This is a list of skills in Shin Megami Tensei.

Physical

Charge Skills

Name Skill Cost Target Power Description Effect
Feral Bite   Extra Single 3 Bites one enemy. Damage.
Venom Bite   Extra Single 3 Bites one enemy and Poisons it. Damage. May inflict Poison.
Stun Bite   Extra Single 3 Bites one enemy and Paralyzes it. Damage. May inflict Paralyze.
Stone Bite   Extra Single 3 Bites one enemy and Petrifies it. Damage. May inflict Stone.
Charm Bite   Extra Single 1 Bites one enemy and Charms it. Damage. May inflict Charm.
Razor Wire   Extra Single 3 Strangles one enemy and Binds it. Damage. May inflict Bind.
Tackle   Extra Single 4 Charges into an enemy and damages it. Damage. Hits 0~1 times.
Berserk   Extra Group 2 Damages one group of enemies. Damage.
Squash   Extra Random 5 Crushes one enemy. Damage. Hits 0~1 times.

Dex Skills

Name Skill Cost Target Power Description Effect
Feral Claw   Extra Dual 2 Claws two enemies. Damage.
Venom Claw   Extra Dual 2 Claws two enemies and poisons them. Damage. May inflict Poison.
Stun Claw   Extra Dual 2 Claws two enemies and Paralyzes them. Damage. May inflict Paralyze.
Tail   Extra Group 3 Damages one group of enemies. Damage.
Critical   Extra Single 3 Delivers a mighty blow against one enemy. Damage.
Deadly Hit   Extra Random 4 Delivers a finishing blow to one enemy. Damage. Hits 0~1 times.

Needle Skills

Name Skill Cost Target Power Description Effect
Wing Flap   Extra Group 1 Damages one group of enemies. Damage.
Toxic Sting   Extra Single 2 Shoots a needle at an enemy and Poisons it. Damage. May inflict Poison.
Stun Needle   Extra Single 3 Shoots a needle at an enemy and Paralyzes it. Damage. May inflict Paralyze.
99 Needles   Extra Random 2 Damages multiple enemies. Damage. Hits 3~5 times.

Elemental

Fire Skills

Name Skill Cost Target Power Description Effect
Agi   Magic 4 MP Single 23 Attack one enemy with flames. Damage.
Maragi   Magic 5 MP Group 19 Attack multiple enemies with flames. Damage.
Agilao   Magic 7 MP Single 64 Attack one enemy with strong flames. Damage.
Maragion   Magic 9 MP Group 50 Attack multiple enemies with strong flames. Damage.
Fireball   Extra Random 52 A fire attack against multiple enemies. Damage. Hits 1~3 times.
Fire Breath   Extra Random 60 A fire attack against multiple enemies. Damage. Hits 5~8 times.

Ice Skills

Name Skill Cost Target Power Description Effect
Bufu   Magic 3 MP Single 15 Attack one enemy with ice, Freezing it. Damage. May inflict Freeze.
Mabufu   Magic 6 MP Random 12 Attack multiple enemies with ice. Damage. May inflict Freeze. Hits 2~8 times.
Bufula   Magic 8 MP Single 40 Attack one enemy with strong ice, Freezing it. Damage. May inflict Freeze.
Mabufula   Magic 11 MP Random 32 Attack multiple enemies with strong ice. Damage. May inflict Freeze. Hits 2~8 times.
Ice Breath   Extra Random 38 An ice attack against multiple enemies. Damage. May inflict Freeze. Hits 3~6 times.

Electric Skills

Name Skill Cost Target Power Description Effect
Zio   Magic 4 MP Single 19 Lightning strikes one enemy, Shocking it. Damage. May inflict Shock.
Mazio   Magic 7 MP Random 16 Strikes multiple enemies with lightning. Damage. May inflict Shock. Hits 3~6 times.
Zionga   Magic 9 MP Single 55 Strong lightning strikes one enemy, Shocking it. Damage. May inflict Shock.
Mazionga   Magic 12 MP Random 41 Strikes multiple enemies with strong lightning. Damage. May inflict Shock. Hits 3~6 times.
Shock   Extra Random 44 An electric attack against multiple enemies. Damage. May inflict Shock. Hits 1~3 times.

Force Skills

Name Skill Cost Target Power Description Effect
Zan   Magic 2 MP Single 18 Blasts one enemy with a gale. Damage.
Mazan   Magic 4 MP Group 14 Blasts a group of enemies with a gale. Damage.
Zanma   Magic 5 MP Single 50 Blasts one enemy with a strong gale. Damage.
Mazanma   Magic 7 MP Group 38 Blasts a group of enemies with a strong gale. Damage.
Rimdora   Magic 8 MP Group 80 Blasts a group of enemies with the strongest gale. Damage.
Venom Breath   Extra Random 32 Attacks multiple enemies and Poisons them. Damage. May inflict Poison. Hits 2~4 times.

Expel Skills

Name Skill Cost Target Power Description Effect
Hama   Magic 5 MP Dual 16 Eliminates 2 enemies with the power of light. May inflict Dying.
Mahama   Magic 10 MP Group 12 Eliminates a group of enemies with light. May inflict Dying.

Death Skills

Name Skill Cost Target Power Description Effect
Mudo   Magic 3 MP Dual 16 Eliminates 2 enemies with the power of death. May inflict Dead.
Mudoon   Magic 9 MP Random 12 Eliminates a group of enemies with death. May inflict Dead. Hits 3~5 times.
Paral Eyes   Extra Single 12 Paralyzes one enemy. May inflict Paralyze.
Petra Eyes   Extra Single 10 Petrifies one enemy. May inflict Stone.
Death Road   Extra Single 12 Causes one enemy to die. May inflict Dead.
Blood Thief   Extra Single 9 Curses one enemy. May inflict Curse.

Energy Drain Skills

Name Skill Cost Target Power Description Effect
Demon's Kiss   Extra Single 20 An Energy Drain attack. Lowers the level of a human character. May inflict Paralyze. If the target is a paralyzed human, their level will be lowered by 1.
Demon's Kiss   Extra Single 22 An Energy Drain attack. Lowers the level of humanoid enemies. May inflict Paralyze. If the target is a paralyzed human, their level will be lowered by 1.
Evil Smile   Extra Single 18 An Energy Drain attack. Lowers the level of humanoid enemies. May inflict Paralyze. If the target is a paralyzed human, their level will be lowered by 1.

Almighty Skills

Name Skill Cost Target Power Description Effect
Megido   Magic 15 MP Group 70 Hits a group of enemies with non-elemental damage. Damage.

Ailment

Nerve Skills

Name Skill Cost Target Power Description Effect
Pulinpa   Magic 2 MP Random 22 Causes multiple enemies to go into a panic. May inflict Panic. Hits 3~6 times.
Hapirma   Magic 2 MP Random 18 Causes multiple enemies to become happy. May inflict Happy. Hits 5~8 times.
Dormina   Magic 3 MP Random 20 Puts multiple enemies to sleep. May inflict Sleep. Hits 5~8 times.
Tentarafoo   Magic 14 MP Group 44 Causes a group of enemies to enter a Panicked state. Damage. May inflict Panic.
Lullaby   Extra Group 23 Makes a group of enemies fall asleep. May inflict Sleep.
Joy Song   Extra Group 14 Makes a group of enemies happy. May inflict Happy.
Fog Breath   Extra Group 10 Lowers one enemy group's hit rate by half. Debuffs target's hit/evade rate by half.

Magic Skills

Name Skill Cost Target Power Description Effect
Marin Karin   Magic 6 MP Single 24 Charms one enemy. Damage. May inflict Charm.
Makatranda   Magic 2 MP Single Absorbs MP from the enemy. Magic spell that lowers the enemy's MP to slightly restore the user's MP.
Makajama   Magic 12 MP Random 12 Seals the magic of multiple enemies. May inflict Mute. Hits 2~8 times.
Tarunda   Magic 4 MP All Reduces the enemy's attack. Debuffs enemy party's physical attack by one level.
Rakunda   Magic 4 MP All Reduces the enemy's defense. Debuffs enemy party's defense by one level.
Sukunda   Magic 2 MP All Reduces the enemy's hit rate. Debuffs enemy party's hit/evasion rate by one level.
Sexy Dance   Extra Group 12 Charms a group of enemies. May inflict Charm.
Happy Step   Extra Group 22 Makes a group of enemies happy. May inflict Happy.
Deathtouch   Extra Single 30 Absorbs some HP from an enemy. Damage. Restores HP based on damage inflicted.

Bind Skills

Name Skill Cost Target Power Description Effect
Shibaboo   Magic 3 MP Random 28 Binds multiple enemies. May inflict Bind. Hits 1~3 times.
Bind Voice   Extra Group 9 Binds a group of enemies. Damage. May inflict Bind.
Panic Voice   Extra Group 10 Makes a group of enemies panic. Damage. May inflict Panic.

Status

Healing Skills

Name Skill Cost Target Description Effect
Dia
  Magic
2 MP
Single
Slightly restores one ally's HP. Healing spell that recovers a small amount of HP for a single ally.
Media
  Magic
6 MP
All
Slightly restores all allies' HP. Healing spell that recovers a small amount of HP for the entire party.
Diarama
  Magic
4 MP
Single
Restores one ally's HP by roughly 100. Healing spell that recovers a medium amount of HP for a single ally.
Diarahan
  Magic
8 MP
Single
Completely restores one ally's HP. Healing spell that recovers all HP for a single ally.
Mediarahan
  Magic
14 MP
All
Restores all allies' HP by roughly 100. Healing spell that recovers a large amount of HP for the entire party.
Recarm
  Magic
12 MP
Single
Has a high chance of recovering an ally from a Dying state. Healing spell that can revive a single Dying ally with low HP. Has a small chance of failure.
Samarecarm
  Magic
24 MP
Single
Revives one ally from a Dead or Dying state. Healing spell that can revive a single Dying or Dead ally with full HP.
Recarmdra
  Magic
8 MP
All
Kills the caster, but restores all allies' HP and MP. Healing spell that sacrifices the user to restore all HP/MP for all other active party members.
Patra
  Magic
2 MP
Single
Cures one ally of a "light" status ailment. Healing spell that cures Bind, Charm, Freeze, Happy, Mute, Panic, Shock, and Sleep for a single ally.
Penpatra
  Magic
4 MP
All
Cures all allies of "light" status ailments. Healing spell that cures Bind, Charm, Freeze, Happy, Mute, Panic, Shock, and Sleep for the entire party.
Posumudi
  Magic
4 MP
Single
Cures one ally of Poison. Healing spell that cures Poison for a single ally.
Paraladi
  Magic
6 MP
Single
Cures one ally of Paralysis. Healing spell that cures Paralyze for a single ally.
Petradi
  Magic
10 MP
Single
Cures one ally of Petrification. Healing spell that cures Stone for a single ally.

Support Skills

Name Skill Cost Target Description Effect
Tarukaja
  Magic
4 MP
All
Raises the attack of all party members. Buffs allied party's physical attack by one level.
Rakukaja
  Magic
4 MP
All
Raises the defense of all party members. Buffs allied party's defense by one level.
Sukukaja
  Magic
2 MP
All
Raises the hit rate of all party members. Buffs allied party's hit/evasion rate by one level.
Makakaja
  Magic
4 MP
All
Raises the magic damage of all party members. Buffs allied party's magical (skill) attack by one level.
Tetrakarn
  Magic
6 MP
All
Blocks enemy physical attacks for one turn. Repels incoming Sword attacks for the remainder of the turn after casting.
Makarakarn
  Magic
6 MP
All
Blocks enemy magic attacks for one turn. Repels incoming Magic attacks for the remainder of the turn after casting. Magic as in spells in general rather than attacks of the Magic element.
Tetraja
  Magic
5 MP
All
Blocks Energy Drain attacks from all enemies. Nullifies incoming Energy Drain skills for the remainder of the battle. Nullifies all Extra attacks in the Super Famicom release. Corrected in subsequent releases.
Water Wall
  Magic
All
Creates a shield that negates fire magic. Nullfies incoming Fire attacks for the remainder of the battle.
Fire Wall
  Magic
All
Creates a shield that negates ice magic. Nullfies incoming Ice attacks for the remainder of the battle.
Sabatoma
  Magic
8 MP
Single
Allows you to summon one demon without a MAG cost. Summons a demon from COMP's stock by spending the user's MP instead of money or MAG.
Macatran
  Magic
10 MP
Single
Takes 10 of the caster's MP and gives it to an ally. User loses 10 MP to restore 10 MP for a single ally.
Trafuri
  Magic
2 MP
Single
Allows you to escape from any non-boss or non-event battle. Allows allied party to instantly escape a random encounter.

Non-Combat Skills

Name Skill Cost Target Description Effect
Mapper
  Magic
2 MP
Reveals the nearby area on the map until the next new moon. Uses MP to create a mini-map without relying on the COMP's Auto-Mapper.
Estoma
  Magic
6 MP
Prevents demons of lower level from appearing. Repels all random encounters with demons below the level of the Hero.
Traesto
  Magic
6 MP
Escapes the current dungeon to the overworld. Teleports party out of a dungeon to its most recently used entrance. Only usable within dungeons.
Traport
  Magic
6 MP
Teleports you to the last-visited save point. Teleports party to the most recently used Terminal.

Enemy-Exclusive

Random Encounter

Name Skill Cost Target Description Effect
Sabatomaon Enemy-Exclusive
  Magic
20 MP
Unusable skill. Removed from the game in subsequent releases.
Call Ally Enemy-Exclusive
Summons reinforcements.
Guard Enemy-Exclusive
Self
Reduces damage by ½ for 1 turn.
Escape Enemy-Exclusive
Self
Instantly escapes from battle.

Boss

Name Skill Cost Target Power Description Effect
Megidolaon Enemy-Exclusive   Magic 30 MP All 85 A stronger version of Megido. Damage.

References