Hiroko

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This article is about the playable character from Shin Megami Tensei II. For the character from Digital Devil Story: Megami Tensei II, see Hiroko. Hiroko is not to be confused with Hiruko.

Hiroko is a playable character in Shin Megami Tensei II.

Though Hiroko is her default name, the player is permitted to rename her should they wish in the beginning section of the game.

Profile

A female Holy Knight hailing from the Center. Initially approaching Aleph for help with a personal mission, she becomes his main partner as they are embroiled in the conflicts surrounding and within Tokyo Millenium.

Across both of her designs, she has blonde hair and a mole below her right eye, and wears red lipstick. She wears a light blue ascot with the Messian Church's symbol around her neck and has a maroon, or bright red, whip wrapped around her body. She has a white and black jacket with an opening that displays her black undershirt-covered chest, and shoulder pads. Her left sleeve is much shorter than her right, which is covered with armor plates, and wears a long black glove that contrasts with the shorter glove on her right hand that shares its color with her whip. The bottom half of her clothing consists of black hotpants covered by a codpiece and black knee-high heel boots that connect to white garter belts that stem from her jacket.

Gameplay

Shin Megami Tensei II

This section is a stub. You can help Megami Tensei Wiki by expanding it.
Reason: A short paragraph is needed to clarify the different types.
Name Level HP MP
Hiroko 18 59 48
Strength
6
Intelligence
8
Magic
8
Vitality
7
Agility
7
Luck
6
Base Stats
Atk Hit Atk Hit Def Eva M. Pow M. Eff
27 39 33 43 47 34 10 10
Starting Equipment
Sword Gun Bullets Head Torso Arms Legs
Scorpion Beretta Bullets Fritz Helm High Cut Armor Rivet Knuckle Titanium
Resistances
Sword Gun Fire Ice Elec Force Light Dark Almighty
×1 ×1 ×1 ×1 ×1 ×1 NulNull ×1 ×1
Charge Hand Skill Leg Skill Fly Skill Nerve Ruin Bind Type
×1 ×1 ×1 ×1 ×1 ×1 ×1 Normal
Magic Skills
Skill Attribute Cost Description Learn ValueRequired value after calculating level and stats; see calculation
Mapper Special 2 MP Displays a map of the surroundings. Effect wears off on a New Moon. 1
Dia Recovery 2 MP Slightly recovers HP of 1 ally. 2
Zio Electric 4 MP Drops lightning and puts 1 enemy into the Shock state. 3
Patra Recovery 2 MP Recovers 1 ally from light status ailments. 4
Dormina Nerve 3 MP Puts multiple enemies into the Sleep state. 5
Media Recovery 6 MP Slightly recovers HP of all allies. 6
Zionga Electric 9 MP Drops strong lightning and puts 1 enemy into the Shock state. 7
Posumudi Recovery 4 MP Recovers 1 ally from the Poison state. 8
Makajama Ruin 3 MP Puts multiple enemies into the Mute state. 9
Diarama Recovery 4 MP Greatly recovers HP of 1 ally. 10
Mazio Electric 7 MP Drops lightning and puts all enemies into the Shock state. 11
Paraladi Recovery 6 MP Recovers 1 ally from the Paralyze state. 12
Marin Karin Ruin 2 MP Puts 1 enemy into the Charm state. 13
Diarahan Recovery 8 MP Recovers HP of 1 ally to max. 14
Estoma Special 6 MP Suppresses the appearance of demons with a lower level than the protagonist. 15
Mahama Light 10 MP Causes all enemies to ascend to heaven with the power of exorcism. 16
Traport Special 6 MP Warps to the point last saved at. 17
Tetraja Support 5 MP Protects allies from Energy Drain. 18
Mazionga Electric 12 MP Drops strong lightning and puts all enemies into the Shock state. 19
Traesto Special 6 MP Escapes from a 3D dungeon. Returns to point of entry. 20
Recarm Recovery 12 MP Recovers 1 ally from the Dying or Dead state with 1/4 HP. 21
Megido Almighty 15 MP Deals non-elemental damage to all enemies. 22
Recarmdra Recovery 8 MP Brings all allies' HP to max in exchange for user's life. 23
Necroma Special 20 MP Causes an allied demon in the Dead state to participate in battle. Only effective during battle. 24

Name Level HP MP
Hiroko 18
Strength
7
Intelligence
7
Magic
7
Vitality
7
Agility
7
Luck
7
Base Stats
Atk Hit Atk Hit Def Eva M. Pow M. Eff
Starting Equipment
Sword Gun Bullets Head Torso Arms Legs
Resistances
Sword Gun Fire Ice Elec Force Light Dark Almighty
×1 ×1 ×1 ×1 ×1 ×1 NulNull ×1 ×1
Charge Hand Skill Leg Skill Fly Skill Nerve Ruin Bind Type
×1 ×1 ×1 ×1 ×1 ×1 ×1 Normal
Magic Skills
Skill Attribute Cost Description Learn ValueRequired value after calculating level and stats; see calculation
Mapper Special 2 MP Displays a map of the surroundings. Effect wears off on a New Moon. 1
Dia Recovery 2 MP Slightly recovers HP of 1 ally. 2
Zio Electric 4 MP Drops lightning and puts 1 enemy into the Shock state. 3
Patra Recovery 2 MP Recovers 1 ally from light status ailments. 4
Dormina Nerve 3 MP Puts multiple enemies into the Sleep state. 5
Media Recovery 6 MP Slightly recovers HP of all allies. 6
Zionga Electric 9 MP Drops strong lightning and puts 1 enemy into the Shock state. 7
Posumudi Recovery 4 MP Recovers 1 ally from the Poison state. 8
Makajama Ruin 3 MP Puts multiple enemies into the Mute state. 9
Diarama Recovery 4 MP Greatly recovers HP of 1 ally. 10
Mazio Electric 7 MP Drops lightning and puts all enemies into the Shock state. 11
Paraladi Recovery 6 MP Recovers 1 ally from the Paralyze state. 12
Marin Karin Ruin 2 MP Puts 1 enemy into the Charm state. 13
Diarahan Recovery 8 MP Recovers HP of 1 ally to max. 14
Estoma Special 6 MP Suppresses the appearance of demons with a lower level than the protagonist. 15
Mahama Light 10 MP Causes all enemies to ascend to heaven with the power of exorcism. 16
Traport Special 6 MP Warps to the point last saved at. 17
Tetraja Support 5 MP Protects allies from Energy Drain. 18
Mazionga Electric 12 MP Drops strong lightning and puts all enemies into the Shock state. 19
Traesto Special 6 MP Escapes from a 3D dungeon. Returns to point of entry. 20
Recarm Recovery 12 MP Recovers 1 ally from the Dying or Dead state with 1/4 HP. 21
Megido Almighty 15 MP Deals non-elemental damage to all enemies. 22
Recarmdra Recovery 8 MP Brings all allies' HP to max in exchange for user's life. 23
Necroma Special 20 MP Causes an allied demon in the Dead state to participate in battle. Only effective during battle. 24

Name Level HP MP
Hiroko 18
Strength
5
Intelligence
9
Magic
9
Vitality
5
Agility
5
Luck
9
Base Stats
Atk Hit Atk Hit Def Eva M. Pow M. Eff
Starting Equipment
Sword Gun Bullets Head Torso Arms Legs
Resistances
Sword Gun Fire Ice Elec Force Light Dark Almighty
×1 ×1 ×1 ×1 ×1 ×1 NulNull ×1 ×1
Charge Hand Skill Leg Skill Fly Skill Nerve Ruin Bind Type
×1 ×1 ×1 ×1 ×1 ×1 ×1 Normal
Magic Skills
Skill Attribute Cost Description Learn ValueRequired value after calculating level and stats; see calculation
Mapper Special 2 MP Displays a map of the surroundings. Effect wears off on a New Moon. 1
Dia Recovery 2 MP Slightly recovers HP of 1 ally. 2
Zio Electric 4 MP Drops lightning and puts 1 enemy into the Shock state. 3
Patra Recovery 2 MP Recovers 1 ally from light status ailments. 4
Dormina Nerve 3 MP Puts multiple enemies into the Sleep state. 5
Media Recovery 6 MP Slightly recovers HP of all allies. 6
Zionga Electric 9 MP Drops strong lightning and puts 1 enemy into the Shock state. 7
Posumudi Recovery 4 MP Recovers 1 ally from the Poison state. 8
Makajama Ruin 3 MP Puts multiple enemies into the Mute state. 9
Diarama Recovery 4 MP Greatly recovers HP of 1 ally. 10
Mazio Electric 7 MP Drops lightning and puts all enemies into the Shock state. 11
Paraladi Recovery 6 MP Recovers 1 ally from the Paralyze state. 12
Marin Karin Ruin 2 MP Puts 1 enemy into the Charm state. 13
Diarahan Recovery 8 MP Recovers HP of 1 ally to max. 14
Estoma Special 6 MP Suppresses the appearance of demons with a lower level than the protagonist. 15
Mahama Light 10 MP Causes all enemies to ascend to heaven with the power of exorcism. 16
Traport Special 6 MP Warps to the point last saved at. 17
Tetraja Support 5 MP Protects allies from Energy Drain. 18
Mazionga Electric 12 MP Drops strong lightning and puts all enemies into the Shock state. 19
Traesto Special 6 MP Escapes from a 3D dungeon. Returns to point of entry. 20
Recarm Recovery 12 MP Recovers 1 ally from the Dying or Dead state with 1/4 HP. 21
Megido Almighty 15 MP Deals non-elemental damage to all enemies. 22
Recarmdra Recovery 8 MP Brings all allies' HP to max in exchange for user's life. 23
Necroma Special 20 MP Causes an allied demon in the Dead state to participate in battle. Only effective during battle. 24

Name Level HP MP
Hiroko 18
Strength
9
Intelligence
5
Magic
6
Vitality
9
Agility
9
Luck
4
Base Stats
Atk Hit Atk Hit Def Eva M. Pow M. Eff
Starting Equipment
Sword Gun Bullets Head Torso Arms Legs
Resistances
Sword Gun Fire Ice Elec Force Light Dark Almighty
×1 ×1 ×1 ×1 ×1 ×1 NulNull ×1 ×1
Charge Hand Skill Leg Skill Fly Skill Nerve Ruin Bind Type
×1 ×1 ×1 ×1 ×1 ×1 ×1 Normal
Magic Skills
Skill Attribute Cost Description Learn ValueRequired value after calculating level and stats; see calculation
Mapper Special 2 MP Displays a map of the surroundings. Effect wears off on a New Moon. 1
Dia Recovery 2 MP Slightly recovers HP of 1 ally. 2
Zio Electric 4 MP Drops lightning and puts 1 enemy into the Shock state. 3
Patra Recovery 2 MP Recovers 1 ally from light status ailments. 4
Dormina Nerve 3 MP Puts multiple enemies into the Sleep state. 5
Media Recovery 6 MP Slightly recovers HP of all allies. 6
Zionga Electric 9 MP Drops strong lightning and puts 1 enemy into the Shock state. 7
Posumudi Recovery 4 MP Recovers 1 ally from the Poison state. 8
Makajama Ruin 3 MP Puts multiple enemies into the Mute state. 9
Diarama Recovery 4 MP Greatly recovers HP of 1 ally. 10
Mazio Electric 7 MP Drops lightning and puts all enemies into the Shock state. 11
Paraladi Recovery 6 MP Recovers 1 ally from the Paralyze state. 12
Marin Karin Ruin 2 MP Puts 1 enemy into the Charm state. 13
Diarahan Recovery 8 MP Recovers HP of 1 ally to max. 14
Estoma Special 6 MP Suppresses the appearance of demons with a lower level than the protagonist. 15
Mahama Light 10 MP Causes all enemies to ascend to heaven with the power of exorcism. 16
Traport Special 6 MP Warps to the point last saved at. 17
Tetraja Support 5 MP Protects allies from Energy Drain. 18
Mazionga Electric 12 MP Drops strong lightning and puts all enemies into the Shock state. 19
Traesto Special 6 MP Escapes from a 3D dungeon. Returns to point of entry. 20
Recarm Recovery 12 MP Recovers 1 ally from the Dying or Dead state with 1/4 HP. 21
Megido Almighty 15 MP Deals non-elemental damage to all enemies. 22
Recarmdra Recovery 8 MP Brings all allies' HP to max in exchange for user's life. 23
Necroma Special 20 MP Causes an allied demon in the Dead state to participate in battle. Only effective during battle. 24

Game Appearances

Shin Megami Tensei II

At the start of the game, Hawk visits a Fortune Teller who searches his soul and finds a name belonging to a woman who is very important to him. The Fortune Teller asks him if he remembers her name, and if he says yes, he will be allowed to rename the woman. If not, then he will be told the woman's name is Hiroko.

In the middle of celebrating his victory at the Colosseum with Okamoto, Hawk is approached by Hiroko, a Holy Knight from the Center. Due to his status as the new Champion of Valhalla, she requests that he help her search for a child, explaining that she lost him in the confusion that followed an explosion that happened at the Center 6 months prior. She adds that the explosion in actuality was a set up by two scientists known as Hanada and Mekata, and believing that they were responsible for the child's disappearance, tracked down Hanada to Valhalla, who she believes is hiding out in the Madam's mansion. Seeing as how Madam regularly invites new Champions to visit her mansion, Hiroko asks that Hawk take her with him as his guest, a proposition to which he agrees to, with them heading to the location immediately after. There, the duo find out that Hanada had indeed been at Madam's mansion, but ran away again, leading them to track him down to the Slums of the district.

At the Slums, the duo confronts Hanada, but before they can bring him in, he summons a demon from the Expanse to attack them, which quickly turns on him and kills him. When they return to the mansion, they meet Zayin, another Holy Knight, who reveals Hawk's true identity as Aleph and then takes him and Hiroko back to the Center's headquarters. There, Hiroko is admonished by the Bishop for leaving the Center on her own and orders some guards to escort her to his office for questioning. Before she is sent away, she thanks Aleph for his help even despite their mission to find the child ending up in failure and hopes that they will see each other again.

This section contains spoilers. (Skip Section)

Later, Aleph is called to meet with Mekata, who is hiding out in the Slums. He mysteriously talks of Aleph's past but asks that before he can explain everything, Aleph must rescue Hiroko, who after being separated from Aleph was convicted of taking absence without leave and then imprisoned at the Factory.

After fighting his way through the security and making it to the Internment Camp, Aleph is stopped by Zayin, but after a brief fight, Zayin allows him to free Hiroko, albeit with the warning that she may not be in her right mind, which true to his word, she isn't. She strangely does not recognize Aleph, and refuses to leave her cell. If Aleph recruited Nadja beforehand, she will fuse with Hiroko, believing that if he cares for Hiroko he will care for her by proxy of being part of her. This fusion increases Hiroko's stats permanently and restores her mental state, letting her willingly leave with Aleph. If Aleph never met and recruited Nadja however, he must force Hiroko to leave with him, with her returning to her right state of mind once they leave the Factory's vicinity. Upon trying to return to Valhalla to meet Mekata, they find out that the entire district had been swallowed by Abaddon, rendering them unable to hear Mekata's explanation about their pasts.

Later, once the duo arrives at Shinjuku, Hiroko is accidentally hit by the Infedelity Sap and becomes infatuated with Daleth, causing her to leave Aleph to pursue him, though she rejoins the party once the spell is broken by Oberon. As she rejoins Aleph, they are allowed to approach Hiruko and accept his request.

Once the Center's headquarters become available again, Hiroko can be taken to meet her parents who will not register that she is there and continue to wonder why she left the Center without permission, leaving her distraught that they do not seem to recognize her.

From then on Hiroko continues to accompany Aleph on his journey, not having any say in events until near the end of the game when the two of them infiltrate Abaddon's Body. There they find that the Slums haven't been completely digested yet and they get to reunite with Mekata who reveals the truth of their lives to them: Hiroko is the surrogate mother of Aleph, who was in actuality the child she was looking for at the start of the game. As part of the Messiah Project planned by the Elders, Aleph was originally a fertilized human egg they created that had been altered and strengthened and then implanted into a strong woman, that being Hiroko, to carry it to term. After Aleph was born, they placed him into a vat to accelerate his growth to reach adulthood in a matter of days, all to create the perfect Messiah. Adding on to these shocking revelations, Mekata also reveals that Hiroko is his daughter, who was brainwashed by the Center and was implanted with fake memories of being a Holy Knight. He apologizes for his failure to save her and hands the party the MAG Presser, fading away then after due to his prolonged stay inside Abaddon, leaving Hiroko to futilely beg for more answers and irrationally call him a coward for fading away.

Hiroko continues to stay at Aleph's side on whichever path he takes and only speaks up again in the endings. In the Chaos ending, she beckons Aleph forward to follow after Lucifer. In the Law ending, she says that for Satan and Zayin, they must go and build an ideal world from what is left. In the Neutral ending, she says that now that God and Lucifer are dead, they have no one left to rely on or cling to, but Aleph has her, and she has Aleph, and so they must go forth and rebuild the world with their own hands.

Visionaries

Hiroko is featured in three Visionary cutscenes in the Game Boy Advance and iOS versions of the game.

In "Knitted Socks", which takes place a short time after Hiroko has been inseminated, Hiroko voices her thoughts about the life she carries inside her. She says that she was chosen to be part of a project that aimed to improve the degraded viability and reproductive ability of the population due to the Great Cataclysm and that although her parents were pleased with the news, she still has her doubts about it. She wonders if God truly allowed for her to conceive without marriage and if this was an extension of her duties as a Messian, and is left unsure of if the Center's experiments were against God's providence or not.

"EEG Measurement Chip" shows the aftermath of Hiroko's conviction for going AWOL. She is strapped to a chair and under the effects of anesthesia, groaning and mumbling incoherently while a scientist alters her mental state to make her obedient to the Center and place her in the internment camp.

In "Broken PDA", a young Hiroko calls her father Mekata through a dormitory phone and eagerly tells him of a story she had heard that day about the Blessed Mother and the Messiah. Mekata says he must continue working, however, disappointing Hiroko and making her ask him when he will come to see her, with him hesitantly telling her he might be able to see her the next week. She sadly asks him to promise her that he will really see her then, to which he does, and then hangs up the call, leaving Mekata to contemplate if he is a failure of a father.

End of spoilers.

Novel Appearances

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Manga Appearances

Shin Megami Tensei II: Tokyo Millennium

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Trivia

  • In the Super Famicom version of Shin Megami Tensei II, when Nadja fuses with Hiroko at the Internment Camp, a message will pop up saying that each of Hiroko's stats have been raised by one point. This is bugged however; Hiroko's stats will not actually increase. Additionally, if Aleph does not have Nadja with him when he rescues Hiroko, his stats will actually receive the stat increase instead. These bugs were fixed in future versions of the game.

Nomenclature

Names in Other Languages
Language Name Meaning
Japanese ヒロコ Hiroko Hiroko

Gallery