Module:Data/Skill/smt2

Revision as of 03:09, 22 September 2024 by Billy Mitchell (talk | contribs)
Jump to navigation Jump to search

Documentation for this module may be created at Module:Data/Skill/smt2/doc

local skill = {
	['agi'] = {
		attribute = 'fire',
		cost = 3,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'n',
		power = 23,
		target = 'Single enemy',
		hit = 1,
		description_ja = '',
		description = '',
		effect = 'Deals Fire damage.',
		skilltype = 'Magic',
		name = 'Agi'
	},
	['agilao'] = {
		attribute = 'fire',
		cost = 7,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'n',
		power = 64,
		target = 'Single enemy',
		hit = 1,
		description_ja = '',
		description = '',
		effect = 'Deals Fire damage.',
		skilltype = 'Magic',
		name = 'Agilao'
	},
	['maragi'] = {
		attribute = 'fire',
		cost = 5,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'n',
		power = 19,
		target = 'All enemies',
		hit = 1,
		description_ja = '',
		description = '',
		effect = 'Deals Fire damage.',
		skilltype = 'Magic',
		name = 'Maragi'
	},
	['maragion'] = {
		attribute = 'fire',
		cost = 9,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'n',
		power = 50,
		target = 'Single enemy',
		hit = 1,
		description_ja = '',
		description = '',
		effect = 'Deals Fire damage.',
		skilltype = 'Magic',
		name = 'Maragion'
	},
	['zio'] = {
		attribute = 'electric',
		cost = 4,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'n',
		power = 19,
		target = 'Single enemy',
		hit = 1,
		description_ja = '',
		description = '',
		effect = 'Deals Electric damage. Chance to inflict Shock.',
		skilltype = 'Magic',
		name = 'Zio'
	},
	['zionga'] = {
		attribute = 'electric',
		cost = 9,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'n',
		power = 55,
		target = 'Single enemy',
		hit = 1,
		description_ja = '',
		description = '',
		effect = 'Deals Electric damage. Chance to inflict Shock.',
		skilltype = 'Magic',
		name = 'Zionga'
	},
	['mazio'] = {
		attribute = 'electric',
		cost = 7,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'n',
		power = 16,
		target = 'All enemies',
		hit = 1,
		description_ja = '',
		description = '',
		effect = 'Deals Electric damage. Chance to inflict Shock.',
		skilltype = 'Magic',
		name = 'Mazio'
	},
	['mazionga'] = {
		attribute = 'electric',
		cost = 12,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'n',
		power = 41,
		target = 'All enemies',
		hit = 1,
		description_ja = '',
		description = '',
		effect = 'Deals Electric damage. Chance to inflict Shock.',
		skilltype = 'Magic',
		name = 'Mazionga'
	},
	['zan'] = {
		attribute = 'force',
		cost = 2,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'n',
		power = 18,
		target = 'Single enemy',
		hit = 1,
		description_ja = '',
		description = '',
		effect = 'Deals Force damage.',
		skilltype = 'Magic',
		name = 'Zan'
	},
	['zanma'] = {
		attribute = 'force',
		cost = 5,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'n',
		power = 50,
		target = 'Single enemy',
		hit = 1,
		description_ja = '',
		description = '',
		effect = 'Deals Force damage.',
		skilltype = 'Magic',
		name = 'Zanma'
	},
	['mazan'] = {
		attribute = 'force',
		cost = 4,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'n',
		power = 14,
		target = 'Single enemy',
		hit = 1,
		description_ja = '',
		description = '',
		effect = 'Deals Force damage.',
		skilltype = 'Magic',
		name = 'Mazan'
	},
	['mazanma'] = {
		attribute = 'force',
		cost = 7,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'n',
		power = 38,
		target = 'Single enemy',
		hit = 1,
		description_ja = '',
		description = '',
		effect = 'Deals Force damage.',
		skilltype = 'Magic',
		name = 'Mazanma'
	},
	['megido'] = {
		attribute = 'almighty',
		cost = 15,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'n',
		power = 70,
		target = 'All enemies',
		hit = 1,
		description_ja = '',
		description = '',
		effect = 'Deals Almighty damage.',
		skilltype = 'Magic',
		name = 'Megido'
	},
	['megidolaon'] = {
		attribute = 'almighty',
		cost = 15,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'n',
		power = 100,
		target = 'All enemies',
		hit = 1,
		description_ja = '',
		description = '',
		effect = 'Deals Almighty damage.',
		skilltype = 'Magic',
		name = 'Megidolaon'
	},
	['dormina'] = {
		attribute = 'nerve',
		cost = 3,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'n',
		power = 20,
		target = 'Random enemies',
		hit = '1-3',
		description_ja = '',
		description = '',
		effect = 'Chance to inflict Sleep.',
		skilltype = 'Magic',
		name = 'Dormina'
	},
	['shibaboo'] = {
		attribute = 'ruin',
		cost = 3,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'n',
		power = 28,
		target = 'Random enemies',
		hit = '1-3',
		description_ja = '',
		description = '',
		effect = 'Chance to inflict Bind.',
		skilltype = 'Magic',
		name = 'Shibaboo'
	},
	['pulinpa'] = {
		attribute = 'bind',
		attribute_link = 'bind (attribute)',
		cost = 2,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'n',
		power = 22,
		target = 'Random enemies',
		hit = '1-3',
		description_ja = '',
		description = '',
		effect = 'Chance to inflict Panic.',
		skilltype = 'Magic',
		name = 'Pulinpa'
	},
	['hapirma'] = {
		attribute = 'ruin',
		cost = 2,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'n',
		power = 18,
		target = 'Random enemies',
		hit = '1-3',
		description_ja = '',
		description = '',
		effect = 'Chance to inflict Happy.',
		skilltype = 'Magic',
		name = 'Hapirma'
	},
	['marin karin'] = {
		attribute = 'ruin',
		cost = 2,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'n',
		power = 18,
		target = 'Single enemy',
		hit = 1,
		description_ja = '',
		description = '',
		effect = 'Chance to inflict Happy.',
		skilltype = 'Magic',
		name = 'Marin Karin'
	},
	['makajama'] = {
		attribute = 'ruin',
		cost = 3,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'n',
		power = 12,
		target = 'Random enemies',
		hit = '1-3',
		description_ja = '',
		description = '',
		effect = 'Chance to inflict Close.',
		skilltype = 'Magic',
		name = 'Makajama'
	},
	['mudo'] = {
		attribute = 'dark',
		cost = 3,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'n',
		power = 16,
		target = 'Random enemies',
		hit = 2,
		description_ja = '',
		description = '',
		effect = 'Chance to inflict Dead.',
		skilltype = 'Magic',
		name = 'Mudo'
	},
	['mudo'] = {
		attribute = 'dark',
		cost = 3,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'n',
		power = 16,
		target = 'Random enemies',
		hit = '2',
		description_ja = '',
		description = '',
		effect = 'Chance to inflict Dead.',
		skilltype = 'Magic',
		name = 'Mudo'
	},
	['mudoon'] = {
		attribute = 'dark',
		cost = 9,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'n',
		power = 16,
		target = 'Random enemies',
		hit = '3-5',
		description_ja = '',
		description = '',
		effect = 'Chance to inflict Dead.',
		skilltype = 'Magic',
		name = 'Mudoon'
	},
	['hanma'] = {
		attribute = 'light',
		cost = 5,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'n',
		power = 16,
		target = 'Random enemies',
		hit = '2',
		description_ja = '',
		description = '',
		effect = 'Chance to inflict Dead.',
		skilltype = 'Magic',
		name = 'Hanma'
	},
	['mahama'] = {
		attribute = 'light',
		cost = 10,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'n',
		power = 12,
		target = 'All enemies',
		hit = 1,
		description_ja = '',
		description = '',
		effect = 'Chance to inflict Dead.',
		skilltype = 'Magic',
		name = 'Mahama'
	},
	['tarunda'] = {
		attribute = 'support', --internally almighty
		cost = 4,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'n',
		target = 'All enemies',
		hit = 1,
		description_ja = '',
		description = '',
		effect = 'Decreases enemies\' Attack and Magic Attack stats.',
		skilltype = 'Magic',
		name = 'Tarunda'
	},
	['rakunda'] = {
		attribute = 'support', --internally almighty
		cost = 4,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'n',
		target = 'All enemies',
		hit = 1,
		description_ja = '',
		description = '',
		effect = 'Decreases enemies\' Defense stat.',
		skilltype = 'Magic',
		name = 'Rakunda'
	},
	['sukunda'] = {
		attribute = 'support', --internally almighty
		cost = 2,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'n',
		target = 'All enemies',
		hit = 1,
		description_ja = '',
		description = '',
		effect = 'Decreases enemies\' Accuracy stat.',
		skilltype = 'Magic',
		name = 'Sukunda'
	},
	['eltora'] = {
		attribute = 'support', --internally almighty
		cost = 6,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'n',
		target = 'All enemies',
		hit = 1,
		description_ja = '',
		description = '',
		effect = '???',
		skilltype = 'Magic',
		name = 'Sukunda'
	},
	['dekaja'] = {
		attribute = 'support', --internally almighty
		cost = 10,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'n',
		target = 'All enemies',
		hit = 1,
		description_ja = '',
		description = '',
		effect = 'Returns enemies\' increased stats to normal.',
		skilltype = 'Magic',
		name = 'Dekaja'
	},
	['rekaja'] = {
		attribute = 'support', --internally almighty
		cost = 5,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'n',
		target = 'All allies',
		hit = 1,
		description_ja = '',
		description = '',
		effect = 'Returns allies\' decreased stats to normal.',
		skilltype = 'Magic',
		name = 'Rekaja'
	},
	['tetra'] = {
		attribute = 'support', --internally almighty
		cost = 8,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'n',
		target = 'All enemies',
		hit = 1,
		description_ja = '',
		description = '',
		effect = 'Prevents enemies from using skills for 1 turn.',
		skilltype = 'Magic',
		name = 'Tetra'
	},
	['tarukaja'] = {
		attribute = 'support', --internally almighty
		cost = 4,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'n',
		target = 'All allies',
		hit = 1,
		description_ja = '',
		description = '',
		effect = 'Increases allies\' Attack stat.',
		skilltype = 'Magic',
		name = 'Tarukaja'
	},
	['rakukaja'] = {
		attribute = 'support', --internally almighty
		cost = 4,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'n',
		target = 'All allies',
		hit = 1,
		description_ja = '',
		description = '',
		effect = 'Increases allies\' Defense stat.',
		skilltype = 'Magic',
		name = 'Rakukaja'
	},
	['sukukaja'] = {
		attribute = 'support', --internally almighty
		cost = 4,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'n',
		target = 'All allies',
		hit = 1,
		description_ja = '',
		description = '',
		effect = 'Increases allies\' Accuracy stat.',
		skilltype = 'Magic',
		name = 'Sukukaja'
	},
	['makakaja'] = {
		attribute = 'support', --internally almighty
		cost = 4,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'n',
		target = 'All allies',
		hit = 1,
		description_ja = '',
		description = '',
		effect = 'Increases allies\' Magic Attack stat.',
		skilltype = 'Magic',
		name = 'Makakaja'
	},
	['tetraja'] = {
		attribute = 'support', --internally almighty
		cost = 5,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'y',
		target = 'All allies',
		hit = 1,
		description_ja = '',
		description = '',
		effect = 'Protects party from instant-kill attacks and Energy Drain.',
		skilltype = 'Magic',
		name = 'Tetraja'
	},
	['makarakarn'] = {
		attribute = 'support', --internally almighty
		cost = 6,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'y',
		target = 'All allies',
		hit = 1,
		description_ja = '',
		description = '',
		effect = 'Party reflects magical attacks (except Almighty) for rest of turn.',
		skilltype = 'Magic',
		name = 'Makarakarn'
	},
	['tetrakarn'] = {
		attribute = 'support', --internally almighty
		cost = 6,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'y',
		target = 'All allies',
		hit = 1,
		description_ja = '',
		description = '',
		effect = 'Party reflects physical attacks for rest of turn.',
		skilltype = 'Magic',
		name = 'Tetrakarn'
	},
	['dia'] = {
		attribute = 'recovery', --internally almighty
		cost = 2,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'y',
		target = 'Single ally',
		hit = 1,
		description_ja = '味方1人のHPを少し回復する',
		description = 'Slightly recovers HP of 1 ally.',
		effect = 'Restores small amount of HP.',
		skilltype = 'Magic',
		name = 'Dia'
	},
	['diarama'] = {
		attribute = 'recovery', --internally almighty
		cost = 4,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'y',
		target = 'Single ally',
		hit = 1,
		description_ja = '',
		description = '',
		effect = 'Restores medium amount of HP.',
		skilltype = 'Magic',
		name = 'Diarama'
	},
	['diarahan'] = {
		attribute = 'recovery', --internally almighty
		cost = 8,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'y',
		target = 'Single ally',
		hit = 1,
		description_ja = '',
		description = '',
		effect = 'Fully restores HP.',
		skilltype = 'Magic',
		name = 'Diarahan'
	},
	['media'] = {
		attribute = 'recovery', --internally almighty
		cost = 6,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'y',
		target = 'All allies',
		hit = 1,
		description_ja = '',
		description = '',
		effect = 'Restores small amount of HP.',
		skilltype = 'Magic',
		name = 'Media'
	},
	['mediarama'] = {
		attribute = 'recovery', --internally almighty
		cost = 20,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'y',
		target = 'All allies',
		hit = 1,
		description_ja = '',
		description = '',
		effect = 'Restores medium amount of HP.',
		skilltype = 'Magic',
		name = 'Mediarama'
	},
	['mediarahan'] = {
		attribute = 'recovery', --internally almighty
		cost = 50,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'y',
		target = 'All allies',
		hit = 1,
		description_ja = '',
		description = '',
		effect = 'Fully restores HP.',
		skilltype = 'Magic',
		name = 'Mediarahan'
	},
	['patra'] = {
		attribute = 'recovery', --internally almighty
		cost = 2,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'y',
		target = 'Single ally',
		hit = 1,
		description_ja = '味方1人の軽いステータス異常を回復する',
		description = 'Recovers light status ailments of 1 ally.',
		effect = 'Removes Shock, Sleep, Bind, Panic, Happy, Close, and Freeze ailments.',
		skilltype = 'Magic',
		name = 'Patra'
	},
	['penpatra'] = {
		attribute = 'recovery', --internally almighty
		cost = 2,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'y',
		target = 'All allies',
		hit = 1,
		description_ja = '',
		description = '',
		effect = 'Removes Shock, Sleep, Bind, Panic, Happy, Close, and Freeze ailments.',
		skilltype = 'Magic',
		name = 'Penpatra'
	},
	['posumudi'] = {
		attribute = 'recovery', --internally almighty
		cost = 4,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'y',
		target = 'Single ally',
		hit = 1,
		description_ja = '',
		description = '',
		effect = 'Removes Poison ailment.',
		skilltype = 'Magic',
		name = 'Posumudi'
	},
	['paraladi'] = {
		attribute = 'recovery', --internally almighty
		cost = 6,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'y',
		target = 'Single ally',
		hit = 1,
		description_ja = '',
		description = '',
		effect = 'Removes Paralyze ailment.',
		skilltype = 'Magic',
		name = 'Paraladi'
	},
	['petradi'] = {
		attribute = 'recovery', --internally almighty
		cost = 10,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'y',
		target = 'Single ally',
		hit = 1,
		description_ja = '',
		description = '',
		effect = 'Removes Stone ailment.',
		skilltype = 'Magic',
		name = 'Petradi'
	},
	['recarm'] = {
		attribute = 'recovery', --internally almighty
		cost = 12,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'y',
		target = 'Single ally',
		hit = 1,
		description_ja = '',
		description = '',
		effect = 'Removes Dying or Dead ailment and restores 1/4 of max HP.',
		skilltype = 'Magic',
		name = 'Recarm'
	},
	['samarecarm'] = {
		attribute = 'recovery', --internally almighty
		cost = 24,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'y',
		target = 'Single ally',
		hit = 1,
		description_ja = '',
		description = '',
		effect = 'Removes Dying or Dead ailment and fully restores HP.',
		skilltype = 'Magic',
		name = 'Recarm'
	},
	['recarmdra'] = {
		attribute = 'recovery', --internally almighty
		cost = 8,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'y',
		target = 'All allies',
		hit = 1,
		description_ja = '',
		description = '',
		effect = 'Fully restores HP. Kills user.',
		skilltype = 'Magic',
		name = 'Recarm'
	},
	['mapper'] = {
		attribute = 'special', --internally almighty
		cost = 2,
		costtype = 'MP',
		inbattle = 'n',
		outbattle = 'y',
		description_ja = '',
		description = '',
		effect = 'Displays minimap until next New Moon. Fails if used during a New Moon.',
		skilltype = 'Magic',
		name = 'Mapper'
	},
	['traesto'] = {
		attribute = 'special', --internally almighty
		cost = 6,
		costtype = 'MP',
		inbattle = 'n',
		outbattle = 'y',
		description_ja = '',
		description = '',
		effect = 'Warps party to dungeon\'s entrance.',
		skilltype = 'Magic',
		name = 'Traesto'
	},
	['traport'] = {
		attribute = 'special', --internally almighty
		cost = 6,
		costtype = 'MP',
		inbattle = 'n',
		outbattle = 'y',
		description_ja = '',
		description = '',
		effect = 'Warps party to last visited save point.',
		skilltype = 'Magic',
		name = 'Traport'
	},
	['trafuri'] = {
		attribute = 'special', --internally almighty
		cost = 2,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'n',
		description_ja = '',
		description = '',
		effect = 'Escapes battle.',
		skilltype = 'Magic',
		name = 'Trafuri'
	},
	['estoma'] = {
		attribute = 'special', --internally almighty
		cost = 6,
		costtype = 'MP',
		inbattle = 'n',
		outbattle = 'y',
		description_ja = '',
		description = '',
		effect = 'Prevents encounters with enemies that have a lower level than the protagonist.',
		skilltype = 'Magic',
		name = 'Estoma'
	},
	['sabbatma'] = {
		attribute = 'special', --internally almighty
		cost = 8,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'y',
		target = 'Single ally in COMP',
		description_ja = '',
		description = '',
		effect = 'Summons ally from COMP without spending MAG.',
		skilltype = 'Magic',
		name = 'Sabbatma'
	},
	['necroma'] = {
		attribute = 'special', --internally almighty
		cost = 20,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'n',
		target = 'Single dead ally in COMP',
		description_ja = '',
		description = '',
		effect = 'Allows summoning of Dead allies.',
		skilltype = 'Magic',
		name = 'Necroma'
	},
	['paral eyes'] = {
		attribute = 'dark',
		cost = 2,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'n',
		power = 12,
		hit = 1,
		target = 'Single enemy',
		description_ja = '',
		description = '',
		effect = 'Chance to inflict Paralyze.',
		skilltype = 'Extra',
		name = 'Paral Eyes'
	},
	['petra eyes'] = {
		attribute = 'dark',
		cost = 4,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'n',
		power = 10,
		hit = 1,
		target = 'Single enemy',
		description_ja = '',
		description = '',
		effect = 'Chance to inflict Stone.',
		skilltype = 'Extra',
		name = 'Petra Eyes'
	},
	['hell eyes'] = {
		attribute = 'dark',
		cost = 8,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'n',
		power = 10,
		hit = 1,
		target = 'Single enemy',
		description_ja = '',
		description = '',
		effect = 'Chance to inflict Dead.',
		skilltype = 'Extra',
		name = 'Hell Eyes'
	},
	['bael\'s curse'] = {
		attribute = 'dark',
		cost = 8,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'n',
		hit = 1,
		power = 6,
		target = 'Single enemy',
		description_ja = '',
		description = '',
		effect = 'Chance to inflict Fly.',
		skilltype = 'Extra',
		name = 'Bael\'s Curse'
	},
	['sexy dance'] = {
		attribute = 'ruin',
		cost = 6,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'n',
		power = 12,
		hit = 1,
		target = "All enemies",
		description_ja = '',
		description = '',
		effect = 'Chance to inflict Charm.',
		skilltype = 'Extra',
		name = 'Sexy Dance'
	},
	['happy dance'] = {
		attribute = 'ruin',
		cost = 4,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'n',
		power = 22,
		hit = 1,
		target = "All enemies",
		description_ja = '',
		description = '',
		effect = 'Chance to inflict Happy.',
		skilltype = 'Extra',
		name = 'Happy Dance'
	},
	['joy song'] = {
		attribute = 'nerve',
		cost = 4,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'n',
		power = 14,
		hit = 1,
		target = "All enemies",
		description_ja = '',
		description = '',
		effect = 'Chance to inflict Happy.',
		skilltype = 'Extra',
		name = 'Joy Song'
	},
	['lullaby'] = {
		attribute = 'nerve',
		cost = 6,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'n',
		power = 23,
		hit = 1,
		target = "All enemies",
		description_ja = '',
		description = '',
		effect = 'Chance to inflict Sleep.',
		skilltype = 'Extra',
		name = 'Lullaby'
	},
	['panic voice'] = {
		attribute = 'bind',
		attribute_link = 'bind (attribute)',
		cost = 2,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'n',
		power = 10,
		hit = 1,
		target = "All enemies",
		description_ja = '',
		description = '',
		effect = 'Chance to inflict Panic.',
		skilltype = 'Extra',
		name = 'Panic Voice'
	},
	['bind voice'] = {
		attribute = 'bind',
		attribute_link = 'bind (attribute)',
		cost = 8,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'n',
		power = 9,
		hit = 1,
		target = "All enemies",
		description_ja = '',
		description = '',
		effect = 'Chance to inflict Bind.',
		skilltype = 'Extra',
		name = 'Bind Voice'
	},
	['life drain'] = {
		attribute = 'dark',
		cost = 7,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'n',
		power = 10,
		hit = 1,
		target = "Single enemy",
		description_ja = '',
		description = '',
		effect = 'Chance to inflict Bat.',
		skilltype = 'Extra',
		name = 'Life Drain'
	},
	['fire breath'] = {
		attribute = 'fire',
		cost = 8,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'n',
		power = 60,
		hit = '1-3',
		target = "Random enemies",
		description_ja = '',
		description = '',
		effect = 'Deals Fire damage.',
		skilltype = 'Extra',
		name = 'Fire Breath'
	},
	['fire breath'] = {
		attribute = 'fire',
		cost = 8,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'n',
		power = 60,
		hit = '1-3',
		target = "Random enemies",
		description_ja = '',
		description = '',
		effect = 'Deals Fire damage.',
		skilltype = 'Extra',
		name = 'Fire Breath'
	},
	['venom breath'] = {
		attribute = 'ruin',
		cost = 7,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'n',
		power = 32,
		hit = '1-2',
		target = "Random enemies",
		description_ja = '',
		description = '',
		effect = 'Deals Ruin damage. Chance to inflict Poison.',
		skilltype = 'Extra',
		name = 'Venom Breath'
	},
	['shock'] = {
		attribute = 'electric',
		cost = 6,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'n',
		power = 44,
		hit = '1-3',
		target = "Random enemies",
		description_ja = '',
		description = '',
		effect = 'Deals Electric damage. Chance to inflict Shock.',
		skilltype = 'Extra',
		name = 'Shock',
		link = 'Shock (Skill)'
	},
	['fog breath'] = {
		attribute = 'nerve',
		cost = 8,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'n',
		target = 'All enemies',
		hit = '1',
		description_ja = '',
		description = '',
		effect = 'Halves enemies\' Accuracy stat.',
		skilltype = 'Extra',
		name = 'Fog Breath'
	},
	['power breath'] = {
		attribute = 'support', --internally almighty
		cost = 6,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'n',
		target = 'Self', --Internally all enemies
		hit = '1',
		description_ja = '',
		description = '',
		effect = 'Increases user\'s Attack and Accuracy stats.',
		skilltype = 'Extra',
		name = 'Power Breath'
	},
	['dark breath'] = {
		attribute = 'support', --internally almighty
		cost = 6,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'n',
		target = 'Self', --Internally all enemies
		hit = '1',
		description_ja = '',
		description = '',
		effect = 'Increases user\'s Defense and Magic Attack stats.',
		skilltype = 'Extra',
		name = 'Power Breath'
	},
	['sonic wave'] = {
		attribute = 'bind',
		attribute_link = 'bind (attribute)',
		cost = 5,
		costtype = 'MP',
		inbattle = 'y',
		outbattle = 'n',
		power = 15,
		target = 'All enemies',
		hit = 1,
		description_ja = '',
		description = '',
		effect = 'Chance to inflict Panic',
		skilltype = 'Extra',
		name = 'Sonic Wave'
	},
}

return {
	skill = skill,
}