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(Ore-game had typos presumably because I checked and my formula was right for Sphinx which ore-game said was 1 higher, and there seemed to be no pattern at all which ones were 1 higher (39 of 164).) |
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local statTable = { | local statTable = { | ||
atk = (level + strength) * 2, --Good | atk = (level + strength) * 2, --Good | ||
acc = math.floor(level * 1.5) + agility + math.floor(luck / 2), -- | acc = math.floor(level * 1.5) + agility + math.floor(luck / 2), --Somewhat close | ||
pdef = (level + vitality) * 2 + 16, --Good | pdef = (level + vitality) * 2 + 16, --Good | ||
peva = math.floor(level * 1.5) + agility + math.floor(luck / 2) + math.max(0,math.floor((intelligence - 10) / 10)), --Very close | peva = math.floor(level * 1.5) + agility + math.floor(luck / 2) + math.max(0,math.floor((intelligence - 10) / 10)), --Very close | ||
matk = level + | matk = level + math.floor(intelligence / 3) + magic * 3, --Good | ||
msuc = intelligence + math.floor(magic / 2), --Good | msuc = intelligence + math.floor(magic / 2), --Good | ||
mdef = level + vitality + intelligence * 2 + math.floor(magic/4) --Good | mdef = level + vitality + intelligence * 2 + math.floor(magic/4) --Good |