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} | } | ||
if isBoss then | if isBoss then | ||
statTable["atk"] = levelMinus19 + (strength * 3) + (vitality / 4) --Incorrect | statTable["atk"] = levelMinus19 + (strength * 3) + math.floor(vitality / 4) --Incorrect | ||
statTable["acc"] = math.floor(strength / 4) + agility | statTable["acc"] = math.floor(strength / 4) + agility | ||
statTable["def"] = math.floor(levelMinus20 / 2) + math.floor(strength / 4) + (vitality * 2) | statTable["def"] = math.floor(levelMinus20 / 2) + math.floor(strength / 4) + (vitality * 2) |