Sacrifice is a recurring skill in the Devil Survivor series.
Profile
Sacrifice is the race skill of the Fallen race. In Devil Survivor 2 it upgrades into Fallen's Mark at higher levels.
Gameplay
Effect
Game | Attribute | S. TypeSkill Type | D. TypeDamage Type | Effect | Cost | P. LevelPower Level | Target | Range | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Usage | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
In Battle | Outside | ||||||||||||||
Devil Survivor | Passive | Auto | Healing | When user defeats a foe: recovers HP = LV of defeated foe and MP = LV of defeated foe ÷ 2. | — | — | ? | — | — | — | — | — | — | ✔ | ✘ |
Devil Survivor: Overclocked | Passive | Racial | Healing | When user defeats a foe: recovers HP = LV of defeated foe and MP = LV of defeated foe ÷ 2. | — | — | Team | — | — | — | — | — | — | ✔ | ✘ |
Devil Survivor 2 | Passive | Race | Healing | When user defeats a foe: recovers HP and MP | — | — | Team | — | — | — | — | — | — | ✘ | ✔ |
Devil Survivor 2: Record Breaker | Passive | Racial | Healing | When user defeats a foe: recovers HP and MP | — | — | Team | — | — | — | — | — | — | ✔ | ✘ |
Descriptions
Game | Description |
---|---|
HP, MP up when foe dies (Lvl dependant) | |
Restore HP/MP when user defeats a foe: Team | |
Restore HP/MP when user defeats a foe: Team | |
Restore HP/MP when user defeats a foe: Team |
Learnsets
Devil Survivor
Name | Learned |
---|---|
Devil Survivor: Overclocked
Name | Learned |
---|---|
Devil Survivor 2 / Devil Survivor 2: Record Breaker
Name | Learned |
---|---|
Nomenclature
Language | Name | Meaning |
---|---|---|
Japanese | いけにえの盟約 Ikenie no Meiyaku | Oath of Sacrifice |