', outbattle = 'n', skillchange = 2.5, attribute = 'passive', cost = '—', }, ['wind break'] = { name = 'Wind Break', cost = 40, costtype = 'SP', hits = 1, acc = '100%', description = 'Reduces 1 foe\'s Wind resistance to average.', effect = 'Removes Wind resistance for 3 turns', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 4, attribute = 'support', }, ['zan-ei'] = { name = 'Zan-ei', cost = '10%', costtype = 'HP', power = 120, hits = 1, acc = '80%', crit = '3%', description = 'Deals med Slash dmg to 1 foe. New moon bonus.', effect = 'Dmg x1.5 during New Moon', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 3, attribute = 'slash', }, ['zio'] = { name = 'Zio', cost = 4, costtype = 'SP', power = 40, hits = 1, acc = '95%', description = 'Deals light Elec damage/Shocks 1 foe.', effect = '10% Shock', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 1.5, attribute = 'elec', }, ['ziodyne'] = { name = 'Ziodyne', cost = 16, costtype = 'SP', power = 320, hits = 1, acc = '95%', description = 'Deals heavy Elec damage/Shocks 1 foe.', effect = '10% Shock', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 5.5, attribute = 'elec', }, ['zionga'] = { name = 'Zionga', cost = 8, costtype = 'SP', power = 100, hits = 1, acc = '95%', description = 'Deals medium Elec damage/Shocks 1 foe.', effect = '10% Shock', target = 'One Foe', inbattle = 'y', outbattle = 'n', skillchange = 3.5, attribute = 'elec', } } return { skill = skill, }